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RE: Patch 07 unofficial data scen updates

 
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RE: Patch 07 unofficial data scen updates - 12/7/2012 12:49:30 PM   
sanderz

 

Posts: 862
Joined: 1/8/2009
From: Devon, England
Status: offline
AI
The ai files here seem to be newer than the babes lite ones - am i right in thinking i can just change the ai filename numbers as appropriate and they will work just fine with babesliteA?

DATA
If i want to play babesliteA then i assume i don't need any of the new data files as they are not compatible?

thanks

(in reply to Halsey)
Post #: 61
RE: Patch 07 unofficial data scen updates - 12/27/2012 8:17:06 AM   
BigDuke66


Posts: 2013
Joined: 2/1/2001
From: Terra
Status: offline
What was improved with the new AI files?

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(in reply to sanderz)
Post #: 62
RE: Patch 07 unofficial data scen updates - 12/28/2012 9:09:45 AM   
Reg


Posts: 2787
Joined: 5/26/2000
From: NSW, Australia
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You honestly don't expect Andy to answer that??

Play 'em and find out!!



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Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!

(in reply to BigDuke66)
Post #: 63
RE: Patch 07 unofficial data scen updates - 12/29/2012 5:11:00 AM   
BigDuke66


Posts: 2013
Joined: 2/1/2001
From: Terra
Status: offline
Sure I do, of course not anything that should stay behind the curtain but at least what fields were improved.
Personally I wonder if the strange behavior of sailing around Australia was somehow corrected.

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(in reply to Reg)
Post #: 64
RE: Patch 07 unofficial data scen updates - 12/29/2012 11:15:02 AM   
Andy Mac

 

Posts: 15222
Joined: 5/12/2004
From: Alexandria, Scotland
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I changed the mix in scen 1 v 2 v Ironman of the more aggressive scripts to focus them more in appropriate scenarios and removed a few of the really agrresive one fromt eh acen 1 inventory

Toned down some of the surface raids in some scripts as players are now used to my tricks

Put in a few more different tricks

Tried to correct some of the obvious KB size issues although thats always going to be a best guess solution

A lot of rewriting of the US counter attack in 43

Andy

(in reply to BigDuke66)
Post #: 65
RE: Patch 07 unofficial data scen updates - 12/29/2012 6:57:32 PM   
BigDuke66


Posts: 2013
Joined: 2/1/2001
From: Terra
Status: offline
Sounds good, thanks.

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(in reply to Andy Mac)
Post #: 66
RE: Patch 07 unofficial data scen updates - 1/1/2013 9:33:23 PM   
Andy Mac

 

Posts: 15222
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From: Alexandria, Scotland
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Bump

(in reply to BigDuke66)
Post #: 67
RE: Patch 07 unofficial data scen updates - 1/2/2013 12:10:32 AM   
Rainer

 

Posts: 1210
Joined: 11/21/2000
From: Neuching, Bavaria, Germany
Status: offline
Message moved to Feedback thread.

< Message edited by Rainer -- 1/2/2013 3:19:52 AM >


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WitP/AE
1.7.11.26b
Data base changes by Andy Mac October 16, 2012
Scen #1 Allied vs AI Level Hard Daily Turns
Art Mods by TomLabel and Reg
Topo Map by chemkid

WitW / Torch
1.01.37 - 1.01.44 beta

(in reply to Andy Mac)
Post #: 68
RE: Patch 07 unofficial data scen updates - 1/2/2013 3:04:35 AM   
BigDuke66


Posts: 2013
Joined: 2/1/2001
From: Terra
Status: offline
Maybe the first post should link to the feedback thread so that everything lands there, also putting such links into the signature may help concentrating the feedback there.

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Post #: 69
RE: Patch 07 unofficial data scen updates - 2/25/2013 2:59:01 PM   
Andy Mac

 

Posts: 15222
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From: Alexandria, Scotland
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Bump (will do)

(in reply to BigDuke66)
Post #: 70
RE: Patch 07 unofficial data scen updates - 4/2/2013 11:21:39 PM   
Andy Mac

 

Posts: 15222
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From: Alexandria, Scotland
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bump

(in reply to Andy Mac)
Post #: 71
RE: Patch 07 unofficial data scen updates - 4/3/2013 10:17:26 AM   
Andy Mac

 

Posts: 15222
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From: Alexandria, Scotland
Status: offline
If wanting to try Ironman Nasty please apply the scen 10 installer above 1st then overwrite with Ironman Nasty files from the thread in the scenario forum

(in reply to Andy Mac)
Post #: 72
RE: Patch 07 unofficial data scen updates - 4/3/2013 2:43:06 PM   
chemkid

 

Posts: 1238
Joined: 12/15/2012
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.

< Message edited by chemkid -- 4/25/2018 10:53:30 AM >


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Post #: 73
RE: Patch 07 unofficial data scen updates - 4/4/2013 1:26:55 PM   
Andy Mac

 

Posts: 15222
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From: Alexandria, Scotland
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Did anyone try scen 17 would be good to get some feedback.

(in reply to PaxMondo)
Post #: 74
RE: Patch 07 unofficial data scen updates - 4/7/2013 7:16:50 PM   
moonraker65


Posts: 556
Joined: 7/14/2004
From: Swindon,Wilts. UK
Status: offline
I am confused a little. How should I download the file please ? If I just click on the link it comes as a zip file and if I rename it stays that way but if I right click I get an option to run in sandbox mode. It seems to work ok but when I check my SCEN folder nothing has been put in there. Any help would be appreciated

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Post #: 75
RE: Patch 07 unofficial data scen updates - 4/7/2013 8:08:48 PM   
cohimbra


Posts: 632
Joined: 10/15/2011
From: Italy
Status: offline
Hi, rename the file from .zip to .exe; run the .exe and install in your SCEN folder (ex. C:\Witpae\SCEN);
by default the installer put the file in your Witpae directory (you must add \SCEN). Hope this help.

(in reply to moonraker65)
Post #: 76
RE: Patch 07 unofficial data scen updates - 4/7/2013 8:12:46 PM   
moonraker65


Posts: 556
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From: Swindon,Wilts. UK
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I've done all that but it still doesn't work. I'm wondering if I am downloading the file in the wrong way but I can't seem to see an option to d/l as a .exe instead of .zip

Edit - Sussed it now. Need to right click on the link and manually select it to be a .exe

< Message edited by moonraker -- 4/7/2013 8:15:54 PM >


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(in reply to cohimbra)
Post #: 77
RE: Patch 07 unofficial data scen updates - 4/7/2013 8:20:12 PM   
cohimbra


Posts: 632
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From: Italy
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You can download the file as .zip and then 'rename' to .exe

(in reply to moonraker65)
Post #: 78
RE: Patch 07 unofficial data scen updates - 4/7/2013 10:03:17 PM   
moonraker65


Posts: 556
Joined: 7/14/2004
From: Swindon,Wilts. UK
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No it won't work if you do it that way. At least I don't think so

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Post #: 79
RE: Patch 07 unofficial data scen updates - 4/7/2013 10:47:04 PM   
cohimbra


Posts: 632
Joined: 10/15/2011
From: Italy
Status: offline
Maybe you can find this things obvious, but I followed this steps and all work well:






If for you this don't work...I don't know




< Message edited by cohimbra -- 4/7/2013 10:48:43 PM >

(in reply to moonraker65)
Post #: 80
RE: Patch 07 unofficial data scen updates - 4/8/2013 5:19:49 AM   
PaxMondo


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Joined: 6/6/2008
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quote:

ORIGINAL: cohimbra

You can download the file as .zip and then 'rename' to .exe

Exactly. Andy cannot upload .exe files so he has to rename them. Switch them back to .exe and run them.

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Pax

(in reply to cohimbra)
Post #: 81
RE: Patch 07 unofficial data scen updates - 4/10/2013 5:58:15 PM   
zuluhour


Posts: 5244
Joined: 1/20/2011
From: Maryland
Status: offline
Thanks from Zulu HQ. After several attempts to rename the file even TWIT HQ managed. I am starting a new CG2 stock with current Beta patch and this scenario patch as well. Greatly looking forward to it! Now if I can only remember which of the art files to load (just finished a DaBabes light-which was really "cool" for lack of a better word). I don't think I can play red vs green anymore. We now prepare for Zigurat666!

< Message edited by zuluhour -- 4/10/2013 5:59:15 PM >

(in reply to PaxMondo)
Post #: 82
RE: Patch 07 unofficial data scen updates - 4/10/2013 8:32:55 PM   
Cpt Sherwood

 

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From: A Very Nice Place in the USA
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From the babes site, you can also get the optional stacking limits files. I highly recommend them.

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“Luck is what happens when preparation meets opportunity.” ― Lucius Annaeus Seneca

(in reply to zuluhour)
Post #: 83
RE: Patch 07 unofficial data scen updates - 4/11/2013 8:14:40 PM   
zuluhour


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From: Maryland
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I would prefer another Babes but I may be pushing my new opponent to far..

(in reply to Cpt Sherwood)
Post #: 84
RE: Patch 07 unofficial data scen updates - 4/11/2013 9:41:51 PM   
Cpt Sherwood

 

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They have a set for the stock map also.

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“Luck is what happens when preparation meets opportunity.” ― Lucius Annaeus Seneca

(in reply to zuluhour)
Post #: 85
RE: Patch 07 unofficial data scen updates - 4/12/2013 12:35:48 AM   
Zigurat666


Posts: 374
Joined: 9/26/2008
Status: offline
Oops
I downloaded the update for scenario 2 and applied it "after" I had plotted moves for the japs pre-update. Do I have to start all over or is the database just updated for my units before the first turn playback?

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(in reply to Cpt Sherwood)
Post #: 86
RE: Patch 07 unofficial data scen updates - 4/12/2013 6:26:44 PM   
zuluhour


Posts: 5244
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From: Maryland
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I can't answer this Paul, may have to wait for the "old salts" and computer savy.

(in reply to Zigurat666)
Post #: 87
RE: Patch 07 unofficial data scen updates - 4/14/2013 2:24:44 PM   
czert2

 

Posts: 508
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improvments to ai - it will mean that autoconvoy will work as intened, so player will not need to use manual convoys ?

(in reply to PaxMondo)
Post #: 88
RE: Patch 07 unofficial data scen updates - 4/15/2013 1:49:38 AM   
chaussej

 

Posts: 48
Joined: 3/13/2013
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If I already have a stock pbem can we update to this beta without screwing stuff up?

(in reply to czert2)
Post #: 89
RE: Patch 07 unofficial data scen updates - 4/21/2013 5:06:54 PM   
chemkid

 

Posts: 1238
Joined: 12/15/2012
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.

< Message edited by chemkid -- 4/25/2018 10:53:24 AM >

(in reply to chaussej)
Post #: 90
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