Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: The Good The Bad & The Indifferent

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: The Good The Bad & The Indifferent Page: <<   < prev  191 192 [193] 194 195   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: The Good The Bad & The Indifferent - 4/25/2016 7:24:45 AM   
Canoerebel


Posts: 21100
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
8/9/43

Roller Coaster: Steroid KB (900+ aircraft) is NE of the Marshalls and west of Johnson Island, on a southeasterly heading. I'm surprised John has penetrated this deep.

Mini KB is SE of Tarawa, about 25 hexes from Steroid KB. I'm surprised John would have divided carrier forces this far forward.

But Death Star isn't quite ready to sail. Wasp and Lex need three more days to complete upgrades. Then Death Star sails, willing to accept battle anywhere between Pearl and the Marshalls. John might have slightly more aircraft, but any of his cripples would have to negotiate the Marshalls. When I think about it, I just can't imagine he'd accept battle here. I expect him to retire if he catches a glimpse of Death Star sortying.

SBDs out of Ailinglaplap sortied with F4F escorts. Both got chewed up against George CAP at Kwaj, but nevertheless managed a few squad-killing hits on xAKs there.

UP at San Fran, the damaged RN R-Class BB withdrew.

Circus: Quiet today. A sub missed a shot at an xAP NE of Japan. Perhaps these are troop carriers bound for Ulak. John is now conducting daily reconnaissance of this base, and I think he interest in genuine. I'm beginning to gather the makings of a real TF in NoPac - a handful of Fletchers, CL Honolulu, and BB Maryland. I'm not sure I want to expose anything except the Fletchers to frontline combat.






Attachment (1)

(in reply to DW)
Post #: 5761
RE: The Good The Bad & The Indifferent - 4/25/2016 8:05:44 AM   
1275psi

 

Posts: 7979
Joined: 4/17/2005
Status: offline
John is feeding on his oats, as you are getting lots and lots of turns
He thinks a big win is in the offing, so lets rock

I can tell, as I am receiving my turns pretty infrequently, as my game is "boring" at the moment.

He does give away a lot in his e mails.........
I don't write much back, which I think annoys him, its a pretty brutal choice, write AAR,
or big e mails.

In any game, I wonder what happens if KB is suddenly gutted........

_____________________________

big seas, fast ships, life tastes better with salt

(in reply to Canoerebel)
Post #: 5762
RE: The Good The Bad & The Indifferent - 4/25/2016 9:17:56 AM   
CaptBeefheart


Posts: 2301
Joined: 7/4/2003
From: Seoul, Korea
Status: offline


Cheers,
CC

_____________________________

Beer, because barley makes lousy bread.

(in reply to 1275psi)
Post #: 5763
RE: The Good The Bad & The Indifferent - 4/25/2016 3:07:51 PM   
Canoerebel


Posts: 21100
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
8/10/43

Roller Coaster: Both sets of enemy carriers pull back a bit, Steroid KB in the north, Mini KB in the south. No action to speak of today, though Allied patrols, which include 4EB and Mitchells, report hits on shipping here and there.

The Allied carriers are lollygagging a bit at Pearl. Wasp is two days from ready; but Saratoga hung up a bit and is still showing three. Funny how close we are to a major engagement, yet logistics and other things controls the pace. The Allies engaged in back-to-back operations from late May through mid July. Now they've stood down for more than three weeks. If things go well, they'll resume offensive activities in a few days and that will continue into the autumn months.

Since I've been away from the game so long, and since John has an enhanced carrier OOB that he knows well and that I'm still fuzzy on, he may have a better feel for how a carrier battle plays out. But I'm willing to accept battle in the Marshalls or at any point east.

I'm not sure what John is thinking nor what he's up to. The courses and positions of the enemy carriers could suggest they are a blocking force. Perhaps John is preparing to invade in the Marshalls. It could e that he's withdrawing troops. Recon reports Roi-Namur garrison down.

I've spent a lot of time looking at Roi and Kwaj, imaging what subs and minelayers might do in the way of choking the narrow passages.

Circus: Still quiet up here, but probably not for much longer. John almost certainly is gathering to strike, and the Allies will soon have enough Fletchers forward to get more assertive with air strikes (the Fletchers can offer some protection again enemy bombardment runs). 2nd Marine Div. at Umnak is fully battle ready and 100% prepped. John will never come this far, but it's reassuring knowing there's a rock that would stand against any tide.

(in reply to CaptBeefheart)
Post #: 5764
RE: The Good The Bad & The Indifferent - 4/25/2016 3:32:19 PM   
Canoerebel


Posts: 21100
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
I thought our game might slow down once Sabang fell, but it ended up holding out so long that the Pacific operations got underway. The pace in this game has been so intense that it's never let up; at least, not since spring of '42, which we were playing in early 2013.

Right now John has a big and powerful navy, so he's justifiably feeling "potent." But I think it's a bit misleading. I really do think he's short enough on capital ships (BBs and CAs) that a major setback would expose the weakened state of the Kaigun.

If he wins a lopsided carrier battle, then things will truly slow down. If he loses, the game enters a different and much different phase. It it's a bloodbath with both sides taking heavy losses, that should favor the Allies.

quote:

ORIGINAL: 1275psi

John is feeding on his oats, as you are getting lots and lots of turns
He thinks a big win is in the offing, so lets rock

I can tell, as I am receiving my turns pretty infrequently, as my game is "boring" at the moment.

He does give away a lot in his e mails.........
I don't write much back, which I think annoys him, its a pretty brutal choice, write AAR,
or big e mails.

In any game, I wonder what happens if KB is suddenly gutted........


(in reply to 1275psi)
Post #: 5765
RE: The Good The Bad & The Indifferent - 4/25/2016 4:07:19 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
Against that steroid KB I would try to get the battle where his carriers will split their strikes between an Amphib TF with BBs and your carriers. The Amphib TF can be carrying supply only since you do need to deliver some to your new bases and want faster unloading.

From the placement of those two carrier TFs it looks like John is doing the same thing the IJN did in real life - splitting his forces with a complicated plan to try and trap your forces between them. If anything delays one of the jaws of his trap ....

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Canoerebel)
Post #: 5766
RE: The Good The Bad & The Indifferent - 4/25/2016 4:19:49 PM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline
Anyone want to figure out how much fuel it takes to get most of the KB that far out into Pacific waters?

You dont have to engage him, you just have to run him around until he runs out of gas....

It is August of 1943 and I dont think his carrier arm nor his battleship fleets have stopped moving/bombarding/attacking for a year straight?

_____________________________


(in reply to BBfanboy)
Post #: 5767
RE: The Good The Bad & The Indifferent - 4/25/2016 4:24:14 PM   
paullus99


Posts: 1985
Joined: 1/23/2002
Status: offline
If he's game on running around so much, then strikes against his logistics make the most sense...see if you can identify and kill as many AOs as possible & then see how far he gets.

_____________________________

Never Underestimate the Power of a Small Tactical Nuclear Weapon...

(in reply to Mike McCreery)
Post #: 5768
RE: The Good The Bad & The Indifferent - 4/25/2016 4:33:45 PM   
Canoerebel


Posts: 21100
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
Paullus: USN subs have taken out two AOs since the Pacific operations commenced in May. This follows on a surface engagement in the Indian Ocean back in January in which two or three AOs were sunk. I have alot of subs working the Marshalls and Truk (with alot more on the way, which is my best chance of taking out others.

Wargmr: I think John's ships have been at sea more or less for a year now. His BBs were in constant motion during the Sabang operation, but whether those short distance runs ate alot of fuel, I don't know. I do know that John is spending the supply to repair Medan's oil production. I have also given thought to giving priority to Operation Carnival (Amchitka), sending Death Star north on the likelihood that where it goes, KB follows, using fuel all the while. This remains a possibility, though I'm still favoring the Marshalls campaign.

BBFanboy: The upcoming ops will involve alot of shipping - combat ships, carrier TFs, replenishment, support (AKE and AE bound for Jaluit), supply (alot of those) and a few amphibious TFs (carrying the troops for Roi and Kwaj). So John will face a target rich environment.

(in reply to paullus99)
Post #: 5769
RE: The Good The Bad & The Indifferent - 4/25/2016 4:41:47 PM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline
Being August it might be a good time to think really hard where you want your strategic bombing assets should be located when that bombing HR is up. It ends in about 3 1/2 months right?

Just enough time to prep something really special!!

If you dont have the troops for something really special then prep something that will cause John to move in a predictable way and cause the final carrier battle you desire on your terms.

_____________________________


(in reply to Canoerebel)
Post #: 5770
RE: The Good The Bad & The Indifferent - 4/25/2016 4:45:21 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: Wargmr

Being August it might be a good time to think really hard where you want your strategic bombing assets should be located when that bombing HR is up. It ends in about 3 1/2 months right?

Just enough time to prep something really special!!

If you dont have the troops for something really special then prep something that will cause John to move in a predictable way and cause the final carrier battle you desire on your terms.

Great idea. I have always wanted to do a HB raid on Truk's port.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Mike McCreery)
Post #: 5771
RE: The Good The Bad & The Indifferent - 4/25/2016 4:50:53 PM   
Jellicoe


Posts: 157
Joined: 9/26/2012
From: Kent, UK
Status: offline
9 AO's when I enquired awhile back. I don't know whether the Kaigun get more in this mod but from memory that is a pretty serious dent in the JFB inventory which woud mean more use of fixed bases and tankers. Not the end of the world when on the defensive but certainly hitting AO task forces will reduce the mobility/anchor the KB to where you want them?


(in reply to BBfanboy)
Post #: 5772
RE: The Good The Bad & The Indifferent - 4/25/2016 5:03:09 PM   
poodlebrain

 

Posts: 392
Joined: 10/4/2012
From: Comfy Chair in Baton Rouge
Status: offline

quote:

ORIGINAL: Wargmr

Being August it might be a good time to think really hard where you want your strategic bombing assets should be located when that bombing HR is up. It ends in about 3 1/2 months right?

Just enough time to prep something really special!!

If you dont have the troops for something really special then prep something that will cause John to move in a predictable way and cause the final carrier battle you desire on your terms.
Geography limits strategic bombing targets at this point in the game. The only practical targets are in Burma. All other targets are outside the range of Allied LBA. Strategic bombing of resource centers and light industry on the periphery of the Empire are inefficient use of Allied airpower. Zero VP gained for 1 or 2 VP lost for each aircraft lost, not to mention the loss of experienced pilots, is just not worth it.

So the allies are left with the few targets in Burma. Every experienced Japanese player knows this, and they can make strategic bombing quite costly. Despite that it is worth the effort for the Allies due to its effect on the Japanese economy, and it causes Japan to re-evaluate its desire to defend in northern Burma.

_____________________________

Never trust a man who's ass is wider than his shoulders.

(in reply to Mike McCreery)
Post #: 5773
RE: The Good The Bad & The Indifferent - 4/25/2016 5:07:37 PM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline

quote:

ORIGINAL: poodlebrain


quote:

ORIGINAL: Wargmr

Being August it might be a good time to think really hard where you want your strategic bombing assets should be located when that bombing HR is up. It ends in about 3 1/2 months right?

Just enough time to prep something really special!!

If you dont have the troops for something really special then prep something that will cause John to move in a predictable way and cause the final carrier battle you desire on your terms.
Geography limits strategic bombing targets at this point in the game. The only practical targets are in Burma. All other targets are outside the range of Allied LBA. Strategic bombing of resource centers and light industry on the periphery of the Empire are inefficient use of Allied airpower. Zero VP gained for 1 or 2 VP lost for each aircraft lost, not to mention the loss of experienced pilots, is just not worth it.

So the allies are left with the few targets in Burma. Every experienced Japanese player knows this, and they can make strategic bombing quite costly. Despite that it is worth the effort for the Allies due to its effect on the Japanese economy, and it causes Japan to re-evaluate its desire to defend in northern Burma.


Maybe I was not very clear. CR has 3 1/2 months to prep an invasion that would position himself in favorable range of targets of opportunity.

_____________________________


(in reply to poodlebrain)
Post #: 5774
RE: The Good The Bad & The Indifferent - 4/25/2016 5:10:48 PM   
Canoerebel


Posts: 21100
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
Everything I'm about to say is predicated on the Allies maintaining carrier parity or achieving superiority for the balance of the year. With that in mind, here's the general flow-chart:

1. Take Roi Namur and Kwajalein in August.
2. Move north to invade Amchitka. If this goes well, consider moving then on Attu and some (but not all) of remaining western Aluetians. All troops needed for these ops are already in theater.
3. Move back to CenPac to invade Eniwetok, Wake, Kusaie and Ponape - probably in October.
4. Before the end of the year, move on either Truk or Rabaul (or, if not the latter, a group of islands - like the Admiralties - that would do much the same in the way of cutting off John's LOC to SoPac).

In early 1944, I plan to continue west. Ultimately, the Allies will choose between the Philippines and Honshu for the big invasions of '44.

(in reply to poodlebrain)
Post #: 5775
RE: The Good The Bad & The Indifferent - 4/25/2016 5:21:35 PM   
Lecivius


Posts: 4845
Joined: 8/5/2007
From: Denver
Status: offline

quote:

ORIGINAL: Canoerebel
4. Before the end of the year, move on either Truk or Rabaul


This will be a LOT of fun to watch, if it plays out. Off the top of my head I can't recall an AAR where either of these have been attacked, let alone taken.

(in reply to Canoerebel)
Post #: 5776
RE: The Good The Bad & The Indifferent - 4/25/2016 5:25:24 PM   
Canoerebel


Posts: 21100
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
I've never invaded either place. I've taken a close look at Truk and it's shore guns. I think it's doable. Part of my reasoning is a preference for moving forward steadily, taking on and taking out as many enemy ground units as possible. I don't have the ground units to go deep anytime soon (so no chance that I'll leap forward to Java, Hokkaido, Philippines, etc.). I'm okay with this though. In fact, I like it.

(in reply to Lecivius)
Post #: 5777
RE: The Good The Bad & The Indifferent - 4/25/2016 5:28:48 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Mr Kane took Truk, and so did Witpqs I believe.


(in reply to Canoerebel)
Post #: 5778
RE: The Good The Bad & The Indifferent - 4/25/2016 5:28:51 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: Lecivius


quote:

ORIGINAL: Canoerebel
4. Before the end of the year, move on either Truk or Rabaul


This will be a LOT of fun to watch, if it plays out. Off the top of my head I can't recall an AAR where either of these have been attacked, let alone taken.

http://www.matrixgames.com/forums/tm.asp?m=2966329

_____________________________


(in reply to Lecivius)
Post #: 5779
RE: The Good The Bad & The Indifferent - 4/25/2016 5:42:32 PM   
Lecivius


Posts: 4845
Joined: 8/5/2007
From: Denver
Status: offline
Oh sure, assign me homework

(in reply to witpqs)
Post #: 5780
RE: The Good The Bad & The Indifferent - 4/25/2016 6:10:43 PM   
Capt. Harlock


Posts: 5358
Joined: 9/15/2001
From: Los Angeles
Status: offline
quote:

SBDs out of Ailinglaplap sortied with F4F escorts. Both got chewed up against George CAP at Kwaj,


I don't think F4F's are up to the job anymore in August '43. Can you move some upper-tier land-based fighters there?

_____________________________

Civil war? What does that mean? Is there any foreign war? Isn't every war fought between men, between brothers?

--Victor Hugo

(in reply to Canoerebel)
Post #: 5781
RE: The Good The Bad & The Indifferent - 4/25/2016 6:18:50 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: Lecivius

Oh sure, assign me homework

...and read it all before lunch you slacker!

_____________________________


(in reply to Lecivius)
Post #: 5782
RE: The Good The Bad & The Indifferent - 4/25/2016 7:01:15 PM   
Canoerebel


Posts: 21100
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
quote:

ORIGINAL: Capt. Harlock

quote:

SBDs out of Ailinglaplap sortied with F4F escorts. Both got chewed up against George CAP at Kwaj,


I don't think F4F's are up to the job anymore in August '43. Can you move some upper-tier land-based fighters there?


I have so many squadrons in the Marshalls that of necessity I'm using some older frames. I think F4Fs are still acceptable in carrier combat and defensive warfare, but they aren't in escort missions (same with P40K and even the Hellcats, at least against good enemy fighters like the George).

All my big carriers and the CVLs have Hellcats. The CVEs mostly have F4Fs with a few using the FMs.

The big carrier fighter pilots are mostly of excellent quality. They are the veterans of the Air Battle of Sabang, which last for months. Since they were fighting over their own base, losses were very low. Experience and skill levels are, correspondingly, very high.

(in reply to Capt. Harlock)
Post #: 5783
RE: The Good The Bad & The Indifferent - 4/25/2016 7:09:48 PM   
Canoerebel


Posts: 21100
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
8/11/43

Roller Coaster: Steroid KB basically remains in place, with some combat ships out front. (John must know exactly where my carriers are, and he must have brass gonads, because he's sticking his nose out a bit, I think.) Mini KB moved closer to Tabitutea, retreating a few hexes.

I'm still not sure exactly what John is doing: offense? defense? blocking for an invasion?

I'm not too worried about any invasions since the more important islands are strongly held.

Wasp and Lex surprised me by not gaining a day on the repair process. So I fiddled with their status a bit and got them to where Wasp should be ready in a day and Lex in two days.

Most of the Thin Man TFs (except big CVs) will leave Pearl tonight to get a bit of a headstart. This is a big armada. It's far enough east of Steroid KB where that's not a concern.

No question now that I'll proceed with Thin Man as opposed to Carnival. The Marshalls play a bigger role going forward than the Aleutians will, so shoring up the defenses there with additional supply (plus drawing down islands that are overstacked) is important. Too, this is where the enemy is, and that's where I want to fight. Also, I just prefer the configuration of the Marshalls (circular) to the Aleutians (linear) and proximity to a big port (Pearl).

Circus: More SigInt that 38th Div. is aboard Marus bound for Buldir. It's looking more and more like a counterinvasion is imminent. I don't want to lose any base - they were hard to come by and each has a role to play, but I do feel that the main bases (Adak, Umnak, Dutch, Cold Bay) are pretty much impregnable. So John is revving up a major effort that, to my way of thinking, only holds the prospect of small rewards for him.

< Message edited by Canoerebel -- 4/25/2016 7:11:10 PM >

(in reply to Canoerebel)
Post #: 5784
RE: The Good The Bad & The Indifferent - 4/25/2016 7:34:54 PM   
jwolf

 

Posts: 2493
Joined: 12/3/2013
Status: offline

quote:

ORIGINAL: Canoerebel
John must know exactly where my carriers are, and he must have brass gonads, because he's sticking his nose out a bit, I think.



When the time does come to sortie your carriers, I wonder about the possibility of taking a bit of a detour. Say, leave PH to the SE and circle around to the Palmyra/Christmas area, coming in along that vector. If you're predictable, the enemy can beat you.

(in reply to Canoerebel)
Post #: 5785
RE: The Good The Bad & The Indifferent - 4/25/2016 7:59:17 PM   
paullus99


Posts: 1985
Joined: 1/23/2002
Status: offline
Knowing John - he's completely fixated on killing ships and troops. If he's raiding or staging his carriers forward, it's in an attempt to catch and sink ships....to give himself more stuff to crow about.

_____________________________

Never Underestimate the Power of a Small Tactical Nuclear Weapon...

(in reply to jwolf)
Post #: 5786
RE: The Good The Bad & The Indifferent - 4/25/2016 8:04:19 PM   
Canoerebel


Posts: 21100
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
quote:

ORIGINAL: jwolf
When the time does come to sortie your carriers, I wonder about the possibility of taking a bit of a detour. Say, leave PH to the SE and circle around to the Palmyra/Christmas area, coming in along that vector. If you're predictable, the enemy can beat you.


I won't be taking a straight line, of course. Subs are one reason. The second is that John won't be sure whether I'm heading for Kusaie or Kwaj/Roi. I have to make a stop first at Jaluit to load a RCT prepping for Roi, so he's not going to know exactly what I'm doing and why. That's where I have a chance to confuse him.

I have considered moving NW as though Wake Island is the target, but I'd have to go pretty far out there and then John would still have the inside lanes to the Marshalls, so I'd accomplish nothing.

I think the best course is to roll up my sleeves and proceed, knowing that the sequence of what I'm doing is going to befuddle John a bit and perhaps cause him to pull the trigger before he really wanted to.

(in reply to jwolf)
Post #: 5787
RE: The Good The Bad & The Indifferent - 4/25/2016 10:09:45 PM   
Canoerebel


Posts: 21100
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
8/12/43

Roller Coaster: Steroid KB remains in the same area while Three Sisters (CAs) bombard Maloelap to modest effect. Mini KB has pulled back well west of Tabituea. Will it move north to join Steroid KB or will John keep it in the Solomons region to handle affairs there? That's a big question.

The Allied invasion armada declined to leave Pearl, because an AO TF hadn't finished loading fuel. All systems go tonight. Wasp and Lex report one day left on repairs. I hope they don't exaggerate. It seems like this has taken two forevers.

Two P38H squadrons are inbound to the Marshalls with a stopover at Suva. I have so many squadrons in the Marshalls and Gilberts that there's not enough room. I'll have to prioritize. A couple of squadrons will probably move to carriers (especially two Hellcats). The Allies will have a large LB fighter presence along with plenty of PBY, Recon, SBD and torp (two TBF, two Beauforts).

So, does John accept battle here?

Circus: SigInt reports 15th Div. at Attu, where I beleive 7th Div. is also stationed. That's one powerful garrison. My objective, once affairs in CenPac are complete, is to take Amchitka and then take control of the sea lanes, preventing John from evacuating his troops while LBA focuses on his bases. This won't be possible if Steroid KB dominates, but it will be quite feasible if Death Star has achieved victory. So much of what's coming depends on the outcome of the looming though not inevitable carrier clash.


(in reply to Canoerebel)
Post #: 5788
RE: The Good The Bad & The Indifferent - 4/26/2016 4:03:43 AM   
crsutton


Posts: 9590
Joined: 12/6/2002
From: Maryland
Status: offline

quote:

ORIGINAL: poodlebrain


quote:

ORIGINAL: Wargmr

Being August it might be a good time to think really hard where you want your strategic bombing assets should be located when that bombing HR is up. It ends in about 3 1/2 months right?

Just enough time to prep something really special!!

If you dont have the troops for something really special then prep something that will cause John to move in a predictable way and cause the final carrier battle you desire on your terms.
Geography limits strategic bombing targets at this point in the game. The only practical targets are in Burma. All other targets are outside the range of Allied LBA. Strategic bombing of resource centers and light industry on the periphery of the Empire are inefficient use of Allied airpower. Zero VP gained for 1 or 2 VP lost for each aircraft lost, not to mention the loss of experienced pilots, is just not worth it.

So the allies are left with the few targets in Burma. Every experienced Japanese player knows this, and they can make strategic bombing quite costly. Despite that it is worth the effort for the Allies due to its effect on the Japanese economy, and it causes Japan to re-evaluate its desire to defend in northern Burma.


There was a significant change in the last patch that I think many players have ignored or missed. As a result carrier raids on his fringe oil centers are now very possible if he has not got them well defended. Actually at this point a massive carrier raid will probably over power any defended field. You are now able to set you carrier aircraft to "city attack" when you are out of range where you used to not be able to. This allows you to run in and launch the attack instead of having to sit in range for one full turn in order to set the attacks. As a test, I hit Soerajaba and knocked out about 150 oil points in one six ship raid. It works... But I don't know if Dan is allowed to do it under their HR about strat bombing.


_____________________________

I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg

(in reply to poodlebrain)
Post #: 5789
RE: The Good The Bad & The Indifferent - 4/26/2016 6:31:47 AM   
Canoerebel


Posts: 21100
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
8/13/43

Roller Coaster: Steroid KB pulls back a bit. Mini KB disappears from sight. Three Sisters bombard Wotje to minimal effect. A CB and Two Sisters bombard Ailinglaplap to modest effect. Then KB launches massive raids of Judys and Jills (PM phase, so "Naval Strike" was the first option) against Ailinglaplap. This airfield, which hosts a modest number of aircraft, is moderately damaged.

What's John doing? There have been some odd-looking missions the past couple of days. The punch isn't sufficiently powerful to really harm the Allied bases, so I don't think suppression or pre-invasion softening are the missions. These could be diversionary in nature: Look at this (while I organize my secret invasion of the Aleutians, or some such). Least likely of all is the possibility that John simply isn't sure what to do and is reaching for something, anything.

The Allied invasion armada departed Pearl Harbor today without incident (no sub encounters, no reported detection levels). Wasp and Lex finished their upgrades, so the last three carrier TFs will depart tonight (I've temporarily placed CV Victorious in a TF of her own, but I'll reconstitute the arrangements before entering battle).

This mission carries an inherent befuddlement factor due to the priorities, as follows:

1. Supply for the Marshalls bases (to ensure that they have plenty to stand strong in the event that is necessary due to a bad carrier battle result or the carriers moving to NoPac). Hence as the armada approaches the Marshalls - and as John prepares for the move on his bases - the Allied ships will suddenly stop to attend to supply distribution.

2. Load the amphibious troops at Jaluit (several key units prepping for Kwaj and Roi are here).

3. Carrier battle.

4. Invasions of Kwaj and Roi.

The sudden stop and lateral movements will leave John a bit uncertain (at least for a few turns) as to exactly what the Allies are up to. During the confusion, some Allied ships will probe choke points for mines, and APDs will carry out small amphibious operations against dot hexes that will be used for patrol purposes.

Tarawa airfield goes to level four tomorrow.

Circus: No sign of an imminent move on Ulak. BB Maryland TF will arrive at Kodiak tomorrow. Dutch Harbor port goes to level five (working towards six). This plus naval support should allow most replenishment, and AKEs and an AE will come forward prior to Operation Carnival.

(in reply to crsutton)
Post #: 5790
Page:   <<   < prev  191 192 [193] 194 195   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: The Good The Bad & The Indifferent Page: <<   < prev  191 192 [193] 194 195   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.297