Canoerebel
Posts: 21100
Joined: 12/14/2002 From: Northwestern Georgia, USA Status: offline
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I have little experience playing into the late game (and none more recent than 2009), and I've never played Japan. I know the economy is a critical aspect of the game for Japan, that Japan can crash it and that the Allies can give it a good shove in the right direction. But I do not intimately know the workings, nor how to accurately assess what condition John might be in right now. A few players have posited that John is in good shape economically due to the lack of attrition to his merchant fleet. I don't know if their analysis is based on reading John's AAR, gleaned from what I've said in mine (I don't mention sub warfare that often, but I think the Allies have actually done pretty well), or both. I have some optimism about John's economy given his heavy losses (I think) in shipping, the fact that some of his oil production was damaged, destroyed and not repaired, offset by the fact that he had Magwe until early 1944), and by the fact that he's steamed hard around the map a lot. But that's all very nebulous (amorphous) in my mind, and hard to judge. I've said many times that I had three objectives. Here there are and how things stand: 1. Attrition the Japanese navy: This has gone very well. In late '43 and early '44, John was highly reluctant to commit his ships, giving me the freedom to move forward in this elongated campaign with little threat to my merchant fleet. Of late he has rebuilt his navy and is prowling again - SoPac and Miri being two examples. His carrier fleet is his strongest asset now, so there will probably be a big battle coming, unless something happens where his carriers get frittered away by lucky sub strikes or whatever. He's done nothing to hit the Allied LOC, and supply long ago become the deciding factor in the Allied advances. John is now running low on safe shipyards and pretty soon sea room will be an issue for his combat and merchant ships. 2. Interdict his LOC to the DEI: Medan's oil production took a huge hit when John recaptured it, and he didn't repair one major oil facility damaged at the start of the game, but the "no strategic bombing until 1944" HR prevented me from attending to Magwe. Allied sub warfare has been reasonably successful (I think). And now the DEI is truly interdicted, though John is slipping a few merchant TFs down the China/Indochina coast. That'll stop soon. Two months ago, game time, the Chinese interdicted the supply routes inbound from Indochina. I thought this was a major development that would demand John's full attention, but he's totally ignored it. Since merchant shipping is trickling down and will soon disappear, I thought he'd rely on overland transport. But it doesn't seem to concern him. I'm not sure what all that means, yet. He's lost Miri, and I'll move on Balikpapan when Peep Show winds down. I'll initiate occasional strategic bombing of Palembang and the Java oil production centers as soon as Miri's airfield is about size six. I do not know how John's economy is doing but possibly its not robust given the way he plays. 3. Obtain big airfields within proximity of the Home Islands for Strategic Bombing: Progress here has been good. Luzon is a bit far, but Formosa and vicinity should be close enough to allow strategic bombing to escalate properly. I should add a fourth item: Points harvesting to win the accounting aspect of the game: I've claimed before that the Allies frontloaded this, investing in heavy and costly action early on to achieve an advantageous situation later. I think that's on target, too. Points should become much more available soon: John's losing Army points in big chunks as the Allies advance, with the fall of Luzon (and hopefully the fall of Formosa) offering sizeable chunks; he's running out of sea room and safe ports, so that his shipping should be much more vulnerable; some valuable bases are now rather isolated and exposed to eventual capture; and strategic bombing will begin in earnest, probably by the end of the summer or early autumn.
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