Toro
Posts: 578
Joined: 4/9/2002 From: 16 miles southeast of Hell (Michigan, i.e.), US Status: offline
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First note: it's a training scenario, so move on. The only thing you'll really learn there is the basics of formations, etc. I suggest shifting to Coral Sea. Second note: in some scenarios, plenty of ground units are "lock" and can't be picked up, moved, etc. (You'll see this in Coral Sea, too). Movement can be restricted by any number of things, but some of the obvious ones are operations points -- if you refuel, for instance, you'll use a lot of ops points and the TF may not move this turn. Also, make sure you actually have a destination set: is there a line of yellow outlined hexes from origin to destination? If not, try again. Another thing to check is whether you have "retirement allowed" set. If so, the formation could be moving to the destination and back home again in the same turn. If you set this to "patrol/stay on station" then the TF will stay.
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