Darkspire
Posts: 1986
Joined: 6/12/2003 From: My Own Private Hell Status: offline
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quote:
ORIGINAL: Mad Igor they should have NO mission. there are 2 tabs. one for your RESOURCES that you already own,and those that AT your location and not mined. you can't build on something,that is already occupied. if that's not the case,then is your local problem. There are no tabs when you select 'Your Empire Resource Location'. This list shows the resources that you have mined in your empire, that is why they are all green, they are in your systems, it really is just a visual index, non interactive. quote:
ORIGINAL: necaradan666 'Your Empire Resource Locations' are all the locations in which you already have colonies or mining stations. I think the Expansion Planner could do with a once over either way, the filter columns don't work too well, the priority button barely works at all, the 'Resource Locations by you Empire Priority' section is totally unintuitive. 'Resource Locations by your Empire Priority' only shows resources that your empire is short of, most of the time it will not show anything, pretty useless really. quote:
ORIGINAL: necaradan666 I think it's possible to have an empty galaxy resource list when you've mined everything close by but haven't discovered anything further away. The galaxy resource list is never empty, well not in any of the games in the last two plus years I have played DW. Use this list when you want to plan resource mining with your constructors. I have been asking for many moons to get a new filter put in, 'Your Empire Unmined Resources', a filter that would only show resources in your own systems that have not been mined, along with another checkbox for planets as well as asteroids, as it stands in mid game it is more hard work then it needs to be to plan resource mines, this part of DW is central to the game, even more so in Shadows and is next to useless after 50 years game time, click to queue a constructor, wait for 10-20 seconds for the icon to show it is queued, scroll through resources not in your systems, click to queue a constructor, wait for 10-20 seconds for the icon to show it is queued, rinse and repeat. Putting my suggested filter and extra checkbox in would cut the amount of data being shown and thus would speed the whole process up. As the resources are central to the game it has always surprised me that this has never had any real improvments. Darkspire
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