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RE: Hard to beat AACW!

 
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RE: Hard to beat AACW! - 9/18/2013 3:58:10 PM   
Templer_12


Posts: 1700
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quote:

ORIGINAL: tgb

The problem is that dropping was imprecise - it had to be on just the right pixel. Miss it and you had to do it again - not worth it, imo.

There is a shortcut for this. (Manual page 99)
  • [Ctrl] +C: When several Units are selected, combine them.

(in reply to tgb)
Post #: 31
RE: Hard to beat AACW! - 9/18/2013 4:47:10 PM   
tgb

 

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quote:

ORIGINAL: Templer


quote:

ORIGINAL: tgb

The problem is that dropping was imprecise - it had to be on just the right pixel. Miss it and you had to do it again - not worth it, imo.

There is a shortcut for this. (Manual page 99)
  • [Ctrl] +C: When several Units are selected, combine them.



I'm pretty sure that's for combining units already in the same stack - not for moving units from one stack to another, or ocmbining stacks.

(in reply to Templer_12)
Post #: 32
RE: Hard to beat AACW! - 9/18/2013 6:30:55 PM   
Titanwarrior89


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Does the AI still do strange things?  Such has Lee up near the great lakes with just small unit during the middle of the war.

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(in reply to otto77)
Post #: 33
RE: Hard to beat AACW! - 9/18/2013 6:59:28 PM   
elmo3

 

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There is an issue in the 1.00 version where the AI can be overly aggressive. It has been fixed and will be part of the first patch.

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(in reply to Titanwarrior89)
Post #: 34
RE: Hard to beat AACW! - 9/18/2013 7:59:30 PM   
Boomer78


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I've been playing a grand campaign as the Union, and so far the South has been sending everything it has in Virginia towards Pittsburgh and the rest of central PA. Definitely a lingering problem from the first game. When that happens it's too easy to slip another Union army towards Richmond. The Confederate AI simply doesn't know how to cover its supply base in the east and react to the player, it simply throws everything it has northward in an attempt to capture cities.

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(in reply to elmo3)
Post #: 35
RE: Hard to beat AACW! - 9/18/2013 8:24:59 PM   
elmo3

 

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See my post just above yours regarding the overly aggressive AI.

_____________________________

We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw

WitE alpha/beta tester
Sanctus Reach beta tester
Desert War 1940-42 beta tester

(in reply to Boomer78)
Post #: 36
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