Philkian
Posts: 639
Joined: 1/21/2013 Status: offline
|
The Orcs Army Humans fear them, elves despise them, dwarves hate them. Their origins are legend, their life is a bloody battle. The Abyss conquered the heart of their empire, but not all of them are slaves of the darkness. They are strong, proud, and ferocious, they are the Orcs! The Orcs have always been the sworn enemy of Adamantia since when, in the third century, they managed to found a vast empire on the western shore of Eukarion. Orcs love swamps, but they can also be found in several savage areas of the great continent of Eukarion. They usually live in big fortified villages. Their social hierarchy is strictly military. The chief of the village is the strongest warrior, and in order to stay in command he must prove himself throughout all his life. Everyone must fight and show their worth in battle, except for the shamans, a sacred caste that talks with the spirits and knows the ancient medicine that preserves the health of the tribe. Only those who have been “chosen by the spirits” can be part of this mysterious brotherhood of ancestral priests. The Orcs are mighty, twice as strong as a human, and have a greenish skin. In the Empire of Adamantia it is believed that they are all creatures of the Abyss, but actually they have an intellectual and character complexity very similar to that of the humans. However, during the Third War of Eukarion, the empire of the legenday Orcish warlord Kungher seems to have been fascinated heavily by the Absolute Evil... Orcs Light Infantry They're big and green, they don't wear any armor and they are always ready to fight, they are Orcs! Equipment Bludgeon Strong points Celerity and low cost. Bonus in Swamps. Weak points Low resistance. penalty in Forest. Basic Stats Attack 12 Damage 5-30 Defense 8 Armor 0 Morale 45 Movement 4 Life 45 Cost 1000 Military Fame Value 1/2/3/4/5 XP Value 5/10/15/20/25 Upgrades Cost: 500 / 600 / 700 / 800 Attack Upgrade: 2 (4 Elite) Damage Upgrade: 1 Minimum and Maximum (2 Elite) Defense Upgrade: 2 (4 Elite) Morale Upgrade: 5 (10 Elite) Life Upgrade: 5 (10 Elite) Stat Points: 4 Special Abilities Recovery (Level 2) Forched March (Level 2) Orcs Resistance (Level 3) Orcs Fury (Level 4) Orcs Infantry Orcs trained and armed by the mighty orcish empire of Kungher. Equipment Sword, shield, light armor. Strong points Versatile, moderate cost, bonus in swamps. Weak points: Basic unit without particular characteristics. penalty in forest. Basic Stats Attack 15 Damage 5-30 Defense 10 Armor 5 Morale 45 Movement 4 Life 55 Cost 1500 Military Fame Value 1/2/3/4/5 XP Value 5/10/15/20/25 Upgrades Cost: 600 / 700 / 800 / 900 Attack Upgrade: 2 (4 Elite) Damage Upgrade: 1 Minimum and Maximum (2 Elite) Defense Upgrade: 2 (4 Elite) Morale Upgrade: 5 (10 Elite) Life Upgrade: 5 (10 Elite) Stat Points: 5 Special Abilities Recovery (Level 2) Forched March (Level 2) Orcs Resistance (Level 3) Orcs Fury (Level 4) Orcs Destroyers They're the strongest and most ruthless warriors of the orcish empire. They wield gigantic blades and under the thick armors their bodies are painted with shaman runes that give them enormous power. Equipment Plate armor of the spirits, orcish scythe of descruction Strong points Extremely powerful in attack, effective in defense, high resistance, bonus in swamp. Weak points High cost, penalty in forest. Basic Stats Attack 30 Damage 10-40 Defense 10 Armor 12 Morale 100 Movement 4 Life 90 Cost 5000 Military Fame Value 3/6/9/12/15 XP Value 15/25/35/45/55 Upgrades Cost: 1000 / 1100 / 1200 / 1300 Attack Upgrade: 3 (6 Elite) Damage Upgrade: 1 Minimum and Maximum (2 Elite) Defense Upgrade: 1 (2 Elite) Morale Upgrade: 5 (10 Elite) Life Upgrade: 5 (15 Elite) Stat Points: 7 Special Abilities Recovery (Level 1) Forched March (Level 1) Orcs Resistance (Level 2) Orcs Fury (Level 3) Total Attack (Level 4) Orcs Archers They're the best orcish hunters recruited to fight in the army of the empire of Kungher. They're tough and have good aim. Equipment Leather armor, war bow Strong points Long distance attack that allows them to damage the enemy without suffering from counterattacks. In defense, they can support a defending unit. Bonus in swamp. Weak points Low stamina, low defense. Vulnerable in hand to hand combat. penalty in forest. Basic Stats Attack 10 Damage 15-20 Range 3 Defense 10 Armor 5 Morale 45 Movement 4 Life 55 Cost 1500 (Sell -10%) Military Fame Value 1/2/3/4/5 XP Value 5/10/15/20/25 Upgrades Cost: 600 / 700 / 800 / 900 Attack Upgrade: 2 (4 Elite) Damage Upgrade: 1 Minimum and Maximum (2 Elite) Defense Upgrade: 2 (4 Elite) Morale Upgrade: 5 (10 Elite) Life Upgrade: 5 (10 Elite) Stat Points: 4 Special Abilities Recovery (Level 2) Forched March (Level 2) Orcs Resistance (Level 3) Orcs Fury (Level 4) Orcs Cavalry Orcs covered in steel riding mutant bulls from the swamps of kaos. These are the orcish cavalry units: frightful creatures stirring the battlefield. Equipment Heavy armor, spear, sword. Strong points Offensive unit. Great for attacks in the open field and Swamp, where it has several bonuses Weak points High cost. Low resistance. Big penalty in Forest. Better avoid employing it in sieges (attack and defense) Basic Stats Attack 20 Damage 10-30 Defense 10 Armor 10 Morale 70 Movement 6 Life 50 Cost 2500 Military Fame Value 2/4/6/8/10 XP Value 10/20/30/40/50 Upgrades Cost: 700/ 800 / 900 / 1000 Attack Upgrade: 2 (4 Elite) Damage Upgrade: 1 Minimum and Maximum (2 Elite) Defense Upgrade: 2 (4 Elite) Morale Upgrade: 5 (10 Elite) Life Upgrade: 5 (10 Elite) Stat Points: 5 Special Abilities Recovery (Level 2) Forched March (Level 2) Orcs Resistance (Level 3) Devastating Charge (Level 4) Orcs Elite Cavalry Only the strongest and more resilient orcs and mutant bulls can be part of this unit. Ther are fast, powerful and deadly when charging. Equipment Plate armor of the spirits, magic spear, poisoned sword. Strong points Very powerful, great resistance and moral. Great for attacks in the open field and in Swamp, where it has several bonuses. Weak points High cost. Great penaltyes in Forest. Better not to employ it in sieges (attack and defense) Basic Stats Attack 25 Damage 10-35 Defense 10 Armor 12 Morale 80 Movement 6 Life 60 Cost 4000 Military Fame Value 3/6/9/12/15 XP Value 15/25/35/45/55 Upgrades Cost: 800 / 900 / 1000 / 1100 Attack Upgrade: 2 (4 Elite) Damage Upgrade: 1 Minimum and Maximum (2 Elite) Defense Upgrade: 2 (4 Elite) Morale Upgrade: 5 (10 Elite) Life Upgrade: 5 (10 Elite) Stat Points: 6 Special Abilities Recovery (Level 2) Forched March (Level 2) Orcs Resistance (Level 3) Devastating Charge (Level 4) Orcs Shamans Orcish shamans are the soul of tribes. They talk with spirits, heal the wounds of warriors and they are ready to fight for their people. Equipment Tunic and staff of the spirirs Strong points Healing spells. They can hit enemies from a distance using magic. Weak points Weak in melee combat, low resistance. Basic Stats Attack 10 Range 2 Damage 1-15 Defense 10 Armor 5 Morale 80 Movement 4 Life 40 Cost 5000 (Sell -10%) Military Fame Value 2/4/6/8/10 XP Value 10/20/30/40/50 Upgrades Cost: 900 / 1000 / 1100 / 1200 Attack Upgrade: 1 (2 Elite) Damage Upgrade: 1 Minimum and Maximum (2 Elite) Defense Upgrade: 1 (2 Elite) Morale Upgrade: 5 (10 Elite) Life Upgrade: 5 (10 Elite) Stat Points: 4
|