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RE: Database Updates

 
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RE: Database Updates - 10/1/2013 8:38:01 AM   
Jakob Wedman

 

Posts: 202
Joined: 3/20/2013
Status: offline
quote:

ORIGINAL: ravenware

anyway of getting photos of the platform/unit added to the database? The adverts of the game prior to release seemed to indicate there would be a photo(s) along with all the data. Data base is indeed very useful.

Glad that you are seeing something positive here ravenware

Read more about images here:
http://www.matrixgames.com/forums/fb.asp?m=3421201
http://www.matrixgames.com/forums/tm.asp?m=3421711

Good luck!


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(in reply to ravenware)
Post #: 31
RE: Database Updates - 10/1/2013 8:38:41 AM   
moontan

 

Posts: 19
Joined: 9/29/2013
Status: offline
quote:

ORIGINAL: ravenware

anyway of getting photos of the platform/unit added to the database? The adverts of the game prior to release seemed to indicate there would be a photo(s) along with all the data. Data base is indeed very useful.




here:
w*w.matrixgames.com/forums/tm.asp?m=3421711

< Message edited by moontan -- 10/1/2013 8:40:46 AM >

(in reply to ravenware)
Post #: 32
RE: Database Updates - 10/1/2013 9:50:12 AM   
jpkoester1

 

Posts: 165
Joined: 6/24/2005
Status: offline
Check the following links:

http://www.matrixgames.com/forums/tm.asp?m=3422209
http://www.matrixgames.com/forums/tm.asp?m=3421185
http://www.warfaresims.com/?page_id=1876
http://www.matrixgames.com/forums/tm.asp?m=3421711

Regards,
JP

(in reply to ravenware)
Post #: 33
RE: Database Updates - 10/1/2013 3:10:35 PM   
bsq


Posts: 517
Joined: 1/5/2007
Status: offline

quote:

ORIGINAL: Jakob Wedman


Glad that you are seeing something positive here ravenware




Maybe I am being a little thin skinned here (or perhaps a little guilty) but its all positive IMO. Feedback to make the game better and more representative has got to be positive and requesting changes, additions or corrections to a game driven by a big database (created by a relatively few highly talented individuals I must say) has got to be seen as the wider community getting its say now. I view it as help, after all if I or others know which little niches of the internet or open source to look in to make the game better (as in 11/10 rather than 10/10), then so much the better...

(in reply to Jakob Wedman)
Post #: 34
RE: Database Updates - 10/1/2013 8:48:29 PM   
bsq


Posts: 517
Joined: 1/5/2007
Status: offline
Any chance of a 2015 SA-21b, as per the earlier SA-21 but with TELS that have 2 x 9M96E, 2 x 9M96E2, 1 x 40N6 and 2 x 48N6E3 - this provides for layers which is the whole point of the Triumf system (according to its designers). I checked the Mk41 VLS and Sylver before asking for this - if its good enough for the navies then surely GBAD can have it too

ausairpower.net would be the source for this, the date is based upon the fact that they are not yet shipping the 40N6...

(in reply to bsq)
Post #: 35
RE: Database Updates - 10/1/2013 11:25:32 PM   
bsq


Posts: 517
Joined: 1/5/2007
Status: offline
Iron Dome please

http://en.wikipedia.org/wiki/Iron_Dome

There are lots of reference sources there too, including a reference to it also going to Singapore

(in reply to bsq)
Post #: 36
RE: Database Updates - 10/2/2013 12:05:33 AM   
bsq


Posts: 517
Joined: 1/5/2007
Status: offline
Cyprus

Please add SA-11b Buk-M1
Please add SA-15b TOR-M

http://en.wikipedia.org/wiki/Cyprus_Air_Forces

SA-15 goes round in 4's - it works that way as in 4 TELAR and a Command Vehicle. I can show you dozens of youtube videos originally from the manufacturer that show it doing that. Your SA-15's are shown in pairs - they don't work like that...

(in reply to bsq)
Post #: 37
RE: Database Updates - 10/2/2013 2:54:50 AM   
mikmykWS

 

Posts: 11524
Joined: 3/22/2005
Status: offline

quote:

ORIGINAL: bsq

Cyprus

Please add SA-11b Buk-M1
Please add SA-15b TOR-M

http://en.wikipedia.org/wiki/Cyprus_Air_Forces

SA-15 goes round in 4's - it works that way as in 4 TELAR and a Command Vehicle. I can show you dozens of youtube videos originally from the manufacturer that show it doing that. Your SA-15's are shown in pairs - they don't work like that...


Logged.

M

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(in reply to bsq)
Post #: 38
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