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RE: Destination Wake Island - 2/1/2015 3:42:24 PM   
Lowpe


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quote:

ORIGINAL: Encircled

Single T/Fs of PT boats are bang out of order.

They are only there for one thing, to soak up OP points, and hence is really, really gamey.

Single ship supply is different, as at least you can sometimes deal with them.

You really need to mention it btw!



It is not only PT boats, sometimes he uses motor launches off Burma. The ML's aren't nearly as bad since they are easily hit and sunk.

< Message edited by Lowpe -- 2/1/2015 4:43:11 PM >

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Post #: 3031
RE: Destination Wake Island - 2/1/2015 4:01:12 PM   
Lokasenna


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quote:

ORIGINAL: obvert


quote:

ORIGINAL: koniu

1. Frank "r" cant stop Thunderbolts can give You some chances.
2. Frank "r" gives You best chances again P-47 but "a" version is also good. Difference between them is small
3. When P-47 sweep they have dive bonus but superior climb rate allow Frank to have some payback after initial dive is over.
4. I will start producing "a" asap and switch to "r" when it arrive. Difference between them is not so big to wait another few months without Frank at all. You need any Frank model. You will feel major positive difference comparing to Tojo, Tony or other older models.


This depends a bit on your HRs. If you have any kind of altitude resrictions the 'r' may be better than you think. I think it's a major upgrade from the 'a.' Maybe it'll be different in your game, but it reminds me a bit of a lot of the last versions of other airframe developments.

The final A6M8 doesn't look a lot better than earlier versions, but it is noticeable. The J2M5 doesn't seem better on paper, but it's performance is again remarkably different than earlier models. I've heard the same about the final George, but didn't get to use it.

While the 'a' isn't an offensive plane from mid-44 onward, the 'r' can give you a chance there before the Ki-83 or some other late war monster arrives. You aslo get a to more of them than he gets P-47s, and you won't see a lot of Thuds on CAP.


I agree. 22 Maneuver at that high of an altitude is amazing. The Jugs will still dive from 41K (I think a 2K differential is needed?), but Frank-r has a much higher maneuver rating. Speed difference isn't enough for the Jug to use its speed to penalize the Frank's maneuver...

I don't know about it being the ONLY plane that can stand up to the P-47D25 (and later -47N). On the Navy side, you have the Shinden... SR3, though. The last version of the George isn't bad either, but also SR3... There are some other Army fighters with the speed, 38K (or so) altitude, and maneuver/firepower to fight the Jug. SR is the main difference.

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Post #: 3032
RE: Destination Wake Island - 2/1/2015 4:01:30 PM   
Lokasenna


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quote:

ORIGINAL: Lowpe

quote:

ORIGINAL: Encircled

Single T/Fs of PT boats are bang out of order.

They are only there for one thing, to soak up OP points, and hence is really, really gamey.

Single ship supply is different, as at least you can sometimes deal with them.

You really need to mention it btw!



It is not only PT boats, sometimes he uses motor launches off Burma. The ML's aren't nearly as bad since they are easily hit and sunk.


They'll sink your I-boats, though!

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Post #: 3033
RE: Destination Wake Island - 2/1/2015 4:36:07 PM   
Lowpe


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quote:

ORIGINAL: Lokasenna
I don't know about it being the ONLY plane that can stand up to the P-47D25 (and later -47N). On the Navy side, you have the Shinden... SR3, though. The last version of the George isn't bad either, but also SR3... There are some other Army fighters with the speed, 38K (or so) altitude, and maneuver/firepower to fight the Jug. SR is the main difference.


Most of the other planes are non-generational and tougher to get. As I think more on the subject, I think I will accelerate the final George much more and live with it.

Need to add another engine factory for the 43's, but I was planning on doing that at the end of this month anyhow when the first Jill goes away.

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Post #: 3034
RE: Destination Wake Island - 2/1/2015 4:55:53 PM   
Lowpe


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I think I will accelerate the final George, and go after Frank r a little harder rather than go in whole hog with one or the other plane.




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RE: Destination Wake Island - 2/1/2015 5:04:02 PM   
ny59giants


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Don't overlook facing the P-47D25 in early to mid '44 and then by late '44 the P-51D. As Allies, I plan on my best air groups going over to P-51D to save on airframes of the P-47s.

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Post #: 3036
RE: Destination Wake Island - 2/1/2015 6:03:00 PM   
Lowpe


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Sept 17, 1943

Will be a rough, rough day.

The brave defenders of Tuang Gyi are paying for the choice of retreat directions.




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RE: Destination Wake Island - 2/1/2015 6:18:00 PM   
koniu


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quote:

ORIGINAL: Lowpe

I think I will accelerate the final George, and go after Frank r a little harder rather than go in whole hog with one or the other plane.




Many people on forum saying that maneuverability bonus work if speed delta is smaller than 40mph (or close of that number). If it is bigger maneuverability impact is marginal.
I read somewhere that if delta is bigger that 40mph maneuverability of defender is cut in half.

Frank R can keep(barely) up with speed difference with P-47D25 and P-51D and F4U-1D but when late models arrive even Frank R is gone.But until that having N1K5 as support is great. George have something that Frank dont. Firepower.
So if George with help of Frank survive initial sweeps they can have payback on bombers
Note N1K5 is changing engine to Ha-43

Only cure for P-47N, P-51H and F4U-4 are Ki-83, Ki-94II(this one is great for strato sweeps), J7W1 and of course jets



< Message edited by koniu -- 2/1/2015 7:21:54 PM >


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Post #: 3038
RE: Destination Wake Island - 2/1/2015 6:35:24 PM   
Lowpe


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Say goodbye Indochina...

Even at 1-2 odds my troops simply cannot inflict any damage...they suffer 3 times the losses of the Allies. And the Allies have a ton of troops here...

If a large stack of his motorized troops head out of Tuang Gyi to the east and down the dirt road, I won't be able to stop 2000 AFVs ever here. All that stands in their way is a Regiment, Heavy IJA Division, Tank Rgt, RTA Division, RTA third of a division.

Can he supply a major offensive in the monsoon down that road? Tuang Gyi has a max supply draw of 1000 for me I believe.

I really misinterpreted the effects of the monsoon. My troops are malus for fatigue, his aren't. I can't keep my troops supplied, but Allies seem to have no problems.










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< Message edited by Lowpe -- 2/1/2015 8:10:56 PM >

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RE: Destination Wake Island - 2/1/2015 6:47:23 PM   
Lowpe


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Trinkat:

3 Full paratroop units there...I have a heavy division on the way, plus more bombardments which in truth didn't do much so far. I bombed at low altitude to no effect. Allies bombed with 4E and caused only 10 casualties. Tough hex to effect.






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Post #: 3040
RE: Destination Wake Island - 2/1/2015 6:57:27 PM   
Lowpe


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Wake Island.

Only a bombardment attack this turn....

I guess the longer they hold out the more supply gets to my other bases.




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Post #: 3041
RE: Destination Wake Island - 2/1/2015 7:06:32 PM   
Lowpe


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On the bright side we fixed another Ki202 factory. I will be bummed if I can't hold out long enough to actually use these guys.





< Message edited by Lowpe -- 2/1/2015 8:11:55 PM >

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Post #: 3042
RE: Destination Wake Island - 2/1/2015 7:09:11 PM   
Lowpe


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We manage to pull off a night bombing attack at Port Blair. Moonlight 90+ percent, very low altitude, just above the balloons, but there is severe storms. We manage two runway hits. Tomorrow, there will be night fighters there.

Allies bomb everywhere: Trinkat, Burma, Midway, Marshalls, Solomons. Japan bombs some in China.

Not sure really what to do here...I don't see how I can stop that Panzer Army he has at Tuang Gyi. I have two tank divisions I guess I will have to send to Chiang Mai and pull everything else back to Moulmein. Well, I started the retreat out of Burma a while ago and will just have to accelerate it.

The end has come...

On the bright side I heard sinking sounds around Wake, and it wasn't one of my ships. No clue what it could be though.

And even better, Japan lost fewer planes than the Allies did, too. See, its not so bad.



< Message edited by Lowpe -- 2/1/2015 8:09:35 PM >

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RE: Destination Wake Island - 2/1/2015 7:19:41 PM   
ny59giants


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Sad to say, but your getting to the point in the game were Japan does more counter punching than punching. You will look for those small victories to boast morale. i.e. How long can Wake hold out??

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RE: Destination Wake Island - 2/1/2015 9:15:54 PM   
Lowpe


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Are there Allied troops heading south west down the road here? I think so, but am not certain. Guess I will know for sure next turn as the troops arrive in their destination most likely. I would like most of his troops here to head south west and not to the east.

To the east I will have 700 AV: Hvy IJA Division; Tank Regiment; Inf Regiment; Construction Engineers. A RTA division is moving southwest to join them, but has to stay in combat mode and might not make it if the Allies move 3 divisions, 9 artillery, and 2000 AFVs there.

I worry about that hex as it is only jungle, and I don't have ART there. Once they fall the next stop is only a RTA third of division and garrison troops digging in but in Jungle Rough terrain at least. I have more on the way, but Allies will move faster than I think possible.

Ah well, fighting withdraw...toughest tactic to pull off.




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RE: Destination Wake Island - 2/1/2015 10:42:53 PM   
Lowpe


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quote:

ORIGINAL: ny59giants

Don't overlook facing the P-47D25 in early to mid '44 and then by late '44 the P-51D. As Allies, I plan on my best air groups going over to P-51D to save on airframes of the P-47s.



I am planning to meet the 51D on nearly equal terms...err, except for range, armor and firepower.




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Post #: 3046
RE: Destination Wake Island - 2/1/2015 11:31:05 PM   
Lowpe


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It is amazing how you spirits can climb simply by working thru the turn. It turns out the hex due east of Tuang Gyi is JR -- so x3. My troops may hold out longer than I thought, especially since there is IJA 43 squads there.

First step in Burma is to shorten the line to Toungoo, and from there build up a stronger line at Moulmein. Hope I can...every day I hold is more oil back to the HI. I have to fight, can't fall back quickly. Bleed over every hex, especially those x3 hexes.

First squadron of Ki100-I in the Marianas flying; second is at Palmebang repairing.

Got my second full time NF squadron! But oddly, the Allies stopped bombing at night with the appearance of the first squadron.

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Post #: 3047
RE: Destination Wake Island - 2/2/2015 9:54:06 PM   
Lowpe


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I am making tracks back in Burma...have a two stage line with the final line at Moulmein....have to hold, no choice.

Air transporting in some fast reaction Garrison troops to Trinkat, to insure the base doesn't fall to paratroops. They are joined by several fighter Sentais, including 60 Georges to ambush in the Air. Tojo IIc at mid atlitude and Oscar IVs down low. Hope to not only damage the Lightning sweeps heavily, but also the air transports and bombers even more heavily. Trinkat is another base I have to fight over, and sending an entire heavy IJA division there should do the trick, and wipe out 3 paratroop units. Chindits have had a tough war...I destroyed one, trashed the second, and will nail these guys too I think.

Postponed the Yamoto and Mushashi upgrades (air radar and 25mm ackack) to hopefully bushwack his CA force around Port Blair.

275 AV should land in two days...at Trinkat.

I am sending a few destroyers to find out what is at Great Nicobar. They will probably get devastated by minefields and find 4 individual pt boats. If that is the case, then I will bring up the fact that is viewed as gamey. Also set some Nicks and Oscars on naval strafing attacks.

Should be launching my first minisub offensive operation tomorrow. Anybody know how heavily Ceylon is mined? Might change my target to Port Blair that has a xAP disbanded in port.

Bought our two Armored units and will be sending them to Indochina...bought out several IJN fighter squadrons that were training and I am sending them to the Marianas. I figure I need 300 to 400 land based fighters there. It is a good place for navy fighters, since I don't have navy pilots to train anymore.

Collecting all my Nick squadrons and releasing the pilots (trained air/strafe/def) and will train in low naval as an antiship platform. Their days as fighters is pretty much done as my fighter strength has grown.

Stopped production of the KAI Dinah. I don't think they got even one kill, but they sure changed the night bombing war! I have 2 squadrons broken down providing night defense, but with the addition of a second NF squadron, these guys are going to be slowly changed to KI100-Is. Petes and Alfs are still doing Night CAP.

Expect more massive aerial bombardments on my troops stuck in the open, but most should make the jungle by the end of the day hopefully. Allies should punch through the one third splinter division in the jungle northeast of Prome. No loss, and the troops should retire thru the jungle to Toungoo. I hope.

And the question on everyone's mind is will Wake hold out another day? Forts are still high, but the troops are starting to wear thin. Can a Iboat get a hit? Probably not, but still trying. I have lots of subs heading back for repairs....




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RE: Destination Wake Island - 2/2/2015 10:15:27 PM   
Lowpe


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Plane moves:

I now have two fully repaired size 30 factories going after the final George. I will have four in 30 days. Switched a third engine factory over to the engine for final George and Sam J. 30 days and 30K supply before it is repaired.

No moves on Frank a.

I am debating my no Jacks idea, and may make one factory to support one squadron for the rest of the game just to fly the plane. No research effort into later models though.

Ran out of engines for the Judy, every factory advanced to the fourth generation plane (I am skipping the third).

Myojo is another divebomber that will be available in late 43. Is it considered gamey to build it and use it from land and not in a kamikaze role? It carries a big bomb! See, I am thinking positively that kamikazes won't be active in late 43.

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RE: Destination Wake Island - 2/3/2015 7:06:46 AM   
CaptBeefheart


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In my experience, I've been able to supply Allied troops as far as Saigon with supply dropped off at Ramree, monsoon or no monsoon. To me Ramree is the key to holding Burma for the IJ. Once you lose it, you might as well withdraw to Moulmein or another defensive line.

Cheers,
CC

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RE: Destination Wake Island - 2/3/2015 8:00:46 AM   
obvert


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quote:

ORIGINAL: Commander Cody

In my experience, I've been able to supply Allied troops as far as Saigon with supply dropped off at Ramree, monsoon or no monsoon. To me Ramree is the key to holding Burma for the IJ. Once you lose it, you might as well withdraw to Moulmein or another defensive line.

Cheers,
CC


I wouldn't say that! Depends on how much you have in the defensive hexes. I held on a lot longer than I'd thought possible there.

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RE: Destination Wake Island - 2/3/2015 8:42:16 AM   
GreyJoy


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quote:

ORIGINAL: obvert


quote:

ORIGINAL: Commander Cody

In my experience, I've been able to supply Allied troops as far as Saigon with supply dropped off at Ramree, monsoon or no monsoon. To me Ramree is the key to holding Burma for the IJ. Once you lose it, you might as well withdraw to Moulmein or another defensive line.

Cheers,
CC


I wouldn't say that! Depends on how much you have in the defensive hexes. I held on a lot longer than I'd thought possible there.



Ramree can't supply anything if the jungle hex that connects it with the continent is heavily defended

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Post #: 3052
RE: Destination Wake Island - 2/3/2015 12:06:18 PM   
Lowpe


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Sept 17, 1943

Crisis Wake:

Allies throw in the Kitchen sink here, several fresh bombardments, heavy air strikes, and fresh troops including M5 Stuart Tanks. The brave defenders, who lasted so much longer than I thought possible, fight to the last man.

Escorts spot an RO sub, no attacks.






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< Message edited by Lowpe -- 2/3/2015 1:09:06 PM >

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RE: Destination Wake Island - 2/3/2015 12:08:41 PM   
Lowpe


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Georges, Tojo and Oscar, surprise 30 four engine beasties over Trinkat nailing 22 of them! Unfortunately, Corsairs swept first, but still a good day. Also bagged some transports, but not nearly as many as I hoped for.

I have shot the supply with that display of air power, but it should be resupplied and heavily reinforced on the morrow.




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< Message edited by Lowpe -- 2/3/2015 1:09:32 PM >

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RE: Destination Wake Island - 2/3/2015 12:17:10 PM   
Lowpe


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The Main Event: Burma.

I call it the main event because I have so many troops here, and the Allies even more! Trinkat is important, because that would bring Medan within Lightning Range and also make an invasion of Sumatra fairly feasible....but Burma is where Armies die.

For some unexplained reason, the shattered units in the open west of Tuang Gyi are not bombed. All that is left in the open is ART, AA, and an ENG unit and they should find the relative safety of the jungle this next day before the Allies can attack on he ground again. I am very happy with this!

Even better news, the Allies seem to be dragging their feet moving out of Tuang Gyi. They still haven't even made one hex either southwest or to the east. This will allow a fairly strong defense to take place to the east and gives me precious time reorganizing around the Toungoo line. Very happy!

Of the two ground attacks, a 1/3 of a division retreats back to Toungoo and below we knock out the Allied tank unit (0 AV) and hold against his infantry.

All the troops get fully supplied, but Toungoo is still in the red with a large influx of troops this turn.

Very happy with the lagging pace of the Allies here, but I still don't know where that huge tank army at Tuang Gyi is headed for!




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RE: Destination Wake Island - 2/3/2015 12:22:39 PM   
Lowpe


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quote:

ORIGINAL: Commander Cody

In my experience, I've been able to supply Allied troops as far as Saigon with supply dropped off at Ramree, monsoon or no monsoon. To me Ramree is the key to holding Burma for the IJ. Once you lose it, you might as well withdraw to Moulmein or another defensive line.

Cheers,
CC


This is a fighting retreat! He will have to attack in every jungle or jungle rough hex.

I need time to get oil and fuel back to the Home Islands!

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Post #: 3056
RE: Destination Wake Island - 2/3/2015 12:24:20 PM   
Lowpe


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quote:

ORIGINAL: obvert


quote:

ORIGINAL: Commander Cody

In my experience, I've been able to supply Allied troops as far as Saigon with supply dropped off at Ramree, monsoon or no monsoon. To me Ramree is the key to holding Burma for the IJ. Once you lose it, you might as well withdraw to Moulmein or another defensive line.

Cheers,
CC


I wouldn't say that! Depends on how much you have in the defensive hexes. I held on a lot longer than I'd thought possible there.


Can't tell you how much solace I get looking at your defense here, that is until Tavoy fell. I am on pins and needles looking for a landing every turn -- it is about the first thing I do.

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Post #: 3057
RE: Destination Wake Island - 2/3/2015 12:27:41 PM   
Lowpe


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quote:

ORIGINAL: GreyJoy


quote:

ORIGINAL: obvert


quote:

ORIGINAL: Commander Cody

In my experience, I've been able to supply Allied troops as far as Saigon with supply dropped off at Ramree, monsoon or no monsoon. To me Ramree is the key to holding Burma for the IJ. Once you lose it, you might as well withdraw to Moulmein or another defensive line.

Cheers,
CC


I wouldn't say that! Depends on how much you have in the defensive hexes. I held on a lot longer than I'd thought possible there.



Ramree can't supply anything if the jungle hex that connects it with the continent is heavily defended


Well, too late for that. Going back, I really bungled the early defense of Burma. I was having horrible supply problems feeding the troops, only to find that one of the forward bases was set to hoard supplies at a huge rate...but that lost me Prome and I missed the opportunity of holding down the dirt road east of Ramree.

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Post #: 3058
RE: Destination Wake Island - 2/3/2015 12:45:47 PM   
Lowpe


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Other notes:

Those four individual ship task forces at Great Nicobar are gone. Ships encountered nothing there, and the strafing planes didn't attack for three or four days. No clue what they were. There is now a horde of 10 pt boats at Port Blair. They had to steam across from Ramree, which I though might indicate constrained supply at Port Blair -- but then it is British and their ports cannot create PT boats, correct?

I forgot about a PB and two very small xakls at Manus above Rabaul and they are wiped out by low flying 4Es.


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Post #: 3059
RE: Wake Falls - 2/4/2015 11:39:47 AM   
Lowpe


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Sept 18, 1943

No night bombing.

Retaliation for my trap over Trinkat takes the form of massed attacks on Bangkok. Allies losses attached, and Japan suffers about 120 losses for the day...70 on the ground. Anytime I suffer less than twice as much as the Allies I feel ok. Especially fighting down two jugs sweeps and 2 lightning sweeps over Bangkok.

For some odd reason, on the first Lightning sweep, the Oscars where the very first to fight and they were diving on the Lightnings. Very odd since the Oscars were low and the Lightnings high!




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