Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Conflict Marcus Island

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Conflict Marcus Island Page: <<   < prev  110 111 [112] 113 114   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Conflict Marcus Island - 2/25/2015 3:28:03 AM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline

quote:

ORIGINAL: Lowpe


quote:

ORIGINAL: JocMeister

Wait a minute?

Are the Americans in control of Marcus and you are contemplating taking it back?


Contemplating something like that. I haven't done anymore than assign restricted units to prep for it.

It will not be easy, no matter what Mike just said and I am not sure Atoll invasions are something Japan should be doing in late 43 anyhow.

However, I don't think I will ever get an opportunity to do anything about it. It would take my entire navy, and then I would simply lose Marcus a few months later anyway. So what is the point?

I see how I can do it with only one days warning, except for sigint warnings. It definitely could be a disaster of the first magnitude for almost no real gain.



Don't do it. Unless you bring all of your AKs, you won't land enough to take the base. You just won't.

(in reply to Lowpe)
Post #: 3331
RE: Conflict Marcus Island - 2/25/2015 7:05:46 AM   
Encircled


Posts: 2024
Joined: 12/30/2010
From: Northern England
Status: offline
All Marcus gives him is an atoll with a small airfield and port, miles from anywhere

By all means raid it, raid it with everything on a fairly regular basis, but an invasion?

He'll be waiting for you with all he's got

_____________________________


(in reply to Lokasenna)
Post #: 3332
RE: Conflict Marcus Island - 2/25/2015 12:18:17 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Oct 12, 1943

No night bombing.

First off the big news...three attacks by the midgets at Car Nicobar. All three fail to achieve firing solutions.




Attachment (1)

(in reply to Encircled)
Post #: 3333
RE: Conflict Marcus Island - 2/25/2015 12:19:14 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Allies pound retreating troops thru Pegu....this is one of many attacks.




Attachment (1)

(in reply to Lowpe)
Post #: 3334
RE: Conflict Marcus Island - 2/25/2015 12:45:13 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Allied Deathstar, Fletcherstars are in striking distance of the Home Islands.

Tsu now has 5/6 detection. Ustonoymiya and major bases west have DLs.

Definitely don't have a lot of AA guns in the HI anymore, perhaps 6 or so units. Five reinforcements in the next 2 months, and then the mobilization in April 44. Don't these guys read the papers, I need those AA units now!

To defend the HI I have about 350 fighters and 36 Nicks - some freshly upgraded so not fully repaired. I have another 150 fighters in the Bonins, all George and Ki100Is. Bonins have no DL. I guess they will be flying back to the HI today. Another 100 Oscars can make the trip from the Marianas if I feel particularly threatened.

Diversion of forces...argh.

This is his best chance to nail some of these bases, before radars get setup along the coast and AA put into place. We will see what happens...he knows the KB was over in the Andamans two days ago and the Kaga is sitting in drydock at Tokyo and as of today there are 0 fighters in Tokyo. Can I do anything more to make it inviting for a strike?






Attachment (1)

< Message edited by Lowpe -- 2/25/2015 1:54:30 PM >

(in reply to Lowpe)
Post #: 3335
RE: Conflict Marcus Island - 2/25/2015 12:50:20 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Actually, a little more AA than I thought. Hokkaido and Kuriles have some rusting AA...






Attachment (1)

< Message edited by Lowpe -- 2/25/2015 2:05:11 PM >

(in reply to Lowpe)
Post #: 3336
RE: Conflict Marcus Island - 2/25/2015 1:02:47 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline

quote:

ORIGINAL: Encircled

All Marcus gives him is an atoll with a small airfield and port, miles from anywhere

By all means raid it, raid it with everything on a fairly regular basis, but an invasion?

He'll be waiting for you with all he's got


I am not really sure how I can raid it without bringing everything. He has two large surface groups parked there, Fletcherstars no doubt.

(in reply to Encircled)
Post #: 3337
RE: Conflict Marcus Island - 2/25/2015 1:03:46 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline

quote:

ORIGINAL: Encircled

All Marcus gives him is an atoll with a small airfield and port, miles from anywhere

By all means raid it, raid it with everything on a fairly regular basis, but an invasion?

He'll be waiting for you with all he's got



I did say I would have to bring everything. And then, in two months or less, I would lose it again.

(in reply to Encircled)
Post #: 3338
RE: Conflict Marcus Island - 2/25/2015 1:41:38 PM   
Encircled


Posts: 2024
Joined: 12/30/2010
From: Northern England
Status: offline
quote:

did say I would have to bring everything. And then, in two months or less, I would lose it again.


You did! But its probably more a ball ache for him to keep it supplied than it is for you, and the merest threat of a raid will force him to keep forces there he could use elsewhere.

Saying that, the viewing public demand an invasion!

_____________________________


(in reply to Lowpe)
Post #: 3339
RE: Conflict Marcus Island - 2/25/2015 4:09:29 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline

quote:

ORIGINAL: Encircled
Saying that, the viewing public demand an invasion!


Don't hold your breath!

(in reply to Encircled)
Post #: 3340
RE: Conflict Marcus Island - 2/25/2015 4:40:47 PM   
Mike McCreery


Posts: 4232
Joined: 6/29/2013
Status: offline

quote:

ORIGINAL: Lowpe


quote:

ORIGINAL: Encircled
Saying that, the viewing public demand an invasion!


Don't hold your breath!


I am gonna hold my breath just to be difficult :P

_____________________________


(in reply to Lowpe)
Post #: 3341
RE: Conflict Marcus Island - 2/25/2015 5:11:26 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
quote:

ORIGINAL: Wargmr


quote:

ORIGINAL: Lowpe


quote:

ORIGINAL: Encircled
Saying that, the viewing public demand an invasion!


Don't hold your breath!


I am gonna hold my breath just to be difficult :P


Tough crowd!


Did my turn...I am sweeping and strafing the Allied tank army on the Chiang Mai/Tuang Gyi road. No AA there, but I don't expect any results other than eating up his supply. The first four elements have met my new line...maybe I can hold. Perhaps he will hold off a day or two for the follow on units to catch up. I probably should have LRCAPed the hex too, but I forgot.

What else am I up too. Reorganized the IJN and having a crack back in the Andamans...the midget subs are returning, but have no fear as two Iboats are on deep penetration raids each with a midget.

I set up my HI air defenses, moving AA, etc, etc. Tokyo pretty heavily defended both for defense and naval strikes. Put fighters all the way to Sendai...if it were me I would bomb Sendai, knowing the bulk of the defense was at Tokyo...but you never know and by the time you do know it is too late.

Cap Trap over Ponape with Oscars.

I expect one thing to work right, and then not as well as I had hoped.



< Message edited by Lowpe -- 2/25/2015 6:12:57 PM >

(in reply to Mike McCreery)
Post #: 3342
RE: Conflict Marcus Island - 2/25/2015 6:22:56 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
B6N1 stops production, out of engines. B6N2 starts. Last squadron is upgraded to the B6N1 today...

Latest estimate of Toko rocket engines will be July 44, can I hold until then? Same estimate for the Ha43 which is the final George and Sam J engine. I am hoping that Sam J and Ki202 both are active in late 44.

Night fighter research seems to be going ok: Nick d should be available in Jan 44, maybe sooner, while Peggy and Frances NF should be here in May 44 roughly in time for the B29s. Irving Sa should start producing Jan 44 too. KAI Dinah won't get here until till July 44 most likely. I think I am sorry I researched the KAI Dinah.

Peggy T in April 44, Grace a little later.

I just need to hold on for the wonder planes.






(in reply to Lowpe)
Post #: 3343
RE: Conflict Marcus Island - 2/26/2015 2:01:31 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Oct 13, 1943

Some Allied night naval bombing to no effect on an AMc at Trinkat. For some silly reason he sticks around is subsequently sunk during the day. I thought he was moving away...oh well.

The Deathstar moves away...still two carrier groups there.




Attachment (1)

(in reply to Lowpe)
Post #: 3344
RE: Conflict Marcus Island - 2/26/2015 2:02:59 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
In a bold move Georges sweep over the Allied Tank Army....and shoots down 7 planes (4 Corsairs and 3 Mustangs) for no loss. The follow up sweeps by Tony meet empty air...this is in Burma.




Attachment (1)

(in reply to Lowpe)
Post #: 3345
RE: Conflict Marcus Island - 2/26/2015 2:05:34 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
The Japanese sweeps pave the way for strafing Oscars...about 60 all told in two groups, and then a Sentai of Helens at 4000 feet. Their are five Commonwealth/British Tank units here and they fire back with their topside machine guns bringing down 4 Oscars. The Oscars actually inflict some damage, the Helens a little more.




Attachment (1)

(in reply to Lowpe)
Post #: 3346
RE: Conflict Marcus Island - 2/26/2015 2:07:16 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
But the Allies strike back with a little more force: 2 Lightning sweeps, 2 Jugs sweeps, and about 5 bombing runs. OH my! This means the tank army is going to attack...my poor troops can't get a break!




Attachment (1)

(in reply to Lowpe)
Post #: 3347
RE: Conflict Marcus Island - 2/26/2015 2:09:03 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
The Commonwealth attacks, as expected....but the IJA holds! Unexpected! Those strafing Oscars made the Allied tankers use up their ammo, and the Japanese (next to a major road) are well supplied and even drawing reinforcements.




Attachment (1)

(in reply to Lowpe)
Post #: 3348
RE: Conflict Marcus Island - 2/26/2015 2:11:22 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
The midget subs make it back to Trinkat, with fuel to spare.

No damage done, but no losses either, so chalk that up for a solid midget sub victory!




Attachment (1)

(in reply to Lowpe)
Post #: 3349
RE: Conflict Marcus Island - 2/26/2015 2:21:06 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
A little drama in China...

I have 10 Chinese units isolated right before the mtns, but they are held by only one Tank Regiment, who for the last three days has fought off three successive shock attacks. Tomorrow, coming to their relief will be 750 AV in the form of two Infantry Divisions. If he shock attacks again it will be very, very bloody!

Interesting!




Attachment (1)

< Message edited by Lowpe -- 2/26/2015 3:21:39 AM >

(in reply to Lowpe)
Post #: 3350
RE: Conflict Marcus Island - 2/26/2015 2:29:10 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Here you can see the manhandling the 33rd Division has taken against the Allied 2000 tank Army on the Tuang Gyi Road.

Don't do this at home, guys!




Attachment (1)

(in reply to Lowpe)
Post #: 3351
RE: Conflict Marcus Island - 2/26/2015 12:42:39 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Well, we are sending in the big boys again in the Andamans, this time to bombard Trinkat, combined with some strafing, and Irving S providing night LRCAP (if that works). This time they are screened by a larger CL/DD task force with a very low number. We will see if I can teach those chindits a lesson...probably not. I am sure to hit at least one minefield, although it is swept as of today, plus run his gauntlet of subs, night attacks, pt boats, and Fletcher star that is sure to show up.

Georges will trap some B24 over Lunga...and the Akagi is out of drydock and heading to Hiroshima for now.

Plus, hopefully a shock attack by the Chinese again today near the mountains...

All the Artillery is combat moving towards Pegu...looks like I should get everything out of Burma but a shell of a construction engineer unit that retreated into the jungle.

Here is hoping that I can hold off the Allied panzer army another day...

(in reply to Lowpe)
Post #: 3352
RE: Conflict Marcus Island - 2/26/2015 11:06:10 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Oct 14, 1943

Trinkat: The Surface action group based around CLs and DD goes first, pummels a sub, and the heavy bombardment force comes second. 5BBs, 2CA, spotting planes, and they inflict 11 casualties.

Tonies strafe for no effect, but the Chindits do shoot at them.

The attack is disappointing. I despair of kicking these guys off this rock...I guess I can ship some artillery in?



At least nobody sunk!

Attachment (1)

< Message edited by Lowpe -- 2/27/2015 12:07:27 AM >

(in reply to Lowpe)
Post #: 3353
RE: Conflict Marcus Island - 2/26/2015 11:12:53 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
The George Captrap works...combined with some heavy AA at runways in Indochina a good day in the air, plus one of those dastardly long range recon planes destroyed too.






Tracker lists 214 B24D1 Liberator losses, 158 B25D1 Mitchells lost, and 160 B24D losses.

Attachment (1)

< Message edited by Lowpe -- 2/27/2015 12:24:32 AM >

(in reply to Lowpe)
Post #: 3354
RE: Conflict Marcus Island - 2/26/2015 11:14:47 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
No attack in Burma; No Chinese attack near the mountains, but he is moving fresh units across a river to open the hex up.

Deathstar has disappeared.



(in reply to Lowpe)
Post #: 3355
RE: Conflict Marcus Island - 2/27/2015 12:57:05 AM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline

quote:

ORIGINAL: Lowpe


quote:

ORIGINAL: Encircled
Saying that, the viewing public demand an invasion!


Don't hold your breath!




_____________________________


Created by the amazing Dixie

(in reply to Lowpe)
Post #: 3356
RE: Conflict Marcus Island - 2/27/2015 12:44:53 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Allies have an emergency, so probably no turns till sometime after the weekend, which is fine as it lets me really get some serious planning and organizing done.

More bad news, the Allies recon a major air facilities on the HI. Really, not many secrets left and the Allies are I am sure planning their air strikes.




Attachment (1)

(in reply to Mike Solli)
Post #: 3357
RE: Conflict Marcus Island - 2/27/2015 3:53:52 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
I am looking at ship experience and base floor training levels, and taking time to expand from my original focus on AMc's to other ships.

I definitely need to weed out incompetent Captains in important ships...

It doesn't take long for a decent Captain to train a crew up to the floor level.




I suspect it is a lot harder to nail a ship with a sub launched torpedo with a crew experience of 50/50 than a ship with an experience of 25/25.

Attachment (1)

< Message edited by Lowpe -- 2/27/2015 4:55:39 PM >

(in reply to Lowpe)
Post #: 3358
RE: Conflict Marcus Island - 2/27/2015 5:06:47 PM   
Spidery

 

Posts: 1821
Joined: 10/6/2012
From: Hampshire, UK
Status: offline
quote:

I suspect it is a lot harder to nail a ship with a sub launched torpedo with a crew experience of 50/50 than a ship with an experience of 25/25.


AO seem to get to 50/50 experience. So does it benefit to convert TK to AO, get crew experience, and then convert them back?

(in reply to Lowpe)
Post #: 3359
RE: Conflict Marcus Island - 2/27/2015 5:52:17 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline

quote:

ORIGINAL: Spidery

quote:

I suspect it is a lot harder to nail a ship with a sub launched torpedo with a crew experience of 50/50 than a ship with an experience of 25/25.


AO seem to get to 50/50 experience. So does it benefit to convert TK to AO, get crew experience, and then convert them back?


I guess there is the opportunity cost of all the downtime for conversions, but I see no reason why it wouldn't work. Good thought.

(in reply to Spidery)
Post #: 3360
Page:   <<   < prev  110 111 [112] 113 114   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Conflict Marcus Island Page: <<   < prev  110 111 [112] 113 114   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

3.172