Lowpe
Posts: 22133
Joined: 2/25/2013 Status: offline
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Got my turn out and about, but it may be a while before the Allies get it back to me. Sorry. I worked on pilots, at least until I ran out of patience. I set up some cargo ships as supply bunkers, looking to get 75K to Ponape, Kusaie and Truk. Less to Rabaul area. Singers is getting 75K plus garrison troops (ones that don't disband in 50 days), engineers, artillery, and two tank regiments for Sumatra and Indochina. Maximum effort hauling oil and fuel from SRA now to China and Manila...I am worried about how much longer I can do it. Medan in Sumatra has planes and AA waiting and NF waiting for the eventual first attack on oil. The Burma evacuation is going well so far. Still in Rangoon, though the ART is all moving out slowly, so I think the Burma Road is still closed. The Infantry will follow in a couple of days as the last of the troops reach Pegu from points north. I am looking at which units I can fully transport by air: the Mountain Artillery, the Pack RF AT guns, some Mortar units that are still foot. I will be sending some of these to the CentPac/New Guinea area and want to fly some into Trinkat. Not a lot of choices. Hiroshima is becoming the go to port in the HI -- away from spying eyes and easy to go north or south (relatively). We have a HR on no strategic bombing in China...which is nice for me since I don't have to base fighters protecting the industry there...a boon for 44 to 45 for what I can hold on to! I don't think I would have bombed the Chinese industry anyhow, or at least not till now when my advance has peaked. Kind of changes how I will defend China...more aggressively definitely. I am not sure I like this particular rule. I will be shutting down the last Irving S factory, bumping him down the road to the Sa. I have 80 in the pools, don't get anymore squadrons till Jan 44, this will further accelerate the Sa version with the extra cannon to perhaps November of 43. I want generous pools of the Irving Sa in case I lose a lot of production of the last generation NFs. With radar the final Irv Sa isn't that bad. Ok, she is bad no armor, no speed, but decent radar and several cannons. I will take what I can get. I looked long and hard at the units I can fully move by Air transport: mtn art, some mortar, the pack RF AT gun units, some AAA (the 20mm machinecannons that are foot supported). Not that much, but I will make an effort to use those in the CentPac, area perhaps getting some mtn guns or mortars to Ponape, Kusaie and Truk and other spots forward. I definitely want to fly some into Trinkat. Exciting, offensive actions this turn, lest I forget them: bombarding Car Nicobar and fleet surface sweeps there; some attacks in China killing off more stray units, two midget sub carriers out, and that is about it. Not too exciting I fear except for the Car Nicobar movement which will probably end in disaster...but at least they are well led and in the right TF numbers. Just hope the LRCAP flies...both day and night! Well the night is LRCAP Car Nicobar...I don't think it coordinates too well on a ship task force (something to experiment on).
< Message edited by Lowpe -- 3/1/2015 10:00:13 PM >
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