Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Conflict Marcus Island

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Conflict Marcus Island Page: <<   < prev  115 116 [117] 118 119   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Conflict Marcus Island - 3/7/2015 11:42:20 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Task Force Nagato was hopefully heading for home when out of the darkness Palliser rears his ugly head. Neither side wanted to retreat as this fight went on and on.






Attachment (1)

(in reply to Lowpe)
Post #: 3481
RE: Conflict Marcus Island - 3/7/2015 11:47:51 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
I thought the IJN was in trouble here, too bad the Nashville didn't eat another torpedo. I think she has been torpedoed several times before in the game always to come back to life again, and again.

These destroyers were all the way down near Georgetown, they must have been drawn to the battle.




Attachment (1)

(in reply to Lowpe)
Post #: 3482
RE: Conflict Marcus Island - 3/7/2015 11:51:17 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
In a night as long as years, the first IJN squadron reaches Port Blair.




Attachment (1)

(in reply to Lowpe)
Post #: 3483
RE: Conflict Marcus Island - 3/7/2015 11:53:52 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Once again, dear reader, you can breathe again for the sun will shine on the Empire come the morning! I think.




Attachment (1)

(in reply to Lowpe)
Post #: 3484
RE: Conflict Marcus Island - 3/7/2015 11:55:40 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Ok, hold your breath again. I was a little premature.




Attachment (1)

(in reply to Lowpe)
Post #: 3485
RE: Conflict Marcus Island - 3/7/2015 11:57:13 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
She goes down fighting. The brave are always the first to die...




Attachment (1)

(in reply to Lowpe)
Post #: 3486
RE: Conflict Marcus Island - 3/8/2015 12:00:28 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Incredibly, the combats, for now, seem to be done -- but there is always a surprise awaiting the Japanese Empire from those rascally Allies.




Attachment (1)

(in reply to Lowpe)
Post #: 3487
RE: Conflict Marcus Island - 3/8/2015 12:01:02 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Egads, who is keeping score? Is Japan winning or losing the night?

(in reply to Lowpe)
Post #: 3488
RE: Conflict Marcus Island - 3/8/2015 12:02:52 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Someday we will be able to bombard, I hope.




Attachment (1)

(in reply to Lowpe)
Post #: 3489
RE: Conflict Marcus Island - 3/8/2015 12:07:03 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Finally...




Attachment (1)

(in reply to Lowpe)
Post #: 3490
RE: Conflict Marcus Island - 3/8/2015 12:10:11 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
The sun rises...




Attachment (1)

(in reply to Lowpe)
Post #: 3491
RE: Conflict Marcus Island - 3/8/2015 12:16:55 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Another enemy task force....and after this the Musashi runs into the Nashville group which evades.




Attachment (1)

(in reply to Lowpe)
Post #: 3492
RE: Conflict Marcus Island - 3/8/2015 12:24:35 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
You may have been asking yourself, where is the KB.

Peekaboo! Three Georges and one Oscar sweep help to lighten the CAP...




Attachment (1)

(in reply to Lowpe)
Post #: 3493
RE: Conflict Marcus Island - 3/8/2015 12:27:24 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Look, our old friend the Nashville. How I despise her!

We plant two penetrating 500 kg SAP on her!




Attachment (1)

(in reply to Lowpe)
Post #: 3494
RE: Conflict Marcus Island - 3/8/2015 12:32:01 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Allied ships have more lives than cats...jheesh.




Attachment (1)

(in reply to Lowpe)
Post #: 3495
RE: Conflict Marcus Island - 3/8/2015 12:35:29 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
IJA has fled Rangoon, and gets bombarded by the Allies at Pegu. I have forts, and he doesn't.




Attachment (1)

(in reply to Lowpe)
Post #: 3496
RE: Conflict Marcus Island - 3/8/2015 12:41:20 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
I get bounced by the Allied Tank Army on the Tuang Gyi Road...puts all this in perspective.

I lost an E ship; Allies a little more I think.

I lost 78 planes to the Allies 60.

I am exhausted and off to watch a movie with my son and digest this turn. Good night all.

(in reply to Lowpe)
Post #: 3497
RE: Conflict Marcus Island - 3/8/2015 2:23:04 AM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
Ship victory points are equal to their durability.

Edit: For the smaller ships.

Another edit: Ok, for some of the smaller ships. Who knows for sure how they figure out the VPs for a ship…

< Message edited by Mike Solli -- 3/8/2015 3:30:21 AM >


_____________________________


Created by the amazing Dixie

(in reply to Lowpe)
Post #: 3498
RE: Conflict Marcus Island - 3/8/2015 4:25:14 AM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
Nice work Lowpe. Shame you didn´t catch bigger fish with the KB!

(in reply to Mike Solli)
Post #: 3499
RE: Conflict Marcus Island - 3/8/2015 5:16:35 AM   
njp72

 

Posts: 1372
Joined: 9/20/2008
Status: offline
Yes very exciting, great drama.

I shudder every time I see an IJN BB stumbling across PT boats or half decent allied DDs (God I hate Fletchers).


(in reply to JocMeister)
Post #: 3500
RE: Conflict Marcus Island - 3/8/2015 8:58:58 AM   
Encircled


Posts: 2024
Joined: 12/30/2010
From: Northern England
Status: offline
Could have been worse, could have been better!

How bad is the damage to the Fuso and Yamashiro?

_____________________________


(in reply to njp72)
Post #: 3501
RE: Conflict Marcus Island - 3/8/2015 1:26:57 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Battleships chewed up...not a lot of major float damage so looks worse than it really is.






Attachment (1)

(in reply to Encircled)
Post #: 3502
RE: Conflict Marcus Island - 3/8/2015 1:30:03 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Back to one of my favorite tactics: Midgets.

This time the midget will be let go one hex away, and will infiltrate San Francisco, hopefully avoiding the mines, and nail something as it enters or leaves port.

No detection on any of my subs: the midget, the mothership, or the scouting glen boat.

Combined submarine ops...gotta love it! I think this particular use falls under Alfred's guidelines for optimal midget use.




Attachment (1)

< Message edited by Lowpe -- 3/8/2015 2:32:02 PM >

(in reply to Lowpe)
Post #: 3503
RE: Conflict Marcus Island - 3/8/2015 1:38:21 PM   
ny59giants


Posts: 9869
Joined: 1/10/2005
Status: offline
Meanwhile, while you have a significant part of the IJN in the Andaman Sea, what is the 800 lb gorilla doing?? Yes, I mean the USA! Do you have NavS working overtime out of Cocos Island searching to the western map edge? I would have a significant number of Glen equipped subs over there and covering likely access points onto the map from Cape Town. What are your 'spidey' senses telling you about the Americans??

_____________________________


(in reply to Lowpe)
Post #: 3504
RE: Conflict Marcus Island - 3/8/2015 1:41:16 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
I keep forgetting to turn off my Nick C production. I need the engines for the Nick D, and I never used the Nicks all that well to begin with, and finally their best days are behind them.

I need to figure out what to do with the factories, and consensus here is I am crazy for not making Frances, well I am not, so forget that. Instead, one factory will go to Lorna's! Just because:. Nobody makes them, Japan in real life made 240, it is keeping in tune with my German Aviation theme in this game (Ki202), I hate Allied subs and these might be effective, 10 production a month sounds about right, the plane will be here in April 44.

That leaves one other factory, sized 30 to go somewhere. Maybe Peggy T, although I haven't ruled out the Zero NF just because I haven't ruled out resizing some of my Naval NF Squadrons. Or perhaps something else.

What is going to happen in the Andamans on the morrow? Hint: It won't be quiet!

(in reply to Lowpe)
Post #: 3505
RE: Conflict Marcus Island - 3/8/2015 2:00:41 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
quote:

ORIGINAL: ny59giants

Meanwhile, while you have a significant part of the IJN in the Andaman Sea, what is the 800 lb gorilla doing?? Yes, I mean the USA! Do you have NavS working overtime out of Cocos Island searching to the western map edge? I would have a significant number of Glen equipped subs over there and covering likely access points onto the map from Cape Town. What are your 'spidey' senses telling you about the Americans??



Ah! Bracing! I know the hammer is going to hit me, and hard. This is scenario 1, actually, it is worse than 1, it is 6 with a historic first day and then exceptionally lousy Japanese play up to late July 42. Then marginally lousy play since then.

I can't fight his American CentPac Fleet. He has better everything...

All quiet in Oz, I still own parts of it. No buildup at Darwin. I worry an invasion of Port Moresby might be in the offing, intel points that way sometimes, but nothing spotted there and would actually welcome it and get him away from the HI.

Cocos all quiet.

Benkoelen all quiet.

I bet the Deathstar was at Pearl 3 days ago. Kusaie or Ponape or Eniwetok might be next. Amazed Eniwetok hasn't gone yet. Normal Fletcher Star at Marcus.

I am trying to pull back defenses from the lower Solomons...and thinking about lightening Kusaie.

No search yet on the Bonins. If I were him, that is where I would go next knowing most of the KB is off in the Andamans. I wouldn't care a fig about giving the Japan kamikazes...artificial metagaming constraint (plus I wouldn't get them till Jan anyway). But if he does, so much the better for me.

If the action in the Andamans can keep the oil flowing till January...that was, is my goal.









< Message edited by Lowpe -- 3/8/2015 3:01:46 PM >

(in reply to ny59giants)
Post #: 3506
RE: Conflict Marcus Island - 3/8/2015 2:07:26 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Countering Fletchers was a goal of mine early on. I have tried low flying bombers, fighters, but the only thing that works is to slow them down enough to put a fish in their keel.

They are tough.

In Downfall, nothing can stop them, well it does take 3-4 kamikaze Nicks to put one down.






Attachment (1)

(in reply to Lowpe)
Post #: 3507
RE: Conflict Marcus Island - 3/8/2015 2:24:36 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Really in a pickle here. I have two other Infantry Divisions not pictured but can be put in Chiang Mai or Uttardit quickly, in fact one is at Uttardit. Command HQ prepping for Uttardit...

Lots of ART at Chiang Mai, moving south, but I am thinking this is all a mistake. When the Tank Army comes south, all my troops will retreat to Chiang Mai, making them ultimately worthless. I should have sent everything to Uttaradit and worked my way north...doing that now, I should be able to get a fair amount of assets into the river hex north or Uttardit. Maybe.

That hex north of Uttardit is the only one I can really defend...all the other hexes the troops might/will go to Chiang Mai.

1st Tank is worthless pretty much where it is...moving 2 miles a day. 3 days to get back to Chiang Mai, 2 to load onto trains and 1 to get to Uttardit. I don't think threatening the flank is worth the possible isolation of the 1st Tank.

It really stinks having to set my defense based on retreats, it will cost me Chiang Mai here...so many mistakes made in Burma, from retreat directions, to underestimating the impact of the monsoon on Japan, to underestimating the ability of the Allies to stay in supply.

Burma road now open.





Attachment (1)

< Message edited by Lowpe -- 3/8/2015 3:26:01 PM >

(in reply to Lowpe)
Post #: 3508
RE: Conflict Marcus Island - 3/8/2015 2:33:47 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Once again the Musashi is low on ammo. I really wish she would have engaged the Nashville and put a few 15cm holes in her, but maybe they wouldn't penetrate...the Sumatra bounced a dozen or so 15 and 12 cm hits.




Attachment (1)

(in reply to Lowpe)
Post #: 3509
RE: Conflict Marcus Island - 3/8/2015 2:38:11 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Hope she sinks, maybe an Iboat will get her.




Attachment (1)

(in reply to Lowpe)
Post #: 3510
Page:   <<   < prev  115 116 [117] 118 119   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Conflict Marcus Island Page: <<   < prev  115 116 [117] 118 119   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.266