Lokasenna
Posts: 9297
Joined: 3/3/2012 From: Iowan in MD/DC Status: offline
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Your MerSY numbers got a reaction from me. Granted I'm in Scen 2, but I'm only producing 545 points...until recently, that was 440ish and will go back down soon. My NavSY is higher, around 1600, but hasn't always been so and will fall off precipitously in late 1944. Your Arms look good, but your Veh look really low. For reference, I'm building ~200 ARM/day and 225 VEH/day. My engine/aircraft production is below yours, but so is the pace of my air war. I might post some details in my AAR against Bullwinkle later, we're almost to the end of July, 1943. Anyway, my main concern (considering your inheritance) is your VEH points. I'm not sure you can really do anything about it at this point, and maybe you don't care about the units that arrive in early 1945, given your situation. Also not sure this tracks with your scenario (I think all the bonuses to LCUs in Scen 2 are at the beginning of the war and everything from this point onwards is the same?), but I have 30,000 points of VEH usage in 1944 alone. That's a huge, huge portion. Maybe your plan would be to husband your armored units, and motorized support, a bit more in order to adjust? Tracker doesn't project me to be above my final need line until sometime in early 1944, and that doesn't account for losses/replacements. ARM points should be fine. I'm under your level and I'm already at about 50,000 surplus compared to reinforcement need through the rest of the war...and you have 34k more than I do. It's why I really curtailed ARM production. Even if you don't convert any of those to VEH, you can almost certainly turn a lot of that off (I'd say about 300!) and save a lot more HI per turn. Turning off 300 saves you 1800 more HI, or builds you 50 more fighter planes, every turn...
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