Lokasenna
Posts: 9297
Joined: 3/3/2012 From: Iowan in MD/DC Status: offline
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ORIGINAL: BBfanboy quote:
ORIGINAL: GetAssista quote:
ORIGINAL: Lowpe So, I need to put Depot Divisions there to absorb the naval bombardments (along with ENG/AA units) and keep the good infantry below 200 AV in size to weather this storm. I have doubts that bombardment vulnerability relates in any way with unit size. AI seem to target assault LCUs at random, and base forces get their share if the base (port/airfield) is selected. If there are CD units they get preferential attention from bombarding TF, otherwise anyone can get some. I don't know the details behind the selection algorythm, but it might just as well be one that would make dividing weak units beneficial instead when e.g. all LCUs present get equal chances of being the target My observations are more like Lowpe's. Bombardment priority seems to be: 1. if units are moving, the unit closest to exiting toward allied troops 2. the unit with the most AV 3. HQs 4. minor combat units 5. support units Note that the thing I am reporting is the unit target info just below the bombardment results in the combat report. The actual casualties seem to be more in the support units, presumably because the combat troops are the ones dug in behind the forts and the support units have to have people in the open to do their job. Why would 1 ever occur? I don't think the code would prioritize units such as this My observation is closer to GA's - which is to say, it seems to be random except when bombarding a base with a TF, then CD guns will be hit more simply because counter battery fire is a thing. Even then, TFs mostly bombard the base and rarely seem able to target an LCU itself. Casualties seem to be incidental. Bombing from the air seems to select a random LCU, perhaps weighted towards whichever one is on top. I have seen many raids on the same day hit many LCUs in the same hex. If there were some sort of sorting algorithm for this, rather than a random (weighted or not), then they would all start out bombing the same LCU. Bombing an airfield has a small chance to also affect units with aviation support in them, as they can be construed as working at the airfield instead of in the trenches. Bombing a port has a small chance to also affect units with naval support in them, as they can be construed as working at the port. The LCU bombardment is detailed in the manual, IIRC, but I don't think any units are given preferential treatment. quote:
ORIGINAL: Lowpe Thanks guys. It is interesting to note the Armored units, if not moving, are not touched by bombardments. Which explains why armored cars do well on atolls with lots of other units present. Artillery gets targeted. I think a lot of targeting depends upon detection levels. But with high detection levels, prior to the bombardment, then I think size does matter. The BBs will focus fire on CD guns, Artillery, HQ, Eng, and large combat units. This allows the smaller infantry units and armored units to remain pretty much unmolested. Gawd, will there be 5 more months of daily bombardments by up to 8 BB+ all the assorted cruisers and destroyers and destroyer escorts? Tedious. I think you are reaching a false conclusion from the same data. Armored units are typically "not touched" when their own side bombards (i.e., after an amphibious landing) because they typically do not have any bombardment-capable artillery within their TOE and therefore within their unit - if they aren't firing at the guys coming up from the beach, then they can't be subjected to counter-bombardment. This is precisely the reason that artillery "gets targeted." So far as I know, detection levels mean about as much for land combat as positive, 2-digit degrees of Celsius mean for the state of water. Beyond CD guns being fired on by a bombardment TF, do you have anything to support the hypothesis that certain types of units are targeted first by them? How about contrary evidence, such as bombarding a place and seeing "XX Ship firing at (infantry LCU)"? Because I see that occur just as often in bombardments as "XX Ship firing at (base force LCU)". Edit for clarity: armored units can still be hit by opposing bombardments, not counter-bombardments, unless in Reserve mode (which prevents participation in bombardments). And obviously forts will affect whether and how many casualties are taken, as always.
< Message edited by Lokasenna -- 2/10/2016 8:42:48 PM >
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