mind_messing
Posts: 3393
Joined: 10/28/2013 Status: offline
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quote:
ORIGINAL: Lowpe My current night fighter r&d. I will also build some of the single engine night fighters. Plus, I probably will also add some Nick factories and expand the Peggy and the P1Y2-s too. I am debating about putting a big effort into the Randy, and I have probably about a month to decide about that frame. The Peggy is an interesting plane with a big, big gun (that misses). In studying Obvert's AAR, night fighters are really poor plane killers except for the P1Y2-s which seemed pretty darn effective with radar and 20 mm cannons. The Peggy lacks the radar, but might be able to actually kill a 4e. Also, the Peggy is the most durable night fighter there is. She might be a diamond in the rough, or at least one can hope. The Dinah needs to be built to convert some recon squadrons to night fighter use. I think then they can only upgrade to the Randy, so they will be built for quite a long time. In my rough counting, there are 22 or so squadrons that can be converted to the early night fighters or come on as reinforcements. Most are sized 18. I plan to staff every one of them, and save the Tracom pilots for the armored, radar squadrons. I hope to win the Night War, or at least not make it easy. I most likely will overproduce night fighters, but I would rather spend too much on them, than sit back helplessly each night phase. It might be worth considering night defence as a two-stage defensive process rather than just depending on night fighters. Japan's AA might not be up to Allied standards, but as the war progresses, you get a fair number of AA guns. On top of that, a lot of the static base forces in the Home Islands get a TOE upgrade to get some DP 12.7cm guns (the Yokohama base force gets 96 of them!). I'd start looking at how you'd deploy those AA guns in relation to your night fighter deployment. What would be better than night fighters disrupting the strike on the way in, and then having a flak trap inflict a heavy toll? Limit the damage and keep the 4E attrition rates high!
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