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RE: Kuriles Counter Invaded - 5/29/2014 11:44:58 AM   
Lowpe


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Nov 20, 1042

Back from a long trip to visit graduation on the Hudson River...and I will have time to give to the game and the AAR more regularly in a couple of days. Luckily, no great mistakes were done over the last week as I hurried to do turns here and there between events.

Allied bombers hit Ramree, and again no opposition put up by the Japanese.

The Tone, which has been raiding in the Indian Ocean lately, moved past Diego Garcia, and approached Karachi undetected. A CVE, and tankers were spotted and a night time raid on Karachi was given the green light.

Sneaking into Karachi's port, the Tone achieved operational success and promptly sunk two rather large xAKs, and then fled back to sea...missed the CVE.

However, the goal was not to wreak a lot of damage, but to scare the Allies into devoting resources in time and ships to the rear areas, and hopefully this raid will achieve that over the short term.

Also, intelligence received by this mission lead me to believe the Allies are very sloppy at rear area security.







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RE: Kuriles Counter Invaded - 5/30/2014 1:57:17 AM   
Lowpe


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Nov 21, 1942

24 Fighters lost versus 2 Lightnings in 5 sweeps over Roi Namur, where he also started up the night time bomber sweeps this time to no opposition or I would have lost 4 more fighters. I had 60 of my best experienced fighters here, stacked, in severe storms no less.

I am tempted to CAP at 5000 feet, this should shorten the engagement times if he sweeps at 36K, but still allow for a chance of a bomber intercept at 10K to 12K? Don't know, but I believe I will give it a go.

Can't fight another day in the Marshalls, I have moved almost all fighters to Rabaul, and hope he doesn't start night bombing there.

I am moving all AA units not previously bought out of China to Fusan where I will buy them and send them out. I have decided to not even try to defend against the night bombing except with AA, centralize all fighters only at oil and industry if even there, and move everything else back. I don't see the point in even trying to contest the air.

Allied 4Es hit Burma bases again unopposed.

I have troops moving towards Rabaul to strike at Port Moresby, and I am probably 6 days away from the first ART bombardments at Tjilatjap. I am using subs to gather intel on Ceylon...

I moved the last of the A6M3 and Rufe factories to the A6M5c to speed up that plane which now stands at 10/43 and seems to advance every 4-5 days prior to the addition of these last two factories.

A mini sub in the Kuriles can't take the cold, the battery explodes while charging, promptly sinking the submarine. I wonder if it is a cold related accident or just random chance...



< Message edited by Lowpe -- 5/30/2014 3:02:00 AM >

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RE: Kuriles Counter Invaded - 5/30/2014 2:20:05 AM   
Lokasenna


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quote:

ORIGINAL: Lowpe

Nov 21, 1942

24 Fighters lost versus 2 Lightnings in 5 sweeps over Roi Namur, where he also started up the night time bomber sweeps this time to no opposition or I would have lost 4 more fighters. I had 60 of my best experienced fighters here, stacked, in severe storms no less.

I am tempted to CAP at 5000 feet, this should shorten the engagement times if he sweeps at 36K, but still allow for a chance of a bomber intercept at 10K to 12K? Don't know, but I believe I will give it a go.

Can't fight another day in the Marshalls, I have moved almost all fighters to Rabaul, and hope he doesn't start night bombing there.

I am moving all AA units not previously bought out of China to Fusan where I will buy them and send them out. I have decided to not even try to defend against the night bombing except with AA, centralize all fighters only at oil and industry if even there, and move everything else back. I don't see the point in even trying to contest the air.

Allied 4Es hit Burma bases again unopposed.

I have troops moving towards Rabaul to strike at Port Moresby, and I am probably 6 days away from the first ART bombardments at Tjilatjap. I am using subs to gather intel on Ceylon...

I moved the last of the A6M3 and Rufe factories to the A6M5c to speed up that plane which now stands at 10/43 and seems to advance every 4-5 days prior to the addition of these last two factories.

A mini sub in the Kuriles can't take the cold, the battery explodes while charging, promptly sinking the submarine. I wonder if it is a cold related accident or just random chance...




I'm thinking that stacked CAP against Lightnings doesn't really work, because you don't draw them down. And you need to draw them down where the only advantage they have on you is the dive bonus (initially) and speed. Your planes should be similarly armed and more maneuverable, in some cases with the same armor of 1.

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RE: Kuriles Counter Invaded - 5/30/2014 2:29:12 AM   
Lowpe


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The IJA moves on Tjilatjap! Hopefully, this won't take too long, but some will depend upon what the Allies reinforced Tjilatjap with. I know of at least three full divisions (2 Aussie and one American) plus lots of vehicles.

Regular bombardments should keep the Allies from using the air base to pester me too much, so maybe I can lighten the defenses around Balikpapen and Palembang. Or at least use those squadrons to train more pilots.

All roads on Java lead to Tjilatjap...probably 6000 assault value. Stacking limits would make the ground game more interesting and less the bigger wrench philosophy. But it is what it is.








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RE: Kuriles Counter Invaded - 5/30/2014 2:47:26 AM   
Lowpe


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quote:

ORIGINAL: Lokasenna
I'm thinking that stacked CAP against Lightnings doesn't really work, because you don't draw them down. And you need to draw them down where the only advantage they have on you is the dive bonus (initially) and speed. Your planes should be similarly armed and more maneuverable, in some cases with the same armor of 1.


I think you are right. In my case, the upper altitude for my CAP was 21,000 feet. I simply refuse to fly at 30,000 feet in 1942.

I am flying CAP to prevent his bombers, I could care less about his fighters. Enemy bombers are more accurate the lower they fly, so if I set up a low, low CAP hopefully this can minimize his sweep damage, but still give me a chance to deter his bombers or force them to fly high enough where the damage is minimal? Plus, more fighters will get into the battle because of the lower altitude. Perhaps even less op losses, plus the maneuver bonus most Japanese planes get should help too.

Can't hurt to try. Grasping at straws here...

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RE: Kuriles Counter Invaded - 5/30/2014 10:48:49 AM   
Lowpe


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Nov 21, 1942

Allied bombers hit Mandalay again unopposed. Magwe still keeps pumping the oil. Not sure why, really. There are 12 AA units there, all big gun ones, but they don't seem to ever shoot down more than 1 plane out of a 100.

Both sides lose 3 planes today.

Tjilatjap bombarded by two battleship groups scoring hits a plenty with one each on both the Canberra and the DeRuyter who are both listed with heavy damage.

An American sub hits an empty xAP (8vp) in the Kuriles, which sinks, while the escort manages to hit the sub causing severe damage.








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RE: Kuriles Counter Invaded - 5/30/2014 1:48:39 PM   
Lowpe


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As the Allied bombers have been hitting various bases in Burma, they have somewhat neglected Magwe. The busy construction engineers there have managed to fully repair the runway, and service is around 20+ percent.

I managed to fly in 90 fighters: Nicks, Tojo's, and some Oscars. CAP is staggered between 7000 to 11000 feet with the Nicks set highest and the Oscars the lowest. I have an additional 75 Tojo's on the way.

As the Allies have had total success in Burma, the air attacks have naturally fragmented and the big sweeps are mostly gone, so there is a chance for a nasty surprise here for the Allied bombers. It would be nice to redevelop Magwe and defend it, but he moonlight is 100% and night bomber sweeps might chew me up if I decide to contest the night attacks.

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RE: Kuriles Counter Invaded - 5/30/2014 2:17:19 PM   
Lowpe


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My current night fighter r&d.

I will also build some of the single engine night fighters. Plus, I probably will also add some Nick factories and expand the Peggy and the P1Y2-s too. I am debating about putting a big effort into the Randy, and I have probably about a month to decide about that frame.

The Peggy is an interesting plane with a big, big gun (that misses). In studying Obvert's AAR, night fighters are really poor plane killers except for the P1Y2-s which seemed pretty darn effective with radar and 20 mm cannons. The Peggy lacks the radar, but might be able to actually kill a 4e. Also, the Peggy is the most durable night fighter there is. She might be a diamond in the rough, or at least one can hope.

The Dinah needs to be built to convert some recon squadrons to night fighter use. I think then they can only upgrade to the Randy, so they will be built for quite a long time.

In my rough counting, there are 22 or so squadrons that can be converted to the early night fighters or come on as reinforcements. Most are sized 18. I plan to staff every one of them, and save the Tracom pilots for the armored, radar squadrons.

I hope to win the Night War, or at least not make it easy. I most likely will overproduce night fighters, but I would rather spend too much on them, than sit back helplessly each night phase.










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RE: Kuriles Counter Invaded - 5/30/2014 2:46:50 PM   
mind_messing

 

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quote:

ORIGINAL: Lowpe

My current night fighter r&d.

I will also build some of the single engine night fighters. Plus, I probably will also add some Nick factories and expand the Peggy and the P1Y2-s too. I am debating about putting a big effort into the Randy, and I have probably about a month to decide about that frame.

The Peggy is an interesting plane with a big, big gun (that misses). In studying Obvert's AAR, night fighters are really poor plane killers except for the P1Y2-s which seemed pretty darn effective with radar and 20 mm cannons. The Peggy lacks the radar, but might be able to actually kill a 4e. Also, the Peggy is the most durable night fighter there is. She might be a diamond in the rough, or at least one can hope.

The Dinah needs to be built to convert some recon squadrons to night fighter use. I think then they can only upgrade to the Randy, so they will be built for quite a long time.

In my rough counting, there are 22 or so squadrons that can be converted to the early night fighters or come on as reinforcements. Most are sized 18. I plan to staff every one of them, and save the Tracom pilots for the armored, radar squadrons.

I hope to win the Night War, or at least not make it easy. I most likely will overproduce night fighters, but I would rather spend too much on them, than sit back helplessly each night phase.











It might be worth considering night defence as a two-stage defensive process rather than just depending on night fighters.

Japan's AA might not be up to Allied standards, but as the war progresses, you get a fair number of AA guns. On top of that, a lot of the static base forces in the Home Islands get a TOE upgrade to get some DP 12.7cm guns (the Yokohama base force gets 96 of them!).

I'd start looking at how you'd deploy those AA guns in relation to your night fighter deployment. What would be better than night fighters disrupting the strike on the way in, and then having a flak trap inflict a heavy toll? Limit the damage and keep the 4E attrition rates high!

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RE: Kuriles Counter Invaded - 5/30/2014 4:19:11 PM   
Lowpe


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Great point, and I am relying upon heavy concentrations of AA right now.

At a minimum, you will want to have 3 of the AA Rgts at critical locations since they have the best radar.

I will have to start looking at searchlight concentrations, too. AA Rgts have 12, JNAF eng units have 2, while the JAAF eng units have radar.

I am curious, has anyone swapped out the leaders of the AA units with better ones? I assume Land would be the skill of choice, and a quick glance shows a lot of poor leaders in the AA units.

Is it worth swapping them out?

< Message edited by Lowpe -- 5/30/2014 5:23:50 PM >

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RE: Kuriles Counter Invaded - 5/30/2014 4:32:03 PM   
Lokasenna


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quote:

ORIGINAL: Lowpe

Great point, and I am relying upon heavy concentrations of AA right now.

At a minimum, you will want to have 3 of the AA Rgts at critical locations since they have the best radar.

I will have to start looking at searchlight concentrations, too. AA Rgts have 12, JNAF eng units have 2, while the JAAF eng units have radar.

I am curious, has anyone swapped out the leaders of the AA units with better ones? I assume Land would be the skill of choice, and a quick glance shows a lot of poor leaders in the AA units.

Is it worth swapping them out?


I don't know if it makes any difference?

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RE: Kuriles Counter Invaded - 5/30/2014 5:02:38 PM   
Lowpe


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Front Line Units (high probability of combat)

Assign unit leaders using the following order of priorities:


Land Skill – Influences attacking & defending LCU assault value, firing accuracy and experience gain.
Inspiration – Influences fatigue reduction, morale reduction due to fatigue, disabled elements destroyed due to fatigue, and assault value for attack and defense.
Leadership – Influences experience gain.
Administration – Influences ability to use Supply to reduce Disruption and Fatigue.
No other skills or qualities have any influence.


---
That is not my list, but it surely seems that better leadership will improve an AA units fire, experience gain, and recovery from disruption.


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RE: Kuriles Counter Invaded - 5/30/2014 5:31:07 PM   
Lokasenna


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Ah ha. So yeah, if any attribute would affect AA fire, I guess it would be Land.

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RE: Kuriles Counter Invaded - 5/30/2014 10:02:14 PM   
Lowpe


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Nov 23,1942

Magwe: The combined IJAAF and IJNAF put up a spirited defense of Magwe, fighting off hordes of Allied 4E bombers.

Allied coordination was strong, with a sweep of high altitude P40K coming in first. The low altitude CAP managed to mix it up with the P40K pretty well and then came the heavy bombers at around 20,000 to 25,000 feet.

Surprisingly enough, the Zeroes were able to sometimes climb above the beast and dive on them, while the Tojo favored attacking from the front sector. The Nicks just blundered in.

Wave, after wave, they came. Japanese pilots answered the call each time, and now the Flak gunners were able to target damaged bombers and were more effective. Radar helped too, as some of the wave were detected by this new science.

After it was all said and done, engineers rated the airfield at 1% percent damage, the service facilities at 60% and the oil wells undamaged.




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RE: Kuriles Counter Invaded - 5/30/2014 10:10:18 PM   
Lowpe


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The final waves and then the totals for the day.






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RE: Kuriles Counter Invaded - 5/30/2014 10:30:46 PM   
obvert


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quote:

ORIGINAL: Lowpe

Front Line Units (high probability of combat)

Assign unit leaders using the following order of priorities:


Land Skill – Influences attacking & defending LCU assault value, firing accuracy and experience gain.
Inspiration – Influences fatigue reduction, morale reduction due to fatigue, disabled elements destroyed due to fatigue, and assault value for attack and defense.
Leadership – Influences experience gain.
Administration – Influences ability to use Supply to reduce Disruption and Fatigue.
No other skills or qualities have any influence.


---
That is not my list, but it surely seems that better leadership will improve an AA units fire, experience gain, and recovery from disruption.




The key I've found is good leadership to help experience gain but especially inspiration to keep morale up. Admin might be useful to help reduce fatigue and disruption. I find AA units suffer really high disruption/fatigue when hit day after day.

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RE: Kuriles Counter Invaded - 5/31/2014 12:55:33 AM   
Lowpe


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Great news about the AA leaders. I swapped out half a dozen at Magwe, and in looking at their history thanks to tracker, I have a good idea how leadership can impact experience gains and recovery from disruption. A 9 point experience swing from the lowest leadership to the highest led AA units there.

I stood down the fighters at Magwe, hoping against hope that the Allies don't bomb but sweep with large numbers instead. I have 75 more Tojos' and 30 Oscars ready to reinforce...plus one more AA Regiment coming up.

If I had to guess, I suspect with the great moonlight the Allies will run in some night bombing sweeps. I will not fly against these, but rather rely upon the 10 big gun AA units to break up the attack. Not sure what impact Searchlights have (they have lousy statistics) but a dozen will show up with the next AA Regiment.

Elsewhere all is fairly quiet. Moving troops to Tjilatjap, bombarding Tjilatjap. Getting organized for Port Moresby, and thinking about Ceylon.


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RE: Kuriles Counter Invaded - 5/31/2014 11:06:07 AM   
Lowpe


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Nov 24, 1942

South of Socrata and north of the Maldives

The Tone, steaming back to the Empire after a bold raid on Allied shipping at Karachi, aerially spotted an armed merchant cruiser the previous night. Hoping against hope for a troop convoy of some type, she reversed course and plotted an intercept.

During the day three columns of smoke were spotted and the Tone closed quickly in the rain. The fox had turned the tables on the hunters, and this fox had deadly big guns.

And a good thing too, since her torpedo stores depleted, this fight would be decided by guns. And the Tone's 20cm/50 3 YT-II main guns hit again and again. At such close range the big shells were devastating, cutting through the thin skinned AMCs, however the Hector managed to get one 6 inch shell into the superstructure which started a fire that was promptly put out.

With two sinking, and a third foundering with heavy fires and heavy damage, her main gun ammunition totally depleted, her duty done the Tone turned and will now head for Sabang...a long way away but each member of the crew was confident they would make it for the Emperor.






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RE: Kuriles Counter Invaded - 5/31/2014 12:22:33 PM   
Lowpe


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Allied bombers strike with fury on Magwe's airfield. Wave, after, wave they came destroying a handful of frames on the ground but losing 3 Wellington's to flak. 47 percent damage on the runway, we will run away and lick our wounds....


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RE: Kuriles Counter Invaded - 5/31/2014 1:55:47 PM   
Lowpe


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It was a good day against American submarines and I even manage to get two mine hits, followed by sinking sounds, at Singers.

Allied base building negated all my victory point gains from sinking 3 AMCs and 1 submarine.


The Saratoga showed up on the sunk ships page! But, the Nevada was taken off. A trade I will make any day.







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RE: Kuriles Counter Invaded - 5/31/2014 11:11:25 PM   
Lowpe


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Nov 24, 1942

Allied bombers hit Magwe to no opposition other than AA units. Airfield closed.

A submarine hit in the PI, the ship will live and the submarine is punished pretty hard. A few 15 knot sub chasers are heading in to hopefully finish her off.

Another submarine is hit at Merak. This location should always be mined...

Another new month coming up and I will get lots of new planes: Lilly IIb divebomber, Nick b, Dinah ftr. We will see how they do!

The first small squadron of Irving recon is up and running. For now, they will recon Tjilatjap, but soon they will be spying on northern Oz.




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RE: Kuriles liberated - 5/31/2014 11:44:47 PM   
Lowpe


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I have had two cruisers off Perth. Unfortunately, not a single ship has been spotted.

I now have moved closer to Perth,with plans to raid the harbor at Perth, but perhaps I should go to Albany instead?

No hard intel on either location, I have 4 submarines in support but no Glens. I could use the floats off the cruisers but have them working at shorter ranges and don't really want the Allies to spot Jakes.

I am leaning towards Albany, but I can't explain why other than a feeling.

What do you think?




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RE: Kuriles liberated - 5/31/2014 11:51:40 PM   
njp72

 

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quote:

ORIGINAL: Lowpe

I have had two cruisers off Perth. Unfortunately, not a single ship has been spotted.

I now have moved closer to Perth,with plans to raid the harbor at Perth, but perhaps I should go to Albany instead?

No hard intel on either location, I have 4 submarines in support but no Glens. I could use the floats off the cruisers but have them working at shorter ranges and don't really want the Allies to spot Jakes.

I am leaning towards Albany, but I can't explain why other than a feeling.

What do you think?





Albany would get my vote. The least likely avenue of approach often reaps the greatest rewards. Good luck.


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RE: Kuriles liberated - 6/1/2014 10:58:44 PM   
Lowpe


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Night fighter upadate: Both the Denko and Randy radar sets have very late effective dates, therefore I am going to not r&d them, but rather rely upon a progression of earlier planes.

Irving to Irving SA with radar to Frances. These will defend the most critical bases.

Nick, Dinah for the recon conversions, to the Peggy. I am thinking now that I will field the Peggy in large numbers for the Army.

So the final nightfighters will be the Frances and the Peggy for Navy and Army respectively. The Judy, the Zero, the Myrt I am not bothering with researching, but may build when their times come.


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RE: Kuriles liberated - 6/2/2014 1:44:07 AM   
Lowpe


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Nov 25, 1942

Exceptionally quiet. Cruisers are headed to Albany...

One, maybe two, days from the first bombardment at Tjilatjap.

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RE: Kuriles liberated - 6/2/2014 6:50:46 AM   
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Albany vs. Esperance: What are the port levels? I like using both as the terminus of Cape Town convoys and try to avoid Perth.

Cheers,
CC

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RE: Kuriles liberated - 6/2/2014 10:38:55 AM   
Lowpe


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Nov 27, 1942

Another quiet day. One squadron of 11 Liberators hit Magwe at 29,000 feet. Magwe's runway back down to 30 percent damage.

A minesweeper is sunk off Java...Allies probing the search I guess, although those Aussie AMs are good ships with strong ASW.

One day away from the first bombardment at Tjilatjap. Building forces at Rabaul for Port Moresby.

A6M5c and Oscar IV advance another month.




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RE: Kuriles liberated - 6/2/2014 6:27:31 PM   
Lowpe


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Nov 28, 1942

Quiet.

Iboat sinks a big cargo ship off Karachi.

Allied 4E strike some in Burma and Roi Namur to no opposition. Magwe is lightly hit and runways down to 20%. If the engineers can get the field into shape I will fly in 150 plus fighters (more than half Tojo IIa) and try to hold the base again with the low cap. Another AA regiment is being trained in adding a dozen searchlight, a radar, and some big guns.

Should visit Albany tonight, and the first bombardment attack at Tjilatjap will start softening up the the three plus divisions that are cornered there.






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RE: Kuriles liberated - 6/3/2014 8:12:34 AM   
CaptBeefheart


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Yep, Albany would be more likely in use then, unless he has a lot of Nav Support at Esperance.

Cheers,
CC

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Beer, because barley makes lousy bread.

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RE: Kuriles liberated - 6/4/2014 10:39:38 AM   
Lowpe


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Nov 29, 1942

While Allied bombers hit Mandalay to no opposition, heavy cruisers slip into Albany and find a 20 vp tanker with a capacity of around 9500.

This southern cruise off Perth and Albany has not been worth the fuel expended. The eastern Oz supply route is certainly safer for the Allies. With three fleet carriers left, interlocking air bases for search, and well back from the front lines.






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