ComradeP
Posts: 7192
Joined: 9/17/2009 Status: offline
|
Frankly, I just don't understand the comments about widescreen support being a requirement. I'm using a 24" widescreen monitor, always have my desktop resolution at 1920x1080 and I have no problem with black bars on the side of the screen in a game as long as the rest of the game functions well. Maybe you're all using even bigger monitors which wrecks scaling in some way. It sounds a bit like how every wargame "needs" NATO counters (and only those), because people are used to playing with them. How about talking about whether the game works well and does what it's supposed to do according to store page, the developer and the manual, instead of whether or not it fills the entire screen. If it scales really poorly or messes up font size for middle aged wargamers, you have a point, and maybe I'm just lucky with my monitor not having issues, but it seems like an issue of secondary importance. As to the game, I enjoyed it whilst beta-testing it. Sure, it doesn't look like a modern game, but being able to change the environment in a meaningful way is a nice extra dimension to the gameplay that similar games lack. Your core units are also more likely to die than in, say, Fantasy Kommander. The catapult mechanic was something I didn't entirely like as it felt too random and could lead to an ugly 1-2 punch in the enemy turn with the enemy hitting one of your units with the catapult before killing it with other units without you being able to do anything about it. As long as the catapult just wounded your units, it could make a battle more intense as you needed to make sure the unit(s) wouldn't be hit by regular units. Enemy units becoming stronger, together with units being able to equip artifacts also added just enough variety to keep the campaigns interesting. I missed the last part of the beta as there were some issues with the Slitherine beta forum access suddenly being revoked, and the start of the beta was also somewhat chaotic, but as a first effort on a limited budget, I enjoyed playing the game.
< Message edited by ComradeP -- 3/21/2014 5:18:36 PM >
_____________________________
SSG tester WitE Alpha tester Panzer Corps Beta tester Unity of Command scenario designer
|