Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J)

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) Page: <<   < prev  44 45 [46] 47 48   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjo... - 11/23/2014 9:48:35 PM   
crsutton


Posts: 9590
Joined: 12/6/2002
From: Maryland
Status: offline

quote:

ORIGINAL: Q-Ball


quote:

ORIGINAL: ny59giants
You should be in love with your SeaBees and large construction regiments by now. You can place up to 500 plus engineers (and vehicles) in a base and see very rapid expansion.


I think people underestimate what a massive advantage the Allied Engineering is, specifically the US engineering. USA can max-out any dot base within a month, or less, forcing the Japanese to defend literally every dot. And when you defend everything, well you know the rest.....

It's a great weapon. And the Allies get so many engineering units, you can't possibly even employ all of them...it's crazy



Agree, the strength of the Allies is the ability to build bases at the point of attack faster than Japan. Allied construction ability combined with the wonderful LST allows the Allies to seize and utilize bases with level 0 ports. Something the Japanese just never have the ability to do. This is how you beat them.

_____________________________

I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg

(in reply to Q-Ball)
Post #: 1351
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjo... - 11/23/2014 9:53:45 PM   
crsutton


Posts: 9590
Joined: 12/6/2002
From: Maryland
Status: offline

quote:

ORIGINAL: obvert

Jan 1 - 4, 1943


SUBS: Pike and Guardfish whiff on two supply convoys in Cent Pac to start the new year. Looking forward to less of this!

INDIA: Nearly ready to test the Madras fort levels.

CENT PAC: Hmmmm. The IJN disapears! Saddle up!

SO PAC: Just building and solidifying for now.

CHINA: At Chungking more sweeps arrive on the 1st and I wonder why the Oscars are doing so well. Turns out I had forgotten about our 5k step up in allowable CAP/sweep altitude, but Nick hadn't. This helps seal the fate of the Chngking airfield, even though we get even results, as after the damage taken in these sweeps the CAP wasn't strong enough to be used again.

All flyable planes were moved to Kunming, then back to India. About 8 were destroyed on the fields. Now it gets dire in Chungking and the rest of China.

OZ: In the desert Bettys hit a lone NZ armor unit, disabling a bunch of Humbers and Mot. Support. It's not bad actually looking at the open turn, and all of these will be with AA next turn. I've got an Aussie Light AA and two heavy AA out here plus a base force with more. Should be sufficient, but it'll take some supply to operate, so hopefully that continues to flow.

SIGINT: More of this.

39/Imperial Guards Division is loaded on xAK Konsan Maru moving to Perth.
39/Imperial Guards Division is loaded on xAK Konsan Maru moving to Perth.
11/Imperial Guards Division is loaded on xAP Dairen Maru moving to Perth.
35/Imperial Guards Division is loaded on a Japanese xAK moving to Perth.
19/Imperial Guards Division is loaded on a Japanese AK moving to Perth.


--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Jan 1, 43
--------------------------------------------------------------------------------

Morning Air attack on Chungking , at 76,45

Weather in hex: Light cloud

Raid spotted at 16 NM, estimated altitude 29,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
A6M5 Zero x 22

Allied aircraft
P-66 Vanguard x 7
P-38F Lightning x 12
P-40K Warhawk x 22

Japanese aircraft losses
A6M5 Zero: 7 destroyed

Allied aircraft losses
P-66 Vanguard: 1 destroyed
P-40K Warhawk: 2 destroyed


--------------------------------------------------------------------------------
Morning Air attack on Chungking , at 76,45

Weather in hex: Light cloud

Raid spotted at 35 NM, estimated altitude 26,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
Ki-43-IIb Oscar x 27

Allied aircraft
P-66 Vanguard x 2
P-38F Lightning x 8
P-40K Warhawk x 14

Japanese aircraft losses
Ki-43-IIb Oscar: 2 destroyed

Allied aircraft losses
P-66 Vanguard: 1 destroyed
P-38F Lightning: 1 destroyed
P-40K Warhawk: 2 destroyed


Aircraft Attacking:
10 x Ki-43-IIb Oscar sweeping at 25000 feet

CAP engaged:
49th FG/8th FS with P-40K Warhawk (0 airborne, 0 on standby, 0 scrambling)
13 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 16000 and 24000.
Time for all group planes to reach interception is 54 minutes
35th FG/39th FS with P-38F Lightning (0 airborne, 0 on standby, 0 scrambling)
7 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 18000 and 22000.
Time for all group planes to reach interception is 28 minutes
3rd FG/7th FS CAF with P-66 Vanguard (0 airborne, 0 on standby, 0 scrambling)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters to 18000.
Time for all group planes to reach interception is 8 minutes

--------------------------------------------------------------------------------
Morning Air attack on Chungking , at 76,45

Weather in hex: Light cloud

Raid spotted at 47 NM, estimated altitude 27,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
Ki-44-IIb Tojo x 23

Allied aircraft
P-66 Vanguard x 1
P-38F Lightning x 3
P-40K Warhawk x 7

No Japanese losses

Allied aircraft losses
P-38F Lightning: 1 destroyed
P-40K Warhawk: 1 destroyed


Aircraft Attacking:
20 x Ki-44-IIb Tojo sweeping at 25000 feet

--------------------------------------------------------------------------------
Morning Air attack on Otago (Mtd) Rifles Regiment, at 67,150 , near Ceduna

Weather in hex: Overcast

Raid spotted at 10 NM, estimated altitude 9,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
G4M1 Betty x 24

No Japanese losses

Allied ground losses:
71 casualties reported
Squads: 0 destroyed, 10 disabled
Non Combat: 0 destroyed, 16 disabled
Engineers: 0 destroyed, 0 disabled
Vehicles lost 23 (1 destroyed, 22 disabled)


Aircraft Attacking:
24 x G4M1 Betty bombing from 6000 feet
Ground Attack: 2 x 250 kg GP Bomb, 4 x 60 kg GP Bomb

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Jan 2, 43
--------------------------------------------------------------------------------

Morning Air attack on Chungking , at 76,45

Weather in hex: Heavy cloud

Raid spotted at 39 NM, estimated altitude 14,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
G4M1 Betty x 58

Allied aircraft
no flights

Japanese aircraft losses
G4M1 Betty: 2 damaged

Allied aircraft losses
P-40K Warhawk: 2 damaged
P-40K Warhawk: 1 destroyed on ground
P-66 Vanguard: 1 damaged
P-66 Vanguard: 1 destroyed on ground
P-38F Lightning: 1 damaged

Airbase hits 31
Airbase supply hits 10
Runway hits 39

Aircraft Attacking:
32 x G4M1 Betty bombing from 9000 feet
Airfield Attack: 2 x 250 kg GP Bomb, 4 x 60 kg GP Bomb
26 x G4M1 Betty bombing from 9000 feet
Airfield Attack: 2 x 250 kg GP Bomb, 4 x 60 kg GP Bomb

--------------------------------------------------------------------------------
Morning Air attack on Chungking , at 76,45

Weather in hex: Heavy cloud

Raid spotted at 36 NM, estimated altitude 11,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
Ki-21-IIa Sally x 62
Ki-43-IIb Oscar x 25

Allied aircraft
no flights

Japanese aircraft losses
Ki-21-IIa Sally: 5 damaged
Ki-21-IIa Sally: 1 destroyed by flak


Allied aircraft losses
P-38F Lightning: 2 damaged

Airbase hits 8
Airbase supply hits 3
Runway hits 24

Aircraft Attacking:
24 x Ki-21-IIa Sally bombing from 8000 feet
Airfield Attack: 4 x 250 kg GP Bomb
5 x Ki-21-IIa Sally bombing from 8000 feet
Airfield Attack: 4 x 250 kg GP Bomb
33 x Ki-21-IIa Sally bombing from 8000 feet
Airfield Attack: 4 x 250 kg GP Bomb

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Jan 3, 43
--------------------------------------------------------------------------------

Ground combat at 74,52 (near Tuyun)

Japanese Deliberate attack

Attacking force 35020 troops, 401 guns, 516 vehicles, Assault Value = 1091

Defending force 11247 troops, 45 guns, 0 vehicles, Assault Value = 342

Japanese adjusted assault: 782

Allied adjusted defense: 418

Japanese assault odds: 1 to 1

Combat modifiers
Defender: terrain(+), experience(-), supply(-)
Attacker:

Japanese ground losses:
255 casualties reported
Squads: 0 destroyed, 58 disabled
Non Combat: 0 destroyed, 3 disabled
Engineers: 0 destroyed, 6 disabled


Allied ground losses:
449 casualties reported
Squads: 4 destroyed, 114 disabled
Non Combat: 1 destroyed, 12 disabled
Engineers: 0 destroyed, 0 disabled


Assaulting units:
1st Tank Division
39th Division
16th Division
11th Army
13th Ind.Art.Mortar Battalion
1st Medium Field Artillery Regiment

Defending units:
17th Chinese Corps
64th Chinese Corps
35th Group Army
18th Chinese Base Force

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Jan 4, 43
--------------------------------------------------------------------------------

Ground combat at 74,52 (near Tuyun)

Japanese Deliberate attack

Attacking force 34666 troops, 401 guns, 516 vehicles, Assault Value = 1052

Defending force 10430 troops, 45 guns, 0 vehicles, Assault Value = 247

Japanese adjusted assault: 724

Allied adjusted defense: 118

Japanese assault odds: 6 to 1

Combat modifiers
Defender: terrain(+), experience(-), supply(-)
Attacker:

Japanese ground losses:
239 casualties reported
Squads: 1 destroyed, 28 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 5 (1 destroyed, 4 disabled)

Allied ground losses:
4323 casualties reported
Squads: 161 destroyed, 25 disabled
Non Combat: 100 destroyed, 58 disabled
Engineers: 6 destroyed, 2 disabled
Guns lost 8 (2 destroyed, 6 disabled)
Units retreated 4

Defeated Allied Units Retreating!

Assaulting units:
39th Division
1st Tank Division
16th Division
11th Army
13th Ind.Art.Mortar Battalion
1st Medium Field Artillery Regiment

Defending units:
17th Chinese Corps
64th Chinese Corps
35th Group Army
18th Chinese Base Force

--------------------------------------------------------------------------------






This is beginning to make me really happy, and I've just gotten the first one delivered!





There are a couple of massive AA brigades in New Zealand. Probably worth saving up to buy one of them out.

_____________________________

I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg

(in reply to obvert)
Post #: 1352
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjo... - 11/23/2014 10:55:10 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
Jan 5 - 8, 1943


SUBS: Sargo misses an xAKL. The KIX hits a PB trying to chase it, a nice fat Ansyu PB worth 10 VPs.

CENT PAC: The Nauru invasion has a green light! The ships are 2 hexes from the island and will go in on the 9th. There is no sight of the IJN fleet, and we're going to risk everything by swinging the CV and CVE TFs around to the North of the island to ensure protection of the invasion ships and troops. If he moves in to attack we'll have a CV battle. I've got more fighters by about 20-30, but slightly fewer bombers than the fleet I've seen. The CVEs would be vulnerable, but there's also going to be about 15k for a flak rating in the hex after the Bofors upgrades.

Two invasion TFs will drop the two regiments and small amphib tank battalion. Three SCTFs will bombard and then stay in the hex, including two old BBs. Could be an interesting few days!!

CHINA: Lots of bombing at Chungking and Changsha.

SIGINT: This is interesting. This was most recently in Kiamuze.

2/19th Division is loaded on AK Tatutaki Maru moving to Darwin.
4/19th Division is loaded on xAP Mizuho Maru moving to Darwin.








Fingers crossed!!

Attachment (1)

< Message edited by obvert -- 11/23/2014 11:56:09 PM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 1353
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjo... - 11/23/2014 11:03:33 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: crsutton

There are a couple of massive AA brigades in New Zealand. Probably worth saving up to buy one of them out.


Got em already. They're in India now, still filling out but in front line use.

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to crsutton)
Post #: 1354
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjo... - 11/24/2014 10:59:06 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
Jan 9 - 12, 1943


CENT PAC: The Nauru invasion lands successfully! It doesn't take the base,however, and one regiment (The US independent regiment, understandably lees hardy than the Marines) is a bit messed up, but at least they're there and should be enough to grind down the Japanese troops if we can keep out reinforcements and limit naval bombardments. The Japanese actually have a naval guard and an SNLF here plus the big base force. It was all rated at 158AV, more than we'd expected, but the troops here should be able to grind it out. I have tanks ready and prepped in case something drags on, and those would just be waiting for LSTs to be able to join in the fun.

The Japanese seem to be trying some kind of a reinforcement or supply run here. I'll send in the PTs and subs to try to mess that up, but Amberjack has already gone a ways towed that goal!

SUBS: The I-172 managed to find the CV TF but was sighted before getting off a shot and sunk. Good experience gain for my DDs shooting at it on the surface too!

One of the amphib TFs also sank a midget sub, then the remaining one sank AK Alchiba. She is the only loss from the op, and the rest of the shipping, CV and surface combat forces are safely heading South.

On the 12th Amberjack finds the covering force for the seemingly small reinforcement/supply drop coming toward Nauru. It gets in good position and fires 4 fish at CL Tama, hitting with two!! Sinking sounds were heard immediately!

INDIA: The attack at Madras went strangely wrong. The force was apparently so small it simply was vaporized before even seeing the forts. Nick wrote me to ask what happened, and later mentioned he hadn't seen that before. Neither have I! Oh, well. Makes me think the forts are quite good there.

CHINA: Continued bombing, but also losses of IJ airframes at Chungking. The AA is not bad there, and Nick is losing 2-3 airframes a day. Helps me feel better about the falling supply levels and advancing armor columns.

SIGINT: Another Division now showing up at Perth. In a way this is good. I like the idea of being able to possibly trap a bunch of stuff over here. Although this division also shows up listed in Port Hedland, and I'm not exactly sure what 0/4th is all about. Any ideas?

0/4th Division is located at Perth(49,147).

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Jan 9, 43
--------------------------------------------------------------------------------

Submarine attack near Nauru Island at 126,127

Japanese Ships
SS I-172, hits 26, and is sunk

Allied Ships
CLAA San Juan
CLAA San Diego
CLAA Atlanta
DD Woodworth
DD Hobby
DD Gillespie
DD Gansevoort
DD Bancroft

SS I-172 is sighted by escort
DD Hobby attacking submerged sub ....

--------------------------------------------------------------------------------
Night Naval bombardment of Nauru Island at 127,128

Allied Ships
BB Idaho
BB Tennessee

Japanese ground losses:
300 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 2 destroyed, 34 disabled
Engineers: 0 destroyed, 2 disabled
Guns lost 12 (4 destroyed, 8 disabled)
Vehicles lost 1 (1 destroyed, 0 disabled)


Airbase hits 1
Airbase supply hits 1
Runway hits 5
Port hits 2

OS2U-3 Kingfisher acting as spotter for BB Idaho
BB Idaho firing at 21st Special Base Force

--------------------------------------------------------------------------------
Night Naval bombardment of Nauru Island at 127,128

Allied Ships
CA Salt Lake City
CA Pensacola

Japanese ground losses:
149 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 2 destroyed, 13 disabled
Engineers: 0 destroyed, 1 disabled
Guns lost 7 (2 destroyed, 5 disabled)


Resources hits 1
Airbase hits 2
Airbase supply hits 2
Runway hits 10
Port hits 5

SOC-1 Seagull acting as spotter for CA Salt Lake City
CA Salt Lake City firing at Nauru Island

--------------------------------------------------------------------------------
Night Naval bombardment of Nauru Island at 127,128

Allied Ships
CL Phoenix
CL Honolulu
CL Helena

Japanese ground losses:
338 casualties reported
Squads: 1 destroyed, 2 disabled
Non Combat: 3 destroyed, 15 disabled
Engineers: 1 destroyed, 1 disabled
Guns lost 14 (1 destroyed, 13 disabled)


Resources hits 2
Airbase hits 5
Airbase supply hits 4
Runway hits 17
Port hits 9
Port supply hits 5

CL Phoenix firing at Nauru Island

--------------------------------------------------------------------------------
ASW attack near Nauru Island at 127,128

Japanese Ships
SSX Ha-13, hits 4, heavy damage

Allied Ships
CL Trenton
DM Pruitt
APD Humphreys
APD Dent
AP J. Franklin Bell
AP Zeilin
AP Wharton
AK Titania
AK Algorab
AK Alchiba
DD Van Ghent
PG Charleston
DM Gamble

SSX Ha-13 is sighted by escort
Ha-13 bottoming out ....

--------------------------------------------------------------------------------

Ground combat at Nauru Island (127,128)

Allied Shock attack

Attacking force 8022 troops, 79 guns, 55 vehicles, Assault Value = 269

Defending force 8530 troops, 122 guns, 26 vehicles, Assault Value = 156

Allied adjusted assault: 84

Japanese adjusted defense: 129

Allied assault odds: 1 to 2 (fort level 3)

Combat modifiers
Defender: terrain(+), disruption(-), experience(-)
Attacker: shock(+), disruption(-)

Japanese ground losses:
864 casualties reported
Squads: 1 destroyed, 69 disabled
Non Combat: 1 destroyed, 28 disabled
Engineers: 0 destroyed, 4 disabled
Guns lost 17 (2 destroyed, 15 disabled)


Allied ground losses:
1474 casualties reported
Squads: 7 destroyed, 143 disabled
Non Combat: 1 destroyed, 12 disabled
Engineers: 0 destroyed, 2 disabled
Guns lost 28 (5 destroyed, 23 disabled)
Vehicles lost 20 (1 destroyed, 19 disabled)


Assaulting units:
37th (Sep) Infantry Regiment
5th Marine Regiment
1st AmphTrac Engineer Battalion

Defending units:
Kure 5th SNLF
18th Naval Guard Unit
7th Air Defense AA Regiment
5th Air Defense AA Regiment
21st Special Base Force
13th JAAF AF Bn
16th Field AA Machinecannon Company
7th Naval Construction Battalion
37th JAAF AF Bn

--------------------------------------------------------------------------------

Ground combat at Madras (35,40)

Allied Deliberate attack

Attacking force 3014 troops, 202 guns, 20 vehicles, Assault Value = 2175

Defending force 44894 troops, 490 guns, 337 vehicles, Assault Value = 997

Assault collapses, survivors seek cover

Japanese ground losses:
20 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
756 casualties reported
Squads: 2 destroyed, 0 disabled
Non Combat: 34 destroyed, 26 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 39 (13 destroyed, 26 disabled)
Units destroyed 1


Assaulting units:
3rd Marine Division
159th(Sep) Infantry Regiment
24th (Sep) Infantry Regiment
16th Light Cavalry Regiment
147th(Sep) Infantry Regiment
627th Tank Destroyer Battalion
267th Armoured Brigade
102nd(Sep) Infantry Regiment
1st USMC Tank Battalion
4th Assam Rifles Battalion The only actual attacking unit. Apparently not able to even get close enough to determine fort levels!
254th Armoured Brigade
194th Tank Battalion
754th Tank Battalion
268th Motorised Brigade
7th Armoured Brigade
73rd Motorised Brigade
Waziristan Division
21st Indian Mountain Gun Regiment
64th Coast AA Regiment
26th Indian Mountain Gun Regiment
23rd Indian Mountain Gun Regiment
2nd Indian Coastal Artillery Regiment
20th Indian Mountain Gun Regiment
25th Indian Mountain Gun Regiment
28th Indian Mountain Gun Regiment
IV Indian Corps
15th NZ AA Bde
2nd Indian Heavy AA Regiment
77th Heavy AA Regiment
24th Indian Mountain Gun Regiment
2/1st Med Regiment
65th Coast AA Regiment
501st Coast AA Regiment
369th Coast AA Regiment
22nd Indian Mountain Gun Regiment

Defending units:
41st Division
10th Garrison Unit
6th Guards Division
4th Air Defense AA Regiment
11th Air Defense AA Regiment
3rd Air Defense AA Regiment
2nd JAAF Base Force
50th Field AA Battalion
6th Field Construction Battalion
15th Army
22nd Air Flotilla
14th Ind.Art.Mortar Battalion
23rd Ind.AA Gun Co
52nd Field AA Battalion
16th AA Regiment
15th Ind.Art.Mortar Battalion
12th JAAF Base Force
5th Field Construction Battalion
3rd Mortar Battalion
54th Const Co
62nd JAAF AF Bn

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Jan 10, 43
--------------------------------------------------------------------------------

Submarine attack near Nauru Island at 127,128

Japanese Ships
SSX Ha-12

Allied Ships
AK Alchiba, Torpedo hits 1, heavy damage

AK Alchiba is sighted by SSX Ha-12
SSX Ha-12 launches 2 torpedoes

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Jan 12, 43
--------------------------------------------------------------------------------

Sub attack near Nauru Island at 123,124

Japanese Ships
CL Tama, Torpedo hits 2, heavy damage
DD Kuretake

Allied Ships
SS Amberjack

SS Amberjack launches 4 torpedoes at CL Tama
DD Kuretake fails to find sub, continues to search...

--------------------------------------------------------------------------------








Already the semi-working torpedoes are making a difference. This should make him wary of bringing in the CVs now.

Attachment (1)

< Message edited by obvert -- 11/24/2014 12:00:20 PM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 1355
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjo... - 11/24/2014 11:19:59 AM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline

quote:

ORIGINAL: obvert


quote:

ORIGINAL: jmalter

quote:

ORIGINAL: ny59giants
I once had over 1200 Engineers (engineers + engineer vehicles) at a base. Needless to say, those beach front condos sure look nice.

Engineer points can do just about anything, 'cept build in the Aleutians / Kuriles during winter (November thru March). Their ability is halved.

Also I believe that a base's size limits the amount of engineer points that can be usefully employed, see
http://www.matrixgames.com/forums/tm.asp?m=2885601&mpage=1&key=�

So, building at a 0(0) dot-base can use at most ~200 engr points to get to 1(0), then the base can only use ~175 engr points to get to 2(0), and the gain per turn goes *way* down.

Be careful where you employ your engrs - they'll do much better expanding a 0(3) capacity than they will at a 0(0) location.



I was actually surprised at how easy it was to build a level 1 field from a 0(0) potential at Dutch harbor. I will only do this when it's absolutely necessary, but it's nice to know it's not that hard at all for the US. For the Japanese I don't even consider it as the supply expenditure is the most limiting factor.

I'm slowly building a filed at Ocean just in case I need to get closer to Nauru with some CAP. It'll be another month or so before it's ready and I may have Nauru by then if all goes well!


Is much easier to build an airfield at Dutch Harbor than at a 0(0) / 0(0) dot base. The total potential seems to be taken into account when building. I'll go ahead and build an airfield or port at a base that has the other, but on a 0/0 it's really hard. I think Baker Island has been expanding to level 2 for 3 months now.

(in reply to obvert)
Post #: 1356
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjo... - 11/24/2014 12:07:43 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: Lokasenna


quote:

ORIGINAL: obvert


quote:

ORIGINAL: jmalter

quote:

ORIGINAL: ny59giants
I once had over 1200 Engineers (engineers + engineer vehicles) at a base. Needless to say, those beach front condos sure look nice.

Engineer points can do just about anything, 'cept build in the Aleutians / Kuriles during winter (November thru March). Their ability is halved.

Also I believe that a base's size limits the amount of engineer points that can be usefully employed, see
http://www.matrixgames.com/forums/tm.asp?m=2885601&mpage=1&key=�

So, building at a 0(0) dot-base can use at most ~200 engr points to get to 1(0), then the base can only use ~175 engr points to get to 2(0), and the gain per turn goes *way* down.

Be careful where you employ your engrs - they'll do much better expanding a 0(3) capacity than they will at a 0(0) location.



I was actually surprised at how easy it was to build a level 1 field from a 0(0) potential at Dutch harbor. I will only do this when it's absolutely necessary, but it's nice to know it's not that hard at all for the US. For the Japanese I don't even consider it as the supply expenditure is the most limiting factor.

I'm slowly building a filed at Ocean just in case I need to get closer to Nauru with some CAP. It'll be another month or so before it's ready and I may have Nauru by then if all goes well!


Is much easier to build an airfield at Dutch Harbor than at a 0(0) / 0(0) dot base. The total potential seems to be taken into account when building. I'll go ahead and build an airfield or port at a base that has the other, but on a 0/0 it's really hard. I think Baker Island has been expanding to level 2 for 3 months now.


And Baker has a tiny 6k SL, so you can't exactly stack it with engineers. Dutch on the other hand, being the hub of activity in No Pac, has had a ton of engineers for the entire game.

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to Lokasenna)
Post #: 1357
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjo... - 11/24/2014 10:06:45 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
Jan 13 - 15, 1943


SUBS: After an ambush from the roving PTs from Ocean, subs take out all four tiny ships sent in to replenish Nauru over two days. That feels good!

INDIA: An entire CD gun unit was wiped out by bombardment at Madras. All other troops are just fine, but for some reason this one was just vaporized. Huh.

CENT PAC: The troops on Nauru rest, getting disruption down a bit, but fatigue is high for the Marines and that takes longer. It'll still be a few days before further action here, but at least nothing has made it to the base yet to help the defenders, and the IJN fleets are staying well away to the North.

SO PAC: Troops are preparing for next stage invasions at nearby bases in the Solomons. Nick is periodically basing what looks like BBs or heavy cruisers near Buin, and I'll eventually run something up there just before sending in some small landings.

CHINA: In China Nick attacks on the 14th with tanks. Lots of tanks. Nothing but tanks.

The Chinese barely hold for a 1:2 but take horrendous casualties. They'll fold soon here, as anything short of x3 is just not good enough.

The Chinese near Chikhiang, with less supply and about equal forts hold well and give the Japanese a licking. This'll earn a few more weeks in the Changsha pocket at least. The Tuyun pocket is being hunted down and destroyed. This is probably better, as if they come back to Chungking they'll be in better shape than they are now and I can run them NW if they aren't useful for defending the city at that point due to SL. It's nice to have the Sian-Lanchow area still in good shape.

OZ: Bettys and now some IJAAF 2Es are targeting troops in the desert. They're coming low though and losing a few planes to flak every day. I'll concentrate my AA in one hex and move slowly forward fro here. I'll have about 50 heavy and 60 40mm AA guns in the pile once they all get together.

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Jan 13, 43
--------------------------------------------------------------------------------

Morning Air attack on 11th RAAF Base Force, at 68,150 , near Ceduna

Weather in hex: Moderate rain

Raid spotted at 36 NM, estimated altitude 10,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
G4M1 Betty x 12

Japanese aircraft losses
G4M1 Betty: 1 damaged
G4M1 Betty: 1 destroyed by flak


Allied ground losses:
42 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 3 disabled
Engineers: 1 destroyed, 2 disabled
Guns lost 2 (1 destroyed, 1 disabled)
Vehicles lost 1 (1 destroyed, 0 disabled)


Aircraft Attacking:
12 x G4M1 Betty bombing from 6000 feet
Ground Attack: 2 x 250 kg GP Bomb, 4 x 60 kg GP Bomb

--------------------------------------------------------------------------------
Morning Air attack on 2/2nd Heavy AA Regiment, at 68,150 , near Ceduna

Weather in hex: Moderate rain

Raid spotted at 45 NM, estimated altitude 7,000 feet.
Estimated time to target is 14 minutes

Japanese aircraft
Ki-43-IIb Oscar x 18
Ki-49-IIa Helen x 29

Japanese aircraft losses
Ki-49-IIa Helen: 5 damaged

Allied ground losses:
Guns lost 2 (1 destroyed, 1 disabled)

Aircraft Attacking:
29 x Ki-49-IIa Helen bombing from 6000 feet *
Ground Attack: 2 x 250 kg GP Bomb

Also attacking 11th RAAF Base Force ...
Also attacking 2/2nd Heavy AA Regiment ...

--------------------------------------------------------------------------------
Naval bombardment of Madras at 35,40 - Coastal Guns Fire Back!

1 Coastal gun shots fired in defense.

Japanese Ships
CA Mikuma
CA Mogami
CL Yubari
CL Tatsuta
CL Natori
DD Mochizuki
DD Mikazuki
DD Satsuki
DD Uzuki
DD Yayoi
DD Kisaragi
DD Mutsuki
DD Usugumo
DD Shiranui
DD Natsushio
DD Akigumo
DD Yugumo

Allied ground losses:
246 casualties reported
Squads: 0 destroyed, 14 disabled
Non Combat: 8 destroyed, 25 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 29 (10 destroyed, 19 disabled)
Vehicles lost 11 (1 destroyed, 10 disabled)
The Indian 6" CD guns and support.

E13A1 Jake acting as spotter for CA Mikuma
CA Mikuma firing at 73rd Motorised Brigade
CA Mogami firing at 2nd Indian Coastal Artillery Regiment

--------------------------------------------------------------------------------

Ground combat at 73,50 (near Kweiyang)

Japanese Deliberate attack

Attacking force 29014 troops, 229 guns, 46 vehicles, Assault Value = 892

Defending force 8818 troops, 43 guns, 0 vehicles, Assault Value = 168

Japanese adjusted assault: 417

Allied adjusted defense: 82

Japanese assault odds: 5 to 1

Combat modifiers
Defender: terrain(+), leaders(+), fatigue(-), experience(-)
supply(-)
Attacker:

Japanese ground losses:
299 casualties reported
Squads: 2 destroyed, 16 disabled

Non Combat: 0 destroyed, 2 disabled
Engineers: 1 destroyed, 1 disabled

Allied ground losses:
1649 casualties reported
Squads: 101 destroyed, 0 disabled
Non Combat: 114 destroyed, 27 disabled
Engineers: 1 destroyed, 0 disabled
Guns lost 13 (13 destroyed, 0 disabled)
Units retreated 3


Defeated Allied Units Retreating!

Assaulting units:
6th Division
51st Division
23rd Army

Defending units:
58th Chinese Corps
80th Chinese Corps
16th Group Army

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Jan 14, 43
--------------------------------------------------------------------------------

Night Time Surface Combat, near Nauru Island at 127,128, Range 8,000 Yards

Japanese Ships
PB Kyo Maru #6
PB Sonan Maru #6
xAKL Jouban Maru, Shell hits 1, Torpedo hits 1, and is sunk
xAKL Momoyama Maru, Shell hits 2

Allied Ships
PT-36
PT-37
PT-38
PT-39
PT-47
PT-59, Shell hits 1

Maximum visibility in Clear Conditions and 57% moonlight: 12,000 yards

--------------------------------------------------------------------------------
Sub attack near Nauru Island at 126,128

Japanese Ships
PB Kyo Maru #6, Torpedo hits 1, on fire, heavy damage
xAKL Momoyama Maru
PB Sonan Maru #6

Allied Ships
SS S-44

SS S-44 launches 2 torpedoes at PB Kyo Maru #6
S-44 diving deep ....

--------------------------------------------------------------------------------
Sub attack near Nauru Island at 126,128

Japanese Ships
PB Sonan Maru #6, Torpedo hits 1, heavy damage
xAKL Momoyama Maru

Allied Ships
SS Gurnard

SS Gurnard launches 2 torpedoes at PB Sonan Maru #6
Gurnard diving deep ....
Sub escapes detection

--------------------------------------------------------------------------------

Ground combat at 74,47 (near Kweiyang)

Japanese Deliberate attack

Attacking force 26721 troops, 354 guns, 2088 vehicles, Assault Value = 1457

Defending force 40891 troops, 167 guns, 0 vehicles, Assault Value = 1248

Japanese adjusted assault: 1039

Allied adjusted defense: 1047

Japanese assault odds: 1 to 2

Combat modifiers
Defender: terrain(+), experience(-), supply(-)
Attacker:

Japanese ground losses:
319 casualties reported
Squads: 0 destroyed, 23 disabled
Non Combat: 1 destroyed, 35 disabled
Engineers: 1 destroyed, 4 disabled
Vehicles lost 78 (4 destroyed, 74 disabled)


Allied ground losses:
3586 casualties reported
Squads: 21 destroyed, 358 disabled

Non Combat: 1 destroyed, 34 disabled
Engineers: 0 destroyed, 17 disabled
Guns lost 14 (1 destroyed, 13 disabled)


Assaulting units:
15th Tank Regiment
18th Tank Regiment
12th Tank Regiment
19th Tank Regiment
4th Tank Regiment
7th Ind.Tank Brigade
23rd Tank Regiment
9th Tank Regiment
1st Tank Division
11th Tank Regiment
3rd Tank Regiment
2nd Tank Division
Guards Tank Division

Defending units:
7th Chinese Corps
12th Chinese Corps
89th Chinese Corps
22nd Chinese Corps
46th Chinese Corps
44th Chinese Corps
4th Chinese Cavalry Corps

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Jan 15, 43
--------------------------------------------------------------------------------

Sub attack near Kusaie Island at 123,124

Japanese Ships
xAKL Momoyama Maru, Shell hits 1, Torpedo hits 1, on fire, heavy damage

Allied Ships
SS Grampus

SS Grampus attacking on the surface

--------------------------------------------------------------------------------

Ground combat at 79,50 (near Chihkiang)

Japanese Deliberate attack

Attacking force 35416 troops, 439 guns, 647 vehicles, Assault Value = 1205

Defending force 34036 troops, 95 guns, 0 vehicles, Assault Value = 994

Japanese adjusted assault: 940

Allied adjusted defense: 1072

Japanese assault odds: 1 to 2

Combat modifiers
Defender: terrain(+), leaders(+), experience(-), supply(-)
Attacker:

Japanese ground losses:
2707 casualties reported
Squads: 7 destroyed, 235 disabled

Non Combat: 2 destroyed, 27 disabled
Engineers: 0 destroyed, 27 disabled
Vehicles lost 28 (1 destroyed, 27 disabled)


Allied ground losses:
760 casualties reported
Squads: 5 destroyed, 74 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 0 destroyed, 4 disabled


Assaulting units:
40th Division
3rd Tank Division
116th Division
1st Ind.Hvy.Art. Battalion
12th Ind.Art.Mortar Battalion
11th Army
4th Ind.Hvy.Art. Battalion
14th Medium Field Artillery Regiment
6th Ind.Hvy.Art. Battalion
2nd Hvy.Artillery Regiment
11th Ind.Art.Mortar Battalion
Tonei Hvy Gun Regiment

Defending units:
79th Chinese Corps
39th Chinese Corps
26th Chinese Corps
92nd Chinese Corps
3rd New Chinese Corps

--------------------------------------------------------------------------------

Ground combat at 73,50 (near Kweiyang)

Japanese Deliberate attack

Attacking force 13398 troops, 104 guns, 4 vehicles, Assault Value = 879

Defending force 11124 troops, 74 guns, 0 vehicles, Assault Value = 236

Japanese adjusted assault: 406

Allied adjusted defense: 67

Japanese assault odds: 6 to 1

Combat modifiers
Defender: terrain(+), leaders(+), morale(-), experience(-), supply(-)
Attacker:

Japanese ground losses:
112 casualties reported
Squads: 0 destroyed, 8 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 2 disabled

Units pursuing 2

Allied ground losses:
3070 casualties reported
Squads: 74 destroyed, 9 disabled
Non Combat: 139 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 9 (8 destroyed, 1 disabled)
Units retreated 3


Defeated Allied Units Retreating!

Assaulting units:
6th Division
51st Division
23rd Army

Defending units:
75th Chinese Corps
95th Chinese Corps
10th Group Army
--------------------------------------------------------------------------------








Our new LR Liberator recon planes came in with some great info on Perth. There is definitely a division worth of troops there, some nasties in the harbor, and lots of support ships in the port. A good number of bombers here too, and it looks like he'd try to use this as the primary defensive weapon for the area (unless the KB is ready to come roaring in too). I'll try to get more soon on the surrounding bases.

Attachment (1)

< Message edited by obvert -- 11/24/2014 11:07:16 PM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 1358
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjo... - 11/24/2014 11:05:56 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
That tank army really breaks China's defenses. Even in x3 I don't think you could slug it out with him.

Ugly.

(in reply to obvert)
Post #: 1359
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjo... - 11/25/2014 12:34:17 AM   
Bullwinkle58


Posts: 11302
Joined: 2/24/2009
Status: offline
I fought like crazy to keep Lokasenna out of Perth. I did it, but he got Kalgoorlie for a time. Re-taking Perth through either Esperance or Albany is a bear--they just can't support a op like that through their mini-me ports. And walking to Kalgoorlie form the east takes half of forever, and the Japanese can wave at you a thousand miles out and give you a variety of presents.

Re-taking Kalgoorlie from the south is much more feasible. Once you have Kalgoorlie and unlimited Sydney supplies it builds very fast and can support lots of 4E. But it sure is easier to not lose Perth in the first place.

< Message edited by Bullwinkle58 -- 11/25/2014 1:35:01 AM >


_____________________________

The Moose

(in reply to obvert)
Post #: 1360
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjo... - 11/25/2014 12:37:09 AM   
apbarog


Posts: 3769
Joined: 5/23/2002
Status: offline
Is there any chance of LR capping your advancing troops in Australia, using carriers? Could you keep enough distance from the danger area for that? It would only work once, but could catch his bombers.

(in reply to Lowpe)
Post #: 1361
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjo... - 11/25/2014 3:41:29 AM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline

quote:

ORIGINAL: Bullwinkle58

I fought like crazy to keep Lokasenna out of Perth. I did it, but he got Kalgoorlie for a time. Re-taking Perth through either Esperance or Albany is a bear--they just can't support a op like that through their mini-me ports. And walking to Kalgoorlie form the east takes half of forever, and the Japanese can wave at you a thousand miles out and give you a variety of presents.

Re-taking Kalgoorlie from the south is much more feasible. Once you have Kalgoorlie and unlimited Sydney supplies it builds very fast and can support lots of 4E. But it sure is easier to not lose Perth in the first place.


I wish I'd gone for it sooner. I felt like a dunce when I realized that, late as it was, I still had an opportunity there. I'm not sure a couple of months would have mattered, but maybe. I was about 50/50 that I'd be able to take Perth with 5 crack divisions, but with the 26 units that were reported there I couldn't be sure you didn't have huge forts and several good/big LCUs. I would have garrisoned Kalgoorlie if I'd thought the odds better. I had a few units in reserve in the SRA that I could have brought in, but... it turned into a smash and grab on Day 3.


I don't think it matters which direction you retake Kalgoorlie from. Granted the IJA can see you coming, but you should be able to stay in supply so long as you stay on the rails or on the road (less so there, which I'm sure is why you chose rails), but if they do and if you keep recon up on Kalgoorlie before you arrive then you shouldn't be nastily surprised. It's easier to do from the south, sure, but that requires shipping and maybe even carriers to cover the landing. That makes the long march attractive, particularly with restricted units...

(in reply to Bullwinkle58)
Post #: 1362
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjo... - 11/25/2014 6:29:45 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: Lokasenna


quote:

ORIGINAL: Bullwinkle58

I fought like crazy to keep Lokasenna out of Perth. I did it, but he got Kalgoorlie for a time. Re-taking Perth through either Esperance or Albany is a bear--they just can't support a op like that through their mini-me ports. And walking to Kalgoorlie form the east takes half of forever, and the Japanese can wave at you a thousand miles out and give you a variety of presents.

Re-taking Kalgoorlie from the south is much more feasible. Once you have Kalgoorlie and unlimited Sydney supplies it builds very fast and can support lots of 4E. But it sure is easier to not lose Perth in the first place.


I wish I'd gone for it sooner. I felt like a dunce when I realized that, late as it was, I still had an opportunity there. I'm not sure a couple of months would have mattered, but maybe. I was about 50/50 that I'd be able to take Perth with 5 crack divisions, but with the 26 units that were reported there I couldn't be sure you didn't have huge forts and several good/big LCUs. I would have garrisoned Kalgoorlie if I'd thought the odds better. I had a few units in reserve in the SRA that I could have brought in, but... it turned into a smash and grab on Day 3.


I don't think it matters which direction you retake Kalgoorlie from. Granted the IJA can see you coming, but you should be able to stay in supply so long as you stay on the rails or on the road (less so there, which I'm sure is why you chose rails), but if they do and if you keep recon up on Kalgoorlie before you arrive then you shouldn't be nastily surprised. It's easier to do from the south, sure, but that requires shipping and maybe even carriers to cover the landing. That makes the long march attractive, particularly with restricted units...


The way I see it Nick is playing a dangerous game bringing units back in to defend at this point. If he's thinking of sending three divisions into the fray, that's three I might be able to catch and wipe out. He has to have the KB here if he really wants to defend it. I have to know whether he does or not before I go for it. A tricky game.

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to Lokasenna)
Post #: 1363
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjo... - 11/25/2014 6:34:20 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: apbarog

Is there any chance of LR capping your advancing troops in Australia, using carriers? Could you keep enough distance from the danger area for that? It would only work once, but could catch his bombers.


If the CVs are there, they become the ones in danger, and that sends a massive big notice to the Japanese that something is up. I'll use them if needed, sure, but not likely to CAP troops that have sufficient AA already. Let him burn bombers (and pilots) on troops that aren't doing anything to him yet. If he's already got three divisions there then these aren't going to take Kalgoorlie anyway and I'll have to go another route.

This all brings me to thinking about a plan that has several parts to it. One is in the IO. I need the KB to show, and the only way to do that is to show the US CVs. I don't want to move on Colombo right now, but I could feint as if I do. This is the move he's been keeping them for, I think.

One they're showing, a lot of other things are possible.

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to apbarog)
Post #: 1364
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjo... - 11/25/2014 11:42:35 AM   
Bullwinkle58


Posts: 11302
Joined: 2/24/2009
Status: offline
quote:

ORIGINAL: Lokasenna


quote:

ORIGINAL: Bullwinkle58

I fought like crazy to keep Lokasenna out of Perth. I did it, but he got Kalgoorlie for a time. Re-taking Perth through either Esperance or Albany is a bear--they just can't support a op like that through their mini-me ports. And walking to Kalgoorlie form the east takes half of forever, and the Japanese can wave at you a thousand miles out and give you a variety of presents.

Re-taking Kalgoorlie from the south is much more feasible. Once you have Kalgoorlie and unlimited Sydney supplies it builds very fast and can support lots of 4E. But it sure is easier to not lose Perth in the first place.


I wish I'd gone for it sooner. I felt like a dunce when I realized that, late as it was, I still had an opportunity there. I'm not sure a couple of months would have mattered, but maybe. I was about 50/50 that I'd be able to take Perth with 5 crack divisions, but with the 26 units that were reported there I couldn't be sure you didn't have huge forts and several good/big LCUs. I would have garrisoned Kalgoorlie if I'd thought the odds better. I had a few units in reserve in the SRA that I could have brought in, but... it turned into a smash and grab on Day 3.

Five IDs would not have been enough. In January 1942 there were already two IDs there and more showed up. A lot of arty too. When you landed at Geraldton Perth's forts were at 5 + 80% as I recall. The biggest problem with Perth is supply. You were willing to burn down the industry and that leaves supply to trickle in from the south if Kalgoorlie is Japan's. I think the low point for supply in Perth was about 45,000. I was sweating.

I don't think it matters which direction you retake Kalgoorlie from. Granted the IJA can see you coming, but you should be able to stay in supply so long as you stay on the rails or on the road (less so there, which I'm sure is why you chose rails), but if they do and if you keep recon up on Kalgoorlie before you arrive then you shouldn't be nastily surprised. It's easier to do from the south, sure, but that requires shipping and maybe even carriers to cover the landing. That makes the long march attractive, particularly with restricted units...


You can go on the rails; I did that with the two USMC divisions. But as you know air recon for the Allies in 1942 is a rare bird. I approached Kalgoorlie pretty blind. As they were USMC divisions I sorta hoped you'd stick and fight. Having the whole 4E force available helps too. But as I said above I was on a tight time schedule to relieve Perth.

< Message edited by Bullwinkle58 -- 11/25/2014 12:43:23 PM >


_____________________________

The Moose

(in reply to Lokasenna)
Post #: 1365
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjo... - 11/25/2014 5:20:33 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
Why such interest in Perth? Havn´t followed as closely as I should have lately but what troops are you using there? If I were you I would use only the restricted OZ troops for that while using the unrestricted for something important.

Perth has no value for you at this point (IMO). You should have no trouble supplying everything you need via the WC. Make enough noise to keep his troops in OZ and possible reinforce while you go somewhere else.

(in reply to Bullwinkle58)
Post #: 1366
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjo... - 11/25/2014 5:23:41 PM   
jmalter

 

Posts: 1673
Joined: 10/12/2010
Status: offline
quote:

ORIGINAL: Lokasenna
Is much easier to build an airfield at Dutch Harbor than at a 0(0) / 0(0) dot base. The total potential seems to be taken into account when building. I'll go ahead and build an airfield or port at a base that has the other, but on a 0/0 it's really hard. I think Baker Island has been expanding to level 2 for 3 months now.

I agree, Lokasenna.

Early in my GC vs. the IJ AI, I had scads of CBs & ConRgts arriving on the West Coast, those guys spent their time maxing out ports & airfields throughout CONUS & Canada before shipping out to the front.

(in reply to Lokasenna)
Post #: 1367
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjo... - 11/25/2014 8:33:42 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: JocMeister

Why such interest in Perth? Havn´t followed as closely as I should have lately but what troops are you using there? If I were you I would use only the restricted OZ troops for that while using the unrestricted for something important.

Perth has no value for you at this point (IMO). You should have no trouble supplying everything you need via the WC. Make enough noise to keep his troops in OZ and possible reinforce while you go somewhere else.


These guys are talking about Perth. I'm just sending a bunch of guys into the desert to get shot at and bombed!

What I'm doing right now is making noise. he's now sending troops back to the region after pulling them to Port Hedland for a few months. I''m not sure yet what the next step will be, but it won't be a landing at Perth.

Here's what I have available:

Aussie:

4 -- free divisions
2 -- free brigades
6 -- free tank regiments

NZ:

4 -- brigades (small 85AV brigades)
3 -- tank units (light armor)

OPTIONS:

1. Land at Esperance and move to take Kalgorlie

complexity - low
risk - low to medium

2. Land at Diego Garcia to draw the KB out

complexity - low to medium
risk - medium to high

3. Land at Colombo to draw the KB out

complexity - high
risk - very high

4. Land at Cocos after a move to Diego or Colombo, then go to Oosthaven directly

complexity - very high
risk - extremely high to completely insane

5. Feint a force moving to Paramushiro, then go for Wake, then go for Diego, then go for Cocos, then land at Esperance, then Port Moresby, then send the main force in to land at Benkolen and surrounding islands.

complexity - silliness
risk - who knows after all that!



_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to JocMeister)
Post #: 1368
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjo... - 11/26/2014 8:17:43 AM   
Barb


Posts: 2503
Joined: 2/27/2007
From: Bratislava, Slovakia
Status: offline
Why not use those free Aussie and NZ units to speed up your advance up the Solomons - New Ireland - New Guinea Coast?
Arriving at Molluccas (Molokai-Ternate-Menado) would make all the Perth-Darwin-Horn Island irrelevant...

It would also save your carrier forces for Central Pacific drive, while you advance along the coast under your LBA cover...

< Message edited by Barb -- 11/26/2014 9:20:15 AM >


_____________________________


(in reply to obvert)
Post #: 1369
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjo... - 11/26/2014 5:20:05 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: Barb

Why not use those free Aussie and NZ units to speed up your advance up the Solomons - New Ireland - New Guinea Coast?
Arriving at Molluccas (Molokai-Ternate-Menado) would make all the Perth-Darwin-Horn Island irrelevant...

It would also save your carrier forces for Central Pacific drive, while you advance along the coast under your LBA cover...


I just have a lot of US units prepped for the Solomons, lower New Guinea and New Britain already. The beginnings of that are in place and ready to move, I just need a new airfield at Vanguna and some more Corsairs to really begin in earnest, but some moves will happen soon. I;m actually not in a huge hurry as it would be nice if he brought more in to use down here that he then had to support with supplies and lots of fuel to haul it all and keep ships running.

The road through Southern New Guinea will most likely begin in the Gulf of Carpentaria with small unit movements and air drops. I've already got Mornington Island building a field and will try to get Groote Eylandt, Gove and Wessel Island simultaneously, bypassing Horn Island if possible. Port Moresby is all prepped for and could be on the list soon depending on what I can get for transport around there. Portland Roads is at level 3 now and can begin support moves in the area soon.

The Aussie forces are a wild card as I see it since most players don't buy them cheap before they're filled out and thus don't have all of them ready to move at this point. I don't imagine he expects an amphibious move if I'm taking the time to walk, but I could be wrong, and he could be thinking like I am. My original plan was to find the KB, get it to move somewhere else, then land behind Perth and Kalgoorlie at Geraldton and Carnarvon and Exmouth. I still like Exmouth first though to push more stuff forward and see what can be caught if I'm able to them go behind.

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to Barb)
Post #: 1370
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjo... - 11/26/2014 5:35:23 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
If Exmouth is where your hammer falls, where is the anvil in the trap?
Can't he just move out of the way into the desert and march to Perth?
Do you have enough ships and planes to protect an isolated base or two north of Perth from counter-invasion or bombing/bombardment?

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to obvert)
Post #: 1371
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjo... - 11/26/2014 5:58:22 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: BBfanboy

If Exmouth is where your hammer falls, where is the anvil in the trap?
Can't he just move out of the way into the desert and march to Perth?
Do you have enough ships and planes to protect an isolated base or two north of Perth from counter-invasion or bombing/bombardment?


I also tried moving through the desert and escaping from the Japanese when they landed. It doesn't work too well. It takes months, you lose supply to shoot back, the bombers just keep coming. Not worried about that.

I'm not too worried about counter invasions either. Nick has so far had plenty of opportunities to counter invade, and although he did successfully at rekata Bay that invasion and resulting battles allowed me to solidify other positions in the area, leading to the nice six base foothold I have in the Solomons. I'm not interested so much in the extended bases except for search and Geraldton to land and march back from. SIGINT tells me what is happening around here for the most part, so any counter invasion would have to be a quick and dirty affair to succeed unnoticed.

Subs have teeth now, as Nick as seen in Cent Pac, so a sub screen of 10-15 subs would be good enough to make him think twice about risking BB/CA to bombard a base that doesn't really matter too much if his three divisions are 500 miles further in the SW.

I'm not planning this yet, just some ideas floating out there. I have to react to where he's putting his main naval forces and use the openings he gives, but I'm now getting ready to be able to do that effectively.

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to BBfanboy)
Post #: 1372
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjo... - 11/26/2014 7:12:56 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
Right - I'm reading several AARs and I forgot yours was into 1943 already. The Allies have some serious assets by then.
Thanks for taking the time to explain your thinking - I think there are a lot of us learning things from you!

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to obvert)
Post #: 1373
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjo... - 12/1/2014 8:43:12 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
An unexpected trip to Paris leaves me well behind in the AAR again. It was fun though. Had a blast in a museum I'd never even heard of before this trip, the Musee des Arts et Metiers. It was founded in 1794 as a repository for the preservation of scientific instruments and inventions. It is filled with amazing stuff!

Here are a few pics of incredible things to fill the break while I try to catch up. Off topic, but hopefully good enough to fill the gap.


an orrery with pearls for planets




Attachment (1)

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to BBfanboy)
Post #: 1374
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjo... - 12/1/2014 8:50:16 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
early radar?






Attachment (1)

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 1375
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjo... - 12/1/2014 8:57:20 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
fin de siècle DJ tables




Attachment (1)

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 1376
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjo... - 12/1/2014 9:02:39 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
first prototype bat plane






Attachment (1)

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 1377
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjo... - 12/1/2014 9:27:51 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
Jan 16 - 19, 1943


Now back to the game.

INDIA: I made the decision to pull all NE area armies back and bring them around to Madras. I need that base to continue progress in India and he'll have to make a tough choice about whether to stay there, try to support with naval bombardments, or to move back.

CENT PAC: It seems I didn't notie a new unit at Nauru. I set a DA which went pretty badly, getting a 1:9, and leaving my troops seriously in danger. Sucks. My fault, but I guess there is no hurry really, as he can't easily reinforce or supply these guys. Eventually it'll fall.

SO PAC: I've loaded up for a one way trip to Woodlark Island. This base, if we can get it, allows a great central spot to cover more moves in the Solomon Sea.

CHINA: Without full supply the Chinese troops can no longer stand up to the all tank armies in China. Nick is doing a good job of maximizing his effective firepower in these important hexes on the road to the interior. In a second day attack the tanks force a decent blocking army to retreat with heavy losses. They go the wrong way unfortunately, not down the road, but across country, leaving a thin road block of two corps and 650AV dug in before the plains. I'll try to rush units there, but against tanks, it's not likely they'll arrive in time.

SIGINT: Some more fantastically lucky news from SIGINT!!

I feel pretty good now about SW OZ plans, and just have to wait for a few DD upgrades to finish before moving forward. This also gives a timetable for other moves in the IO that I can use. 2 turns to Colombo. More to Diego.

CV Akagi is located at Sabang (44,70).

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Jan 16, 43
--------------------------------------------------------------------------------

Ground combat at 74,47 (near Kweiyang)

Japanese Deliberate attack

Attacking force 26485 troops, 354 guns, 2084 vehicles, Assault Value = 1415

Defending force 37726 troops, 166 guns, 0 vehicles, Assault Value = 905

Japanese adjusted assault: 969

Allied adjusted defense: 887

Japanese assault odds: 1 to 1

Combat modifiers
Defender: terrain(+), leaders(+), disruption(-), experience(-)
supply(-)
Attacker:

Japanese ground losses:
498 casualties reported
Squads: 0 destroyed, 40 disabled
Non Combat: 2 destroyed, 39 disabled
Engineers: 0 destroyed, 11 disabled
Guns lost 13 (1 destroyed, 12 disabled)
Vehicles lost 112 (3 destroyed, 109 disabled)


Allied ground losses:
2840 casualties reported
Squads: 66 destroyed, 204 disabled

Non Combat: 0 destroyed, 33 disabled
Engineers: 8 destroyed, 27 disabled
Guns lost 12 (2 destroyed, 10 disabled)


Assaulting units:
23rd Tank Regiment
9th Tank Regiment
1st Tank Division
2nd Tank Division
3rd Tank Regiment
12th Tank Regiment
11th Tank Regiment
19th Tank Regiment
15th Tank Regiment
7th Ind.Tank Brigade
18th Tank Regiment
4th Tank Regiment
Guards Tank Division

Defending units:
12th Chinese Corps
44th Chinese Corps
22nd Chinese Corps
89th Chinese Corps
7th Chinese Corps
46th Chinese Corps
4th Chinese Cavalry Corps

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Jan 17, 43
--------------------------------------------------------------------------------

Ground combat at 74,47 (near Kweiyang)

Japanese Deliberate attack

Attacking force 26017 troops, 353 guns, 2078 vehicles, Assault Value = 1330

Defending force 34775 troops, 163 guns, 0 vehicles, Assault Value = 653

Japanese adjusted assault: 988

Allied adjusted defense: 281

Japanese assault odds: 3 to 1

Combat modifiers
Defender: terrain(+), leaders(+), disruption(-), experience(-)
supply(-)
Attacker:

Japanese ground losses:
278 casualties reported
Squads: 0 destroyed, 29 disabled
Non Combat: 1 destroyed, 26 disabled
Engineers: 0 destroyed, 6 disabled
Vehicles lost 59 (1 destroyed, 58 disabled)


Allied ground losses:
12876 casualties reported
Squads: 401 destroyed, 60 disabled

Non Combat: 276 destroyed, 39 disabled
Engineers: 15 destroyed, 17 disabled
Guns lost 24 (15 destroyed, 9 disabled)
Units retreated 7


Defeated Allied Units Retreating!

Assaulting units:
7th Ind.Tank Brigade
2nd Tank Division
4th Tank Regiment
3rd Tank Regiment
1st Tank Division
23rd Tank Regiment
18th Tank Regiment
9th Tank Regiment
15th Tank Regiment
19th Tank Regiment
12th Tank Regiment
11th Tank Regiment
Guards Tank Division

Defending units:
7th Chinese Corps
46th Chinese Corps
44th Chinese Corps
22nd Chinese Corps
89th Chinese Corps
12th Chinese Corps
4th Chinese Cavalry Corps

--------------------------------------------------------------------------------

Ground combat at 73,51 (near Tuyun)

Japanese Deliberate attack

Attacking force 14724 troops, 130 guns, 44 vehicles, Assault Value = 457

Defending force 26193 troops, 154 guns, 0 vehicles, Assault Value = 464

Japanese adjusted assault: 437

Allied adjusted defense: 94

Japanese assault odds: 4 to 1

Combat modifiers
Defender: terrain(+), disruption(-), experience(-), supply(-)
Attacker: leaders(+)

Japanese ground losses:
80 casualties reported
Squads: 0 destroyed, 4 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 1 destroyed, 0 disabled

Allied ground losses:
6867 casualties reported
Squads: 165 destroyed, 26 disabled
Non Combat: 309 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 22 (14 destroyed, 8 disabled)
Units retreated 13


Defeated Allied Units Retreating!

Assaulting units:
16th Division

Defending units:
62nd Chinese Corps
58th Chinese Corps
64th Chinese Corps
80th Chinese Corps
75th Chinese Corps
95th Chinese Corps
16th Group Army
35th Group Army
10th Chinese Base Force
17th Chinese Corps
10th Group Army
7th Chinese Base Force
18th Chinese Base Force

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Jan 18, 43
--------------------------------------------------------------------------------

Ground combat at Nauru Island (127,128)

Allied Deliberate attack

Attacking force 7932 troops, 82 guns, 58 vehicles, Assault Value = 230

Defending force 10678 troops, 141 guns, 27 vehicles, Assault Value = 201

Allied adjusted assault: 37

Japanese adjusted defense: 359

Allied assault odds: 1 to 9 (fort level 3)

Combat modifiers
Defender: terrain(+), forts(+), preparation(-), experience(-)
Attacker: fatigue(-)

Japanese ground losses:
493 casualties reported
Squads: 3 destroyed, 43 disabled
Non Combat: 0 destroyed, 8 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 14 (1 destroyed, 13 disabled)


Allied ground losses:
1651 casualties reported
Squads: 136 destroyed, 48 disabled

Non Combat: 1 destroyed, 36 disabled
Engineers: 0 destroyed, 1 disabled
Guns lost 38 (18 destroyed, 20 disabled)


Assaulting units:
37th (Sep) Infantry Regiment
5th Marine Regiment
1st AmphTrac Engineer Battalion

Defending units:
18th Naval Guard Unit
Kure 5th SNLF
86th Naval Guard Unit
7th Air Defense AA Regiment
16th Field AA Machinecannon Company
13th JAAF AF Bn
5th Air Defense AA Regiment
21st Special Base Force
7th Naval Construction Battalion
37th JAAF AF Bn

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Jan 19, 43
--------------------------------------------------------------------------------

Ground combat at 75,46 (near Chungking)

Japanese Deliberate attack

Attacking force 25618 troops, 353 guns, 2015 vehicles, Assault Value = 1310

Defending force 19982 troops, 77 guns, 0 vehicles, Assault Value = 639

Japanese adjusted assault: 1213

Allied adjusted defense: 1255

Japanese assault odds: 1 to 2

Combat modifiers
Defender: terrain(+), leaders(+), experience(-), supply(-)
Attacker:

Japanese ground losses:
41 casualties reported
Squads: 0 destroyed, 5 disabled
Non Combat: 1 destroyed, 28 disabled
Engineers: 0 destroyed, 3 disabled
Vehicles lost 62 (8 destroyed, 54 disabled)


Allied ground losses:
2425 casualties reported
Squads: 3 destroyed, 189 disabled
Non Combat: 2 destroyed, 79 disabled
Engineers: 0 destroyed, 7 disabled
Guns lost 25 (1 destroyed, 24 disabled)


Assaulting units:
7th Ind.Tank Brigade
15th Tank Regiment
23rd Tank Regiment
4th Tank Regiment
9th Tank Regiment
11th Tank Regiment
19th Tank Regiment
12th Tank Regiment
3rd Tank Regiment
1st Tank Division
2nd Tank Division
Guards Tank Division

Defending units:
16th Chinese Corps
2nd Chinese Cavalry Corps
21st Group Army
--------------------------------------------------------------------------------








Where Akagi is the rest of the KB is sure to be found!

Attachment (1)

< Message edited by obvert -- 12/1/2014 10:28:26 PM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 1378
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjo... - 12/1/2014 10:07:05 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
You are right about those scientific instruments - works of art while having a purpose too. My son was at The Louvre and brought me a replica marine compass - stabilized on three axis [axi ??] to be unaffected by the pitch, roll and yaw of a ship. Heavy bronze casting with lots of figures on it - the original must have taken the craftsman months or years to make.


The picture of Akagi and the carrier fleet is interesting - is there an anomaly?
AFAIK Hiryu is the only Japanese CV to have the island superstructure on the port side. The second CV in the picture background must be Hiryu, but if all the ships are headed toward the camera (wake says they are) how did the Akagi get an island on the port side? Or is Akagi heading in the opposite direction to the rest of the fleet?
And what is that object below the bridge that looks like a big eyeball with shiny surface? Searchlight?

EDIT: On another look, my assumption that the ship in the foreground was Akagi cannot be right - the crew on deck are too large in relation to the size of a 40,000 ton CV. Zuiho, maybe?

< Message edited by BBfanboy -- 12/1/2014 11:11:19 PM >


_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to obvert)
Post #: 1379
RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjo... - 12/1/2014 11:20:25 PM   
Miller


Posts: 2226
Joined: 9/14/2004
From: Ashington, England.
Status: offline
Akagi had a portside Island as well.

(in reply to BBfanboy)
Post #: 1380
Page:   <<   < prev  44 45 [46] 47 48   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) Page: <<   < prev  44 45 [46] 47 48   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

8.125