warspite1
Posts: 41353
Joined: 2/2/2008 From: England Status: offline
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quote:
ORIGINAL: Zorachus99 As this topic has gotten off track. Only reason I'm here, is WIF is the best game I can't play. Going in for surgery next week, hopefully will be back again, though I doubt that is a prevailing thought amongst the current people posting here. I wouldn't be the first to not get a chance to enjoy this game if something bad happened. Here are the rules for supply for 3rd Reich. This game is strategic, but at a smaller scale than Fire in the East, and slightly smaller scale than WIF. 27.4 CONSEQUENCES TO UNSUPPLIED UNITS: 27.41 Unsupplied units retain their full combat factor. They may attack during an Offensive Option; they are counted when in contact with the enemy during an Attrition Option. 27.42 Unsupplied units may not move during their Movement or Combat phase. They may not advance to attack the enemy, may not advance after combat, may not exploit a Breakthrough, and may not advance to occupy an Attrition-gained hex. They may be moved by SR, but only if supply has been restored in the interim and a legal SR path exists. 27.43 Unsupplied units are eliminated if still unsupplied at the end of their player turn. This is so even if they were in supply at some intermediate point of their turn. Elimination occurs at the end of the player turn, units are lost after unit construction; therefore units lost from lack of supply cannot be reconstructed during the turn of their loss. 27.44 Supply status is determined during the Movement phase, after .0 ement of naval units but before movement of any other unit. A previously unused fleet could SR to the front and provide supply to a previously unsupplied unit to save it from elimination, but the resupplied unit could not move during that SR phase. Once again. Why would accomplished military historians have units destroyed in games such as 3rd Reich, and Fire in the East? There are many, many games still out there with the same function. If only the beta-testers of the game (the people who paid for the game) could have a tool to fix the organizational status of units. The Alpha testers (known as beta testers on this forum) certainly do the necessary tools to play the game. One of them is enjoying a 4-5 player game with such a tool, and has stated his having no trouble doing so. It certainly is nice of the powers that be to share that tool, isn't it? warspite1 Well it would be helpful if you stated how long each player turn was and what each turn involved, but then based on previous posts, its clear you aren't really interested in constructive dialogue or lobbying Matrix or Steve directly for the changes you want - but are only interested in slagging off the "idiot" beta-testers. But regardless: quote:
Unsupplied units are eliminated if still unsupplied at the end of their player turn. So in the game you are referring to the historical "Demyansk Pocket" would not be possible?? Why not? Also what are you now saying? You don't even like Option 47? You want units automatically destroyed? So an attacker does not need to bother making any effort against the pocket (UNHISTORICAL AND FRANKLY RIDICULOUS) because he knows the unit surrounded will be eliminated at the end of the turn? quote:
Once again. Why would accomplished military historians have units destroyed in games such as 3rd Reich, and Fire in the East? There are many, many games still out there with the same function. You realise this is a game right? Why would ADG have monitors that cannot reach the 3 or 4 box to effectively bombard? Why would ADG have German, Italian and Japanese aircraft counters well in excess of their "historic" factors? Why does ADG have the historically inaccurate peace-keeper rule? Its a game and there are design decisions made that are part compromise, part game balance etc. You don't like the reorganisation rule WE GET IT. You want Option 47 coded WE GET IT (I want Convoys coded but life's a bitch). You want the de-bug tool WE GET IT. Steve has said repeatedly he is not going to provide it. Regardless of all that nonsense about the game, I hope the surgery goes okay.
< Message edited by warspite1 -- 5/18/2015 9:43:52 AM >
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England expects that every man will do his duty. Horatio Nelson October 1805
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