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RE: How hard would it be to make a Middle East Mod?

 
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RE: How hard would it be to make a Middle East Mod? - 8/15/2014 2:05:40 AM   
cbelva


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Here is my revised map for the Valley of Tears




Attachment (1)

< Message edited by cbelva -- 8/15/2014 3:08:33 AM >

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RE: How hard would it be to make a Middle East Mod? - 8/15/2014 5:10:50 AM   
DoubleDeuce


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Nice! Personally, I love the boardgame look, but simultaneous resolution this game gives and have no problems with maps in this format.

< Message edited by Double Deuce -- 8/15/2014 6:11:44 AM >


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RE: How hard would it be to make a Middle East Mod? - 8/15/2014 5:55:50 PM   
pzgndr

 

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quote:

ORIGINAL: strykerpsg
Wow, just wow! I had a flashback from the 80's and my Avalon Hill "Arab-Israeli Wars". Please, oh please make and release a similar one.


Yeah, that's my thought looking ahead to what this game series can do. Back in the day, I would use the AIW units and the PL mapboards to fight NATO/Warsaw Pact battles. Sometimes I wonder why they didn't just stick with 250m hexes from the start. Then retrofit this Cold War game engine back to Panzer Leader, Panzer Blitz and Arab-Israeli Wars, as well as the GDW Assault!-series scenarios. It will be neat to refight those classic scenarios with this game engine and its C2 orders cycles and such.


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Post #: 33
RE: How hard would it be to make a Middle East Mod? - 8/15/2014 6:17:03 PM   
jack54


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I really like that map!

Excellent work Charles! Can't wait to try it...

I'm going through FC withdrawal...we have family staying and my home office in now a guest room.
Typing on my Kindle.


< Message edited by jack54 -- 8/15/2014 7:18:08 PM >


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RE: How hard would it be to make a Middle East Mod? - 8/15/2014 6:22:06 PM   
hazmaxed

 

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quote:

ORIGINAL: pzgndr

Back in the day, I would use the AIW units and the PL mapboards to fight NATO/Warsaw Pact battles.


I still have my copy of AIW, and some scenarios I put on notebook paper to do this as well.

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RE: How hard would it be to make a Middle East Mod? - 8/15/2014 6:33:51 PM   
hazmaxed

 

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quote:

ORIGINAL: cbelva

I based the above scenario on an old war game of Middle Eastern combat.

PS to Mike AP--I would like to see a map of the NTC. I fought across that patch of land several times.


Would the game be GDWs Sands of War, perhaps? The map looks similar to the map for the Valley of Tears scenario.

I would like to see an NTC map as well. I've been there 6 times, which I thought was a lot, until I meet an Abrams master gunner who had been deployed there 15 times.



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There is no overkill. There is only "open fire" and "reloading."

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Post #: 36
RE: How hard would it be to make a Middle East Mod? - 8/15/2014 7:12:49 PM   
cbelva


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The 2 screen shots taken at the beginning of this thread was based on the Sands of War game. The scale was not the same and I had to eyeball it and add additional area. However the map that I posted above in Post #31 is based on a screen shot I took of the Valley of Tears area from Google Earth. So it is more accurate. I had to guess at some of the locations but I am fairly confidence that all of the terrain features are fairly accurate.

I've been to the NTC twice. In fact I was with one of the first brigades to go thru the NTC in it infancy. Two was enough for me. You can have your 15 trips

BTW, for those who never been, this is what it feels like to be at the NTC in July

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Post #: 37
RE: How hard would it be to make a Middle East Mod? - 8/18/2014 6:00:56 AM   
kipanderson

 

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Cbelva, hi,

Crikey... that map looks superb... !

Very keen to have go at it... but think you will keep us waiting as you are perfectionist.. ;).

All the best,
Kip.

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Post #: 38
RE: How hard would it be to make a Middle East Mod? - 8/21/2014 1:13:52 PM   
TAKODA

 

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I would love to play a middle east scenario, a campaign would be even better.

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RE: How hard would it be to make a Middle East Mod? - 9/6/2014 11:23:20 AM   
kipanderson

 

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Hi,

Still enthusiastically looking forward to this one... ;).

But I know there is never enough time for such things.. so will have to wait..

Yum Kippur War interests me more than Desert Strom and such because they were too one-sided for full-blooded wargaming fun. In my prejudiced view :).

All the best,
Kip.




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Post #: 40
RE: How hard would it be to make a Middle East Mod? - 9/6/2014 3:52:38 PM   
SteveD64

 

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The Chinese Farm battleground would fit in a large map, I think. How does this system handle a lot of units? I think we're talking 2+ Egyptian divisions vs 1 or 2 Israeli divisions. The German scenarios feature only a couple of regiments.

Nice looking Golan map, btw.

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Post #: 41
RE: How hard would it be to make a Middle East Mod? - 9/6/2014 4:38:19 PM   
cbelva


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The bigger the scenario the more stress it will place on your computer. Having a computer with the horse power to run such a large scenario is critical. I don't think today's computers could run a scenario with a several divisions. About a division would be the maximum size of a scenario. Rob and Cap'n D had serious concern about a division size scenarios. They thought a regiment or brigade would be the largest today's systems could handle. Mad Russian pushed the envelop in several scenarios and showed that it could handle a division. Just don't expect the turns to move very fast.

PS--Cleveland, thanks for the compliment regarding the map.

< Message edited by cbelva -- 9/6/2014 5:54:53 PM >

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RE: How hard would it be to make a Middle East Mod? - 9/6/2014 5:02:38 PM   
SteveD64

 

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I guess if you did something like Chinese Farm then you'd have to replace the divisions with regiments and go the [elements of...] the 21st Division route.

cbelva, are you familiar with October War, the old S&T game? It uses one generic map, platoon scale and has two campaigns (one Golan, one Sinai) plus a bunch of scenarios. Looks interesting for this system.

< Message edited by CLEVELAND -- 9/6/2014 6:13:06 PM >

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RE: How hard would it be to make a Middle East Mod? - 9/6/2014 5:55:21 PM   
cbelva


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I know of the game, but have never played it.

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RE: How hard would it be to make a Middle East Mod? - 9/8/2014 4:55:10 AM   
Richie61


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October War

http://boardgamegeek.com/boardgame/5965/october-war

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