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All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Mods and Scenarios >> Adding map services Page: [1]
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Adding map services - 10/7/2014 11:44:10 AM   
Flef

 

Posts: 68
Joined: 11/16/2013
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Hello,

I would like to embetter the standard map of the game. I thought I could use the common free GIS services (as an example ArcGIS online) to do it. But I do not have a clue of how to proceed.

I think it could be an interesting feature.


as an example a brighter map for the Latakia battle:


or a detailed map for a Cyprus invasion starting in Ayia Napa


After we might be interested in some exotic features like Topographic maps. As an example the US topo maps can provide some stuffs:

here is the Porthmouth/Norfolk zone.


and it is all known in geodetic coordinates



Or may be we could be interested in more basic features like... having the display of the country names all over the world




There is a lot of possibilities with this.

< Message edited by Flef -- 10/7/2014 12:51:40 PM >
Post #: 1
RE: Adding map services - 10/7/2014 12:04:46 PM   
scottb613


Posts: 186
Joined: 8/9/2014
Status: offline
Hi...

Concur - I think at a minimum - labels for countries, islands, and major cities would be a big help... I'm not always as familiar with the region I am working in - as I should be...

Regards,
Scott

(in reply to Flef)
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RE: Adding map services - 10/7/2014 12:12:15 PM   
Flef

 

Posts: 68
Joined: 11/16/2013
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it is only a shapefile actually for countries and so.

There is a free resource for countries administrative boundaries here with .KMZ and R formats here : http://www.gadm.org/country. It won't be problematic for me to extract a Lat/long/country name list in WGS84 if somebody is interested in.

(in reply to scottb613)
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RE: Adding map services - 10/8/2014 1:11:18 AM   
Gunner98

 

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Joined: 4/29/2005
From: The Great White North!
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quote:

or a detailed map for a Cyprus invasion starting in Ayia Napa


I think a close up view of Ayia Napa would be very distracting to the player - anyone who’s been there might vouch for that

Sorry - a little off topic

(in reply to Flef)
Post #: 4
RE: Adding map services - 10/8/2014 1:38:44 AM   
Rudd

 

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Joined: 7/10/2013
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Don't forget, you can add custom overlays...many different kinds of maps(including 9 different ArcGIS maps)...along with ways to reduce size http://www.matrixgames.com/forums/tm.asp?m=3428983





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< Message edited by Rudd -- 10/8/2014 2:49:45 AM >

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RE: Adding map services - 10/8/2014 1:40:09 AM   
Rudd

 

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Closeup




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RE: Adding map services - 10/8/2014 8:27:53 AM   
Flef

 

Posts: 68
Joined: 11/16/2013
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quote:

ORIGINAL: Rudd

Don't forget, you can add custom overlays...many different kinds of maps(including 9 different ArcGIS maps)...along with ways to reduce size http://www.matrixgames.com/forums/tm.asp?m=3428983


Yeah I know about custom overlays but I wanted to cover in detail really large areas like the entire Cyprus island or Koweit without needing a complete tiling of the country with tenth of thousand of pictures. See me as a lazy boy :p

However I didn't knew about the already made arcgis Maps. I gonna have a look for them. Many thanks.







< Message edited by Flef -- 10/8/2014 10:45:14 AM >

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RE: Adding map services - 10/8/2014 8:07:49 PM   
magi

 

Posts: 1529
Joined: 2/1/2014
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I would really like the map to have have options of naming the population centers and geographical features… Not just for gameplay… But it would make the game extremely educational… I've traveled quite a bit it in my life and I really like geography…

(in reply to Flef)
Post #: 8
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