Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Ardennes 1944 v.5.

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> RE: Ardennes 1944 v.5. Page: <<   < prev  1 [2]
Login
Message << Older Topic   Newer Topic >>
RE: Ardennes 1944 v.5. - 1/13/2015 9:46:31 PM   
Michael T


Posts: 4443
Joined: 10/22/2006
From: Queensland, Australia.
Status: offline
I am curious why when I look at some German units equipment I see 'common 1960's'. What does this indicate?

_____________________________


(in reply to Michael T)
Post #: 31
RE: Ardennes 1944 v.5. - 1/14/2015 12:38:29 AM   
r6kunz


Posts: 1103
Joined: 7/4/2002
From: near Philadelphia
Status: offline

quote:

ORIGINAL: Michael T

I am curious why when I look at some German units equipment I see 'common 1960's'. What does this indicate?

Which unit equipment? Let me know and I will check it out...
Thanks

_____________________________

Avatar image was taken in hex 87,159 Vol 11 of
Vietnam Combat Operations by Stéphane MOUTIN LUYAT aka Boonierat.

(in reply to Michael T)
Post #: 32
RE: Ardennes 1944 v.5. - 1/14/2015 1:03:36 AM   
Michael T


Posts: 4443
Joined: 10/22/2006
From: Queensland, Australia.
Status: offline
There are others like this.




Attachment (1)

_____________________________


(in reply to r6kunz)
Post #: 33
RE: Ardennes 1944 v.5. - 1/14/2015 1:54:55 AM   
r6kunz


Posts: 1103
Joined: 7/4/2002
From: near Philadelphia
Status: offline

I was probably the original country description in the .eqp slot that I used for the German unit. It has no effect for game purposes. For game purposes the listed strengths are used. I will correct that the next version.
cheers

_____________________________

Avatar image was taken in hex 87,159 Vol 11 of
Vietnam Combat Operations by Stéphane MOUTIN LUYAT aka Boonierat.

(in reply to Michael T)
Post #: 34
RE: Ardennes 1944 v.5. - 2/23/2015 4:35:10 PM   
Peky1312

 

Posts: 4
Joined: 2/23/2015
Status: offline
Link for scenario is not working any more, so can anyone upload file again? Thank you

(in reply to Michael T)
Post #: 35
RE: Ardennes 1944 v.5. - 3/17/2015 6:29:50 AM   
blackwizzard

 

Posts: 2
Joined: 3/17/2015
Status: offline
404 not found?
why?cause im in China?

(in reply to Michael T)
Post #: 36
RE: Ardennes 1944 v.5. - 3/17/2015 1:55:37 PM   
Oberst_Klink

 

Posts: 4778
Joined: 2/10/2008
From: Germany
Status: offline

quote:

ORIGINAL: blackwizzard

404 not found?
why?cause im in China?


Uploaded it to my dropbox - https://www.dropbox.com/s/ttbrnp4lvscwpdh/ArdennesBeta.rar?dl=0

Klink, Oberst

_____________________________

My Blog & on Twitter.
Visit CS Legion on Twitter & Facebook for updates.

(in reply to blackwizzard)
Post #: 37
RE: Ardennes 1944 v.5. - 3/18/2015 2:59:51 PM   
rjantzi


Posts: 92
Joined: 12/27/2010
Status: offline
Thanks for re-posting this scenario.

(in reply to Oberst_Klink)
Post #: 38
RE: Ardennes 1944 v.5. - 3/30/2015 3:19:37 AM   
blackwizzard

 

Posts: 2
Joined: 3/17/2015
Status: offline
thank you very much :P

(in reply to Oberst_Klink)
Post #: 39
RE: Ardennes 1944 v.5. - 3/30/2015 6:17:37 PM   
r6kunz


Posts: 1103
Joined: 7/4/2002
From: near Philadelphia
Status: offline
Greetings all,

The Ardennes 1944 that was Oberst Klink's dropbox is the previous beta version.

Here is the link of the current version (v5.0)

https://www.dropbox.com/s/xyzhps1jd0c2g27/Ardennes%201944%20v5.0.zip?dl=0

Clearly this is a work in progress as the version number indicates. Feed back, AAR and suggestions are always welcomed.



_____________________________

Avatar image was taken in hex 87,159 Vol 11 of
Vietnam Combat Operations by Stéphane MOUTIN LUYAT aka Boonierat.

(in reply to blackwizzard)
Post #: 40
RE: Ardennes 1944 v.5. - 5/31/2015 3:36:01 PM   
Peky1312

 

Posts: 4
Joined: 2/23/2015
Status: offline
I tried to play this 5-6 times, It's end in rage quit somewhere around 25th...
My biggest problem start after every four or five turn PO get extra turn (it play 2 turn in a row)
then I get 2 turn in a row, it's stil playable until 20-21th december when trying to encircle Bastogne
and PO play 3 turn in a row putting mountain of fresh troops in front of my heavy exhausted army pushing
it 5 km every turn and badly damaging my precious artillery (without artillery i see no point of further agony)
So what cause this "extra" turns?
Also you should put american small arms in Skorzeny Bde
Anyway this is superb scenario

(in reply to r6kunz)
Post #: 41
RE: Ardennes 1944 v.5. - 5/31/2015 7:10:26 PM   
Oberst_Klink

 

Posts: 4778
Joined: 2/10/2008
From: Germany
Status: offline

quote:

ORIGINAL: Peky1312

I tried to play this 5-6 times, It's end in rage quit somewhere around 25th...
My biggest problem start after every four or five turn PO get extra turn (it play 2 turn in a row)
then I get 2 turn in a row, it's stil playable until 20-21th december when trying to encircle Bastogne
and PO play 3 turn in a row putting mountain of fresh troops in front of my heavy exhausted army pushing
it 5 km every turn and badly damaging my precious artillery (without artillery i see no point of further agony)
So what cause this "extra" turns?
Also you should put american small arms in Skorzeny Bde
Anyway this is superb scenario

More than happy to do some test-runs in order to assist and improve the scenario for 'The Doc. Let me know what version you got and we can play until around the 20th/21st December. Drop me a PM or an email.

Klink, Oberst

_____________________________

My Blog & on Twitter.
Visit CS Legion on Twitter & Facebook for updates.

(in reply to Peky1312)
Post #: 42
RE: Ardennes 1944 v.5. - 5/31/2015 7:18:10 PM   
Curtis Lemay


Posts: 12969
Joined: 9/17/2004
From: Houston, TX
Status: offline

quote:

ORIGINAL: Peky1312

I tried to play this 5-6 times, It's end in rage quit somewhere around 25th...
My biggest problem start after every four or five turn PO get extra turn (it play 2 turn in a row)
then I get 2 turn in a row, it's stil playable until 20-21th december when trying to encircle Bastogne
and PO play 3 turn in a row putting mountain of fresh troops in front of my heavy exhausted army pushing
it 5 km every turn and badly damaging my precious artillery (without artillery i see no point of further agony)
So what cause this "extra" turns?


No side gets any extra turns. It's just that the side with the initiative can vary. See section 10.1 of the Manual (Variable Initiative).

(in reply to Peky1312)
Post #: 43
RE: Ardennes 1944 v.5. - 6/1/2015 2:38:07 AM   
r6kunz


Posts: 1103
Joined: 7/4/2002
From: near Philadelphia
Status: offline
Hallo Peky 1312,
Thank you for your interest and your feedback!

It sound like your problem may be the same problem Mantauffel faced...

Good luck.

Cheers

_____________________________

Avatar image was taken in hex 87,159 Vol 11 of
Vietnam Combat Operations by Stéphane MOUTIN LUYAT aka Boonierat.

(in reply to Curtis Lemay)
Post #: 44
Page:   <<   < prev  1 [2]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> RE: Ardennes 1944 v.5. Page: <<   < prev  1 [2]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.594