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Simultaneous release of weapons

 
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Simultaneous release of weapons - 1/2/2015 10:16:05 PM   
xavierv


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My question: Is it possible at all to release bombs/missile simultaneously or at least speed up the 5 - 6 seconds delay ? If yes how ?

Yesterday on prime time French TV there was a show to celebrate the 15 years of the CdeG aircraft carrier.

They showed a video from campaign above Libya that triggered my curiosity: A Rafale could be seen releasing 3 or 4 AASM simultaneously.

I looked for a similar video avaiable online. This is the closest I could find (2 AASM released virtually at the same time):
https://www.youtube.com/watch?v=ZfpCqH5Bx_g

Some other videos from Libya show targets getting hit by multiple AASM at the same time.

I just tried it in CMANO and as far as the Rafale goes, theres is a good 5 or 6 seconds between the release of each AASM bombs (both in auto and manual)

Looking if this was the case for other platform, I tried the same with a Typhoon and GBU-16. It is faster but there is still at least 1 to 2 seconds between each weapon release.
I did a quick search and it looks like Typhoon too can release bombs simultaneously (and probably most modern jets with modern smart ammo I guess): http://theaviationist.com/2013/04/19/typhoon-dual-attack/




< Message edited by navyrecognition -- 1/3/2015 8:59:23 AM >


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RE: Simultaneous release of weapons - 1/4/2015 9:08:22 AM   
xavierv


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Anyone ?

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RE: Simultaneous release of weapons - 1/4/2015 12:18:24 PM   
Dimitris

 

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Thanks, notified the DB authors about this.

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RE: Simultaneous release of weapons - 1/4/2015 6:11:19 PM   
Tomcat84

 

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I would suggest this only to be possible if they're against the same target. For different targets a few seconds delay seems sensible to me. But that may complicate things too much

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RE: Simultaneous release of weapons - 1/4/2015 7:44:14 PM   
Primarchx


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quote:

ORIGINAL: Tomcat84

I would suggest this only to be possible if they're against the same target. For different targets a few seconds delay seems sensible to me. But that may complicate things too much


I agree about the issue of overly complicating the game.

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