Davekhps
Posts: 203
Joined: 12/10/2010 Status: offline
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RE: re-doing the VPs... while a wholesale revision is off the table, how would this tweak affect the game: make the WA casualty VPs *graduated*, either by date, or by percentage of casualties. Meaning, WA can take more casualties earlier in the game without as bad a VP hit. It is, after all, earlier in the war, well before war-weariness and political calculations are taking effect. (Similarly, you could have U.S. casualties be worth less than UK-- the Brits, after all, were taking more of a toll by this stage of the war). As the war goes on, taking more casualties hurts VP more. Similarly, you could do it by percentage. The more casualties you take, the more VP they cost. WA would still have incentive not to "spend" casualties in the early game in order to "save" them for later, but *if needed*, they could go a "high cost" route earlier in the game in the hopes of dealing a knock-out blow. Basically: don't make it so costly to invade Italy in 1943 because the war wasn't that costly yet-- morale, particularly American, was still high. But by the end of 1944/45, the WA are probably looking to avoid costly battles as the cost of each casualty increases exponentially. Anyway... just thinking out loud.
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