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Battle for the Crimea. Autumn 1941.

 
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Battle for the Crimea. Autumn 1941. - 3/23/2015 4:48:56 PM   
Karaganov

 

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From: Moscow - Hero City
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Battle for the Crimea. Autumn 1941
Scenario for multiplayer (only for multiplayer or hot-seat)
Make a backup copy of the folder with the game. The scenario is not compatible with the vanilla version and other mods.

The very big map (618x362)

Screenshots:
http://www2.pic-upload.de/img/28626454/Screenshot-01.jpg
http://www2.pic-upload.de/img/28626462/Screenshot-02.jpg
http://www2.pic-upload.de/img/28626467/Screenshot-03.jpg
http://www2.pic-upload.de/img/28626472/Screenshot-04.jpg
http://www2.pic-upload.de/img/28626475/Screenshot-05.jpg
http://www2.pic-upload.de/img/28626480/Screenshot-06.jpg
http://www2.pic-upload.de/img/28626482/Screenshot-07.jpg
http://www2.pic-upload.de/img/28626485/Screenshot-08.jpg
http://www2.pic-upload.de/img/28626508/Screenshot-09.jpg
http://www2.pic-upload.de/img/28626512/Screenshot-10.jpg
http://www2.pic-upload.de/img/28626637/Screenshot-11.jpg
http://www2.pic-upload.de/img/28626638/Screenshot-12.jpg
http://www2.pic-upload.de/img/28626648/Screenshot-13.jpg
http://www2.pic-upload.de/img/28626651/Screenshot-14.jpg
http://www2.pic-upload.de/img/28626655/Screenshot-15.jpg
http://www2.pic-upload.de/img/28626663/Screenshot-16.jpg
http://www2.pic-upload.de/img/28626668/Screenshot-17.jpg
http://www2.pic-upload.de/img/28626679/Screenshot-18.jpg
http://www2.pic-upload.de/img/28626684/Screenshot-19.jpg
http://www2.pic-upload.de/img/28626688/Screenshot-20.jpg
http://www2.pic-upload.de/img/28626758/Screenshot-21.jpg
http://www2.pic-upload.de/img/28626768/Screenshot-22.jpg
http://www2.pic-upload.de/img/28626781/Screenshot-23.jpg
http://www2.pic-upload.de/img/28626787/Screenshot-24.jpg
http://www2.pic-upload.de/img/28626788/Screenshot-25.jpg
http://www2.pic-upload.de/img/28626796/Screenshot-26.jpg
http://www2.pic-upload.de/img/28626799/Screenshot-27.jpg
http://www2.pic-upload.de/img/28626805/Screenshot-28.jpg


About 1,500 settlements.
More than 1,700 units on the map. More than 60 divisions and brigades. About 70 historic commanders.
Completely rewritten file - equipment (radically changed the parameters of a stock of fuel, range of movement, range of fire, etc.)
Also have modified files - movement and terrain.
New music.

The scenario was written on the platform of the following mods:
More Massive Destruction Desert Mod (new types of terrain)
http://www.slitherine.com/forum/viewtopic.php?t=38124
H.Balck's DLC unit upgrade (all land units)
http://www.matrixgames.com/forums/tm.asp?m=3348600&mpage=1&key=
The Unit Factory (almost all air units)
http://slitherine.com/forum/viewtopic.php?f=147&t=30004
DMP Panzercorps Add On Ostfront (almost all naval units)
http://www.matrixgames.com/forums/tm.asp?m=3369644
Guille's PzCorps Support Base - Multipurpose icons and more.
http://slitherine.com/forum/viewtopic.php?f=147&t=36536
Pimp your icons
http://slitherine.com/forum/viewtopic.php?f=147&t=44183
I am pleased to say thank you to the great masters for their excellent graphics!!!


download scenario version 1.07
link:
http://my-files.ru/7zza5k.NewScenarios_1_07.rar


download scenario version 1.09
is installed over version 1.07
(It includes a test version of Battle for the Brest)
link:
http://my-files.ru/6yirzd.NewScenarios_1_09.rar




Scenario replaces the files of the game. Make a backup copy of the folder with the game.

In order to enable you to see the English names of settlements you need to rename the following file - Battle of Crimea 1941 (English).pzloc (to Battle of Crimea 1941.pzloc).



ATTENTION. LAST VERSION.

The new version of the mod (includes new scenario - Meet us, Suomi-Beauty! December 1939)
http://my-files.ru/j06ukt

FIX - 1.22 (includes test scenario Battle of Brest. Summer 1941)
http://my-files.ru/6ud50d





< Message edited by Karaganov -- 12/25/2016 1:16:41 PM >
Post #: 1
RE: Battle for the Crimea. Autumn 1941. - 3/24/2015 10:40:34 AM   
Brazenman

 

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Karaganov
You must make a similar scenario about Leningrad
please

(in reply to Karaganov)
Post #: 2
RE: Battle for the Crimea. Autumn 1941. - 3/24/2015 10:45:13 AM   
Brazenman

 

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and need more tanks on the map
please

(in reply to Brazenman)
Post #: 3
RE: Battle for the Crimea. Autumn 1941. - 6/24/2015 1:06:18 PM   
Karaganov

 

Posts: 382
Joined: 1/13/2015
From: Moscow - Hero City
Status: offline
quote:

Karaganov
You must make a similar scenario about Leningrad
please


I have no Finnish units for the scenario about Leningrad.
Unlikely that it will be possible.

But probably I will do a scenario about the Battle of Stalingrad, a little later...



(in reply to Brazenman)
Post #: 4
RE: Battle for the Crimea. Autumn 1941. - 6/24/2015 6:15:56 PM   
Brazenman

 

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ORIGINAL: Karaganov
quote:

But probably I will do a scenario about the Battle of Stalingrad, a little later...



It will be great!!!

(in reply to Karaganov)
Post #: 5
RE: Battle for the Crimea. Autumn 1941. - 6/24/2015 6:20:02 PM   
Brazenman

 

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Could you post your mod to the other file sharing?
Please...

(in reply to Brazenman)
Post #: 6
RE: Battle for the Crimea. Autumn 1941. - 6/25/2015 12:30:20 PM   
Karaganov

 

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From: Moscow - Hero City
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well, I posted a new link

(in reply to Brazenman)
Post #: 7
RE: Battle for the Crimea. Autumn 1941. - 7/9/2015 2:36:33 AM   
Karaganov

 

Posts: 382
Joined: 1/13/2015
From: Moscow - Hero City
Status: offline
Brazenman and Jenka

I hope that you will be able to test the new map (559x311) and you will have the opportunity send me the list of errors and inaccuracies. I will be back in two weeks and I will make corrections.

download scenario version 1.04 (test)
http://my-files.ru/bln5d6#codes

< Message edited by Karaganov -- 7/9/2015 3:43:11 AM >

(in reply to Karaganov)
Post #: 8
RE: Battle for the Crimea. Autumn 1941. - 7/9/2015 11:43:36 AM   
Brazenman

 

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Great !!!
I see that the map moves east!!!
I am very happy !!!
Let's return to our muttons

The following points of the objects overlap each other:
ОРТАЛАН
САЛЫ
КАРГОЛЫК
КИШЛАВ
СУУК-СУ
ТАРАКТАШ
БАШИ
КАРАЧЕЛЬ
БАХЧИ-ЭЛИ
ЭЛЬБУЗЛЫ
ХАЙТО
ЧАРДАКЛЫ
ГЛЕБОВКА

There are many mistakes in the tile of forest to the east of settlement - ГОСТАГАЕВСКАЯ


Also
I believe that for Soviet air regiments should be three squadrons instead of four

(in reply to Karaganov)
Post #: 9
RE: Battle for the Crimea. Autumn 1941. - 7/14/2015 3:14:56 AM   
Brazenman

 

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The following points of the objects overlap each other:
СУККО

(in reply to Brazenman)
Post #: 10
RE: Battle for the Crimea. Autumn 1941. - 7/15/2015 8:40:00 AM   
Brazenman

 

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Joined: 1/23/2015
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The following points of the objects overlap each other:
ЮРИЦЫНО
ЧУМАЧКА
ПАВЛОВКА
КАЛИНОВКА
НОВО-АЛЕКСАНДРОВКА
КАРАДЖА
БЮТЕНЬ
БУЛАТЧИ
ЗАХАРОВКА
ЧЕБЕНЕНКО
ШУРЫ



Good work! Novorossiyk and other new settlements pleasing to the eye!
By the way how far do you plan to extend the map to the east?

< Message edited by Brazenman -- 7/15/2015 10:23:58 AM >

(in reply to Brazenman)
Post #: 11
RE: Battle for the Crimea. Autumn 1941. - 7/16/2015 9:17:36 AM   
Brazenman

 

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not shown mouth of the river Abin (Абин, Абинка) on the map

(in reply to Brazenman)
Post #: 12
RE: Battle for the Crimea. Autumn 1941. - 7/19/2015 1:43:56 PM   
Karaganov

 

Posts: 382
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From: Moscow - Hero City
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Fine
Thanks Brazenman
I will try to download the latest version as soon as possible

(in reply to Brazenman)
Post #: 13
RE: Battle for the Crimea. Autumn 1941. - 7/19/2015 6:38:21 PM   
Karaganov

 

Posts: 382
Joined: 1/13/2015
From: Moscow - Hero City
Status: offline
download scenario version 1.05
http://my-files.ru/ga37pf.NewScenarios1_05.rar

120 turns (1 day = 2 turns)

The very big map of Crimea (559x311)
http://s019.radikal.ru/i632/1507/4a/805fe49087e3.jpg
http://s018.radikal.ru/i509/1507/f8/f740af5f17a6.jpg
http://s017.radikal.ru/i405/1507/86/44ea767dccf9.jpg
http://s017.radikal.ru/i442/1507/7d/f0e7e2f40ff8.jpg
http://s017.radikal.ru/i403/1507/f6/ff634deb7320.jpg
http://s020.radikal.ru/i706/1507/24/50d5bb92df96.jpg
http://s019.radikal.ru/i605/1507/a5/401f031a211e.jpg
http://s017.radikal.ru/i440/1507/17/f75640840be7.jpg
http://s017.radikal.ru/i419/1507/02/296260ef3709.jpg
http://s015.radikal.ru/i330/1507/fc/3fa7833e77b5.jpg
http://s017.radikal.ru/i421/1507/4e/697d912d84d1.jpg
http://s017.radikal.ru/i430/1507/43/e4ca8024635d.jpg
http://i057.radikal.ru/1507/3a/71917753f85c.jpg
http://i056.radikal.ru/1507/c3/c35e146d37e9.jpg
http://s017.radikal.ru/i438/1507/de/0c76aedb9bc0.jpg
http://s019.radikal.ru/i609/1507/1a/646cee53186e.jpg
http://s019.radikal.ru/i644/1507/8a/5754b75a5c61.jpg
http://i024.radikal.ru/1507/30/0ba279ef6420.jpg
http://s020.radikal.ru/i703/1507/86/dd02eec6f891.jpg
http://s019.radikal.ru/i632/1507/13/fe4e09fb9af1.jpg

More than 1200 settlements.
More than 1,600 units on the map. More than 40 divisions and brigades. About 50 historic commanders.

(in reply to Karaganov)
Post #: 14
RE: Battle for the Crimea. Autumn 1941. - 7/21/2015 6:45:47 AM   
Karaganov

 

Posts: 382
Joined: 1/13/2015
From: Moscow - Hero City
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quote:

ORIGINAL: Brazenman
By the way how far do you plan to extend the map to the east?



I think that will be roughly as: Ochakov, Nikolaev, Melitopol, Berdyansk, Eysk, Tikhoretsk, Maykop, Tuapse.

But I need to know the name of the settlements of the Krasnodar Territory in which were placed military airfields in 1941-1944.

Goga promised to remake a file equipment for me
After he sends me a new file, I will continue to work on the map.

< Message edited by Karaganov -- 7/21/2015 10:38:56 AM >

(in reply to Brazenman)
Post #: 15
RE: Battle for the Crimea. Autumn 1941. - 7/21/2015 1:35:24 PM   
Brazenman

 

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Welcome Karaganov

With regard to military airfields in the Kuban region...
I know the following information:
ЕЙСК
КУЩЕВСКАЯ
ШКУРИНСКАЯ
ТИХОРЕЦК
КОРЕНОВСКАЯ
НОВО-ТИТАРОВСКАЯ
МИРСКАЯ
ПАШКОВСКАЯ
ТИМАШЕВСКАЯ
МАЙКОП
КРОПОТКИН
АРМАВИР
ТУАПСЕ (село АГОЙ)

(in reply to Karaganov)
Post #: 16
RE: Battle for the Crimea. Autumn 1941. - 7/21/2015 1:46:15 PM   
Brazenman

 

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By the way, do you already began to play a long game together with Goga?
I would be interested to look at your save files...

(in reply to Brazenman)
Post #: 17
RE: Battle for the Crimea. Autumn 1941. - 7/30/2015 11:00:23 AM   
Karaganov

 

Posts: 382
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From: Moscow - Hero City
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quote:

ORIGINAL: Brazenman
By the way, do you already began to play a long game together with Goga?
I would be interested to look at your save files...


http://my-files.ru/v42ukp

(in reply to Brazenman)
Post #: 18
RE: Battle for the Crimea. Autumn 1941. - 8/13/2015 6:26:38 AM   
Brazenman

 

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Hey Karaganov!
How are you doing?
Did you finished work with the new file Equipment?

(in reply to Karaganov)
Post #: 19
RE: Battle for the Crimea. Autumn 1941. - 8/14/2015 10:31:48 AM   
Svetlanka


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When do you configure the single mode for your scenario. AI spends half an hour for one turn. It is impossible to play now

< Message edited by Svetlanka -- 8/14/2015 11:33:16 AM >

(in reply to Brazenman)
Post #: 20
RE: Battle for the Crimea. Autumn 1941. - 8/17/2015 7:50:56 AM   
Karaganov

 

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From: Moscow - Hero City
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quote:

ORIGINAL: Svetlanka

When do you configure the single mode for your scenario. AI spends half an hour for one turn. It is impossible to play now


You need to be more attentive.
This scenario created just for for multiplayer or hot-seat.
See the first post

(in reply to Svetlanka)
Post #: 21
RE: Battle for the Crimea. Autumn 1941. - 8/17/2015 7:54:11 AM   
Karaganov

 

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quote:

ORIGINAL: Brazenman

Hey Karaganov!
How are you doing?
Did you finished work with the new file Equipment?


I sent to you new files for testing
I await your impressions

(in reply to Brazenman)
Post #: 22
RE: Battle for the Crimea. Autumn 1941. - 8/17/2015 8:01:20 AM   
Karaganov

 

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From: Moscow - Hero City
Status: offline
Dear Brazenman
I also need to know the location of German airfields in eastern Poland in 1941.
Please help me find information

(in reply to Karaganov)
Post #: 23
RE: Battle for the Crimea. Autumn 1941. - 8/17/2015 1:50:11 PM   
Brazenman

 

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Great!
I am very pleased that it is now possible to place the minefields during the game.
it is a great idea! It is just that what I lacked in the game. Thanks!

That that you expanded the list of scout units is also very good in my view

I would recommend that you increase the distance of movement (a half times, for example) for all strategic bombers. Otherwise, they absolutely are useless in my view.

(in reply to Karaganov)
Post #: 24
RE: Battle for the Crimea. Autumn 1941. - 8/17/2015 1:53:17 PM   
Brazenman

 

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How is your work over the map of Brest-Litovsk?
I would be happy to look at it.

(in reply to Brazenman)
Post #: 25
RE: Battle for the Crimea. Autumn 1941. - 8/18/2015 6:49:35 PM   
Karaganov

 

Posts: 382
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From: Moscow - Hero City
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quote:

ORIGINAL: Brazenman
I would recommend that you increase the distance of movement (a half times, for example) for all strategic bombers. Otherwise, they absolutely are useless in my view.


It is a good idea

(in reply to Brazenman)
Post #: 26
RE: Battle for the Crimea. Autumn 1941. - 8/18/2015 6:51:39 PM   
Karaganov

 

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Joined: 1/13/2015
From: Moscow - Hero City
Status: offline

quote:

ORIGINAL: Brazenman

How is your work over the map of Brest-Litovsk?
I would be happy to look at it.


No problem
But keep in mind that this is only a draft map. There is still a lot of work
http://my-files.ru/zml8z8



(in reply to Brazenman)
Post #: 27
RE: Battle for the Crimea. Autumn 1941. - 8/19/2015 12:04:55 PM   
Brazenman

 

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Ooooh! Brest Litovsk!!! Great job!!! Thanks!
But I would recommend that you expand the map to the west and to the north.

(in reply to Karaganov)
Post #: 28
RE: Battle for the Crimea. Autumn 1941. - 8/19/2015 12:37:58 PM   
Brazenman

 

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German airfields:
Malashevichi
Radzyn Podlaski
Siedlice

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Post #: 29
RE: Battle for the Crimea. Autumn 1941. - 8/21/2015 1:06:03 PM   
Svetlanka


Posts: 89
Joined: 7/13/2015
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quote:

ORIGINAL: Karaganov


quote:

ORIGINAL: Svetlanka

When do you configure the single mode for your scenario. AI spends half an hour for one turn. It is impossible to play now


You need to be more attentive.
This scenario created just for for multiplayer or hot-seat.
See the first post



Karaganov
I do not have anyone to play multiplayer,
you must make a single,
please

(in reply to Karaganov)
Post #: 30
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