Jim D Burns
Posts: 4013
Joined: 2/25/2002 From: Salida, CA. Status: offline
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ORIGINAL: Anthropoid 1. Do Support units in rest mode function normally? Meaning to HQs provide support, Engs provide enginneer action, detection, etc.? Support does appear to work in rest mode as all it needs to do is be present to have an effect, so it doesn’t appear the stance of the unit matters, though I could be wrong. Engineers only work if in combat mode, so placing them in rest is a way to turn them off so you don’t have to pay for them to build each turn (very important in China). quote:
ORIGINAL: Anthropoid 2. If you leave them in Rest mode on the turn right before an approaching enemy enters the hex, is that a very bad thing? Will they get massacred or will they all rever to Combat right before it takes place? Units in rest mode are automatically placed in combat mode if an enemy unit enters the hex since you aren’t allowed to be in rest if the enemy is in the hex. Whether or not it has any affect on combats for the turn they auto switch out of rest such as amphib assaults or para drops I don’t know. quote:
ORIGINAL: Anthropoid Getting back to Reserve issue: I thought I read in the manual how units in reserve mode have enhanced resistance to bombardment? So if your base is in no danger of being ground assaulted, but IS undergoing air or naval bombardment, I would think that having more stuff in Reserve would give it more resistance to those kinds of stand off bombardment, no? Units in reserve will not auto switch out of that mode if the enemy enters/attacks the hex, so there is a risk that you will automatically lose the hex if no one is available for defense. Other than that hiding in reserve can protect units but then they can’t repair base damage. Generally speaking bases suffer far more from bombardments like that and will need every possible engineer present, so I’d think you’d only do this if you had a tiny battalion or something (very vulnerable to concentrated air attacks due to small size) as the sole target you’d want to hide. Large formations can usually stand up to the damage quite well and their engineers are needed so I doubt you’d want to use this much. Jim
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