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RE: Invasion West Coast!

 
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RE: Invasion West Coast! - 9/5/2016 6:06:48 PM   
Crackaces


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quote:

Quote:

ORIGINAL: poodlebrain
Until you see supply(-) in the combat results you will not have any real success attacking. You are experienced enough as a player to know how to make that happen.



It was going pretty well until he reinforced with yet another division. Ah well. The whole idea of attacking at LA was to force him to move troops from SD to LA. He started with 3 divisions in LA and now he has 7 or 8. So I guess that was successful.

Donīt think I have enough bombers to really start hurting his supply though. Ground bombardments will have to do that.

Time to start flanking I think. Iīll leave 3-4 divisions at LA and start moving around. Basically that will force him out of LA eventually. He canīt defend LA and the clear hex east of LA.
I think I agree that simply fighting a war of attrition is not going to get what you want accomplished ...
although the use of bombers and dive bombers is not going to disable or kill squads .. it is effective at disruption and it is my understanding
disruption of a unit is a linear effect on firepower .. the horrible results you are now getting is not just the addition of a fresh division but the overall increase in firepower in that hex ..
Going around is a method of getting toward the end objective . which is to eject him from the West Coast while killing as much stuff as possible ..

< Message edited by Crackaces -- 9/5/2016 6:09:20 PM >

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RE: Invasion West Coast! - 9/5/2016 7:12:02 PM   
ny59giants


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Los Angeles - how many hexsides does he have control over? I would work to get control of all and keep him pinned there, if possible.

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RE: Invasion West Coast! - 9/6/2016 11:55:23 AM   
Rio Bravo


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From: Grass Valley, California
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quote:

ORIGINAL: JocMeister


quote:

ORIGINAL: ny59giants

For any reinforcement or invasion make sure that you have a LCU or two with Naval Support. This is especially important when unloading from non-APA/AKAs and AP/AKs. Its easy to overlook when planning for invasions and I've had to reshuffle and quickly prep those units to ensure a swifter unloading.

Send a few Wildcat groups to India, if you haven't already.

Edit - Just ran my turn and identified the "Base Maint Eng Bn" and "Boat & Shore Bn" as the two you want with invasion TFs as they have Naval Support and Shore Parties.


Yep, they started arriving about a month ago. But in my eternal wisdom I decided to send them all to SOPAC....



Ny & Jocke-

Are those naval support units labeled as "Base Maint Eng Bn" and "Boat & Shore Bn"? Or, are they labeled something else?

Jocke, when they started arriving a month ago, approximately what date was that?

Best Regards,

-Terry

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RE: Invasion West Coast! - 9/6/2016 4:21:53 PM   
JocMeister

 

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quote:

ORIGINAL: ny59giants

Los Angeles - how many hexsides does he have control over? I would work to get control of all and keep him pinned there, if possible.


Only the hex to the east which he entered. So if I start flanking he will have to defend the hex to the east or be cut off. He canīt do that though because he doesnīt have enough troops to defend that hex, LA and SD.

I have to be very careful though and bring enough on the flanking move to hold off an counterattack.

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RE: Invasion West Coast! - 9/6/2016 4:23:33 PM   
JocMeister

 

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quote:

ORIGINAL: Rio Bravo


quote:

ORIGINAL: JocMeister


quote:

ORIGINAL: ny59giants

For any reinforcement or invasion make sure that you have a LCU or two with Naval Support. This is especially important when unloading from non-APA/AKAs and AP/AKs. Its easy to overlook when planning for invasions and I've had to reshuffle and quickly prep those units to ensure a swifter unloading.

Send a few Wildcat groups to India, if you haven't already.

Edit - Just ran my turn and identified the "Base Maint Eng Bn" and "Boat & Shore Bn" as the two you want with invasion TFs as they have Naval Support and Shore Parties.


Yep, they started arriving about a month ago. But in my eternal wisdom I decided to send them all to SOPAC....



Ny & Jocke-

Are those naval support units labeled as "Base Maint Eng Bn" and "Boat & Shore Bn"? Or, are they labeled something else?

Jocke, when they started arriving a month ago, approximately what date was that?

Best Regards,

-Terry


Sometime in December 42 I think. Canīt check as Iīm not by the computer. They are not in vanilla though. Only DBB afaik.

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Post #: 3005
RE: Invasion West Coast! - 9/6/2016 6:23:14 PM   
Lokasenna


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quote:

ORIGINAL: Crackaces


quote:

Quote:

ORIGINAL: poodlebrain
Until you see supply(-) in the combat results you will not have any real success attacking. You are experienced enough as a player to know how to make that happen.



It was going pretty well until he reinforced with yet another division. Ah well. The whole idea of attacking at LA was to force him to move troops from SD to LA. He started with 3 divisions in LA and now he has 7 or 8. So I guess that was successful.

Donīt think I have enough bombers to really start hurting his supply though. Ground bombardments will have to do that.

Time to start flanking I think. Iīll leave 3-4 divisions at LA and start moving around. Basically that will force him out of LA eventually. He canīt defend LA and the clear hex east of LA.
I think I agree that simply fighting a war of attrition is not going to get what you want accomplished ...
although the use of bombers and dive bombers is not going to disable or kill squads .. it is effective at disruption and it is my understanding
disruption of a unit is a linear effect on firepower .. the horrible results you are now getting is not just the addition of a fresh division but the overall increase in firepower in that hex ..
Going around is a method of getting toward the end objective . which is to eject him from the West Coast while killing as much stuff as possible ..


Ah, but they will... maybe in the LA terrain it will be difficult...

Another important thing to note is that it will train up the Allied pilots. It's worth bombing just for that.

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RE: Invasion West Coast! - 9/6/2016 6:48:53 PM   
apbarog


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My apologies. Miss-posted.

< Message edited by apbarog -- 9/6/2016 6:50:16 PM >

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RE: Invasion West Coast! - 9/6/2016 7:16:31 PM   
JocMeister

 

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No turn or replay. Sorry guys.

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RE: Invasion West Coast! - 9/6/2016 9:46:35 PM   
Bullwinkle58


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quote:

ORIGINAL: JocMeister

No turn or replay. Sorry guys.


He's down to 27 days in the other game.

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Post #: 3009
RE: Invasion West Coast! - 9/7/2016 5:23:53 PM   
JocMeister

 

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quote:

ORIGINAL: Bullwinkle58


quote:

ORIGINAL: JocMeister

No turn or replay. Sorry guys.


He's down to 27 days in the other game.


Yeah, I hope the pace picks up after that...it was supposed to pick up Tuesday 3 weeks ago. Its still down to about 2 turns per week.

Iīll try to be patient until his other game is done. If the pace doesnīt pick up after that Iīm going to drop the game. Canīt motivate myself to play with this pace. I feel totally disconnected from what is happening. When I open the replay I canīt even remember what orders I had given. Its like watching someone else game. After that I have to spend 1 hour going through the map trying to remember what the heck I was planning to do in the current turn.

Fun factor 2/10.

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RE: Invasion West Coast! - 9/7/2016 6:04:23 PM   
Canoerebel


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There's no doubt your opponent is suffering from buyer's remorse. That's our term for somebody who buys something (or commits to something) and comes to regret it. Had the West Coast offensive succeeded, he'd be flipping turns at a rapid rate, not looking for reasons to postpone them. His other commitments are taking his time and he's acting is good faith, but the heart of the problem is morale.

From my perspective as an Allied player and reader, I'm hoping Jeff pays a stiff price for his failure. In other words, I hope you whip him badly now. This will benefit all Allied players in the future. West Coast gambits are fun, but if a Japanese player can engage in one, fail, and pay only a small cost, that's not much of a deterrent to keep them from trying one.

I think a West Coast gambit can succeed under certain circumstances. If I was playing a very good and experienced opponent in late '41 or early '42, I'd be worried about the possibilities. So I'd want my opponent to be "kept honest" by his realization of how bad things will be for him if he fails.

So, for goodness sake, knock the guy silly!

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RE: Invasion West Coast! - 9/7/2016 6:55:30 PM   
RogerJNeilson


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quote:

I feel totally disconnected from what is happening. When I open the replay I canīt even remember what orders I had given. Its like watching someone else game. After that I have to spend 1 hour going through the map trying to remember what the heck I was planning to do in the current turn.


Tell me about it, one of my games is one turn per week for more than a year now, if I hadn't evolved a database system to keep track of what the hell I was doing I'd not be able to sustain the concentration. My excitement is sometimes just seeing a Chinese unit arrive at a new location! In my mid sixties its an interesting question of whether or not I shall live to see the end of the game. 500 plus turns to go means a projected finish in 2027.... maybe I will still be here though unable to remember my name and see the screen!

Roger (only partially posted in jest)

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RE: Invasion West Coast! - 9/8/2016 10:07:36 AM   
Barb


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I hate to see the West Coast op hanging in the air for so long.
On the other hand I can see the wish to get the other game finished so one can focus on the other. Playing Japan that late in game is itself demanding as to players morale - especially with enemy ground armada on your home soil!

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RE: Invasion West Coast! - 9/8/2016 4:43:21 PM   
JocMeister

 

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quote:

ORIGINAL: Canoerebel

There's no doubt your opponent is suffering from buyer's remorse. That's our term for somebody who buys something (or commits to something) and comes to regret it. Had the West Coast offensive succeeded, he'd be flipping turns at a rapid rate, not looking for reasons to postpone them. His other commitments are taking his time and he's acting is good faith, but the heart of the problem is morale.

From my perspective as an Allied player and reader, I'm hoping Jeff pays a stiff price for his failure. In other words, I hope you whip him badly now. This will benefit all Allied players in the future. West Coast gambits are fun, but if a Japanese player can engage in one, fail, and pay only a small cost, that's not much of a deterrent to keep them from trying one.

I think a West Coast gambit can succeed under certain circumstances. If I was playing a very good and experienced opponent in late '41 or early '42, I'd be worried about the possibilities. So I'd want my opponent to be "kept honest" by his realization of how bad things will be for him if he fails.

So, for goodness sake, knock the guy silly!


Yeah, he was flipping 1-3 turns per day steadily for a couple of months before the WC OP turned sour on him. This is kind of what annoys me the most. I mean I can certainly sympathize with him and I can give anyone a couple of days off if they feel they need it. But this has been going on for what? 2-3 months now? And despite assuring me 2-3 times now that things will soon be back on track (even giving specific dates) we are still doing about 2 turns per week.

The biggest issue for me is not the delays per see but rather that they make me almost completely lose interest in the game. Its just not fun. I donīt want to play like this. But I guess since I waited this long I can wait another month for his other game to finish.

My hunch though is that this game is already over. Very much doubt the pace will ever pick up as I think Jeff has already given up on it.



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RE: Invasion West Coast! - 9/8/2016 4:44:27 PM   
JocMeister

 

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quote:

ORIGINAL: Roger Neilson 3
Tell me about it, one of my games is one turn per week for more than a year now, if I hadn't evolved a database system to keep track of what the hell I was doing I'd not be able to sustain the concentration. My excitement is sometimes just seeing a Chinese unit arrive at a new location! In my mid sixties its an interesting question of whether or not I shall live to see the end of the game. 500 plus turns to go means a projected finish in 2027.... maybe I will still be here though unable to remember my name and see the screen!

Roger (only partially posted in jest)


Well, I guess I shouldnīt complain! This game is twice as fast as yours!

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RE: Invasion West Coast! - 9/8/2016 4:45:03 PM   
JocMeister

 

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quote:

ORIGINAL: Barb
I hate to see the West Coast op hanging in the air for so long.
On the other hand I can see the wish to get the other game finished so one can focus on the other. Playing Japan that late in game is itself demanding as to players morale - especially with enemy ground armada on your home soil!


Lets hope things pick up after his other game finishes then.

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Post #: 3016
RE: Invasion West Coast! - 9/8/2016 6:33:37 PM   
Crackaces


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I hope this does continue ... My own opinion the IJ make a huge mistake with the invasion of Pearl Harbor and sealed
the deal by expending resources against the West Coast. These are resources that are needed to build bases in the DEI and on critical Atolls ..
Also the commitment to the WC has allowed you to put pressure in the East and directly on Burma .. which is going to be hard to recover from once the full ramifications of spending so much to gain so little is realized ..

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RE: Invasion West Coast! - 9/8/2016 7:30:13 PM   
JocMeister

 

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February 1st -43
_____________________________________________________________________________

Some interesting developments...We start the day with some sweep over Butte. If Jeff had reconned he would have seen we had some fighters there. Allied pilots have a turkey shoot despite flying old outdated Buffaloes.

quote:

Morning Air attack on Butte , at 220,48

Weather in hex: Light cloud

Raid spotted at 37 NM, estimated altitude 16,000 feet.
Estimated time to target is 14 minutes

Japanese aircraft
G3M2 Nell x 20

Allied aircraft
F2A-3 Buffalo x 36

Japanese aircraft losses
G3M2 Nell: 13 destroyed


quote:

Morning Air attack on Butte , at 220,48

Weather in hex: Light cloud

Raid spotted at 35 NM, estimated altitude 16,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
G4M1 Betty x 23

Allied aircraft
F2A-3 Buffalo x 33

Japanese aircraft losses
G4M1 Betty: 14 destroyed

No Allied losses





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RE: Invasion West Coast! - 9/8/2016 7:40:01 PM   
JocMeister

 

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Port Morseby
_____________________________________________________________________________

Missed the screen on this one. But the action is in the PM hex. This is really a questionable move by Jeff. He is well outside practical Japanese LBA. He knew I had CVs in the area. He knows there are at least 3 Fast BBs in the area and he can safely assume there are lots more that he doesnīt know of.

He gets away today though.

quote:

Morning Air attack on TF, near Port Moresby at 98,130

Weather in hex: Heavy rain

Raid detected at 36 NM, estimated altitude 13,000 feet.
Estimated time to target is 16 minutes

Japanese aircraft
A6M2-N Rufe x 4
Ki-43-IIb Oscar x 12


Allied aircraft
P-38G Lightning x 20
F4F-3 Wildcat x 14
TBF-1 Avenger x 9


Japanese aircraft losses
A6M2-N Rufe: 2 destroyed
Ki-43-IIb Oscar: 3 destroyed


Allied aircraft losses
F4F-3 Wildcat: 1 destroyed by flak
TBF-1 Avenger: 1 damaged
TBF-1 Avenger: 1 destroyed by flak


Japanese Ships
BB Mutsu


quote:

Afternoon Air attack on TF, near Port Moresby at 98,130

Weather in hex: Heavy cloud

Raid spotted at 19 NM, estimated altitude 12,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
A6M2-N Rufe x 2
Ki-43-IIb Oscar x 7

Allied aircraft
F4F-3 Wildcat x 11
TBF-1 Avenger x 8


Japanese aircraft losses
Ki-43-IIb Oscar: 2 destroyed

Allied aircraft losses
TBF-1 Avenger: 4 damaged

Japanese Ships
BB Mutsu
DD Hatsuzuki


Obviously he already a day late. Amphibs headed out last turn. Now Jeff has to dodge 3 fast BBs, 8 CAs, 12 CLs (including several Clevelands). Can he do it? Maybe. If I were him I would try a full speed run towards Darwin as the Allied fleet is sitting outside Milne. Then he will have to deal with the LBA at Cairns and Portland roads though...

Attack at PM failed to take the base. It will fall next attack though.

quote:

Ground combat at Port Moresby (98,130)

Allied Deliberate attack

Attacking force 26965 troops, 465 guns, 563 vehicles, Assault Value = 918

Defending force 7204 troops, 52 guns, 4 vehicles, Assault Value = 145

Allied engineers reduce fortifications to 2

Allied adjusted assault: 319

Japanese adjusted defense: 91

Allied assault odds: 3 to 1 (fort level 2)

Allied Assault reduces fortifications to 2

Combat modifiers
Defender: terrain(+), forts(+), preparation(-), experience(-)
supply(-)

Attacker: fatigue(-)

Japanese ground losses:
1190 casualties reported
Squads: 9 destroyed, 76 disabled
Non Combat: 4 destroyed, 20 disabled
Engineers: 0 destroyed, 24 disabled
Guns lost 28 (3 destroyed, 25 disabled)

Allied ground losses:
193 casualties reported
Squads: 0 destroyed, 21 disabled
Non Combat: 0 destroyed, 3 disabled
Engineers: 0 destroyed, 1 disabled


Assaulting units:
27th Infantry Division
Americal Infantry Division
762nd Tank Battalion
2/4th Armoured Regiment
2/6th Armoured Regiment
198th Field Artillery Battalion
205th Field Artillery Battalion
1st Marine Defense Battalion


Defending units:
144th Infantry Regiment
33rd JNAF AF Unit
3rd Construction Battalion
24th Air Flotilla /1





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RE: Invasion West Coast! - 9/8/2016 7:58:42 PM   
jwolf

 

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That looks good to take Moresby very soon. Seems like a brazen move by the Japanese to have big surface ships there with so little air protection. I think he was lucky the Mutsu didn't take a torpedo.

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RE: Invasion West Coast! - 9/9/2016 2:58:08 PM   
poodlebrain

 

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quote:

Attack at PM failed to take the base. It will fall next attack though.
Are you going to use one, or more, of your armor units to pursue? They should be able to mop up any survivors, even in jungle rough terrain.

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RE: Invasion West Coast! - 9/9/2016 8:07:22 PM   
ny59giants


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Avengers - Take groups off CV/CVLs and replace with Marine fighter groups for now. Train to 70 in NavT and then Ground. Assign them missions attacking safe ground targets/bases to bring up their overall experience levels. IMO, they are not gaining enough experience from limited CV usage to get many TT hits.

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RE: Invasion West Coast! - 9/10/2016 1:51:18 AM   
Itdepends

 

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Dont armour units suffer a movement rate disadvantage compared to infantry in jungle hexes though?

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RE: Invasion West Coast! - 9/10/2016 7:02:05 AM   
JocMeister

 

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quote:

ORIGINAL: ny59giants

Avengers - Take groups off CV/CVLs and replace with Marine fighter groups for now. Train to 70 in NavT and then Ground. Assign them missions attacking safe ground targets/bases to bring up their overall experience levels. IMO, they are not gaining enough experience from limited CV usage to get many TT hits.


No can do ATM. Iīm chronically short on Wildkittens. I have some training groups in SWPAC but those only have 2-4 planes and I donīt have any in the pools to fill them out with. This situation wonīt improve until Hellcats in 2 months.

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Post #: 3024
RE: Invasion West Coast! - 9/10/2016 7:02:50 AM   
JocMeister

 

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quote:

ORIGINAL: Itdepends

Dont armour units suffer a movement rate disadvantage compared to infantry in jungle hexes though?


If I remember correctly you are right! In J/JR hexes infantry move faster than armor.

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Post #: 3025
RE: Invasion West Coast! - 9/10/2016 7:04:04 AM   
JocMeister

 

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Airlosses
_____________________________________________________________________________

Not a bad day. Some happy Buff pilots in Butte today.






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RE: Invasion West Coast! - 9/10/2016 11:55:47 PM   
JeffroK


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quote:

ORIGINAL: Crackaces

I hope this does continue ... My own opinion the IJ make a huge mistake with the invasion of Pearl Harbor and sealed
the deal by expending resources against the West Coast. These are resources that are needed to build bases in the DEI and on critical Atolls ..
Also the commitment to the WC has allowed you to put pressure in the East and directly on Burma .. which is going to be hard to recover from once the full ramifications of spending so much to gain so little is realized ..



I think taking PH is OK, as long as its part of a plan taking the Aleutians,Christmas I and somewhere in the Tahiti region. It makes it a long way back for the AFB. Going to Coal Harbour is doubtful, but a firm base if a quick attack on the West Coast is planned, maybe into Prince Rupert and Para based threats on Canada, the 12 mth delay wasted it.

However it appears that most eggs are in the LA/SD basket, and Dunkerque was a 30 mile trip, not 2000 miles back to PH.

Joc, do you still have the SST, Nautilus etc?? Are you allowed "commando raids" on the Hawaiian islands as a recce of just to annoy him?

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Post #: 3027
RE: Invasion West Coast! - 9/11/2016 12:09:38 PM   
JocMeister

 

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quote:

ORIGINAL: JeffK

I think taking PH is OK, as long as its part of a plan taking the Aleutians,Christmas I and somewhere in the Tahiti region. It makes it a long way back for the AFB. Going to Coal Harbour is doubtful, but a firm base if a quick attack on the West Coast is planned, maybe into Prince Rupert and Para based threats on Canada, the 12 mth delay wasted it.

However it appears that most eggs are in the LA/SD basket, and Dunkerque was a 30 mile trip, not 2000 miles back to PH.

Joc, do you still have the SST, Nautilus etc?? Are you allowed "commando raids" on the Hawaiian islands as a recce of just to annoy him?


Iīm a bit torn about a PH OP. In all honestly I think there are way better options out there to pick. Mainly the VP cost in planes and ships gives the allied player a nice boost against AV. I gave the exact numbers somewhere in the AAR but basically I got around 1k VPs from ships sunk in the landing and planes lost while suppressing the airfield. That is 4k VPs the Japanese will have make up somewhere else. I think in total the Japanese got 1200 VPs from the PH OP. So when numbers are summed up with AV in mind the PH OP was 2800 VPs in the negative for Japan.

Not very effective IMO. And from an allied perspective losing PH means nothing. It will take a little bit longer to set things up but once up and running the LOC is very solid. And more safe from raiding as Balboa - NZ will take you down into the deepest south.

I still have the SSTs. Wonīt use them on the Hawaiian islands though. Jeff can keep those for now as I donīt need them. Iīll take them back later. Probably in 44 if ever.

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Post #: 3028
RE: Invasion West Coast! - 9/11/2016 2:17:20 PM   
JocMeister

 

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February 3rd -43
_____________________________________________________________________________

A very good turn. Getting spoiled lately...


-------------------
West Coast.
-------------------
Jeff neglects convoy escort and pay the price for it as an Allied DD TF sneaks into the LOC.

quote:

Day Time Surface Combat, near Santa Catalina Is at 217,94, Range 17,000 Yards

Japanese Ships
CS Mizuho, Shell hits 30, heavy fires, heavy damage
AK Tenyo Maru, Shell hits 11, heavy fires, heavy damage
PB Kensin Maru, Shell hits 5, heavy fires, heavy damage
PB Nichiryo Maru, Shell hits 4, on fire
PB Shirogane Maru, Shell hits 5, on fire
PB Teimei Maru, Shell hits 2
CM Tsubame, Shell hits 11, and is sunk
CM Shirakami, Shell hits 4, heavy fires, heavy damage
CM Naryu, Shell hits 2
CM Aotaka, Shell hits 3, on fire
CM Wakataka, Shell hits 3, Torpedo hits 1, and is sunk
SC Ch 34

Allied Ships
DD Strong
DD Phelps
DD Monaghan
DD Worden
DD Dewey
DD Hull, Shell hits 1, on fire
DD Ward, Shell hits 1, heavy fires
DD Chew


Mizuho took two TT hits as well. Sadly they were US TTs...two duds. Seriously doubt she will make it though. All the hits were 4 or 5 inch ones. She was burning pretty good.

Ward will be fine with 24 SYS. Time to head home and rearm.





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RE: Invasion West Coast! - 9/11/2016 2:19:37 PM   
JocMeister

 

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One of two duds of course. Doubt this was fatal as no fuel cargo burning message was shown. She was probably empty.






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