Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Chungking falls!

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Chungking falls! Page: <<   < prev  107 108 [109] 110 111   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Chungking falls! - 11/3/2016 4:22:29 PM   
jwolf

 

Posts: 2493
Joined: 12/3/2013
Status: offline
I grew up (mostly) in Southern California. It seems really weird to think of Japanese invaders there. Glad to see you're wiping them out. With the enemy collapse at Santa Ana, the rest should follow much more quickly, very good news.

(in reply to DRF99)
Post #: 3241
RE: Chungking falls! - 11/3/2016 7:22:20 PM   
crsutton


Posts: 9590
Joined: 12/6/2002
From: Maryland
Status: offline
It was a bold if not crazy move into the US. I just wonder how he thought he could overcome three armored division. Now don't you wish you could take those division overseas with you?

_____________________________

I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg

(in reply to jwolf)
Post #: 3242
RE: Chungking falls! - 11/4/2016 3:24:33 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline

quote:

ORIGINAL: crsutton

It was a bold if not crazy move into the US. I just wonder how he thought he could overcome three armored division. Now don't you wish you could take those division overseas with you?


I don´t think he looked into the emergency reinforcements. He said something about it spoiling the surprise.

If I could use those divisions...oh man!

(in reply to crsutton)
Post #: 3243
RE: Chungking falls! - 11/4/2016 4:22:01 PM   
Crackaces


Posts: 3858
Joined: 7/9/2011
Status: offline

quote:

ORIGINAL: crsutton

It was a bold if not crazy move into the US. I just wonder how he thought he could overcome three armored division. Now don't you wish you could take those division overseas with you?

I think the game plan was not to overcome anything but to do a smash and grab .. but got contained and crushed ..

Now its gets interesting ...

(in reply to crsutton)
Post #: 3244
RE: Chungking falls! - 11/4/2016 5:47:46 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
quote:

ORIGINAL: Crackaces
Now its gets interesting ...


Yeah, I have to be wary of complacency going forward. While the IJA is pretty much removed from the game for a long time the IJN is still a very potent force.


(in reply to Crackaces)
Post #: 3245
RE: Chungking falls! - 11/5/2016 7:42:33 AM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline

quote:

ORIGINAL: JocMeister

quote:

ORIGINAL: Crackaces
Now its gets interesting ...


Yeah, I have to be wary of complacency going forward. While the IJA is pretty much removed from the game for a long time the IJN is still a very potent force.




It has not. Don't get ahead of yourself.

(in reply to JocMeister)
Post #: 3246
RE: Chungking falls! - 11/5/2016 4:02:35 PM   
Crackaces


Posts: 3858
Joined: 7/9/2011
Status: offline

quote:

ORIGINAL: Lokasenna


quote:

ORIGINAL: JocMeister

quote:

ORIGINAL: Crackaces
Now its gets interesting ...


Yeah, I have to be wary of complacency going forward. While the IJA is pretty much removed from the game for a long time the IJN is still a very potent force.




It has not. Don't get ahead of yourself.


Let us say he saved a fragment from each of the units to avoid the time in the queue and political points of rebuilding from scratch.

1) Fragments have to make their way to a base where at least 25,000 supplies are amassed. This base also must be kept supplied for thousands of supplied drawn down during the replacement process.
2) This also assumes that the pools have generated enough vehicles and armaments in the pools to replace. Give some time here in this stage.
3) These units will be at the national training level. If they are not just experience builders for Allied units they will have some time in training mode.

Given no previous plan to build the units back, needing to move them to the supply center, take replacements, train ... I say 6 months ..
unless these units are headed to China or someplace like that ..a 40 exp unit is good fodder in the jungles of Burma I guess ..

Meanwhile The Allies toys grow in numbers ..And I am now convinced that the DEI is the route to take with a DBB based scenario ..The rebuilding of IJA divisions will eventually be a bane when the supplies go low

Also .. The Allies right now are

(in reply to Lokasenna)
Post #: 3247
RE: Chungking falls! - 11/5/2016 9:10:02 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline

quote:

ORIGINAL: Lokasenna


quote:

ORIGINAL: JocMeister

quote:

ORIGINAL: Crackaces
Now its gets interesting ...


Yeah, I have to be wary of complacency going forward. While the IJA is pretty much removed from the game for a long time the IJN is still a very potent force.




It has not. Don't get ahead of yourself.


He has 5 divisions in Burma. None in SOPAC, none in the DEI, none in NORPAC and none in CENTPAC. That is pretty much removed in the grand scheme of things. Obviously SIGINT has probably missed one or two and he has some regimental sized units. The fall of Chungking probably freed up some units as well.

But short term the IJA is not posing a threat to allied forces anywhere on the map.

(in reply to Lokasenna)
Post #: 3248
RE: Chungking falls! - 11/5/2016 9:13:26 PM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline

quote:

ORIGINAL: Crackaces


quote:

ORIGINAL: Lokasenna


quote:

ORIGINAL: JocMeister

quote:

ORIGINAL: Crackaces
Now its gets interesting ...


Yeah, I have to be wary of complacency going forward. While the IJA is pretty much removed from the game for a long time the IJN is still a very potent force.




It has not. Don't get ahead of yourself.


Let us say he saved a fragment from each of the units to avoid the time in the queue and political points of rebuilding from scratch.

1) Fragments have to make their way to a base where at least 25,000 supplies are amassed. This base also must be kept supplied for thousands of supplied drawn down during the replacement process.
2) This also assumes that the pools have generated enough vehicles and armaments in the pools to replace. Give some time here in this stage.
3) These units will be at the national training level. If they are not just experience builders for Allied units they will have some time in training mode.

Given no previous plan to build the units back, needing to move them to the supply center, take replacements, train ... I say 6 months ..
unless these units are headed to China or someplace like that ..a 40 exp unit is good fodder in the jungles of Burma I guess ..

Meanwhile The Allies toys grow in numbers ..And I am now convinced that the DEI is the route to take with a DBB based scenario ..The rebuilding of IJA divisions will eventually be a bane when the supplies go low

Also .. The Allies right now are


Yeah, if he got fragments out they are probably heading to the HI right now waiting for the parents to be destroyed. If he didn´t get anything out he will have to wait until they are destroyed on the WC which will give me even more time.

What Jeff needs now is a decisive naval victory to slow down Allied expansion. I will try and avoid that!

(in reply to Crackaces)
Post #: 3249
RE: Chungking falls! - 11/6/2016 8:44:23 AM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
Solomons
_____________________________________________________________________________

We are making good progress here completely unopposed. Allied naval presence here will be scaled down shortly as most of the navy will depart together with the assault shipping.

Troops are already prepping for Rabaul. That is some months off though. Before that we have to crawl into range. Biggest IJA unit in the area is a regiment at Rabaul.




Attachment (1)

< Message edited by JocMeister -- 11/10/2016 4:41:08 AM >

(in reply to JocMeister)
Post #: 3250
RE: Chungking falls! - 11/6/2016 8:14:33 AM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
IJA Divisions
_____________________________________________________________________________

---------------------
West Coast
---------------------

1st Division
2nd Division
4th Division
9th Division
12th Division
14th Division
16th Division
21st Division
48th Division

5th Guards Division
6th Guards Division

1st Tank Division
2nd Tank Division


---------------------
Burma
---------------------

5th Division (Cox Bazaar)
18th Division(Cox Bazaar)
19th Division (SIGINT Pegu)
25th Division (Imphal)
38th Division (Cox Bazaar)

Imperial Guards Division (Paoshan)
4th Guards Division (Cox Bazaar)


---------------------
SOPAC/CENTPAC/NORPAC
---------------------

None

---------------------
Other
---------------------

33rd Division (Chungking)


< Message edited by JocMeister -- 11/7/2016 5:44:12 AM >

(in reply to JocMeister)
Post #: 3251
RE: Chungking falls! - 11/6/2016 8:58:43 AM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
Burma
_____________________________________________________________________________

So the Japanese was a bit stronger in Burma than I thought. I´m still much stronger though in air, sea and land though. The IGD is too far away to influence things though and the 25th Division is isolated at Imphal. They don´t know it yet but they are about to be stricken from the Japanese OOB anyway.

This means I have about 4 divisions to tend to on the Burmese coast. The 18th and 4th Guards have been decimated by naval bombardments. The 5th Division was a nasty surprise though. My Cox landing was a total fiasco as I´m now on my 8th (!) day unloading and stil havn´t unloaded everything. Disablements are about 50% which is what about what I expected. Problem was that unloading was so slow that Jeff had time to reinforce. Not my brightest moment.

I do have enough forces to roll over the Japanese though. Especially with naval and air supremacy. Need to pull the navy out soon though as I´m pretty sure Jeff will send the KB here to try and sink some ships.

-------------------------
Allied Forces
-------------------------

2nd British
18th British
70th British (PR) (Strategic reserve)

7th Indian (Strategic reserve)
9th Indian
11th Indian (Strategic reserve)
14th Indian
17th Indian
19th Indian
20th Indian (R) (Strategic Reserve)
23rd Indian
25th Indian
26th Indian (R) (Strategic Reserve)
44th + 45th Indian BDE

1st Marines
32nd US

6th Australian
7th Australian
9th Australian

6th Chinese (878 AV)

7th Armored BDE (Lee/Valentines)
50th Tank BDE (Lee)
254th Armored BDE (Lee)
255th Armored BDE (Lee)
763rd Tank BTL (Stuarts)
3rd Cavalry
623rd, 632nd and 237th US TD battalions



-------------------------
Reinforcements
-------------------------

5th Indian division (55 days).

No more US ground forces will be sent here in the foreseeable future. In fact I will pull out the 32nd and the 1st Marines no later then mid 43 as they are needed for other operations.

There are lots of fighters already on their way to India though including 36 Corsairs, 50 P38s and about 200 transports.




Attachment (1)

< Message edited by JocMeister -- 11/6/2016 8:59:45 AM >

(in reply to JocMeister)
Post #: 3252
RE: Chungking falls! - 11/6/2016 10:18:21 AM   
RogerJNeilson


Posts: 1277
Joined: 4/12/2012
From: Bedlington, Northumberland, UK
Status: offline
Have a think about Ramree, always good fun that.

Roger

_____________________________

An unplanned dynasty: Roger Neilson, Roger Neilson 11, Roger Neilson 3 previous posts 898+1515 + 1126 = 3539.....Finally completed my game which started the day WITP:AE was released

(in reply to JocMeister)
Post #: 3253
RE: Chungking falls! - 11/6/2016 11:52:08 AM   
ny59giants


Posts: 9869
Joined: 1/10/2005
Status: offline
Cox's Bazaar - Naval Support, Naval Support, Naval Support...
How much do you have there?? If you want to unload quickly and also get off the 'heavy equipment' there needs to be some there. The more the better.

_____________________________


(in reply to RogerJNeilson)
Post #: 3254
RE: Chungking falls! - 11/6/2016 4:57:50 PM   
crsutton


Posts: 9590
Joined: 12/6/2002
From: Maryland
Status: offline

quote:

ORIGINAL: Crackaces


quote:

ORIGINAL: Lokasenna


quote:

ORIGINAL: JocMeister

quote:

ORIGINAL: Crackaces
Now its gets interesting ...


Yeah, I have to be wary of complacency going forward. While the IJA is pretty much removed from the game for a long time the IJN is still a very potent force.




It has not. Don't get ahead of yourself.


Let us say he saved a fragment from each of the units to avoid the time in the queue and political points of rebuilding from scratch.

1) Fragments have to make their way to a base where at least 25,000 supplies are amassed. This base also must be kept supplied for thousands of supplied drawn down during the replacement process.
2) This also assumes that the pools have generated enough vehicles and armaments in the pools to replace. Give some time here in this stage.
3) These units will be at the national training level. If they are not just experience builders for Allied units they will have some time in training mode.

Given no previous plan to build the units back, needing to move them to the supply center, take replacements, train ... I say 6 months ..
unless these units are headed to China or someplace like that ..a 40 exp unit is good fodder in the jungles of Burma I guess ..

Meanwhile The Allies toys grow in numbers ..And I am now convinced that the DEI is the route to take with a DBB based scenario ..The rebuilding of IJA divisions will eventually be a bane when the supplies go low

Also .. The Allies right now are


Just as important is the resources that rebuilding the army eats up. This is a game of economy and for Japan there is only so much in the bank.

_____________________________

I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg

(in reply to Crackaces)
Post #: 3255
RE: Chungking falls! - 11/6/2016 7:04:32 PM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline

quote:

ORIGINAL: Crackaces


quote:

ORIGINAL: Lokasenna


quote:

ORIGINAL: JocMeister

quote:

ORIGINAL: Crackaces
Now its gets interesting ...


Yeah, I have to be wary of complacency going forward. While the IJA is pretty much removed from the game for a long time the IJN is still a very potent force.




It has not. Don't get ahead of yourself.


Let us say he saved a fragment from each of the units to avoid the time in the queue and political points of rebuilding from scratch.

1) Fragments have to make their way to a base where at least 25,000 supplies are amassed. This base also must be kept supplied for thousands of supplied drawn down during the replacement process.
2) This also assumes that the pools have generated enough vehicles and armaments in the pools to replace. Give some time here in this stage.
3) These units will be at the national training level. If they are not just experience builders for Allied units they will have some time in training mode.

Given no previous plan to build the units back, needing to move them to the supply center, take replacements, train ... I say 6 months ..
unless these units are headed to China or someplace like that ..a 40 exp unit is good fodder in the jungles of Burma I guess ..

Meanwhile The Allies toys grow in numbers ..And I am now convinced that the DEI is the route to take with a DBB based scenario ..The rebuilding of IJA divisions will eventually be a bane when the supplies go low

Also .. The Allies right now are


1) is wrong. You don't need 25,000 supplies to take replacements - just double required supply at the base.
2) is also wrong - Japanese replacements do not depend upon pools of devices.
3) is also wrong - if he saved a fragment, it will have whatever XP the unit had, and yes it will regress towards the national average (50) but it's not a given that it will drop all the way there.

But even assuming he didn't save anything from these units, the IJA is not out of the fight. Yes, this hurts him, but the IJA didn't vanish with these losses.

(in reply to Crackaces)
Post #: 3256
RE: Chungking falls! - 11/6/2016 7:47:20 PM   
Crackaces


Posts: 3858
Joined: 7/9/2011
Status: offline

quote:

ORIGINAL: Lokasenna


quote:

ORIGINAL: Crackaces


quote:

ORIGINAL: Lokasenna


quote:

ORIGINAL: JocMeister

quote:

ORIGINAL: Crackaces
Now its gets interesting ...


Yeah, I have to be wary of complacency going forward. While the IJA is pretty much removed from the game for a long time the IJN is still a very potent force.




It has not. Don't get ahead of yourself.


Let us say he saved a fragment from each of the units to avoid the time in the queue and political points of rebuilding from scratch.

1) Fragments have to make their way to a base where at least 25,000 supplies are amassed. This base also must be kept supplied for thousands of supplied drawn down during the replacement process.
2) This also assumes that the pools have generated enough vehicles and armaments in the pools to replace. Give some time here in this stage.
3) These units will be at the national training level. If they are not just experience builders for Allied units they will have some time in training mode.

Given no previous plan to build the units back, needing to move them to the supply center, take replacements, train ... I say 6 months ..
unless these units are headed to China or someplace like that ..a 40 exp unit is good fodder in the jungles of Burma I guess ..

Meanwhile The Allies toys grow in numbers ..And I am now convinced that the DEI is the route to take with a DBB based scenario ..The rebuilding of IJA divisions will eventually be a bane when the supplies go low

Also .. The Allies right now are


1) is wrong. You don't need 25,000 supplies to take replacements - just double required supply at the base.
2) is also wrong - Japanese replacements do not depend upon pools of devices.
3) is also wrong - if he saved a fragment, it will have whatever XP the unit had, and yes it will regress towards the national average (50) but it's not a given that it will drop all the way there.

But even assuming he didn't save anything from these units, the IJA is not out of the fight. Yes, this hurts him, but the IJA didn't vanish with these losses.


1) Each of the units will require about 15K supplies last time we discussed this .. granted over time but probably better to have the supplies ahead of time
2) To completely fill out the division .. he will require devices unless he plans infantry only?
3) That was my point .. as he takes replacements the units are not going to the elite units they were once were and if they don't take the time to train they will end up as points and training fodder

Anyway .. you have not contributed to the conversation and plus your idiocy has earned my ban ..

(in reply to Lokasenna)
Post #: 3257
RE: Chungking falls! - 11/6/2016 10:59:56 PM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline

quote:

ORIGINAL: Crackaces

1) Each of the units will require about 15K supplies last time we discussed this .. granted over time but probably better to have the supplies ahead of time
2) To completely fill out the division .. he will require devices unless he plans infantry only?
3) That was my point .. as he takes replacements the units are not going to the elite units they were once were and if they don't take the time to train they will end up as points and training fodder

Anyway .. you have not contributed to the conversation and plus your idiocy has earned my ban ..


You're funny. Pointing out your mistakes and yet I'm the idiot, apparently.

For the edification of everybody else who's still (presumably) listening, #2 is still wrong. Japan doesn't really use device pools. The devices are just poofed into existence when units take replacements.

Units also can't train past the national average, so any rebuild of any unit fragments that hypothetically may have been picked up at Santa Ana does not mean those units then need to go train somewhere before they're worthwhile again. Once they're built out, they're back to as good as they're going to get. Whether that's at 50 Exp (national average) or something more like 60 Exp - who knows? It depends on where they started (70? 80? 90?), how many devices they required to fill back out, and luck of the rolls. But it is a reasonable to assume that they'll end up somewhere just above the national average rather than in "veteran" territory (70ish or something Exp).


But my overall point is that, even with the loss of 12 divisions and a very moderate amount of supporting units, the IJA isn't kaput. You don't have the shipping to conduct any enormous invasions for a while yet, and his perimeter (excepting perhaps the Moresby-Rabaul area) is still reasonably far away from anything that's too vulnerable/dangerous for him. The loss of these 12 divisions, aside from the points, is largely irrelevant to any near- and medium-term designs you (Joc) may have had on a Pacific offensive.

(in reply to Crackaces)
Post #: 3258
RE: Chungking falls! - 11/7/2016 6:59:27 AM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
quote:

ORIGINAL: Lokasenna
But my overall point is that, even with the loss of 12 divisions and a very moderate amount of supporting units, the IJA isn't kaput. You don't have the shipping to conduct any enormous invasions for a while yet, and his perimeter (excepting perhaps the Moresby-Rabaul area) is still reasonably far away from anything that's too vulnerable/dangerous for him. The loss of these 12 divisions, aside from the points, is largely irrelevant to any near- and medium-term designs you (Joc) may have had on a Pacific offensive.


Its 13 divisions now. Just got confirmation on the 21st being at Camp Pendleton.

You have a good point about a Centpac offensive except I´m not planning one. I reckon I won´t need a more direct route until mid - late 44. For now going via Balboa - Oz is working perfectly fine and will just be made easier the more shipping I get. Especially the 16800 END xAKs that can there and back without refuel.

The reason I feel the IJA is now removed is that they are so understrength I don´t have to take it into consideration going forward. I don´t have to fear a counter attack and prepare defenses. I don´t have to massively overprepp to be sure I bring enough which frees up a lot of troops going forward. The speeds up the tempo considerably.

My main target right now is Burma. He has already lost it. Unless he can bring in 6-8 more solid divisions it will be in allied hands before summer.

Can he get a new meaningful perimeter up before the allies are in the DEI? Probably. But they allies will be there a year early. That is the real disaster for Japan.

(in reply to Lokasenna)
Post #: 3259
RE: Chungking falls! - 11/7/2016 7:02:03 AM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
SS Harder
_____________________________________________________________________________

A good day for the Harder!






Attachment (1)

< Message edited by JocMeister -- 11/10/2016 4:40:23 AM >

(in reply to JocMeister)
Post #: 3260
RE: Chungking falls! - 11/7/2016 7:05:45 AM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
Tulagi
_____________________________________________________________________________

After dropping off the 14th NZ brigade the Navy says hello to the defenders.

quote:

Night Naval bombardment of Tulagi at 114,137

Allied Ships
CL Columbia
CL Phoenix
CL Boise
CL Helena
CL St. Louis
DD Tucker
DD Perkins
DD Cushing
DD Conyngham
DD Case
DD Cummings
DD Preston
DD Smith
DD DeHaven
DD Chevalier
DD Fletcher


Japanese ground losses:
1078 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 6 destroyed, 77 disabled
Engineers: 1 destroyed, 26 disabled


Airbase hits 45
Airbase supply hits 7
Runway hits 104
Port hits 52
Port fuel hits 13
Port supply hits 8


quote:

Night Naval bombardment of Tulagi at 114,137

Allied Ships
CA Quincy
CA New Orleans
CA Chicago
CA Chester


Japanese ground losses:
589 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 9 destroyed, 37 disabled
Engineers: 3 destroyed, 8 disabled
Guns lost 1 (1 destroyed, 0 disabled)


Airbase hits 6
Airbase supply hits 3
Runway hits 18
Port hits 3
Port fuel hits 4
Port supply hits 4


A bombardment reveals the defenders are in a sorry state.






Attachment (1)

< Message edited by JocMeister -- 11/10/2016 4:39:47 AM >

(in reply to JocMeister)
Post #: 3261
RE: Chungking falls! - 11/7/2016 3:16:00 PM   
crsutton


Posts: 9590
Joined: 12/6/2002
From: Maryland
Status: offline

quote:

ORIGINAL: Lokasenna


quote:

ORIGINAL: Crackaces


quote:

ORIGINAL: Lokasenna


quote:

ORIGINAL: JocMeister

quote:

ORIGINAL: Crackaces
Now its gets interesting ...


Yeah, I have to be wary of complacency going forward. While the IJA is pretty much removed from the game for a long time the IJN is still a very potent force.




It has not. Don't get ahead of yourself.


Let us say he saved a fragment from each of the units to avoid the time in the queue and political points of rebuilding from scratch.

1) Fragments have to make their way to a base where at least 25,000 supplies are amassed. This base also must be kept supplied for thousands of supplied drawn down during the replacement process.
2) This also assumes that the pools have generated enough vehicles and armaments in the pools to replace. Give some time here in this stage.
3) These units will be at the national training level. If they are not just experience builders for Allied units they will have some time in training mode.

Given no previous plan to build the units back, needing to move them to the supply center, take replacements, train ... I say 6 months ..
unless these units are headed to China or someplace like that ..a 40 exp unit is good fodder in the jungles of Burma I guess ..

Meanwhile The Allies toys grow in numbers ..And I am now convinced that the DEI is the route to take with a DBB based scenario ..The rebuilding of IJA divisions will eventually be a bane when the supplies go low

Also .. The Allies right now are


1) is wrong. You don't need 25,000 supplies to take replacements - just double required supply at the base.
2) is also wrong - Japanese replacements do not depend upon pools of devices.
3) is also wrong - if he saved a fragment, it will have whatever XP the unit had, and yes it will regress towards the national average (50) but it's not a given that it will drop all the way there.

But even assuming he didn't save anything from these units, the IJA is not out of the fight. Yes, this hurts him, but the IJA didn't vanish with these losses.


Correct about supply but I have noticed that with my main replacement depot in India where I am rebuilding mostly shattered Chinese units that if my supply drops below a certain number (20k, 25K?) that my replacement rate will slow from daily replacements to replacements every two to three days. So, I pump the supply there and keep it above 30,000.



_____________________________

I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg

(in reply to Lokasenna)
Post #: 3262
RE: Chungking falls! - 11/7/2016 6:11:27 PM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline

quote:

ORIGINAL: JocMeister

The reason I feel the IJA is now removed is that they are so understrength I don´t have to take it into consideration going forward. I don´t have to fear a counter attack and prepare defenses. I don´t have to massively overprepp to be sure I bring enough which frees up a lot of troops going forward. The speeds up the tempo considerably.



I beg to differ - at a certain point on the calendar, in stock (so CR's game with its beefed up OOBs is not a great reference point), it is just not possible for Japan to conduct any kind of counter-offensive during the main Allied thrust. They could throw more units into any given meatgrinder, sure, but that's about it. So I guess you don't have to worry about a division or two showing up at one of your invasion targets in the next 6 months or so and it slowing you down, but IMO you should be thankful if your opponent does that. It only leads to bad things if they can't shove your guys back into the ocean - which is a rare thing that should never even be on the table once you reach 1943 by simple virtue of device stats (so long as you have enough supply, and assuming you didn't bring a brigade to do a division's job).

So my argument is that you never have to fear a counterattack anyway. At least not with LCUs. Hence, I don't think the IJA losing 13 divisions on the west coast should impact your calculus in the slightest unless you were now thinking of a quick thrust into CENTPAC. Which you've just said you aren't. Therefore...

(in reply to JocMeister)
Post #: 3263
RE: Chungking falls! - 11/7/2016 6:12:38 PM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline

quote:

ORIGINAL: crsutton

Correct about supply but I have noticed that with my main replacement depot in India where I am rebuilding mostly shattered Chinese units that if my supply drops below a certain number (20k, 25K?) that my replacement rate will slow from daily replacements to replacements every two to three days. So, I pump the supply there and keep it above 30,000.




So far as I know, the replacement checks are based on leaders/HQs as long as you have the minimum supplies. I haven't gotten that far into it.

Any IJA unit that needs to be bought back will show up at Tokyo anyway, where there should be hundreds of thousands if not millions of supply.

(in reply to crsutton)
Post #: 3264
RE: Chungking falls! - 11/8/2016 2:46:46 AM   
RangerJoe


Posts: 13450
Joined: 11/16/2015
From: My Mother, although my Father had some small part.
Status: offline
The fragments can start taking replacements now if they are at a base with enough supplies. Just go to the screen showing all of the units and then click to allow all of the units to take replacements. That allows the fragments to receive replacements. Break up the fragments by sending parts to other bases will only speed up the process. You might have to do this every turn, but it is possible unless you have rules to disallow it.

A good job at Cox, you shot down a lot of enemy planes for a lot fewer losses. Maybe Japanese pilot quality has lowered quite a bit. It also allowed your forces at Chittagong to move forward and you get the chance to wreck the future Burmese defenders before their long march back into Burma.

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


(in reply to Lokasenna)
Post #: 3265
RE: Chungking falls! - 11/10/2016 4:39:00 AM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
March 9th -43
_____________________________________________________________________________

War is slowly moving forward. Some good sub attacks during the last days. The O19 finds gold.

quote:

Sub attack near Tandjoengselor at 68,95

Japanese Ships
TK Nisshin Maru #2, Torpedo hits 1, on fire
TK Nisshin Maru
TK Kyokuyo Maru
PB Hakakisan Maru
PB Akagane Maru


Allied Ships
SS O19


"Fuel Cargo burning" was followed by sinking sounds. Strike two big tankers in just two days!




Attachment (1)

(in reply to RangerJoe)
Post #: 3266
RE: Chungking falls! - 11/10/2016 4:43:08 AM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
Shoho
_____________________________________________________________________________

quote:


CVL Shoho is reported to have been sunk near San Francisco on Jan 24, 1943


Nice!

(in reply to JocMeister)
Post #: 3267
RE: Chungking falls! - 11/10/2016 5:55:23 AM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
You can pretty much ignore the above update. Jeff sent me the same turn twice. With very different results which shouldn´t happen. We have suffered some massive sync issues lately too. I think I may have found the problem...

All the saves are from my game with Jeff. I´m guessing he has multiple installs and he has been running the wrong one from time to time when running our turn.






Attachment (1)

(in reply to JocMeister)
Post #: 3268
RE: Chungking falls! - 11/10/2016 6:39:08 AM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline
Actually, the comment stays even if you save over it with a new scenario. As in you could have a Scenario 30 game in one save slot, but then save over it with a Scenario 6 and it would show Scenario 6 even though it was actually 30.

Also, this can't really happen. Which scenario DB is being used is stored in the turn file itself. And if that DB varies from computer to computer, it will give you a warning message about database changes. If you aren't getting those messages, you're running the same version.

(in reply to JocMeister)
Post #: 3269
RE: Chungking falls! - 11/10/2016 7:12:43 AM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
quote:

ORIGINAL: Lokasenna

Actually, the comment stays even if you save over it with a new scenario. As in you could have a Scenario 30 game in one save slot, but then save over it with a Scenario 6 and it would show Scenario 6 even though it was actually 30.

Also, this can't really happen. Which scenario DB is being used is stored in the turn file itself. And if that DB varies from computer to computer, it will give you a warning message about database changes. If you aren't getting those messages, you're running the same version.


But I´m only running 1 game so overwrites shouldn´t be an issue. I don´t have a SCEN6 game going.

EDIT: Just ran a turn on my "virgin install". No mods and no updates. Had no problems opening it with my DBB install. Got a version and PWHEX warning but no DB warning.



< Message edited by JocMeister -- 11/10/2016 7:19:37 AM >

(in reply to Lokasenna)
Post #: 3270
Page:   <<   < prev  107 108 [109] 110 111   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Chungking falls! Page: <<   < prev  107 108 [109] 110 111   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.672