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RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J)

 
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RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J) - 6/3/2015 3:51:10 PM   
JocMeister

 

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quote:

ORIGINAL: Bullwinkle58
Yeah. I used up my first 150 PPs just swapping out key fighter group COs with Air in the 20s. Many more to go. But Nimitz has to be in there somewhere too if Oahu is invaded.

Edit: Perceval stays this time in my new game. Not worth it against a great player.


Percival stayed in my game this time too. With the amount of troops Nick was bringing to the party a leader would have made 0 difference.

(in reply to Bullwinkle58)
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RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J) - 6/3/2015 3:54:18 PM   
JocMeister

 

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On a different matter...

Am I allowed to use West Coast restricted forces in Canada? Like the Japanese can use Manchuria forces in Korea? I think the entire Canada consists of 14 AV or something.

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Post #: 242
RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J) - 6/3/2015 4:03:19 PM   
ny59giants


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I would ask Nick what he thinks.

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Post #: 243
RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J) - 6/3/2015 4:05:40 PM   
HansBolter


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quote:

ORIGINAL: JocMeister

On a different matter...

Am I allowed to use West Coast restricted forces in Canada? Like the Japanese can use Manchuria forces in Korea? I think the entire Canada consists of 14 AV or something.


Given Canada can be invaded without invoking emergency reinforcements I would think an allowance for US units to garrison Canada is essential.

_____________________________

Hans


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Post #: 244
RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J) - 6/3/2015 4:42:19 PM   
JocMeister

 

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quote:

ORIGINAL: HansBolter


quote:

ORIGINAL: JocMeister

On a different matter...

Am I allowed to use West Coast restricted forces in Canada? Like the Japanese can use Manchuria forces in Korea? I think the entire Canada consists of 14 AV or something.


Given Canada can be invaded without invoking emergency reinforcements I would think an allowance for US units to garrison Canada is essential.


Yeah, I just checked and the total AV for the entire Canada is...wait for it....

180 AV not counting BFs. So basically a lone Japanese ID can secure Canada if US forces are not allowed to help.

(in reply to HansBolter)
Post #: 245
RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J) - 6/3/2015 5:08:28 PM   
JocMeister

 

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December 19th 1941
______________________________________________________________________________

Actually a very quiet turn.

------------------------
PH
------------------------

Japanese sweeps come in over PH. We actually do a pretty good job. 7 Zeroes shot down for 3 Warhawks and 3 Mowhawks. Obviously my pools are empty so I can´t keep that up much longer.

KB disappears somewhere around Johnston Island. By the looks of it this phase of Nicks plan is over. Lots and lots of ships leaving Hawaii. If he leaves CENTPAC with the KB I have something planned to turn the table in Hawaii.

------------------------
DEI
------------------------

Not much to report. I´ll try to keep track on the IDs that participated in the Singers assault. Some troops seems to be heading back already. Probably going to help clearing Malaya.

A couple of big TFs heading for PB. I have nothing to interfere with. Looks like the Kongos are covering.

------------------------
India/OZ
------------------------

Troops are reforming. Forts are being built.

------------------------
China
------------------------

Still pretty quiet. Looks like a big troop concentration at Ichang. I have 11 units reported there. Might be an attempt to push to the NW through the wilderness. If it is I might have a golden opportunity on my hands. I´ve started shifting some troops so they are in position if the opportunity comes.

I´ve been allowed to retreat in fairly good order. Most troops will be in their defensive positions within the next 10 days or so. Reserves will take longer.

Here is a screen of the losses for today. I already have 4 aces. All at PH. Leading the pack is G.S Welch with 7 kills.






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RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J) - 6/3/2015 7:29:48 PM   
JocMeister

 

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Force Z
______________________________________________________________________________

Force Z is detected while trying to sneak into range. That started a flight from the Sulu sea to say the least!




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Post #: 247
RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J) - 6/3/2015 7:52:58 PM   
BBfanboy


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47 Cats destroyed already! Ouch!

Are you starting to feel restricted in your searches because of this or are there enough assets to cover?

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No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to JocMeister)
Post #: 248
RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J) - 6/4/2015 5:24:59 AM   
JocMeister

 

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quote:

ORIGINAL: BBfanboy

47 Cats destroyed already! Ouch!

Are you starting to feel restricted in your searches because of this or are there enough assets to cover?


Not yet. But I will be soon.

(in reply to BBfanboy)
Post #: 249
RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J) - 6/4/2015 6:21:50 AM   
JocMeister

 

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December 20th 1941
______________________________________________________________________________

Not too much to report

------------------------
PH
------------------------

Last turn I can defend the air over PH. 15 Warhawks lost to sweeps. I´ll have to withdraw now. I like mines.

quote:

TF 89 encounters mine field at Lahaina (182,108)

Japanese Ships
DD Samidare, Mine hits 1, heavy damage
TB Kari


4 mines cleared


KB Raids an empty Christmas Island.

quote:

Afternoon Air attack on Christmas Island , at 174,141

Weather in hex: Light rain

Raid spotted at 20 NM, estimated altitude 12,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
A6M2 Zero x 77
B5N1 Kate x 12
B5N2 Kate x 82
D3A1 Val x 13


Japanese aircraft losses
B5N2 Kate: 1 damaged
D3A1 Val: 2 damaged


Allied ground losses:
54 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 1 disabled


Port hits 7
Port supply hits 4



------------------------
DEI
------------------------

We sink an xAK in the Sulu sea.

quote:

Sub attack near Busuanga at 76,79

Japanese Ships
xAK Yuzan Maru, Torpedo hits 2, heavy damage
xAK Okuni Maru
xAK Tone Maru
xAK Koyu Maru
xAK Lima Maru
DD Susuki


Allied Ships
SS S-38


Japanese start landing at Palembang. I havn´t bothered reinforcing it. I like mines btw...

quote:

TF 14 encounters mine field at Palembang (48,91) - Coastal Guns Fire Back!

36 Coastal gun shots fired in defense.

Japanese Ships
DMS Sureko, Shell hits 4, on fire
DMS Uruko, Shell hits 5
DMS Taneko, Shell hits 2, on fire
DMS W-4
E Saga, Mine hits 1, on fire, heavy damage


quote:

TF 11 encounters mine field at Palembang (48,91)

Japanese Ships
CA Kumano, Mine hits 1


Force Z was spotted outside Balikpapan last turn. This led to an absolute exodus from the Sulu sea and the waters around Mindanao. Also made Nick pull the MKB from covering the Rabaul landing. This can prove important tomorrow.

Some Nells stray into the Batavia CAP and 10 are shot down. Nice.

------------------------
SOPAC
------------------------

The Rabaul invasion comes. This was initially covered by MKB. But it looks like Force Zs appearance made them move to the North. The troops have already landed but I may be able to sink some ships tomorrow. I have a 2 CA TF within range. I´ve set them to full speed straight for Rabaul.

I´ll try get a screen up later today. Forgot to save it before I closed the computer last night.

< Message edited by JocMeister -- 6/4/2015 7:27:28 AM >

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RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J) - 6/4/2015 7:13:50 AM   
JocMeister

 

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New Guinea
______________________________________________________________________________





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Post #: 251
RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J) - 6/4/2015 9:20:17 AM   
JocMeister

 

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SIGINT
______________________________________________________________________________

Nothing too exciting yet but I have gotten some tidbits. Loads of troops going towards Truk and Badelboab. Also got this:

quote:

II./90th Infantry Battalion is planning for an attack on Efate.


While its dangerous to draw any conclusions from just this it safe to assume Nick will occupy at least parts of SOPAC. I´ve already planned for this from day 1. Not going to repeat my mistakes from my game with Tom. I do learn (at least from time to time).

(in reply to JocMeister)
Post #: 252
RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J) - 6/4/2015 12:07:50 PM   
JocMeister

 

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December 21st 1941
______________________________________________________________________________

Another small jab from the Allies.

------------------------
PH
------------------------

Allied CAP rise up for the last time over PH. 10 Fighters lost for only 4 Zeroes. When the allied planes land they withdraw from PH. The USN gains its first Ace in E.Fisher with 5 kills. All that remains are a small Catalina squadron and some damaged bombers.

I´ve evacuated most of the PH shipping although some were lost in the process. But most got out. Now only the 5 damaged BBs remain with a small DD escort.

------------------------
West Coast
------------------------

Most is evacuated to Panama and the EC. I´ve deployed all fighters at the important coastal cities. P38s are flying CAP over the most important places.

I´m actually not THAT worried. He can gain some strategic VPs but going up against a good CAP will cost him precious KB pilots. Probably a good trade for me as long as I can avoid AV. People also seem to forget that in order to destroy AC factories permanently (non repairable) you need to create "firestorms". If I as the allies couldn´t do that with 250 B29s the KB certainly won´t be able to.

I´ll soon have my new distribution network up and running using mostly off map bases. Its a bit of a hassle. But better safe then sorry.

KB disappears again.

------------------------
DEI
------------------------

If this isn´t causing Nick some gray hairs I´ll be surprised...

quote:

TF 11 encounters mine field at Palembang (48,91)

Japanese Ships
DD Hagikaze
DD Nowaki, Mine hits 1, on fire, heavy damage


1 mine cleared


quote:

TF 11 encounters mine field at Palembang (48,91)

Japanese Ships
CA Suzuya, Mine hits 1


Japanese landings all over the Northern coast of Borneo. I think Force Z caused Nick some concerns. He knows they are there but he doesn´t know how much company they have with them. With the Kongos at Palembang and the rest of the BBs in CENTPAC I don´t think he wants to risk a surface fight. His forward bases arn´t developed enough to stage TBs. MKB is moving towards the area though but that means he probably have to leave New Guinea alone for a while.

Palembang falls with no damage to the oil.

------------------------
New Guinea
------------------------

With the MKB pulling out to the NW the Chicago TF tears into the landing. Sadly no troops inboard.

quote:

Night Time Surface Combat, near Rabaul at 106,125, Range 1,000 Yards

Japanese Ships
TB Sagi, Shell hits 16, and is sunk
PB Kinsyo Maru #4, Shell hits 20, and is sunk

AK Sakito Maru, Shell hits 7, on fire, heavy damage
xAK Arabia Maru, Shell hits 8, heavy fires, heavy damage
xAK Tsukuba Maru, Shell hits 11, Torpedo hits 1, and is sunk
xAK Tatuno Maru, Shell hits 10, heavy fires
xAK Montreal Maru
xAK Taian Maru, Shell hits 8, Torpedo hits 2, and is sunk
xAK Tokati Maru, Shell hits 8, and is sunk


Allied Ships
CA Chester
CA Chicago, Shell hits 1
DD Craven
DD Gridley
DD McCall
DD Maury
DD Benham, Shell hits 1
DD Ellet


Everything helps though. He still have some TFs in the area. Chicago TF will hang around to the south and see what Nick does with MKB. We still have planty of fuel and ammo. If only I had been close enough to hit last turn...

quote:

Ground combat at Rabaul (106,125)

Japanese Deliberate attack

Attacking force 6593 troops, 33 guns, 0 vehicles, Assault Value = 145

Defending force 1806 troops, 16 guns, 0 vehicles, Assault Value = 48

Japanese adjusted assault: 93

Allied adjusted defense: 19

Japanese assault odds: 4 to 1 (fort level 1)

Japanese forces CAPTURE Rabaul !!!

Allied aircraft
no flights

Allied aircraft losses
Catalina I: 3 destroyed
Hudson I: 2 destroyed


Combat modifiers
Defender: terrain(+), leaders(-), preparation(-), fatigue(-)
morale(-), experience(-)

Attacker:

Japanese ground losses:
127 casualties reported
Squads: 0 destroyed, 13 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled


Allied ground losses:
853 casualties reported
Squads: 19 destroyed, 11 disabled
Non Combat: 20 destroyed, 7 disabled
Engineers: 9 destroyed, 0 disabled
Units retreated 3


Assaulting units:
Guards Mixed Brigade
35th JNAF AF Unit


Defending units:
A Coy/NG Rifles
Lark Battalion
Rabaul Base Force



I forgot to transfer out the Cats. Stupid mistake that cost me 100 PPs.




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(in reply to JocMeister)
Post #: 253
RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J) - 6/4/2015 1:11:34 PM   
Lowpe


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You are doing very nicely with your surface ships!

I think the Allies should always be probing and raiding, where the KB isn't of course. And you have some terrific ships to do it with like the Boise. Big fat fuel stores lets you go deep should you wish it.

(in reply to JocMeister)
Post #: 254
RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J) - 6/4/2015 1:30:14 PM   
BBfanboy


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quote:

JocMeister: I´m actually not THAT worried. He can gain some strategic VPs but going up against a good CAP will cost him precious KB pilots. Probably a good trade for me as long as I can avoid AV. People also seem to forget that in order to destroy AC factories permanently (non repairable) you need to create "firestorms". If I as the allies couldn´t do that with 250 B29s the KB certainly won´t be able to.


There is another way that aircraft factories can be destroyed - if the enemy conquers a base, some of the aircraft factories disappear completely (as does half the HI) and the remaining aircraft factories are converted to vehicle or armament factories. They cannot be converted back to aircraft factories.
Keep some of those restricted divisions in LA and Seattle and any other coastal location with aircraft factories.

*******************************************************************************************************************************

Nice job on that Rabaul convoy! I especially like how you deliberately left Montreal Maru alone so she could unload her cargo of poutine to clog the arteries of the IJA troops!

******************************************************************************************************************************

Following the lead of other players, I usually use my Cats in the New Guinea/New Britain/New Ireland area to airlift the troops from Rabaul to Port Moresby.
Then I try to pick up the companies at Lae, etc. to reform the PM Brigade. Even cadres of each unit are useful at PM, especially engineers and air support.



_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

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Post #: 255
RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J) - 6/4/2015 3:03:32 PM   
Bullwinkle58


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quote:

ORIGINAL: BBfanboy

There is another way that aircraft factories can be destroyed - if the enemy conquers a base, some of the aircraft factories disappear completely (as does half the HI) and the remaining aircraft factories are converted to vehicle or armament factories. They cannot be converted back to aircraft factories.
Keep some of those restricted divisions in LA and Seattle and any other coastal location with aircraft factories.



While the manual doesn't say this is an only-Japan mechanism I suspect it is. The Allies have no Vehicle factories. I doubt the devs wrote a whole lot of code to handle the highly unlikely prospect of WC aircraft factories being captured. And since the Allies don't deal with Vehicle points or Armament points, such factories would have to be coded to produce specific devices, maybe even dealing with obsolete devices as well. And hard-coding THAT into the EXE could crash an editor-made scenario with an OOB that didn't use those devices.

Has anybody ever tested loss of US aircraft factories?

_____________________________

The Moose

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Post #: 256
RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J) - 6/4/2015 4:15:27 PM   
JocMeister

 

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quote:

ORIGINAL: BBfanboy
There is another way that aircraft factories can be destroyed - if the enemy conquers a base, some of the aircraft factories disappear completely (as does half the HI) and the remaining aircraft factories are converted to vehicle or armament factories. They cannot be converted back to aircraft factories.
Keep some of those restricted divisions in LA and Seattle and any other coastal location with aircraft factories.

*******************************************************************************************************************************

Nice job on that Rabaul convoy! I especially like how you deliberately left Montreal Maru alone so she could unload her cargo of poutine to clog the arteries of the IJA troops!

******************************************************************************************************************************

Following the lead of other players, I usually use my Cats in the New Guinea/New Britain/New Ireland area to airlift the troops from Rabaul to Port Moresby.
Then I try to pick up the companies at Lae, etc. to reform the PM Brigade. Even cadres of each unit are useful at PM, especially engineers and air support.


I don´t really think I have to worry about losing any factories via ground attack. That being said I´m planning for the worst. I have troops at all the important locations.

You do realize I have no clue what you are talking about? I had to google "poutine" before I got it! I have more Cats on the way! While take a few turn before they arrive though. Until then I have to rely on a 4 plane squadron at PM.

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Post #: 257
RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J) - 6/4/2015 4:17:08 PM   
JocMeister

 

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quote:

ORIGINAL: Bullwinkle58
While the manual doesn't say this is an only-Japan mechanism I suspect it is. The Allies have no Vehicle factories. I doubt the devs wrote a whole lot of code to handle the highly unlikely prospect of WC aircraft factories being captured. And since the Allies don't deal with Vehicle points or Armament points, such factories would have to be coded to produce specific devices, maybe even dealing with obsolete devices as well. And hard-coding THAT into the EXE could crash an editor-made scenario with an OOB that didn't use those devices.

Has anybody ever tested loss of US aircraft factories?


You might be right about that. If I find the time I´ll try it during the weekend. Should be fairly easy to set up in the editor.

(in reply to Bullwinkle58)
Post #: 258
RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J) - 6/4/2015 4:33:27 PM   
Lokasenna


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quote:

ORIGINAL: JocMeister

quote:

ORIGINAL: Bullwinkle58
While the manual doesn't say this is an only-Japan mechanism I suspect it is. The Allies have no Vehicle factories. I doubt the devs wrote a whole lot of code to handle the highly unlikely prospect of WC aircraft factories being captured. And since the Allies don't deal with Vehicle points or Armament points, such factories would have to be coded to produce specific devices, maybe even dealing with obsolete devices as well. And hard-coding THAT into the EXE could crash an editor-made scenario with an OOB that didn't use those devices.

Has anybody ever tested loss of US aircraft factories?


You might be right about that. If I find the time I´ll try it during the weekend. Should be fairly easy to set up in the editor.


I'd bet a whole lot of something that US a/c factories turned into Veh/Arm factories if taken over by Japan. Should the US then take them back, I'd bet they remain Veh/Arm even though you have no use for them. You'd have points you could never spend.

Try capturing the industry in Oz - that should tell you. There are a few a/c factories there. At Melbourne, IIRC. I actually have a game with Japan against the AI where I took Melbourne, and could tell you, but it's not on this computer.

(in reply to JocMeister)
Post #: 259
RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J) - 6/4/2015 5:10:09 PM   
Bullwinkle58


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quote:

ORIGINAL: Lokasenna



I'd bet a whole lot of something that US a/c factories turned into Veh/Arm factories if taken over by Japan. Should the US then take them back, I'd bet they remain Veh/Arm even though you have no use for them. You'd have points you could never spend.

Try capturing the industry in Oz - that should tell you. There are a few a/c factories there. At Melbourne, IIRC. I actually have a game with Japan against the AI where I took Melbourne, and could tell you, but it's not on this computer.


So what would they do? Just sit there dead?

< Message edited by Bullwinkle58 -- 6/4/2015 6:10:22 PM >


_____________________________

The Moose

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Post #: 260
RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J) - 6/4/2015 6:18:30 PM   
BBfanboy


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quote:

ORIGINAL: Bullwinkle58

quote:

ORIGINAL: Lokasenna



I'd bet a whole lot of something that US a/c factories turned into Veh/Arm factories if taken over by Japan. Should the US then take them back, I'd bet they remain Veh/Arm even though you have no use for them. You'd have points you could never spend.

Try capturing the industry in Oz - that should tell you. There are a few a/c factories there. At Melbourne, IIRC. I actually have a game with Japan against the AI where I took Melbourne, and could tell you, but it's not on this computer.


So what would they do? Just sit there dead?

I presume so. I took an intact Mavis aircraft factory when I occupied (without attacking) an abandoned Harbin or Changchun (forget which). It never produced any Mavii for me! Not having engines probably didn't help.

I also captured some IJA vehicle and armament factories but don't know if their production increases guns and trucks in the pools. The ones in Chinese control don't seem to be giving them anything.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Bullwinkle58)
Post #: 261
RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J) - 6/4/2015 7:05:56 PM   
Bullwinkle58


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quote:

ORIGINAL: Lokasenna


I'd bet a whole lot of something that US a/c factories turned into Veh/Arm factories if taken over by Japan. Should the US then take them back, I'd bet they remain Veh/Arm even though you have no use for them. You'd have points you could never spend.

Try capturing the industry in Oz - that should tell you. There are a few a/c factories there. At Melbourne, IIRC. I actually have a game with Japan against the AI where I took Melbourne, and could tell you, but it's not on this computer.


I just tested it in San Diego.

When Japan takes the factories they do turn into Vehicle factories. When the US re-takes San Diego they turn into . . . nothing. Gone. Not aircraft factories, not Vehicle. Just gone. The industry icons end at the shipyard.

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Post #: 262
RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J) - 6/4/2015 7:40:03 PM   
Lokasenna


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quote:

ORIGINAL: Bullwinkle58


quote:

ORIGINAL: Lokasenna


I'd bet a whole lot of something that US a/c factories turned into Veh/Arm factories if taken over by Japan. Should the US then take them back, I'd bet they remain Veh/Arm even though you have no use for them. You'd have points you could never spend.

Try capturing the industry in Oz - that should tell you. There are a few a/c factories there. At Melbourne, IIRC. I actually have a game with Japan against the AI where I took Melbourne, and could tell you, but it's not on this computer.


I just tested it in San Diego.

When Japan takes the factories they do turn into Vehicle factories. When the US re-takes San Diego they turn into . . . nothing. Gone. Not aircraft factories, not Vehicle. Just gone. The industry icons end at the shipyard.


Well, that would've been one way for you to gain a whole crapload of Strat VPs at Utsonomiya all those months ago . Presumably if you'd taken them, they would've all been blown up.

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Post #: 263
RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J) - 6/4/2015 7:42:01 PM   
HansBolter


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Beginning to sound a lot like the game was never designed to accommodate a full court press against the continental US.

Since only an invasion triggers an abandonment of Europe First, the Japanese are free to strategic bomb the WC into oblivion without a "reaction" from the US.

Two AAR games examining these possibilities and some pretty good debates going regarding what the possibilities may be.

Looks a lot like the full court press some real potential to break the game.

Yes I'm sounding pessimistic.

_____________________________

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Post #: 264
RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J) - 6/4/2015 7:46:50 PM   
paullus99


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That scenarios even exist that allow the Japanese player to have even a half-way decent shot at "strategic" bombing the Continental US just shows the depths to which the fanboys have gone to turn this game into science fiction.

I'm not sure what sane Allied player would get any enjoyment at being at the receiving end of a completely unstoppable Japanese advance, backed up with enough production to make any counterattack so fraught with peril that even the best possible outcome would be a years-long slog that could be ended by a single bad throw of the dice (one carrier engagement goes bad, for example).

Sorry, but these modded scenarios have taken this game into the nether regions.

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Never Underestimate the Power of a Small Tactical Nuclear Weapon...

(in reply to HansBolter)
Post #: 265
RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J) - 6/4/2015 7:57:56 PM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline

quote:

ORIGINAL: paullus99

That scenarios even exist that allow the Japanese player to have even a half-way decent shot at "strategic" bombing the Continental US just shows the depths to which the fanboys have gone to turn this game into science fiction.

I'm not sure what sane Allied player would get any enjoyment at being at the receiving end of a completely unstoppable Japanese advance, backed up with enough production to make any counterattack so fraught with peril that even the best possible outcome would be a years-long slog that could be ended by a single bad throw of the dice (one carrier engagement goes bad, for example).

Sorry, but these modded scenarios have taken this game into the nether regions.


Strategic bombing CONUS has nothing to do with modded scenarios. You could do it in stock Scenario 1 if you wanted to. It has everything to do with the underprepared nature of the CONUS OOB and nothing to do with so-called fanboy scenarios.

And all this pearl-clutching and hand-wringing about strat bombing of CONUS ignores the strategic opportunity cost to the IJN such an operation would entail. Don't panic and think about it. You'll see.

(in reply to paullus99)
Post #: 266
RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J) - 6/4/2015 8:45:24 PM   
Bullwinkle58


Posts: 11302
Joined: 2/24/2009
Status: offline

quote:

ORIGINAL: Lokasenna


quote:

ORIGINAL: paullus99

That scenarios even exist that allow the Japanese player to have even a half-way decent shot at "strategic" bombing the Continental US just shows the depths to which the fanboys have gone to turn this game into science fiction.

I'm not sure what sane Allied player would get any enjoyment at being at the receiving end of a completely unstoppable Japanese advance, backed up with enough production to make any counterattack so fraught with peril that even the best possible outcome would be a years-long slog that could be ended by a single bad throw of the dice (one carrier engagement goes bad, for example).

Sorry, but these modded scenarios have taken this game into the nether regions.


Strategic bombing CONUS has nothing to do with modded scenarios. You could do it in stock Scenario 1 if you wanted to. It has everything to do with the underprepared nature of the CONUS OOB and nothing to do with so-called fanboy scenarios.

And all this pearl-clutching and hand-wringing about strat bombing of CONUS ignores the strategic opportunity cost to the IJN such an operation would entail. Don't panic and think about it. You'll see.


I'm in a second, DBB 28C, game where PH was ignored and San Diego's port was hit. Saratoga sunk at the pier. A bunch of other stuff. Manila port also hit hard; I'm down 11 subs and a bunch of the Asiatic fleet on day 3. But no BBs to fix in exchange for a carrier? BBs that work as amphib support in 1942? I dunno. Maybe OK. Many/most of the subs would have had to withdraw in time.

Once the WC is active on the 8th a KB-owner would be nuts to use it on industry. The strat VPs are minor and the US can repair anything they do in weeks. At the cost of the air wing's pilots.

Strat bombing CONUS is possible from Canada. At great opportunity cost. Using carriers on other than a first turn with surprise ON is bad play IMO.

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The Moose

(in reply to Lokasenna)
Post #: 267
RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J) - 6/4/2015 9:04:05 PM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline

quote:

ORIGINAL: Bullwinkle58


quote:

ORIGINAL: Lokasenna


quote:

ORIGINAL: paullus99

That scenarios even exist that allow the Japanese player to have even a half-way decent shot at "strategic" bombing the Continental US just shows the depths to which the fanboys have gone to turn this game into science fiction.

I'm not sure what sane Allied player would get any enjoyment at being at the receiving end of a completely unstoppable Japanese advance, backed up with enough production to make any counterattack so fraught with peril that even the best possible outcome would be a years-long slog that could be ended by a single bad throw of the dice (one carrier engagement goes bad, for example).

Sorry, but these modded scenarios have taken this game into the nether regions.


Strategic bombing CONUS has nothing to do with modded scenarios. You could do it in stock Scenario 1 if you wanted to. It has everything to do with the underprepared nature of the CONUS OOB and nothing to do with so-called fanboy scenarios.

And all this pearl-clutching and hand-wringing about strat bombing of CONUS ignores the strategic opportunity cost to the IJN such an operation would entail. Don't panic and think about it. You'll see.


I'm in a second, DBB 28C, game where PH was ignored and San Diego's port was hit. Saratoga sunk at the pier. A bunch of other stuff. Manila port also hit hard; I'm down 11 subs and a bunch of the Asiatic fleet on day 3. But no BBs to fix in exchange for a carrier? BBs that work as amphib support in 1942? I dunno. Maybe OK. Many/most of the subs would have had to withdraw in time.

Once the WC is active on the 8th a KB-owner would be nuts to use it on industry. The strat VPs are minor and the US can repair anything they do in weeks. At the cost of the air wing's pilots.

Strat bombing CONUS is possible from Canada. At great opportunity cost. Using carriers on other than a first turn with surprise ON is bad play IMO.


My only concern as an Allied player would be the aircraft factories getting burned down. Which is not something KB can really accomplish - you'd need LBA with bigger bomb loads to do it reliably. And if you're doing that, there's a whole lot of other stuff you aren't going to be able to do.

(in reply to Bullwinkle58)
Post #: 268
RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J) - 6/4/2015 10:56:39 PM   
Bullwinkle58


Posts: 11302
Joined: 2/24/2009
Status: offline

quote:

ORIGINAL: Lokasenna

My only concern as an Allied player would be the aircraft factories getting burned down. Which is not something KB can really accomplish - you'd need LBA with bigger bomb loads to do it reliably. And if you're doing that, there's a whole lot of other stuff you aren't going to be able to do.


True. Even a San Diego port strike, while it gets Sara, puts the KB far east for a long piece of the amphib bonus. Plus system damage. Plus a sub could get lucky. Hey! It could happen! (Nah.)

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The Moose

(in reply to Lokasenna)
Post #: 269
RE: Tale of the Sheep! - JocMeister (A) vs. Olorin (J) - 6/5/2015 4:23:30 AM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline
Steve, thanks for testing!

I´ll make double sure I have all the AC factories covered well from the ground in case Nick surprise land somewhere. But last time I checked I had an ID + RGTs covering all the big factories. As I said earlier this is not something that worries me greatly.

Losing PH actually doesn´t worry me greatly either. I think in the end even if he captures PH and sink the remaining BBs that the VP gain won´t be that great. BBs are worth less then 1000 VPs. LCUs are harder to calculate but say 2000 VPs? (65k troops). Then PH itself is worth 3000. But only the BBs + LCU are permanent. And if he looses 1000 VPs in the process (which is not unlikely considering plane, LCU and ship losses) the actual gain from a VP perspective (4:1 in 42) is actually very low. Only a net gain of 1000 VPs. Thats pretty expensive considering the fuel and supply used.

Not to mention having KB tied up around PH for a big chunk of that crucial early months. From my POV going for PH wasn´t the best thing to do. BUT it depends on Nicks next move. If he goes for Canada having PH is a necessity. But if he goes somewhere else (OZ/NZ/India) I would think the effort put into Hawaii would have been better used elsewhere.

Nick has made an excellent job though of actually capturing Hawaii. While he has hit a few mines and got some ships damaged his actual losses have been almost non existant. He got troops ashore safely and has ground down the Hawaiian air force and now firmly in control. Now all I can do is wait and see if he comes to capture the place.

Its a really refreshing start to see something new being done.

< Message edited by JocMeister -- 6/5/2015 8:53:30 AM >

(in reply to Bullwinkle58)
Post #: 270
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