Yakface
Posts: 846
Joined: 8/5/2006 Status: offline
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quote:
ORIGINAL: vicberg July 24th, 1942 Debacle There's some real strangeness within this game, a sort of, what were they thinking. In an effort to surround Chungking, I put a AV 27 garrison unit into cross over the river in the last hexside that I don't control. That caused a shock attack because I haven't cross that hexside yet. Ground combat at Chungking (76,45) Japanese Shock attack Attacking force 118597 troops, 1153 guns, 105 vehicles, Assault Value = 3444 Defending force 235804 troops, 752 guns, 0 vehicles, Assault Value = 6919 Assault collapses, survivors seek cover Japanese ground losses: 768 casualties reported Squads: 37 destroyed, 27 disabled Non Combat: 14 destroyed, 2 disabled Engineers: 0 destroyed, 2 disabled Guns lost 13 (5 destroyed, 8 disabled) Units destroyed 1 Allied ground losses: 487 casualties reported Squads: 13 destroyed, 18 disabled Non Combat: 2 destroyed, 2 disabled Engineers: 0 destroyed, 2 disabled SoPac Yesterday, I detected a TF about 10 hexes off Noumea and got a fish into a CL. Today, they make a run at Noumea and my CL SCTF intercept. I lose and yet again, my planes with good supply, good leaders and all assigned to the same HQ in the same hex, do not fly. What does it take to get stuff to do what you want in this game? Sacrifice more chickens? Oh both of these combats where within 2 hexes of Noumea and yet, planes don't fly. Night Time Surface Combat, near Isle of Pines at 115,161, Range 8,000 Yards Japanese Ships CL Nagara CL Isuzu CL Kiso CL Ishikari, Shell hits 2 DD Umikaze DD Suzukaze, Shell hits 2, on fire DD Hatsuharu DD Kikuzuki Allied Ships CL Newcastle, Shell hits 1 DD Ralph Talbot DD Selfridge, Shell hits 3 DD Mayrant And another Day Time Surface Combat, near Isle of Pines at 115,162, Range 20,000 Yards Japanese Ships CL Nagara CL Isuzu, Shell hits 2 CL Kiso, Shell hits 6, on fire CL Ishikari, Shell hits 5 DD Umikaze, Shell hits 2 DD Suzukaze, Shell hits 3, heavy fires, heavy damage DD Hatsuharu, Shell hits 8, heavy fires, heavy damage DD Kikuzuki, Shell hits 4, heavy fires, heavy damage Allied Ships CL Newcastle, Shell hits 4 DD Ralph Talbot, Shell hits 1 DD Selfridge, Shell hits 1 DD Mayrant, Shell hits 1, on fire For $#!($ and giggles use and HQ unit instead of a combat unit to close river crossing hexsides, or an arty unit (along with bombardment by units already in the hex. Had to outlaw both those in my last game
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