Jagdtiger14
Posts: 1686
Joined: 1/22/2008 From: Miami Beach Status: offline
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quote:
two important lessons: 1) Always keep on eye for enemy marines (I though after the first failed invasion that Japs are safe for some time as I had no idea how many marines US had). 2) When you invade, make sure it is A) automatic B) near automatic C) it is worth taking risk. In this case in Truk Japan had 7 disorganized ships including CV with 2 CVP's. Losing it would have been a major hit for Japan... It was easier to see what is going on in WiF, when you had map in front of you and you see all the time what your opponent is doing... 1). Keep an eye out for all "funnies"...especially PARA. Now you know where the US Marines are 2). Always try to invade with three units unless you are desperate. As for defense of a major strategic objective isolated port such as Truk...two white print corps, 1 div, and take care of this ASAP early in the game so you don't have to worry about it when things get hot and heavy with the US. Never abort ships to poorly defended locations...if they cant be aborted to well defended ports, spread them out...not in one location. Ahhh...easier to see in WiF the board game...sure
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Conflict with the unexpected: two qualities are indispensable; first, an intellect which, even in the midst of this obscurity, is not without some traces of inner light which lead to the truth; second, the courage to follow this faint light. KvC
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