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Disruption/Morale Recovery ?

 
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Disruption/Morale Recovery ? - 9/25/2015 6:57:48 PM   
Rake

 

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2nd Boot Camp... the SAS troop with the commander is disrupted. The troop's morale is 10 by virtue of being in the same hex with the leader. On a ten-sided die, how does the unit not automatically recover from the disruption?

Originally, I had guessed that it was because they are in a Hamada hex with the -1 morale modifier, leaving a 10% chance of failing the die roll. But, another SAS troop was disrupted and did not recover on the initial turn after being disrupted even though it is in a village hex with a +2 modifier; this would give the troop a modified morale level of 11. If the hex morale modifier applies in one case, does it not apply in all?

Am I missing something regarding a chance of failing the morale check dr?

Thanks in advance
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RE: Disruption/Morale Recovery ? - 9/25/2015 7:10:02 PM   
berto


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Are you perhaps playing with the Adaptive A/I optional rule toggled ON? Disruption/Morale recovery are even less certain than previously; they are impacted by another probability factor, customized per nation (or maybe side). With the Adaptive A/I, the unexpected, sh*t happens now more than ever!

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(in reply to Rake)
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RE: Disruption/Morale Recovery ? - 9/25/2015 7:18:43 PM   
Rake

 

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quote:

ORIGINAL: berto


Are you perhaps playing with the Adaptive A/I optional rule toggled ON? Disruption/Morale recovery are even less certain than previously; they are impacted by another probability factor, customized per nation (or maybe side). With the Adaptive A/I, the unexpected, sh*t happens now more than ever!


Then that's it. Adaptive AI is on... As per the tutorial directions, all OR's are on except Var. Vis.

(in reply to berto)
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RE: Disruption/Morale Recovery ? - 9/25/2015 10:49:14 PM   
Jason Petho


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Adaptive A/I is my new favourite worst enemy.

Jason Petho

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