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RE: Wishlist - 10/14/2015 7:16:38 AM   
BradK82

 

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I also like Budds suggestion with respect to combat reports. One minor request on my part, make it an OPTION to have the report closed by the user. I like to make sure I gather this information at my pace. I emphasized option because I know many players wouldn't want an extra click.

< Message edited by BradK82 -- 10/14/2015 8:20:51 AM >

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Post #: 61
RE: Wishlist - 10/16/2015 10:48:31 PM   
budd


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hotkey for hiding the tool bar and for removing wrecks on map for better viewing in 3D mode, especially with your units in a wreck hex.

< Message edited by **budd** -- 10/18/2015 3:58:13 PM >


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Post #: 62
RE: Wishlist - 10/29/2015 5:39:35 AM   
Abrslam

 

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New player with not much wargaming experience here. Some wishlist items for inexperienced players.

-Sidebar mouseover tooltips: Mouseover concealment, morale, visibility, TEM, etc. and display a short tooltip explaining what it is and how it's calculated.
-Unit armament descriptions {never mind. discovered F3!}: I've been spending a lot of time googling unit names to try and figure out what they are and how I should use them (i use NATO counters since I prefer the 2d view but don't always find the graphical counters very clear)
-Modernised sidebar graphics: New graphical representation of a unit and it's stats. I'm personally just not a big fan of the ring and think it could be made more clear. Tooltips with explanations of each stat would be extremely helpful for new wargamers!
-In-game volume control: I like to listen to music while I play. I either end up with really quiet music or lots of "blappada, blappada, richichichicha, sssssffffbooooom!" in the middle of my jazz!

-edit-

-When you select fire mode by clicking the icon or pressing control automatically highlight only the hexes in range.

< Message edited by Abrslam -- 10/30/2015 7:57:11 AM >

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Post #: 63
RE: Wishlist - 11/3/2015 4:32:38 PM   
harry_vdk

 

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quote:

ORIGINAL: Abrslam
-In-game volume control: I like to listen to music while I play. I either end up with really quiet music or lots of "blappada, blappada, richichichicha, sssssffffbooooom!" in the middle of my jazz!


I agree with this one, only I prefer classical music.

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Post #: 64
RE: Wishlist - 11/19/2015 11:09:55 PM   
MausMan2


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Really enjoying the game. Glad to be finally moving beyond WWII with this series. I play half in 2d and half in the pseudo 3d (since I mod my 3d graphics). I like orienting the 3d map in the direction I'm fighting and wish true north was ignored when designing a map. So I would request the option to flip the 3d view to all four directions rather than only two sides. Thanks.

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Post #: 65
RE: Wishlist - 11/20/2015 10:00:19 AM   
Crossroads


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Thanks for the wish list items, keep them coming folks! It is valuable to us to understand what features and functionalities you are looking towards in future game titles and updates.


quote:

ORIGINAL: Maus Man

Really enjoying the game. Glad to be finally moving beyond WWII with this series. I play half in 2d and half in the pseudo 3d (since I mod my 3d graphics). I like orienting the 3d map in the direction I'm fighting and wish true north was ignored when designing a map. So I would request the option to flip the 3d view to all four directions rather than only two sides. Thanks.


Hello Maus Man, would be cool to learn more about your Pseudo 3D mod. How about sharing a screenshot or two

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Post #: 66
RE: Wishlist - 11/23/2015 12:37:38 AM   
MausMan2


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Sure thing, you got it Crossroads, here's some of what I've done to my 3d graphics in this game. Trying to get my hexes to look closer to 250m. As you can guess, its a never-ending job. Here's a shot of the Block.




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Post #: 67
RE: Wishlist - 11/23/2015 4:41:27 AM   
Crossroads


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quote:

ORIGINAL: Maus Man

Sure thing, you got it Crossroads, here's some of what I've done to my 3d graphics in this game. Trying to get my hexes to look closer to 250m. As you can guess, its a never-ending job. Here's a shot of the Block.


Oh wow, that looks really nice, a very different feel to the map for sure !!!

Any chance of making your work public as a mod once you're done? I for one sure would like to try this out

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Post #: 68
RE: Wishlist - 11/23/2015 7:14:57 AM   
K K Rossokolski

 

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Lovely work!!

< Message edited by K K Rossokolski -- 11/23/2015 6:34:18 PM >


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Post #: 69
RE: Wishlist - 11/23/2015 10:14:38 AM   
BeirutDude


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Maus Man,

WOW! Awesome!

Al

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Post #: 70
RE: Wishlist - 11/23/2015 10:28:56 AM   
berto


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quote:

ORIGINAL: Crossroads

Oh wow, that looks really nice, a very different feel to the map for sure !!!

Any chance of making your work public as a mod once you're done? I for one sure would like to try this out

+1

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Post #: 71
RE: Wishlist - 11/23/2015 11:36:14 AM   
dox44

 

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wow nice map maus man

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Post #: 72
RE: Wishlist - 11/23/2015 11:55:41 AM   
Jason Petho


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Holy crap, that's gorgeous!!

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Post #: 73
RE: Wishlist - 11/24/2015 12:14:38 AM   
MausMan2


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Thanks guys, Its not quite google earth, but closer, for me anyway. I do indeed want to share this, along with similar stuff with my EF and WF games. Seems there's always one more thing to build or tweak. I'll get back into gathering this together and just consider it a work in progress.
..I do question my sanity at times since there's more time in this than just playing the thing. Will get some more screens posted over in the mod area.

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Post #: 74
RE: Wishlist - 11/24/2015 2:10:17 AM   
budd


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that is a nice friggin map ....how about some screens with units on it, if possible.

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Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

"Be Yourself; Everyone else is already taken" ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.

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Post #: 75
RE: Wishlist - 11/24/2015 5:03:18 AM   
MausMan2


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As much as I like the 3d units, they didn't seem to fit with this terrain look. So I tried modding some units to give it the ol' counter look for the 3d view.




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Post #: 76
RE: Wishlist - 11/24/2015 5:12:11 AM   
Crossroads


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quote:

ORIGINAL: Maus Man

Thanks guys, Its not quite google earth, but closer, for me anyway. I do indeed want to share this, along with similar stuff with my EF and WF games. Seems there's always one more thing to build or tweak. I'll get back into gathering this together and just consider it a work in progress.
..I do question my sanity at times since there's more time in this than just playing the thing. Will get some more screens posted over in the mod area.


If you need any assistance in packaging this as a mod let me know, more than happy to help

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Post #: 77
RE: Wishlist - 11/29/2015 11:10:35 AM   
Crossroads


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While putting in some finishing touches, for instance replacing the "Mud Base" in Info Box with a clean 3D base for a chance to better observe the units in question, I thought I'd quickly try out how something similar - without national identifications - would look in the map.

Would there be interest for a 3D Base Mod such as this one? Say the two colors here, one on the left to all "Side B" nations (Egypt, Syria, etc...) and the one on the right to all "Side A" (Israel, UK, etc...) nations?




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Post #: 78
RE: Wishlist - 11/29/2015 12:21:42 PM   
berto


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I'm interested! Anything to make the 3D units stand out from the terrain better.

Although in your example screenshot, there is insufficient color difference between the sides' unit bases.

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Post #: 79
RE: Wishlist - 11/29/2015 12:24:13 PM   
Crossroads


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quote:

ORIGINAL: berto
Although in your example screenshot, there is insufficient color difference between the sides' unit bases.


Think so? Here's another pic, Israeli troops closing in on Jordanians at Jenin. I put a preview available to Mods subforum, let me know!

edit oops wrong picture




Attachment (1)

< Message edited by Crossroads -- 11/29/2015 1:33:40 PM >


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RE: Wishlist - 11/29/2015 12:33:18 PM   
76mm


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quote:

ORIGINAL: berto
Although in your example screenshot, there is insufficient color difference between the sides' unit bases.


I'm with berto on this one; I love the idea, but the two bases are too close color-wise. I modded the Israeli base to a simple blue but didn't like how my Arab bases turned out, yours look better.

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Post #: 81
RE: Wishlist - 11/29/2015 12:39:23 PM   
Crossroads


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quote:

ORIGINAL: 76mm

quote:

ORIGINAL: berto
Although in your example screenshot, there is insufficient color difference between the sides' unit bases.


I'm with berto on this one; I love the idea, but the two bases are too close color-wise. I modded the Israeli base to a simple blue but didn't like how my Arab bases turned out, yours look better.



I actually tried one version with just Israel and Egypt done, using the 2D Counter colors. So tried with bright colors just to see what they'd look like. Kinda liked this too.

I guess the compromise in between would be something to try as well, but this is it for this weekend, vetting the 1.01 package prevails

But there they are! Maybe download and try out with filling tool using different colors to your liking




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Post #: 82
RE: Wishlist - 11/29/2015 1:06:41 PM   
Crossroads


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quote:

ORIGINAL: Crossroads
I guess the compromise in between would be something to try as well


OK, just had to try this, didn't I. Here's another version, with each nation with their own colors, a hue taken by color-pick tool from each nations stock 3D base. Get it from the same Mod thread.





Attachment (1)

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Post #: 83
RE: Wishlist - 11/29/2015 1:14:35 PM   
Crossroads


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Another one, Jordan vs Israel this time.




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Post #: 84
RE: Wishlist - 11/29/2015 1:46:29 PM   
76mm


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Both of the last two look great to me.

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Post #: 85
RE: Wishlist - 11/29/2015 1:53:23 PM   
Crossroads


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Well HERE it is, give it a spin and let me know! 3D Normal View only for now though. I will resize them after a while in case some of the base colors need tweaking.

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Post #: 86
RE: Wishlist - 11/29/2015 3:47:47 PM   
berto


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quote:

ORIGINAL: Crossroads

Another one, Jordan vs Israel this time.




Very, very nice! It shows off Warhorse's 3D unit graphics to better effect.

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Post #: 87
RE: Wishlist - 12/1/2015 5:07:17 PM   
Crossroads


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There was just the time to jug this into the 1.01 UPDATE. All three 3D zoom levels covered

edit: as a mod, of course

< Message edited by Crossroads -- 12/1/2015 6:07:48 PM >


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Post #: 88
RE: Wishlist - 1/28/2016 8:23:02 PM   
Jafele


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Two ideas

1-A more intuitive looking of the supply using the sides of the hexes as the army advance. Specially useful to detect isolated units. A button to enable/disable this feature. See this video (14:00 ahead).

2-Armor facing of the tanks in the 2D zoom counters. A dot?



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Post #: 89
RE: Wishlist - 1/28/2016 9:50:03 PM   
berto


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quote:

ORIGINAL: Jafele

2-Armor facing of the tanks in the 2D zoom counters. A dot?

We're undecided how we want to display 2D unit facing, especially with the look of 2D unit graphics in so much flux.

Will be implemented in VN most likely, only back ported to ME sometime after VN's release.

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Post #: 90
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