m10bob
Posts: 8622
Joined: 11/3/2002 From: Dismal Seepage Indiana Status: offline
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quote:
ORIGINAL: Lokasenna quote:
ORIGINAL: m10bob quote:
ORIGINAL: Lokasenna quote:
ORIGINAL: m10bob quote:
ORIGINAL: Lokasenna quote:
ORIGINAL: m10bob Suggestion: Would it be possible to add an option where a submarine might know to return to base when it reaches a "selected" amount of damage? I would like to think a good skipper would know not to risk his pressure hull with damage over 30% or so??? Maybe his judgement could be tied in with either his or the crews experience level? This does already happen, but the damage level is a bit higher than that. It might depend on the CO ratings (as in there's probably a die roll). Yes, and I am asking if this might be a "player choice" option. You can always manually return the submarine to base. Open the ships screen ("S") and filter for SS, then click the "damage" text at the top. It will sort the subs by damage. You can then click on their TF in the Location column and it will take you to that hex, you can click on the TF, and then return the sub to base. Of course, we are all aware of this. Please refer back to my original question as I am asking for the possibility of an option where the human player can manually set the amount of damage ALL of his subs would return to base based on a pre-determined "threat of damage" assessment after combat. If you are not the person capable of making that change yourself, please "stand aside". To be blunt, what you are asking for is not a reasonable request within the scope of Michael's continued (volunteer) updating of the beta. Your request is essentially for an entirely new feature (which has no parallels to any existing features) rather than tweaks to existing features. As adults, "blunt" we can handle. Michaelm can see my question and determine if it is practical or not. Of course, we have all thanked him in past for his voluntary work, and it is appreciated.
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