Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

ASL Map 3

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Tigers on the Hunt >> Mods and Scenarios >> ASL Map 3 Page: [1]
Login
Message << Older Topic   Newer Topic >>
ASL Map 3 - 3/29/2016 3:09:51 PM   
Suul

 

Posts: 52
Joined: 5/18/2012
Status: offline
Many thanks to all who have been adding maps, this has really made the game interesting and playable.

I was looking at ASL Map 3, I think it was designed by Richie61. There are two wooden buildings with roads. How was this done in the editor?

Thanks,

John
Post #: 1
RE: ASL Map 3 - 4/2/2016 10:36:21 PM   
Suul

 

Posts: 52
Joined: 5/18/2012
Status: offline
I have been using the ASL like maps to try different scenarios. I like to tweak the maps a little for things like graphical appearance and the avoidance of trapping tanks behind to many buildings or woods, etc. I noticed on the ASL map 3 that it has road-building combo, but I couldn't change either the road, nor the building. The editor just gave me an error message. I also could not figure out how this terrain was created. One question I have is, could a non-standard terrain feature like this cause bugs or crashes?

(in reply to Suul)
Post #: 2
RE: ASL Map 3 - 4/2/2016 10:40:38 PM   
Peter Fisla


Posts: 2503
Joined: 10/5/2001
From: Canada
Status: offline
Suul, Can you post a picture ? I think something must have changed with the map 3 that Richie61 released.

(in reply to Suul)
Post #: 3
RE: ASL Map 3 - 4/2/2016 10:49:51 PM   
Suul

 

Posts: 52
Joined: 5/18/2012
Status: offline
Here is a picture:






Attachment (1)

(in reply to Peter Fisla)
Post #: 4
RE: ASL Map 3 - 4/2/2016 10:51:20 PM   
Suul

 

Posts: 52
Joined: 5/18/2012
Status: offline
Here is the map it came from:



Attachment (1)

(in reply to Suul)
Post #: 5
RE: ASL Map 3 - 4/2/2016 10:59:39 PM   
Peter Fisla


Posts: 2503
Joined: 10/5/2001
From: Canada
Status: offline
Suul, That's an error in the template, the template must have been done with an older version of the game editor.

Please use the one I'm attaching in this message.

Thanks

Peter

Attachment (1)

(in reply to Suul)
Post #: 6
RE: ASL Map 3 - 4/2/2016 11:08:58 PM   
Suul

 

Posts: 52
Joined: 5/18/2012
Status: offline
Thanks!

(in reply to Peter Fisla)
Post #: 7
RE: ASL Map 3 - 4/4/2016 6:28:54 PM   
decaf

 

Posts: 91
Joined: 8/1/2008
Status: offline
Just a quick message to let everyone know that I have updated my rotated map set that includes the inverted
version of ASL #3. The new "MAP_3iv2.map" no longer has that glitch found in the original "MAP_3.map" (that
seems to have been caused by an older version of the TOTH game editor).

(in reply to Suul)
Post #: 8
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Tigers on the Hunt >> Mods and Scenarios >> ASL Map 3 Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

5.297