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RE: 4 player E-mail: A - 8/13/2016 1:23:33 PM   
AllenK


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J/A 40 Axis 7

No alignments or DoW.

Germany & Italy combined. Japan pass.

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Post #: 1681
RE: 4 player E-mail: A - 8/13/2016 7:36:00 PM   
AllenK


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Germany flies Me-110 to Cape St. Vincent 2-box.

A strong contingent of the German fleet departs Kiel, sailing through the North Sea and on into the Faeroes Gap. Does the Dutch CA wish to intercept?




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RE: 4 player E-mail: A - 8/13/2016 8:17:52 PM   
Orm


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Yes.

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Post #: 1683
RE: 4 player E-mail: A - 8/13/2016 8:36:18 PM   
AllenK


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On a 7 the intercept fails and the fleet moves on to the Bay of Biscay. I decline the intercepts as they can sail no further. The fleet joins their comrades patrolling the 1-box.

3 areas for naval combat.




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Post #: 1684
RE: 4 player E-mail: A - 8/13/2016 8:42:12 PM   
AllenK


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First up St. Vincent, where the Me-110 commences searching.

Do the Allies wish to add any extra air support?




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Post #: 1685
RE: 4 player E-mail: A - 8/13/2016 9:07:01 PM   
Orm


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No, thank you.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 1686
RE: 4 player E-mail: A - 8/13/2016 9:12:18 PM   
AllenK


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Italy commits subs.

Look-outs on both sides are on top form as both roll a 1 for searching.

Me-110 flies as fighter. How do the Swordfish wish to arrange themselves?




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Post #: 1687
RE: 4 player E-mail: A - 8/13/2016 9:14:42 PM   
Orm


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Edit 2: Two fighter strength as fighter. Other as bomber. If it isn't to late, that is.

Edit 3: To late apparently.

< Message edited by Orm -- 8/13/2016 9:25:43 PM >


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RE: 4 player E-mail: A - 8/13/2016 9:18:28 PM   
AllenK


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The lead Swordfish are sent crashing into the sea.

The Germans stay for another round. How about the Allies?




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Post #: 1689
RE: 4 player E-mail: A - 8/13/2016 9:26:57 PM   
Orm


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CW abort the air combat.

Note to self: Remember to load the live munitions next time.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 1690
RE: 4 player E-mail: A - 8/14/2016 9:38:54 AM   
AllenK


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The Axis stay for a second round. How about les Amis?

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Post #: 1691
RE: 4 player E-mail: A - 8/14/2016 10:57:50 AM   
Orm


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CW stay.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 1692
RE: 4 player E-mail: A - 8/14/2016 12:22:20 PM   
AllenK


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Both sides set themselves for another round. On the basis the CW didn't fly any air support last time, I decline. Italy commits the sub.

Searches: Axis 3, Allied 8. Only Axis spot and include the 0-box only for 7 surprise points.

The Italian sub captain raises his scope and finds himself in the middle of a juicy convoy (4 points for sub combat).

He avoids a depth charge attack from the escort.




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Post #: 1693
RE: 4 player E-mail: A - 8/14/2016 12:24:07 PM   
AllenK


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3 points used to boost damage to 2D, A. Whose CP's - Dutch, Danish or CW take the damage?

Edit: To move things on, I figure the Allies will want to save the CW CP and also keep one of the Dutch ones.




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< Message edited by AllenK -- 8/14/2016 12:37:47 PM >

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Post #: 1694
RE: 4 player E-mail: A - 8/14/2016 12:40:55 PM   
AllenK


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Axis stay for more. Allies?




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RE: 4 player E-mail: A - 8/14/2016 4:37:33 PM   
Orm


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Allies stay.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 1696
RE: 4 player E-mail: A - 8/14/2016 4:43:53 PM   
AllenK


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No air support, as before but this time the sub decides to stay on the bottom.

Searches: Axis 8, Allies 1.

Avoid combat or will the Swordfish try and valiantly bounce the Me-110's out of the sun?




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Post #: 1697
RE: 4 player E-mail: A - 8/14/2016 4:47:11 PM   
Orm


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With no sub there is no point in combat. So CW use their surprise to end the combat in this sea area.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 1698
RE: 4 player E-mail: A - 8/14/2016 4:48:00 PM   
Mayhemizer_slith


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I'm offline for three hours. Good luck for Bay if Biscay!

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Post #: 1699
RE: 4 player E-mail: A - 8/14/2016 5:26:03 PM   
AllenK


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Where does the CP abort to?

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Post #: 1700
RE: 4 player E-mail: A - 8/14/2016 5:37:23 PM   
Orm


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Sorry. I thought you had aborted the convoy.

Does Liverpool work? Without going through Bay if Biscay.

Otherwise Freetown will do.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 1701
RE: 4 player E-mail: A - 8/14/2016 5:50:08 PM   
AllenK


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The CP aborts to Liverpool.

In Biscay, Me-109's initiate the searching. Does the CW wish to add the Gladiator to the 0 or 1-box?

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Post #: 1702
RE: 4 player E-mail: A - 8/14/2016 5:51:17 PM   
Orm


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No, thank you.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 1703
RE: 4 player E-mail: A - 8/14/2016 5:56:45 PM   
AllenK


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Axis commit their sub.

Searches: Axis 3, Allies 2. Both are successful and the Germans choose air combat. Does the Swordfish want to fly as fighter or bomber?






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Post #: 1704
RE: 4 player E-mail: A - 8/14/2016 5:59:10 PM   
Orm


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Bomber.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 1705
RE: 4 player E-mail: A - 8/14/2016 6:02:40 PM   
AllenK


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Air to Air is currently showing as -2/+3 in Germany's favour. Do the Allies wish to use their 2 surprise points at this juncture?

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Post #: 1706
RE: 4 player E-mail: A - 8/14/2016 6:09:11 PM   
Orm


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quote:

ORIGINAL: AllenK

Air to Air is currently showing as -2/+3 in Germany's favour. Do the Allies wish to use their 2 surprise points at this juncture?

No. Thank you.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 1707
RE: 4 player E-mail: A - 8/14/2016 6:16:58 PM   
AllenK


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Which bomber do the Allies wish to let through?




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Post #: 1708
RE: 4 player E-mail: A - 8/14/2016 6:21:27 PM   
Orm


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The Italian.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 1709
RE: 4 player E-mail: A - 8/14/2016 6:23:52 PM   
AllenK


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Who takes the hit?




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Post #: 1710
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