Grotius
Posts: 5798
Joined: 10/18/2002 From: The Imperial Palace. Status: offline
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quote:
If you are going to start a game you may want to check out the errata that's already started appearing.... Thanks, Warspite. Fortunately, it's a pretty short list of errata so far. quote:
Improvements, no doubt, but not as much as I thought they'd be, so my anxiety is calmed. LoL, I'm glad you're calmed! I've never owned the boardgame, so for me, this package is glorious. As you say, the maps are the best part. But the counters are quite beautiful too. I'm glad they're not larger, because that would require larger maps, heh. So far I've had pretty good look punching out the counters. Yes, a little side nub sometimes remains, but I've had success filing these down with my fingernail. I might use a nail-file to do a cleaner job of it. I'm inclined NOT to clip the counters, because the corners are clean, and the counters are already on the small side. Much as I like MWIF, it's great to be able to look at the entire board in one glance, and not to have to zoom in or out or whatnot. Also, the physical map and counters are so darned colorful. Even the rule and scenario books are beautiful -- nicer than a PDF. On optionals, the main issue I'm wrestling with is whether to use any of CLiF, Convoys in Flames, and Rough Seas. I know CLiF is very pro-Allied, and my games already lean toward the Allied side. Does CoIF rebalance the game toward the Axis? I hear Rough Seas does, but I'm not sure it sounds like a fun option to play with. Any advice on these optionals?
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