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RE: War: Feb. 2314 con't.

 
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RE: War: Feb. 2314 con't. - 8/26/2016 9:25:20 PM   
Twigster

 

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Another example.




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RE: War: Feb. 2314 con't. - 8/27/2016 12:11:02 AM   
Retreat1970


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Good move getting everyone involved in the war. Imo it's a little "gamey", but if I was in your situation I would have done the same thing.

I'm really enjoying how hard this AAR is. My whole purpose was to make the mod as difficult as possible. This is definitely a showcase.

Idk if you're getting bored, but please don't quit!

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Update - 8/27/2016 10:01:44 PM   
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I am enjoying it as well, not getting bored at all. Sometimes it gets hard to take shellacking after shellacking and keep on going with a smile on my face, so sometimes I'll take a little break.

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RE: Update - 8/27/2016 10:10:55 PM   
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The Imperial Palace and STRATCOM had come to an agreement after taking stock of the current situation: the Char Dilba Authority was just too powerful-still-for the Empire to fight successfully. The loss of Clotoa- and with it the Bio-Engineering Facility- was what convinced all parties of the realities of the situation. Taking Vilmuueni 3 had been a masterstroke on the part of the Empire; holding it would allow the Empire to muster the resources necessary to put up a fight the Naxx would notice. The question was would the Empire be given the time to build up the force truly necessary? The only way to find out was to try, and the Privy Council had decided on the method of going forward. Contacts were made again with the Char Dilba Authority in order to seek an armistice.






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Armistace - 8/27/2016 10:12:09 PM   
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The Naxx agree to an armistice, again.






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< Message edited by Twigster -- 8/27/2016 10:13:52 PM >

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29 Oct 2414 - 8/27/2016 10:14:56 PM   
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The Imperial diplomatic situation immediately post-war.




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< Message edited by Twigster -- 8/27/2016 10:16:28 PM >

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RE: 29 Oct 2414 - 8/27/2016 10:16:53 PM   
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The Imperial economic situation immediately post-war.




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RE: 29 Oct 2414 - 8/27/2016 10:18:18 PM   
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Imperial colonies. The population of Vilmuueni 3 is taking its sweet time to get used to the idea of being a part of the Empire.




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< Message edited by Twigster -- 8/27/2016 10:19:11 PM >

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RE: 29 Oct 2414 - 8/27/2016 10:19:44 PM   
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Population comparison.




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RE: 29 Oct 2414 - 8/27/2016 10:20:33 PM   
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Territory comparison.




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RE: 29 Oct 2414 - 8/27/2016 10:21:13 PM   
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GDP comparison.




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RE: 29 Oct 2414 - 8/27/2016 10:22:02 PM   
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Military comparison.




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RE: 29 Oct 2414 - 8/27/2016 10:22:54 PM   
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The state of the Galaxy.




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Temporary brain-slip. - 8/29/2016 11:38:40 PM   
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Greetings all! This is just to let everyone know that this is still in progress, but-

Recently game performance was suffering terribly and I feared that I had reached the limits of my system... this however turned out to be premature. After spending the better part of a morning tweaking my system, all is well. Defrag had not run for 6 weeks (due to me retardedly shutting down the system on the scheduled night ), but now that everything is up to snuff, no problemo. Look for an extensive text post tomorrow.

< Message edited by Twigster -- 8/29/2016 11:40:20 PM >

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RE: Temporary brain-slip. - 8/29/2016 11:53:01 PM   
Retreat1970


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Good to know.

I was wondering if a crash was on the horizon.

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Not yet... - 8/30/2016 10:27:42 PM   
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No crash as of yet!

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9 Oct. 2421 - 8/30/2016 10:45:41 PM   
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For approximately six and a half years following the most recent cessation of hostilities the Empire dedicated itself arduously to repairing damage taken from the latest round of fighting and improving defenses. All classes of orbital defenses and military ship designs were upgraded, ships were repaired and planetary garrisons were massively increased. The new defense doctrine mandated a small space port and four defense bases over the major colony in every Imperial system- in systems where there were more than one colonized planet four defense bases would defend the remaining planets. The initial phase of vastly increasing planetary garrison strength called for 100 ground battalions per colony- it was understood that this would take years to accomplish but by October 2421 Phase 1 was more than 95% complete.

The Empire's decision to bring the Tarapin and the Core into the war had proven to be a sound one, a great decrease in the number of Naxx ships in the Imperial Detection Zone lending credence to this. By February 2421 however, it was noticed that the Core Axis was beginning to take colonies from the Naxx. When the formerly Imperial colony of Ignacia Major was taken from the Naxx tensions rose precipitously in STRATCOM. The Privy Council took immediate notice and reminded the Emperor that at all costs a multi-front war was to be avoided.

Notice here the number of military ships, troops, space ports and defense bases compared to the last Imperial Economy display in 2414.




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< Message edited by Twigster -- 8/30/2016 10:57:55 PM >

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RE: 9 Oct. 2421 - 8/30/2016 10:46:47 PM   
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The Core Axis' diplomatic situation.




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RE: 9 Oct. 2421 - 8/30/2016 10:47:36 PM   
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The Tarapin Coalition's diplomatic status.




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RE: 9 Oct. 2421 - 8/30/2016 10:48:28 PM   
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The Empire's diplomatic situation.




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RE: 9 Oct. 2421 - 8/30/2016 10:49:28 PM   
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The Ikkuro Confederacy's diplomatic situation.




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RE: 9 Oct. 2421 - 8/30/2016 10:50:22 PM   
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Population comparison.




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RE: 9 Oct. 2421 - 8/30/2016 10:51:05 PM   
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Territory comparison.




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RE: 9 Oct. 2421 - 8/30/2016 10:51:44 PM   
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GDP comparison.




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RE: 9 Oct. 2421 - 8/30/2016 10:52:27 PM   
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Military comparison. Notice the great increase in Imperial military strength- however, much of this reflects the growth of static orbital defenses.




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< Message edited by Twigster -- 8/30/2016 10:55:22 PM >

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RE: 9 Oct. 2421 - 8/30/2016 10:53:41 PM   
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Top colonies. Notice how Vrilya has almost completely recovered from the massive earthquake years ago.




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RE: 9 Oct. 2421 - 8/30/2016 10:58:33 PM   
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Notice the colony tax rates.




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RE: 9 Oct. 2421 - 8/30/2016 11:07:08 PM   
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Clotoa is where the Hegemony government constructed the Bio-Engineering Facility before the Empire came into being. Taken by the Naxx during the last war, by this time it is now in danger of being taken from the Naxx by the Core- precipitating an incredibly sensitive crisis, as STRATCOM had decided that it was completely unacceptable for Clotoa to fall into Core Axis hands. The reasoning behind this was that should the Core Axis begin to take too many Imperial worlds captured by the Naxx previously then a multi-front war would be inescapable. All the same, recovering the Bio-Engineering Facility had been given the highest priority and if that meant fighting the Core at the same time as the Naxx, STRATCOM was resigned to that.

In this view, with Imperial preparations not completed but considered to be progressed enough to begin the next attack against the Core Axis, 1 Assault Fleet is seen standing by to invade the Clotoa colony. Not seen are 2 and 3 Strikeforce in the system, preparing to blockade the Clotoa colony.




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< Message edited by Twigster -- 8/30/2016 11:09:13 PM >

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RE: 9 Oct. 2421 - 8/30/2016 11:11:48 PM   
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The state of the ground battle on Clotoa between the Naxx and the Core when the Imperial strike forces arrived to begin the blockade.




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RE: 9 Oct. 2421 - 8/30/2016 11:13:10 PM   
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The Imperial ships attempting to prevent the landing of any more Core or Naxx troops on Clotoa.




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