Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

what exactly are the difficulty setting stats?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> what exactly are the difficulty setting stats? Page: [1]
Login
Message << Older Topic   Newer Topic >>
what exactly are the difficulty setting stats? - 9/15/2016 12:37:37 AM   
adecoy95


Posts: 420
Joined: 3/26/2010
Status: offline
i know what it affects but i wanted numbers and percentages, is this known?
Post #: 1
RE: what exactly are the difficulty setting stats? - 9/17/2016 5:22:07 AM   
tortugapower

 

Posts: 264
Joined: 12/17/2015
Status: offline
"It is known." (But not by me at this moment...)

Have you checked the game manual? I doubt that's the answer you want, but it's where I would go to check for you

(in reply to adecoy95)
Post #: 2
RE: what exactly are the difficulty setting stats? - 9/17/2016 8:18:52 AM   
adecoy95


Posts: 420
Joined: 3/26/2010
Status: offline

quote:

ORIGINAL: tortugapower

"It is known." (But not by me at this moment...)

Have you checked the game manual? I doubt that's the answer you want, but it's where I would go to check for you


i have, its indeed not specific as you already suspected

im unsure its known to anyone but the developers atm, would love to know the actual hard numbers on difficulty settings if anyone does know

(in reply to tortugapower)
Post #: 3
RE: what exactly are the difficulty setting stats? - 9/17/2016 9:17:24 AM   
Bingeling

 

Posts: 5186
Joined: 8/12/2010
Status: offline
I do not think it has been published.

One thing that you could possibly be estimated by experiments is the effect on mining. It would be somewhat annoying to keep track of mining outputs of the same percentages at different difficulties, though. And if you are really unlucky the output is obscured by rounding and fractions that are not carried forward.

(in reply to adecoy95)
Post #: 4
RE: what exactly are the difficulty setting stats? - 9/17/2016 11:34:15 AM   
tortugapower

 

Posts: 264
Joined: 12/17/2015
Status: offline

quote:

ORIGINAL: adecoy95
i have, its indeed not specific as you already suspected

im unsure its known to anyone but the developers atm, would love to know the actual hard numbers on difficulty settings if anyone does know


Well, I'm really curious now myself.

_____________________________

Matrix Games video tutorials:
Distant Worlds Universe
Advanced Tactics Gold

(in reply to adecoy95)
Post #: 5
RE: what exactly are the difficulty setting stats? - 10/4/2016 8:58:53 PM   
RogerBacon

 

Posts: 724
Joined: 5/17/2000
From: Miami, Florida, U.S.A.
Status: offline
The factors for difficulty levels are ( 0.7, 1.0, 1.25, 1.6, 2.0) from easiest to hardest.

The player's war weariness, and corruption are multiplied by the difficulty factor.

The player's research rate, mining rate, population growth rate, targeting factor, countermeasure factor, colonyship build speed, and colony income factor are divided by the factor.

< Message edited by RogerBacon -- 10/4/2016 9:00:47 PM >

(in reply to tortugapower)
Post #: 6
RE: what exactly are the difficulty setting stats? - 10/4/2016 11:31:31 PM   
Retreat1970


Posts: 948
Joined: 11/6/2013
From: Wisconsin
Status: offline

quote:

ORIGINAL: RogerBacon

The factors for difficulty levels are ( 0.7, 1.0, 1.25, 1.6, 2.0) from easiest to hardest.

The player's war weariness, and corruption are multiplied by the difficulty factor.

The player's research rate, mining rate, population growth rate, targeting factor, countermeasure factor, colonyship build speed, and colony income factor are divided by the factor.


Is there a source for your data? I browsed around and couldn't find anything.

(in reply to RogerBacon)
Post #: 7
RE: what exactly are the difficulty setting stats? - 10/5/2016 9:55:35 AM   
tortugapower

 

Posts: 264
Joined: 12/17/2015
Status: offline
Seems believable, except I'm confused how it works with the targeting and countermeasures, as halving the targeting factor seems ridiculous.

_____________________________

Matrix Games video tutorials:
Distant Worlds Universe
Advanced Tactics Gold

(in reply to Retreat1970)
Post #: 8
RE: what exactly are the difficulty setting stats? - 10/5/2016 4:13:55 PM   
RogerBacon

 

Posts: 724
Joined: 5/17/2000
From: Miami, Florida, U.S.A.
Status: offline

quote:

ORIGINAL: Retreat1970

Is there a source for your data? I browsed around and couldn't find anything.



Source Code.


quote:

ORIGINAL: tortugapower

Seems believable, except I'm confused how it works with the targeting and countermeasures, as halving the targeting factor seems ridiculous.


I haven't looked at detailed combat formulas so I'm not sure what the effects are exactly. It's probably divding the bonus the ship component gives to targeting or countermeasures. For example the raptor targeting system gives +45 (IIRC) so on the hardest level it would only give +22.5. That's my guess.

(in reply to Retreat1970)
Post #: 9
RE: what exactly are the difficulty setting stats? - 10/6/2016 12:15:46 PM   
adecoy95


Posts: 420
Joined: 3/26/2010
Status: offline
quote:

ORIGINAL: RogerBacon

The factors for difficulty levels are ( 0.7, 1.0, 1.25, 1.6, 2.0) from easiest to hardest.

The player's war weariness, and corruption are multiplied by the difficulty factor.

The player's research rate, mining rate, population growth rate, targeting factor, countermeasure factor, colonyship build speed, and colony income factor are divided by the factor.



interesting, thanks!! does the difficulty setting not affect the ai then?

< Message edited by adecoy95 -- 10/6/2016 12:16:11 PM >

(in reply to RogerBacon)
Post #: 10
RE: what exactly are the difficulty setting stats? - 10/6/2016 5:03:21 PM   
RogerBacon

 

Posts: 724
Joined: 5/17/2000
From: Miami, Florida, U.S.A.
Status: offline

quote:

ORIGINAL: adecoy95
interesting, thanks!! does the difficulty setting not affect the ai then?


Correct. Only the player is affected.

(in reply to adecoy95)
Post #: 11
RE: what exactly are the difficulty setting stats? - 10/12/2016 11:00:30 AM   
Cepheiden

 

Posts: 27
Joined: 12/29/2015
Status: offline
quote:

ORIGINAL: RogerBacon
Source Code.


How do you look at the source code?
More importantly, have you found out how to change things and recompile everything back to a working state?
Would be extremely useful to be able to add new component types, modify ship types, AI etc.

(in reply to RogerBacon)
Post #: 12
RE: what exactly are the difficulty setting stats? - 10/12/2016 3:55:41 PM   
RogerBacon

 

Posts: 724
Joined: 5/17/2000
From: Miami, Florida, U.S.A.
Status: offline
quote:

ORIGINAL: Cepheiden


More importantly, have you found out how to change things and recompile everything back to a working state?
Would be extremely useful to be able to add new component types, modify ship types, AI etc.


Edit

< Message edited by RogerBacon -- 2/2/2018 9:19:53 PM >

(in reply to Cepheiden)
Post #: 13
RE: what exactly are the difficulty setting stats? - 10/13/2016 1:38:20 PM   
Cepheiden

 

Posts: 27
Joined: 12/29/2015
Status: offline
I see. Never thought about legality, but when you put it that way it makes sense.

I am just a hobby modder for my private enjoyment so I never really bothered to learn the whole picture about coding and simply figure out the tools needed to modify one specific product. So I guess waiting for DW2 would be my best bet for more modding.

Thank you for explaining.

(in reply to RogerBacon)
Post #: 14
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> what exactly are the difficulty setting stats? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.953