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RE: Japan Questions - 10/15/2016 11:26:44 PM   
btd64


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quote:

ORIGINAL: PaxMondo


quote:

ORIGINAL: General Patton

Pax, I'm wondering if you could put your Airframe ideas into a chart or spreadsheet/document, etc.? I for one would like to see it and maybe use it if I get involved with the Japanese side again. Others would probably like to see your thoughts as well. What do you say?....GP

GP,

If I had time ... I still work full time, I teach graduate level classes part time, and I have a 7yo ...

That's why there is no PBEM for me and my current AI game (started early this year) has almost reached 1Feb42.

A lot of things I want to do just don't happen yet ...



Well that's ok. The 7 YO is a full time job. Mine were. It can wait.....GP

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Post #: 121
RE: Japan Questions - 10/16/2016 1:28:47 AM   
Anthropoid


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quote:

ORIGINAL: PaxMondo


quote:

ORIGINAL: Anthropoid

I agree, the precision and perfect accuracy of player intell is unrealistic, but on the whole a basic knowledge must have been in hand for both sides?

Yes, and no.

OK, I'm really trying here not to offend. If I do, not intentional, but the door was opened and I was invited ...

You are both over-simplifying and over-looking too much about human behavior. Here is just brief sampling ...

All sides thought/assumed everyone was cheating (most were in some fashion), both sides were very concerned about 'black' ships, and then finally once hostilities opened, both sides knew that enemy losses were being exaggerated, but didn't know to what extent. Finally both sides hid actual losses from their respective public for long periods ...

I could go on for weeks ...

How to proceed: read memoirs from the commanders of the day ... Doenitz and Von Manstein are good places to start ... then you need to have experience with command. I don't how else to say it; either you have had people under your direction suffer as a result of your decisions or you haven't. Or let me put it another way; the book lists used in the study of martial history at say VMI or Anapolis as compared to say Berkley are just a 'little' bit different. They are different because the teachers at the institutions, while all excellent, have a different perspective.

I'm not trying to belittle anyone here, but at the same time life experiences do matter. They impact perspective. Perspective is what this is about. Nimitz' perspective was vastly different than most players ... to see how far, just read his commm's ... they have largely been declassified and you can download and read all of his missives from the entire war ... I think it is some 3000 pages ...

My perspective is; I have been a student of this for 50 years in various capacities. I have lost people who were my responsibility. I had 29 funerals in 3 days once. I work very diligently every day to avoid a repetition ... I have been mostly, but not perfectly successful, in that.



Those are some excellent suggestions and insights PaxMondo, thanks

The massive mass of missives from Nimitz sounds like good reading actually! Would there possibly be an equivalent for a Japanese leader?

ADDIT: sadly, based on how long it took for the Parshall & Tully approach to interrogate/correct some of the oversimplified explanations that arose out of participant accounts that emerged in the 1950s with respect to that one key battle, I have a feeling that anything of comparable testimonial nature may not exist for any Japanese leader, and may never have existed. Also this one little comment in that article on the Nimitz volume doesn't suggest hope

quote:

It (The Nimitz “Graybook,”) is the only known similar document to survive from the war, said Prof. John Hattendorf, who teaches maritime history at the Naval War College in Newport, R.I.


ADDIT: ah yes, and here it is: [url=http://www.ibiblio.org/anrs/docs/D/D7/nimitz_graybook1.pdf]The Nimitz "Graybook")!

< Message edited by Anthropoid -- 10/16/2016 2:25:44 AM >


_____________________________

The x-ray is her siren song. My ship cannot resist her long. Nearer to my deadly goal. Until the black hole. Gains control...
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Post #: 122
RE: Japan Questions - 10/16/2016 4:56:02 AM   
PaxMondo


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quote:

ORIGINAL: General Patton

The 7 YO is a full time job. Mine were. It can wait.....GP

Yes, he is. Appreciate your understanding ...

There are boys and then there are boys ... this one is 'throwback' boy ... a real boy - boy if that means anything. Most of his peers have IPads and big screens ... he has a pogo-stick and rides his bike 3 miles each way to school (which he loves). If he is going somewhere, he is running ...

He is loud, brash, and Mr. Popular at school. A 180 from his elder brother who was a wall flower and says about 5 words a year ... Kids are funny that way.

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Post #: 123
RE: Japan Questions - 10/17/2016 10:33:12 PM   
rustysi


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quote:

ORIGINAL: InfiniteMonkey


quote:

ORIGINAL: rustysi

quote:

3. You can accelerate late models of some air frames very easily.
a. Research the A6M2-N Rufe at 5 factories of size 30.
b. Build the A6M8's engine pool up to 500. (it uses the Ha33)
c. As each Rufe research factory gets fully built, switch it to A6M8. You must convert the factory one step at a time: A6M2-N to A6M5, A6M5 to A6M5b, A6M5b to A6M5c, A6M5c to A6M8. Notice that upgrading along the aircraft's upgrade path does not cause the factory to be damaged and it stays FULLY REPAIRED.
d. Plan on flying the A6M8 starting in late 42 instead of 8/45. Yes, this really works.


Wow, I'm aware of this little 'charm', but I had forgotten about it as I refuse to use it, and I've only played as Japan. I have no idea why the devs left the Rufe in a development line like this, but they did. In addition you do understand that you must wait for each A/C to reach production before going to the next one. I know that the game will let you just make the jump (or I believe it will), but most players realize that doing so is not 'cricket'. IOW house rule. 'All A/C must reach production before the next in the line may be researched.' Do people understand why I want so many in my game (HR's), its to avoid situations like this. The last thing I need to see is an M8 Zero in late '42, its a deal breaker and I've wasted ~1 year of my life to get there, game over.

quote:

e. A similar plan works with the Ki-61Ia to Ki-61 Ib to Ki-61 Id to Ki 61-II KAI to Ki-100-Ia


This is another A/C line I have issues with, although in this case they are for historical/personal reasons. The Ki-100 was not technically a research line of the Ki-61. Japan had been given the plans for the Daimler DB-60x (whatever) to build on license. They apparently decided to fiddle with it or whatever, and they got it wrong. They spent a lot of time and effort trying to get it right, but never succeeded. In the mean time they had built a number of fuselages for the Ki-61. The Ki-100 was simply a marriage of that fuselage to a radial engine. Now to be honest I don't recall how the line works in the game, but if I had my choice I would make it work whichever way is less advantageous to the IJ player. Again this is just for personal/historical reasons, and i'd have to look into it and come to some sort of agreement with my opponent. TBH I don't even want an all historical game, but I feel there should be some limits on what the Japanese player may/may not do. That's just me.

Now I don't mean to be harsh and you can play anyway you and your opponent choose to, as long as you let him/her understand that this is what you will do, and he/she agrees.

At any rate the above is JMHO. YMMV.

By that logic, Allies should not get P51's and should be stuck permanently with A36 Apaches. Trying out new engines happens a lot when you look at the history of development of various WW2 aircraft. One main difference between the B5N1 and B5N2 is the engine. The A6M was originally designed with the Nakajima Zuisei 13 engine instead of the Mitsubishi Sakae 12. Re-engining an airframe to get better results is no great leap of imagination and there are numerous precedents to mention.

I'm not sure why you find it so gamey or unrealistic.


I'm not discussing changing of air frame engines. Although TBH the engine change in the A-36 had nothing to do with the U.S., that little gem belongs to our British cousins. It was they who put a Merlin in the 'Stang. We were wedded to the Allison's for better or worse.

My point here is that 'short-cuts' are not taken in the 'research path'. I know that the devs put the Rufe in the path the way they did for a reason. Doesn't mean I have to agree or like it. Therefore as a Japanese player I don't use it, and would make sure my future opponents would be aware of this when I get around to playing the Allied side.

That aside I can't see how you get the A6M8 in late '42. The only way I can see that this may be done is if you are 'skipping' models. IOW it looks to me like you get the Rufe to full R&D and you jump to the M5. That's OK, but it seems you immediately change that to the M5a, and yadda, yadda, yadda, 'til you get to the M8, without waiting for the other models to reach production capability. You understand what I'm driving at here? New models may not be researched until the proceeding one becomes eligible for production. At least that is my understanding of how its done in general within the community. Now of course there are probably exceptions to this, but its my understanding that this is the way its done for the most part. I would play no other way, and would not accept and opponent that plays it differently.

Again, not trying to be harsh here. If I've miss understood or have missed something please let me know.


_____________________________

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

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Post #: 124
RE: Japan Questions - 10/18/2016 6:17:01 AM   
InfiniteMonkey

 

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Have you read Zero Fighter? At location 1642 of the Kindle version, a section starts (note the year for those dates was 1942):

A month later, on April 14, Hirokoshi attended a conference held at the the Naval Aeronautical Engineering Establishment.

In the following pages, you can find the following:

At that time, Horikoshi was asked by Lieutenant Commander Osamu Nagano, in charge of aero engines on the technical staff of the Naval Aeronautical Headquarters, if he was willing to exchange the Zero's Sakae 12 engine for the larger Kinsei engine by Mitsubishi.

Horikoshi saw no reason to object, rather, he agreed strongly with Nagano. However, Horikoshi was not in a position to approve of this change.

It talks about how so many competing modifications delayed the development of the A7M and trumped the change to the more powerful Kinsei. I think the means and the idea where there in April 1942. I think it is entirely possible that it could have happened by late 1942 if the new engine had been made a priority over some of the other modifications. It doesn't really matter, since we will probably never play a PBEM, but IMO there is sufficient historical information to suggest it could have happened.



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Post #: 125
RE: Japan Questions - 10/18/2016 2:38:29 PM   
PaxMondo


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quote:

ORIGINAL: InfiniteMonkey

"
In the following pages, you can find the following:

At that time, Horikoshi was asked by Lieutenant Commander Osamu Nagano, in charge of aero engines on the technical staff of the Naval Aeronautical Headquarters, if he was willing to exchange the Zero's Sakae 12 engine for the larger Kinsei engine by Mitsubishi.

Horikoshi saw no reason to object, rather, he agreed strongly with Nagano. However, Horikoshi was not in a position to approve of this change.

"

I wasn't there speaking to Horikoshi, but the question was moot. The Kinsei was put in the A6M and the result was just a heavier A6M. The Kinsei was bigger, that's the problem. Bigger diameter radial means more drag.

Essentially, the Ha-3x line of engines was a single row radial. The Ha-4x series was dual row. Meaning for the same diameter (similar drag coefficient), you could get double the power (twice as many pistons).

The struggle IJ had with the Ha-4x series was two-fold, but really all about induction. First, they had a lot of problems with cooling, or rather firing the cylinders to an even temperature ... the rear cylinders ran hotter and wore out faster. Second, they could not get multi-stage boost to work. They have multi-speed boost, but struggled with multi-stage which is a lot trickier as it requires (generally) inter-coolers. Today, with digital controls, it is a lot easier. Then, with analog controls, it was trickier. Catch was, Germany had it all done but IJ had a terrible case of NIH ...

Finally, the A6M airframe was designed around a max air speed of 350... wing loading, drag, everything converged. Horikoshi's design was almost perfect in that respect which is why it got such performance. When they put the Kinsei engine in it late war, it was still a 350 fighter, it just had the ability to carry more weight (armor, guns, bombs, etc.) and turn a bit slower. The 350 limit was still there and would have taken a major re-design (new model) to address.

My point is, a bigger engine in the A6M is putting lipstick on a pig. in '42 IJ needed a 400 fighter, not a heavier 350 fighter. In '43 and beyond, they needed a 450 fighter. The 400 fighter never came until '44 (Frank) and they never got the 450 fighter into production ... (Frank II). '44 is of course when they finally started to field the Ha-4x series in numbers, although engines life was really terrible (high maintenance => high SR in game).

PS: I'm not disputing the quote or the book. I am saying watch the context. Just because Horikoshi didn't object to an idea doesn't mean it was a good solution.


< Message edited by PaxMondo -- 10/18/2016 2:42:04 PM >


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Post #: 126
RE: Japan Questions - 10/18/2016 3:32:02 PM   
MakeeLearn


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quote:


Anthropoid

Would there possibly be an equivalent for a Japanese leader?



A tidbit to take into account on Japanese leadership.

Gekokujô - "overthrowing or surpassing one's superiors". "the lower rules the higher"



The Japanese military had levels of insubordination that would not have been put up with by the Allies. Lower field commanders would ignore the orders from higher up and do as they saw fit. Which was usually reckless and needless bravery. The higher field commanders rarely corrected this behavior to avoid being accused of cowardice.


< Message edited by MakeeLearn -- 10/18/2016 3:34:41 PM >

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Post #: 127
RE: Japan Questions - 10/18/2016 3:51:38 PM   
Anthropoid


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quote:

ORIGINAL: MakeeLearn

quote:


Anthropoid

Would there possibly be an equivalent for a Japanese leader?



A tidbit to take into account on Japanese leadership.

Gekokujô - "overthrowing or surpassing one's superiors". "the lower rules the higher"



The Japanese military had levels of insubordination that would not have been put up with by the Allies. Lower field commanders would ignore the orders from higher up and do as they saw fit. Which was usually reckless and needless bravery. The higher field commanders rarely corrected this behavior to avoid being accused of cowardice.



Interesting . . . not the most rational way to run a modern military eh?!

So I read through about 100 pages of Nimitz "Greybook" reports (actually I'm not even sure it was Nimitz up to that point . . . 100 pages were only up through about Dec 15 and if memory serves Nimitz was not assigned to command of Pacific until Dec 31. I'm not entirely sure _who_ is the "author" of the reports up through that point, and there is a large chunk which are completely illegible and appear to be a separate document that got appended in in the right time frame from some other source. Sucks that it is completely illegible . . .

Some tidbits that do reveal the _very_ different mindset of the historical leaders (well . . . some of them from one side anyway):

1. The Yanks literally had no idea where the Pearl attacks had come from. Obviously they knew it was from an Aircraft carrier TF but they thought it might be south of Oahu if not in two TF, one north and one south. I forget if it was the 8th, 9th, or 10th they actually intercepted a radio signal that they could place as being from "Akagi" and new that at least that ship was northwest.

2. Round about 8th or 9th of December Nimitz or whoever is making the commentary says something along the lines "we expect them to attack Hawaii and neutralize it, if not partially occupy it!"




< Message edited by Anthropoid -- 10/18/2016 3:55:21 PM >


_____________________________

The x-ray is her siren song. My ship cannot resist her long. Nearer to my deadly goal. Until the black hole. Gains control...
http://www.youtube.com/watch?v=IkIIlkyZ328&feature=autoplay&list=AL94UKMTqg-9CocLGbd6tpbuQRxyF4FGNr&playnext=3

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Post #: 128
RE: Japan Questions - 10/18/2016 7:35:06 PM   
InfiniteMonkey

 

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quote:

ORIGINAL: PaxMondo

My point is, a bigger engine in the A6M is putting lipstick on a pig. in '42 IJ needed a 400 fighter, not a heavier 350 fighter. In '43 and beyond, they needed a 450 fighter. The 400 fighter never came until '44 (Frank) and they never got the 450 fighter into production ... (Frank II). '44 is of course when they finally started to field the Ha-4x series in numbers, although engines life was really terrible (high maintenance => high SR in game).

Who is advocating a speed over 350? I am merely stating I think the A6M8 could have been available much sooner. All things being equal, I'd rather have an A6M8 than an A6M2 on my carriers. Nothing you said here suggests that I am wrong, just that you would rather have a 400mph fighter than a 350 mph fighter. Me too. I can't get one of those, but I can trade out engines and sacrifice excess range and manuever to get more durability. The availability or issues with the Ha-4x series are moot points too. The Ha-4x was not installed in the A6M8, the Mistubishi Ha-33 was.

quote:

ORIGINAL: PaxMondo
PS: I'm not disputing the quote or the book. I am saying watch the context. Just because Horikoshi didn't object to an idea doesn't mean it was a good solution.

Re-read the quote and read the book. "Horikoshi saw no reason to object, rather, he agreed strongly with Nagano" The quote does not JUST say "he didn't object". It says he "agreed strongly". Having read the book at least twice, I am very aware of the context of the quote.

Horikoshi advocated a more powerful engine almost from the start. When denied that opportunity, he and his team worked their asses off shaving weight off the airframe in every way possible. I would argue that because every trim was analyzed, they could have added back weight (and strength) using many of the same calculations for the air frame. Nothing would improve the top speed. ALL I am saying is that the transition to a new engine was possible and there was ample evidence to suggest it could happen in the time frames the game allows. The idea, the engine, the air frame, the calculations, AND the experience of already changing the engine from the original design to the Sakae 12 were in place by mid-April 42.

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Post #: 129
RE: Japan Questions - 10/18/2016 11:05:36 PM   
rustysi


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All this is fine and is 'what if', and I like the 'what if' somewhat as well. You still have not answered my question and I would appreciate it if you would before I go further. Are you 'skipping' models in the development line? IOW once more, are you advancing R&D before a model has reached the production stage?

_____________________________

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

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Post #: 130
RE: Japan Questions - 10/18/2016 11:35:28 PM   
InfiniteMonkey

 

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Sorry, missed the fact you were asking a question. Yes, in the case of the Zero I am, and find no issue with it. I do not agree that the progressions are linear/prerequisites for each other. I'm less convinced about the Ki-61 -> Ki-100, but I do not intend to research it anyway.

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Post #: 131
RE: Japan Questions - 10/19/2016 12:17:33 AM   
rustysi


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quote:

I do not agree that the progressions are linear/prerequisites for each other.


I don't necessarily disagree, but I believe most Allied players prefer it that way as a limit to Japan getting advanced A/C too early in the game. They may not advance their R&D, and that function to me is a sop to the Japanese player to at least make him competitive a bit longer.

Just make sure your opponent is aware of this if you do a PBEM. Other than those who play a no holds barred game (there are some), I doubt many would accept it.

_____________________________

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

(in reply to InfiniteMonkey)
Post #: 132
RE: Japan Questions - 10/19/2016 12:22:17 AM   
Anthropoid


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No holds barred, all the way!

Do you want a "war game" or do you want a game of canasta!?

quote:

“It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat.”
Theodore Roosevelt


I have yet to encounter any evidence of such a clearly "reality breaching" and game-changing loophole in the game that any house rule is unquestionably required.

_____________________________

The x-ray is her siren song. My ship cannot resist her long. Nearer to my deadly goal. Until the black hole. Gains control...
http://www.youtube.com/watch?v=IkIIlkyZ328&feature=autoplay&list=AL94UKMTqg-9CocLGbd6tpbuQRxyF4FGNr&playnext=3

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Post #: 133
RE: Japan Questions - 10/19/2016 12:33:28 AM   
rustysi


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quote:

I have yet to encounter any evidence of such a clearly "reality breaching" and game-changing loophole in the game that any house rule is unquestionably required.


That's fine, you 'dropped your coin' play however you like. I OTOH prefer a more 'realistic' game from my perspective. As I've said many times on this forum, code at this level can not account for every possible outcome every time. I see where some alterations need to be made for the type of game I would prefer. YMMV.

_____________________________

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

(in reply to Anthropoid)
Post #: 134
RE: Japan Questions - 10/19/2016 12:44:17 AM   
Anthropoid


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quote:

ORIGINAL: rustysi

quote:

I have yet to encounter any evidence of such a clearly "reality breaching" and game-changing loophole in the game that any house rule is unquestionably required.


That's fine, you 'dropped your coin' play however you like. I OTOH prefer a more 'realistic' game from my perspective. As I've said many times on this forum, code at this level can not account for every possible outcome every time. I see where some alterations need to be made for the type of game I would prefer. YMMV.


I've always been open to the idea that some house rules might be required because, yes: in a game this complex loopholes can exist and no amount of tweaking is likely ever to close them all. In truth, I put off playing PBEMs pretty much entirely for a year or more after the game was launched specifically because it seemed pretty clear there were things that needed to be tweaked and which made house rules requisite . . . then I got distracted by a dozen other games and RL stuff, but having come back, what? Seven years post release, it seems most of the issues that might once have required house rules really are at best very minor issues now.

But how many issues are there that require house rules? And how big of an impact do they have really? If they are so incontrovertibly important then why aren't they well-documented, maybe even in a sticky post? Can you tell me one or two things that you are confident can make a difference in how a game unfolds, i.e., and which are not disputed by some as "not actually needing the house rule" that you might claim?

On the other hand, eliminating these x-variables does do one qualitative thing that arguably makes such a "house rule bound" match _LESS historical_ as Max Pondo kindly pointed out to me above, and which the Nimitz Greybook she suggested reading is confirming to me: Fog of War.

Even while both sides might have had some general sense for the capabilities and dispositions of the enemy, neither side was privy to the sort of 100% knowledge of capabiltiies and initial dispositions (if not likely subsequent dispositions too) which the game affords. From this standpoint, I think that a few "loose" ends in the game that might allow a clever player to gain a bit of an unexpected edge in some dimensions of the very complex and multi-dimensional simulation are actually a _good_ thing for the game.

_____________________________

The x-ray is her siren song. My ship cannot resist her long. Nearer to my deadly goal. Until the black hole. Gains control...
http://www.youtube.com/watch?v=IkIIlkyZ328&feature=autoplay&list=AL94UKMTqg-9CocLGbd6tpbuQRxyF4FGNr&playnext=3

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Post #: 135
RE: Japan Questions - 10/19/2016 1:07:11 AM   
rustysi


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quote:

Can you tell me one or two things that you are confident can make a difference in how a game unfolds,


The game as it stands is exemplary IMHO, and most items have a counter. For me though I don't want to bother countering every little this and that that someone dreams up, the game is long enough as it stands. One point I'll mention is what I'll call 'base stealling'. Taking a '100' base just to active the Japanese emergency reinforcements for the purpose of costing him/her more supplies. A legitimate invasion of the HI fine, some suicide run, no.

No 4E naval bombing below 10k (other than those naval guys). Things like that. I intend to have a description of the type of game I would like for any potential opponent to peruse when (if) I ever get around to PBEM. I feel better something like that than to find out a year of RL in that we aren't compatible.

Boy, shoulda done some more of that before I got married. Anyway all joking aside, that's my view.

_____________________________

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

(in reply to Anthropoid)
Post #: 136
RE: Japan Questions - 10/19/2016 3:36:21 AM   
geofflambert


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Here's a house rule: Just don't do anything you think is squirrely and things will probably turn out fine.

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Post #: 137
RE: Japan Questions - 10/19/2016 4:01:22 AM   
PaxMondo


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quote:

ORIGINAL: InfiniteMonkey

Who is advocating a speed over 350? I am merely stating I think the A6M8 could have been available much sooner. All things being equal, I'd rather have an A6M8 than an A6M2 on my carriers.

Ah. I prefer the A6M3a above all other A6M's ... until i am on defense and then the George/Jack. I build a few A6M8's, but not many. Very poor plane overall. too heavy, too short of range, too little armament ...

Referring to the quote from Horikoshi that the author is placing in his book ... the author (Akira Yoshimura) was 15, so we know he wasn't present to hear this. So, he is transcribing a 3d party source. Further he is a popular writer in Japan, similar to Clancy here. Good research, but he still is telling a story from his perspective.

As I stated, we do not know the context of Horikoshi's statement, but the physics of flight and aircraft design are immutable. That you enjoyed the book is good. That you like the A6M8, fine; every player has their favorites. That the A6M8 could have been done sooner? Sure. Which model would you like to delay? IJ had only a few design teams and Horikoshi lead one of the better ones ...



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Post #: 138
RE: Japan Questions - 10/19/2016 4:05:17 AM   
PaxMondo


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quote:

ORIGINAL: InfiniteMonkey

read the book.

I read a couple of his years ago ... not really my flavor. Too dry. I prefer Clancy.

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Post #: 139
RE: Japan Questions - 10/19/2016 4:19:07 AM   
geofflambert


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I think the important consideration is that you have a hard enough time coming up with IJN air crews that can get the job done from CV decks. This precludes all other considerations in my view. Whatever you are going to do to improve the fate of the Empire, do it with IJA planes and crews.

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Post #: 140
RE: Japan Questions - 10/19/2016 5:44:39 AM   
InfiniteMonkey

 

Posts: 355
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quote:

ORIGINAL: PaxMondo


quote:

ORIGINAL: InfiniteMonkey

Who is advocating a speed over 350? I am merely stating I think the A6M8 could have been available much sooner. All things being equal, I'd rather have an A6M8 than an A6M2 on my carriers.

Ah. I prefer the A6M3a above all other A6M's ... until i am on defense and then the George/Jack. I build a few A6M8's, but not many. Very poor plane overall. too heavy, too short of range, too little armament ...

Referring to the quote from Horikoshi that the author is placing in his book ... the author (Akira Yoshimura) was 15, so we know he wasn't present to hear this. So, he is transcribing a 3d party source. Further he is a popular writer in Japan, similar to Clancy here. Good research, but he still is telling a story from his perspective.

As I stated, we do not know the context of Horikoshi's statement, but the physics of flight and aircraft design are immutable. That you enjoyed the book is good. That you like the A6M8, fine; every player has their favorites. That the A6M8 could have been done sooner? Sure. Which model would you like to delay? IJ had only a few design teams and Horikoshi lead one of the better ones ...

I will bypass most of them and go back to get something for escorting my B6N2's and B7A2's when I get them. Possibly the A6M3a or A6M5b. A lot depends upon whether I still have carriers to put planes on...

For land based units, I will use the A6M8 for a time, but will use the Jack once I get it.


< Message edited by InfiniteMonkey -- 10/19/2016 5:46:30 AM >

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Post #: 141
RE: Japan Questions - 10/19/2016 3:46:58 PM   
Anthropoid


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So let me see how "dumb" what I have done with my Japanese RD Air has been.

I browsed through all the default model settings for the Japanese RD Air factories and changed many of the factories models so that I was focusing on only a small number of planes with relatively soon arrival dates (but not too soon). I did not increase the size of any of them, I just changed the models. For bases that have multiple RD Air factory slots I attempted to minimize repeats of the same model being researched in two different slots in the same factory. I decided I'd focus on the following:

As of 12 Dec 1941
A6M5c (10/44) = 12 factories; total "value" ~36, although all actual 'production' was still at "0(##)"
G4M3a (11/44) = 3 factories; total ~7 all still 0(##)
H8K2 Emily (3/43) = 11 factories; total ~30 all still 0(##), except one factory at "3(2)" !?!?
J2M2 Jack (9/43) = 10 factories; total ~36 all still 0(##)
Ki-43IIb Oscar (5/43) = 14 factories; total ~43 all still 0(##), except one factory at "1(4)" !?!?
N1K1 George (9/43) = 18 factories; total ~100 all still 0(##), except one factory at "1(14)"
P1Y1 Frances (11/43) = 9 factories; total ~75 all still 0(##), except for a couple "1(5)" and "1(1)"

When I say total "value" I mean the number in parentheses which you can "Expand" if you click on the model for a factory. So this is the maximum size to which the factories research capacity will eventually grow. The actual capacity is a number in front of that parentheses, so something like 1(3), which presumably will eventually become 2(3), and then 3(3), and strangely enough apparently 4(3), etc.

I have no idea if what I've done here is utterly brilliant or ridiculous, but it was my gut intuition of how to divide it up: focus on a few 'good' to 'better' models that occur soon enough to make a difference but not so soon that it is pointless to try to accelerate their arrival.

_____________________________

The x-ray is her siren song. My ship cannot resist her long. Nearer to my deadly goal. Until the black hole. Gains control...
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Post #: 142
RE: Japan Questions - 10/19/2016 3:56:29 PM   
Grfin Zeppelin


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Ridiculous.

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Post #: 143
RE: Japan Questions - 10/19/2016 3:59:24 PM   
Anthropoid


Posts: 3107
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quote:

ORIGINAL: Gräfin Zeppelin

Ridiculous.


Thanks!

I too value the Socratic method, but a _bit_ more spoon-feeding would be edifying!

_____________________________

The x-ray is her siren song. My ship cannot resist her long. Nearer to my deadly goal. Until the black hole. Gains control...
http://www.youtube.com/watch?v=IkIIlkyZ328&feature=autoplay&list=AL94UKMTqg-9CocLGbd6tpbuQRxyF4FGNr&playnext=3

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Post #: 144
RE: Japan Questions - 10/19/2016 4:04:42 PM   
Grfin Zeppelin


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Joined: 12/3/2007
From: Germany
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quote:

ORIGINAL: Anthropoid

quote:

ORIGINAL: Gräfin Zeppelin

Ridiculous.


Thanks!

I too value the Socratic method, but a _bit_ more spoon-feeding would be edifying!

No worries, you would be the first Japanese player to not screw something up.
I try to keep it simple.

These thingies are factories in research mode. When done researching they will become real factories.Or you can switch them to another esearch project and they stay RD factories.
The optimal number for one of these is 30. If repeaired it will add 1 research point a day (if it is size 30, if its size 15 one every second day and so on). Thats why all your mini factories wont do much.
If you have 500+ engines in the pool another research point will added per day (actualyl doubling it)
So instead of 15 RD factories of size 2 you can have one size 30. Basically the same and more efficient.

1(29) means that one out of 30 of that factory is repaired. They only get operational and add RD points if fully repeaired.The farther the original release date of the plane is away the longer they take to repeair.


< Message edited by Gräfin Zeppelin -- 10/19/2016 4:12:32 PM >


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Post #: 145
RE: Japan Questions - 10/19/2016 4:24:28 PM   
Chickenboy


Posts: 24520
Joined: 6/29/2002
From: San Antonio, TX
Status: offline
quote:

ORIGINAL: Anthropoid

So let me see how "dumb" what I have done with my Japanese RD Air has been.

I browsed through all the default model settings for the Japanese RD Air factories and changed many of the factories models so that I was focusing on only a small number of planes with relatively soon arrival dates (but not too soon). I did not increase the size of any of them, I just changed the models. For bases that have multiple RD Air factory slots I attempted to minimize repeats of the same model being researched in two different slots in the same factory. I decided I'd focus on the following:

As of 12 Dec 1941
A6M5c (10/44) = 12 factories; total "value" ~36, although all actual 'production' was still at "0(##)"
G4M3a (11/44) = 3 factories; total ~7 all still 0(##)
H8K2 Emily (3/43) = 11 factories; total ~30 all still 0(##), except one factory at "3(2)" !?!?
J2M2 Jack (9/43) = 10 factories; total ~36 all still 0(##)
Ki-43IIb Oscar (5/43) = 14 factories; total ~43 all still 0(##), except one factory at "1(4)" !?!?
N1K1 George (9/43) = 18 factories; total ~100 all still 0(##), except one factory at "1(14)"
P1Y1 Frances (11/43) = 9 factories; total ~75 all still 0(##), except for a couple "1(5)" and "1(1)"

When I say total "value" I mean the number in parentheses which you can "Expand" if you click on the model for a factory. So this is the maximum size to which the factories research capacity will eventually grow. The actual capacity is a number in front of that parentheses, so something like 1(3), which presumably will eventually become 2(3), and then 3(3), and strangely enough apparently 4(3), etc.

I have no idea if what I've done here is utterly brilliant or ridiculous, but it was my gut intuition of how to divide it up: focus on a few 'good' to 'better' models that occur soon enough to make a difference but not so soon that it is pointless to try to accelerate their arrival.


Grafin is right, of course.

In addition to her comments, I would recommend the following:

Think about researching the first plane in a series. The goal is to get the research factories all fully repaired and...you know...researching. If you research a plane 2+ years out, you won't actually produce research for that model for a very, very long time. By then the benefit of focused research has largely gone by the by.

Once factories for researched frames / engines are fully repaired for the first plane in a series (e.g., A6M3a) then you can switch the research to the next plane in the series with no difficulty (e.g., A6M3a 30(0) becomes A6M5 30(0) and so on).

I find this particularly useful to 'climb' the research ladder and actually research late models relatively early in the game. Similarly, you can load up on your research for a particular entire model group and distribute repaired factories to bring ALL of them forward substantially. I have done this with the Oscar series. For example, 2-3 factories researching Oscar IIa and then producing same, 2-3 factories researching IIa and then switching to IIb when ready, 2-3 factories researching IIa, then IIb then III, and so on for the IV models too.

So you need to decide which LINE of aircraft will be most useful for your mid-late war. I'll give you a hint-it's NOT G4M3a or H8K2. Those aircraft models are 'dead enders' that don't merit 14 factories between the two of them.

Noticeably absent from your list is late-war IJAAF fighters, IJAAF torpedo bombers, IJNAF torpedo (e.g. Jill) bombers, Judy DBs, and so forth. These considerations merit allocation beyond many of the ones you've cited.

ETA: the George is a fine IJNAF fighter. It will be useful for you, but it doesn't merit 18 research factories.

< Message edited by Chickenboy -- 10/19/2016 4:25:29 PM >


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Post #: 146
RE: Japan Questions - 10/19/2016 4:29:28 PM   
Anthropoid


Posts: 3107
Joined: 2/22/2005
From: Secret Underground Lair
Status: offline

quote:

ORIGINAL: Gräfin Zeppelin

quote:

ORIGINAL: Anthropoid

quote:

ORIGINAL: Gräfin Zeppelin

Ridiculous.


Thanks!

I too value the Socratic method, but a _bit_ more spoon-feeding would be edifying!

No worries, you would be the first Japanese player to not screw something up.
I try to keep it simple.

These thingies are factories in research mode. When done researching they will become real factories.Or you can switch them to another esearch project and they stay RD factories.
The optimal number for one of these is 30. If repeaired it will add 1 research point a day (if it is size 30, if its size 15 one every second day and so on). Thats why all your mini factories wont do much.
If you have 500+ engines in the pool another research point will added per day (actualyl doubling it)
So instead of 15 RD factories of size 2 you can have one size 30. Basically the same and more efficient.

1(29) means that one out of 30 of that factory is repaired. They only get operational and add RD points if fully repeaired.The farther the original release date of the plane is away the longer they take to repeair.



Ah thanks. That helps clarify tremendously ;)

So what I should do is: keep the ones that have the higher numbers (in parentheses) and "expand" as many of those as I can to (30) . . . then worry about what to do about the other ones (probably turn "Repair" off on those until I'm a bit further along) a little further down the line.

. . . probably should go back and read some of these threads to see if players have already provided detailed hand-holdy "how-to"s on this stuff . . .

However, a quick questions:
Lets imagine "fifteen size 30" RD Air factories all researching one model (A6M5c lets say). Would that be a bad thing, as compared to say five size 30s or thirty size 30s? Presumably, the more size 30 factories you have the faster you will advance on that model?

So from the standpoint of "how quickly will I be able to field A6M5c aircraft"

thirty (30) better > fifteen (30) better than > five (30) better than one (30) better > zero (30) ??

_____________________________

The x-ray is her siren song. My ship cannot resist her long. Nearer to my deadly goal. Until the black hole. Gains control...
http://www.youtube.com/watch?v=IkIIlkyZ328&feature=autoplay&list=AL94UKMTqg-9CocLGbd6tpbuQRxyF4FGNr&playnext=3

(in reply to Grfin Zeppelin)
Post #: 147
RE: Japan Questions - 10/19/2016 4:33:50 PM   
Grfin Zeppelin


Posts: 1515
Joined: 12/3/2007
From: Germany
Status: offline
The more the merrier. If you could do math you could have answered that by yourself. One(fully repeaired) RD factory at size 30 generates 1% per day. How many do two size 30 factories generate ?

< Message edited by Gräfin Zeppelin -- 10/19/2016 4:34:22 PM >


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Post #: 148
RE: Japan Questions - 10/19/2016 4:38:24 PM   
Anthropoid


Posts: 3107
Joined: 2/22/2005
From: Secret Underground Lair
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quote:

ORIGINAL: Gräfin Zeppelin

The more the merrier. If you could do math you could have answered that by yourself. One(fully repeaired) RD factory at size 30 generates 1% per day. How many do two size 30 factories generate ?


Well yeah, but . . . this is WitPAE, so no point in assuming 1 + 1 = 2 Best to clarify that it works that way and learn that . . . there are some caveats

The part about it "taking longer to repair research capacity" for later arrival date models being one example of "hidden" moderators that I bet the manual only makes vague passing mention of.

This is why you guys get the constant adoration of JFB apprentices like me though, for being here to clarify all these particulars

_____________________________

The x-ray is her siren song. My ship cannot resist her long. Nearer to my deadly goal. Until the black hole. Gains control...
http://www.youtube.com/watch?v=IkIIlkyZ328&feature=autoplay&list=AL94UKMTqg-9CocLGbd6tpbuQRxyF4FGNr&playnext=3

(in reply to Grfin Zeppelin)
Post #: 149
RE: Japan Questions - 10/19/2016 4:40:09 PM   
Grfin Zeppelin


Posts: 1515
Joined: 12/3/2007
From: Germany
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quote:

ORIGINAL: Anthropoid


quote:

ORIGINAL: Gräfin Zeppelin

The more the merrier. If you could do math you could have answered that by yourself. One(fully repeaired) RD factory at size 30 generates 1% per day. How many do two size 30 factories generate ?


Well yeah, but . . . this is WitPAE, so no point in assuming 1 + 1 = 2

Thats very true indeed. Good point.


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Post #: 150
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