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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR)

 
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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) - 12/19/2017 8:58:57 PM   
Mayhemizer_slith


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I leave only one unit to wood hex where Germany can attack from 4 hexes.

If I leave only a div there, they can’t overrun it. Right? So they need to use one impulse for it. That way I might even have a unit to 3-3 MIL hex.

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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) - 12/19/2017 9:26:38 PM   
AllenK


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The tank is pretty empty. Only unit free to ship is the MIL in London. It won't get into place this impulse and leaves UK empty. CW can't risk it as any replacements are 2 turns away.


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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) - 12/19/2017 9:28:53 PM   
AllenK


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quote:

ORIGINAL: Mayhemizer

I leave only one unit to wood hex where Germany can attack from 4 hexes.

If I leave only a div there, they can’t overrun it. Right? So they need to use one impulse for it. That way I might even have a unit to 3-3 MIL hex.


Correct. Can't overrun it. Sounds a good plan.

The main thing is the Germans can't advance too far as they disorganised all their HQ's. If the weather turns to rain, I think Paris will certainly be safe. It's pretty good as it is.

< Message edited by AllenK -- 12/19/2017 9:31:03 PM >

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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) - 12/20/2017 3:34:31 AM   
Mayhemizer_slith


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quote:

ORIGINAL: AllenK

quote:

ORIGINAL: Mayhemizer

I leave only one unit to wood hex where Germany can attack from 4 hexes.

If I leave only a div there, they can’t overrun it. Right? So they need to use one impulse for it. That way I might even have a unit to 3-3 MIL hex.


Correct. Can't overrun it. Sounds a good plan.

The main thing is the Germans can't advance too far as they disorganised all their HQ's. If the weather turns to rain, I think Paris will certainly be safe. It's pretty good as it is.

Sounds good. France rail MIL to Toulouse and HQ to 2 hexes east of Bordeaux.

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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) - 12/21/2017 6:42:56 PM   
AllenK


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Game 1 - Do you want to go first?

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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) - 12/21/2017 6:49:47 PM   
Mayhemizer_slith


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Yes please, we might be able to do something if weather is fine.

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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) - 12/21/2017 8:33:35 PM   
Mayhemizer_slith


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Bad weather, but Germany need to do some alnd moves or CW might attack in bad weather if they get lucky with ground strikes in France/Spain.

Is this right? Should Rumanian CP provide supply to ARM in Crimea?

Edit: If HQ moves one hex away, then ARM is in supply. Weird...




Attachment (1)

< Message edited by Mayhemizer -- 12/21/2017 8:34:56 PM >

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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) - 12/21/2017 8:36:44 PM   
AllenK


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I think it should do but you made need to post this for advice.

Edit: What happens if you simply get the programme to recalculate supply by clicking on supply paths?

< Message edited by AllenK -- 12/21/2017 8:37:41 PM >

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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) - 12/21/2017 8:43:20 PM   
Mayhemizer_slith


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I can't get it in supply. But to be honest I'm not good with supply path window.

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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) - 12/21/2017 9:29:48 PM   
Mayhemizer_slith


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What do you think about this?

+ Good defense in all other hexes except in woods but that costs one impulse for Germany
- I made a mistake early on this turn and killed corps sized unit. None of them are coming next turn (AT gun and AA gun are coming)
- Turn can't end now. If Germany makes attack from hex adjacent to Paris and turn ends on 1 and Axis win initiative, Paris falls. Well, all them together is not that likely.

Defense would be little bit better of Wavell does not move, London MIL goes where French 6-4 INF is now and Machester MIL goes to replace London MIL in Lille. Germany advancing to hex where Wavell is now is not worrying me. That way French 6-4 INF can go to Paris. After Germany kills division in woods, France needs unit in Paris or Germany can break through to Paris in good weather.




Attachment (1)

< Message edited by Mayhemizer -- 12/21/2017 9:36:03 PM >

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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) - 12/22/2017 12:02:29 AM   
ashkpa


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quote:

Is this right? Should Rumanian CP provide supply to ARM in Crimea?

I had this happen in my game with Ronnie. Took a while to confirm it, but it is correct. With the weather you have two hexes to get to a secondary or primary supply source. There are none within two hexes of a port along the Baltic and therefore you are out of supply.

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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) - 12/22/2017 7:07:34 AM   
AllenK


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Leave Wavell where he is and go with the better defence. I like the idea of the 6-4 INF in Paris. Wavell is possibly safer on the coast anyway.

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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) - 12/22/2017 9:02:34 AM   
Mayhemizer_slith


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Game 2

OK.

Game 1

Germany can’t do much and they really need to move their planes. If Italy takes land/combined so that coastal hex on BoB is secured Germany takes air action, no rail moves or other air missions than rebasing all planes.

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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) - 12/22/2017 6:53:04 PM   
AllenK


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quote:

ORIGINAL: Mayhemizer

Game 2

OK.

Game 1

Germany can’t do much and they really need to move their planes. If Italy takes land/combined so that coastal hex on BoB is secured Germany takes air action, no rail moves or other air missions than rebasing all planes.


With the rain starting early in the S/O turn, I think Germany has reached the high water mark (Japan passed that long ago). Time to hunker down and prepare the defence. I suspect the only attacks from now on will be counter-attacks to restore defensive lines (keep armour in reserve for these).

Not sure what you mean by securing the BoB coastal hex. We might have discussed this but I've gone back a few pages on the thread and can't find anything.

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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) - 12/22/2017 7:22:54 PM   
Mayhemizer_slith


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quote:

ORIGINAL: AllenK


quote:

ORIGINAL: Mayhemizer

Game 2

OK.

Game 1

Germany can’t do much and they really need to move their planes. If Italy takes land/combined so that coastal hex on BoB is secured Germany takes air action, no rail moves or other air missions than rebasing all planes.


With the rain starting early in the S/O turn, I think Germany has reached the high water mark (Japan passed that long ago). Time to hunker down and prepare the defence. I suspect the only attacks from now on will be counter-attacks to restore defensive lines (keep armour in reserve for these).

Not sure what you mean by securing the BoB coastal hex. We might have discussed this but I've gone back a few pages on the thread and can't find anything.

If Italy can move division to coastal hex and HQ closer to provide supply. If disorganized, that hex can easily be lost now.

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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) - 12/23/2017 5:32:53 PM   
AllenK


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Game 1 I think Italy needs to do a land to cover all the moves I need. No Biscay attacks this impulse. Japan will be naval to put out escorts and ship another unit to Manchuria.

< Message edited by AllenK -- 12/23/2017 5:33:26 PM >

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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) - 12/23/2017 6:02:52 PM   
Mayhemizer_slith


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Italy land sounds good. Gernany will rail 2 units to Italy this turn. Make some room to La Spezia.

< Message edited by Mayhemizer -- 12/23/2017 6:03:53 PM >

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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) - 12/23/2017 6:10:10 PM   
AllenK


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Is Germany still going for 'air'?

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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) - 12/23/2017 6:32:11 PM   
Mayhemizer_slith


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Yes.

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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) - 12/24/2017 8:49:08 PM   
Mayhemizer_slith


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Game 2

Looking bad in France. Germany gets attacks with good odds in hexes with red circle. They can also breakthrough adjacent to Paris.

Can I ask CW to move Manchester MIL to same hex with London MIL and move Wavell to Lille? Shore bombardment will cover coastal hex and after moving another HQ to France CW can send fighter to cover those MIL.

France could move some units so that they have better defense in Paris (moving Paris MIL and AT gun to Paris leaving hex east of Paris very weak), but if weather gets bad (40% chance) I would like to hold lines one more impulse.

France can take combined and move sub from Oran to Italian Coast so that CW can rail SA MIL to Oran if they like to. France could move units in south, but it doesn't really matter.

What do you think? Should France retreat to Paris or take naval and move all battleships from Marseilles to West Med?




Attachment (1)

< Message edited by Mayhemizer -- 12/24/2017 8:51:25 PM >

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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) - 12/24/2017 9:06:48 PM   
Mayhemizer_slith


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Game 2

If you start our impulse at some point, USSR instructions:

USSR combined.

Rail GAR from Kaunas to Lvov in southern Poland.

Land move
China
Com China CAV 2 hexes NE to 71,139
Lanchow MIL one hex SE 75,133

Europe
INF from Kaunas 2 hexes west 45,46
AA gun in Lithuania to 48,48
Ski div from Minsk to Kaunas

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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) - 12/24/2017 10:32:38 PM   
Mayhemizer_slith


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Game 2

One risky option is full pass (40%).

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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) - 12/26/2017 3:17:56 PM   
AllenK


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Game 2

Don't think 40% is good enough for that gamble.

Only slight change I would make to CW is to bring Wavall down to the London MIL. I don't like the idea of stacking 2 HQ's together (too tempting a target) and it would also prevent them getting the option of Blitz on the stack.

If we hold back on railing the SA MIL, you could use the naval move on the combined to put the BB's to sea. For the French land moves, if you're happiest holding the line for another impulse, do so. Use the land moves to move some units in the south. The MTN and GARR look worth moving.

I'm going to send the RAF to ground strike the stack west of Brussels for (hopefully) a bit of insurance for the weakened stack on the coast. Also goind to send TRANS to the Atlantic, ready for EoT rebase to Halifax. That will allow me to ship the Canadian MIL somewhere useful like Bayonne once the oils are moved/spent.

When turn ends, I suggest we share oil (if we are allowed) and spend 2 of possibly all the French ones. After that, CW will provide the oil. Although saying that, if the turn ends and winter weather sets in, perhaps worth keeping a bit more of the French oil.

What do you think?

We're in the hands of the dice for weather and turn end.

< Message edited by AllenK -- 12/26/2017 3:38:50 PM >

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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) - 12/26/2017 4:02:48 PM   
Mayhemizer_slith


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CW plans sounds good.

France combined

BBs to West Med

Land moves: Land units move as shown in picture.

At turn end I plan to save oil to Paris (I should have donf that before) and burn some oil for production.

What do you mean by sharing oil?

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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) - 12/26/2017 4:05:33 PM   
AllenK


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quote:

ORIGINAL: Mayhemizer

CW plans sounds good.

France combined

BBs to West Med

Land moves: Land units move as shown in picture.

At turn end I plan to save oil to Paris (I should have donf that before) and burn some oil for production.

What do you mean by sharing oil?


On the oil use form, there's a button that allows allies to share each other's oil for reorganisation. The only bit I'm not so sure about is whether CW and France count as allies for that purpose. We'll see at the use oil phase.

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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) - 12/26/2017 6:50:27 PM   
Centuur


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quote:

ORIGINAL: AllenK


quote:

ORIGINAL: Mayhemizer

CW plans sounds good.

France combined

BBs to West Med

Land moves: Land units move as shown in picture.

At turn end I plan to save oil to Paris (I should have donf that before) and burn some oil for production.

What do you mean by sharing oil?


On the oil use form, there's a button that allows allies to share each other's oil for reorganisation. The only bit I'm not so sure about is whether CW and France count as allies for that purpose. We'll see at the use oil phase.


Sorry guys, but only cooperating major powers may use each others oil.

RAW:

Co-operating major powers may freely use each other’s oil,
provided the oil’s owner consents. Communist and nationalist
Chinese can use each other’s oil.


_____________________________

Peter

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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) - 12/27/2017 6:00:02 PM   
AllenK


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Thanks Peter,

I had a nagging suspicion the old 'Entente Cordiale' didn't extend to sharing oil.

Still, useful to remember in our other games for Germany/Italy and US/CW.

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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) - 12/27/2017 6:40:15 PM   
Mayhemizer_slith


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After nice CW ground strike, should France move 6-4 INF from Paris on hex SW and 3-3 MIL from north to Paris?

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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) - 12/27/2017 6:45:40 PM   
AllenK


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Not a bad idea. Then just move the MTN?

< Message edited by AllenK -- 12/27/2017 6:54:05 PM >

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RE: ALLENK, MAYHEMIZER AND THEIR ALLIES ONLY (Reverse AAR) - 12/27/2017 6:49:49 PM   
Mayhemizer_slith


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quote:

ORIGINAL: AllenK

Not a bad idea. Then just move the NTN?

Yes, if France has 3 land moves.

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