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RE: Feature request for patch

 
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RE: Feature request for patch - 5/4/2017 4:59:44 PM   
BillRunacre

 

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quote:

ORIGINAL: ibafoo2

And, while I'm at this, where can I see the current date? The only work around I've found it to start to save the current game and then it tells me what date it is before i save the file. Why is the current date clearly visible at all times?




Hi

Does the date not appear in the top right of the screen while you're playing a turn?

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(in reply to ibafoo2)
Post #: 31
RE: Feature request for patch - 5/5/2017 4:43:00 AM   
Mike Dubost

 

Posts: 273
Joined: 8/24/2008
From: Sacramento, CA
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quote:

ORIGINAL: Bill Runacre


quote:

ORIGINAL: ibafoo2

And, while I'm at this, where can I see the current date? The only work around I've found it to start to save the current game and then it tells me what date it is before i save the file. Why is the current date clearly visible at all times?




Hi

Does the date not appear in the top right of the screen while you're playing a turn?


Well, are you looking for the date with or without a unit selected? I find that the date and most of the interface buttons vanish while a unit is selected, and only re-appear after I de-select the unit. Could it be that is the answer?

(in reply to BillRunacre)
Post #: 32
RE: Feature request for patch - 5/16/2017 6:22:34 AM   
VigaBrand

 

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From: Germany
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Hi,
should infantery weapons and advance tank not raise attack and defense values against transport (landings?). I mean, if I had a better gun, I could defend or attack better a landing force.

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Post #: 33
RE: Feature request for patch - 5/16/2017 11:42:13 AM   
Sugar

 

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Your landunits don`t fight against transports, unless they`re in ports like other ships. When the amphibs have landed, they are unloaded and landunits again. The attackvalue against any ships in ports is satisfying imho.

Another case is where amphibs are attacking coastal defenses directly before unloaded; in this case they`re able to attack twice.

I`m in doubt if amphibious research also stiffens the defenses against attacks by sea or amphibs.




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Post #: 34
RE: Feature request for patch - 5/16/2017 1:39:50 PM   
VigaBrand

 

Posts: 303
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From: Germany
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I was thinking for coastal defence would this be needed, because the amphibious troops are target as transport. So if I attack a port/coast unit, you need to defend against that.

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Post #: 35
RE: Feature request for patch - 5/18/2017 6:47:32 PM   
Steely Glint


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I want all of these things!

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Post #: 36
RE: Feature request for patch - 5/19/2017 3:41:59 PM   
Hubert Cater

 

Posts: 5199
Joined: 7/22/2013
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quote:

ORIGINAL: ibafoo2

I agree, I've spent more than an hour trying to figure out what the weather is, and now i realize it's not me, playing in a lower resolution I can't see it, I have to infer it from the graphics. Sandstorms are pretty easy, but why is this not obvious? Games 1/10 as good as this one have the weather real visible.

And, while I'm at this, where can I see the current date? The only work around I've found it to start to save the current game and then it tells me what date it is before i save the file. Why is the current date clearly visible at all times?

The game is great, but it seems like you did not have idiots like me beta test it.....




Hi Ibafoo2,

The issue here is one of real estate, or the lack thereof in terms of space on the screen to fit all of that information in for lower resolution monitors.

But this is something that I'll look into improving.

Hubert


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Post #: 37
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