SIPRES
Posts: 398
Joined: 7/23/2015 Status: offline
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quote:
ORIGINAL: TheBattlefield I know the OOB already exists. But the following list might help to avoid the "hard coded" complex. ; Unit IDs #UNIT_ID_0= [ex. HQ] now Marshal* #UNIT_ID_1= Garrison (Regiment)* #UNIT_ID_2= [ex.Brigade] now Militia Infantry (Division)* #UNIT_ID_3= [ex. Division] now Light Infantry (Division)* #UNIT_ID_4= [ex. Corps] now Line Infantry (Division)* #UNIT_ID_5= [ex. Army] now Guard Infantry (Division)* #UNIT_ID_6= Mechanized (Free for country specific Inf/Cavalry) #UNIT_ID_7= Special Forces (Free for country specific infantry with shipping ability) #UNIT_ID_8= [ex. Engineers] now Sapper (Regiment)* #UNIT_ID_9= Paratroops (After settig OpR. to zero, free for country specific Infantry) #UNIT_ID_10= [ex. Cavalry Brigade] now Militia Cavalry (Division)* #UNIT_ID_11= [ex. Cavalry Division] now Light Cavalry (Division)* #UNIT_ID_12= [ex. Cavalry Corps] now Heavy Cavalry (Division)* #UNIT_ID_13= Partisans* #UNIT_ID_14= Pillbox (Free for country specific Inf/Cavalry) #UNIT_ID_15= Anti-Air (Can not attack ground units. Only defending. Maybe Horse Recon?) #UNIT_ID_16= [ex. Rocket Artillery] now Siege Artillery (Regiment)* #UNIT_ID_17= [ex. Field Artillery] now Army Corps (With infantry, cavalry and artillery ability)* #UNIT_ID_18= Heavy Artillery (Free for country specific Cavalry) #UNIT_ID_19= Rail Gun (Due to rail dependency sorted out!) #UNIT_ID_20= Coastal Gun (Free for country specific Inf/Cavalry) #UNIT_ID_21= Rockets (Free for country specific Inf/Cavalry) #UNIT_ID_22= Reconnaissance (Free for country specific Inf/Cavalry) #UNIT_ID_23= Armored Train (Due to rail dependency sorted out!) #UNIT_ID_24= Anti-Tank (Free for country specific Inf/Cavalry) #UNIT_ID_25= Light Tanks (Free for country specific Cavalry) #UNIT_ID_26= Tanks (Free for country specific Cavalry) #UNIT_ID_27= Heavy Tanks (Free for country specific Cavalry) (*for all nations) (Inf/Cavalry= depends on exanged sound file for "motorized_movement.ogg") (The attack and defense values of the different target types (tank, hard, etc.) must be adapted to the respective units represented to make them equal) Thanks battlefield Much more clearer I think to add graphics to free slots minors (AXIS and ALLIED) something like: German CAV (for all germans states, Bavaria, Saxony ect...) German INF Italian CAV (Napolitan , Sardinians, North Italy ....) Italian INF Polish CAV (Napolitan , Sardinians, North Italy ....) Polish INF Scandic CAV (Denmark + Norway, Sweden + Finland) Scandic INF
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