OxfordGuy3
Posts: 1041
Joined: 7/1/2012 From: Oxford, United Kingdom Status: offline
|
quote:
ORIGINAL: TheBattlefield quote:
ORIGINAL: oxford_guy quote:
ORIGINAL: SIPRES quote:
ORIGINAL: kirk23 I have taken your advice regarding Militia and Partisan units both are now in the game. SIPRES a great many thanks for creating superb graphics for the the mod If you and TheBattlefield agree I think its only fair that when the mod is released, all our names will be on it, since it clearly is fast becoming a joint effort. Thanks Kirk Maybee we could organize tasks vs MOD members Here is the following stuff I can handle or help: Graphics LAND UNIT Graphics (2D) --> on going.... Interface Graphics --> on going.... Flags file(s) Graphics --> (Majors completed) minors on going.... Media graphics Png --> not started yet Data LAND OOB (but only from 1805 sorry) Country Data (Nations and Cities names as per 1803-1805) Diplomacy historic Informations (1803 to 1815) Programm Sorry I have no clue about decisions, events, ect.... I dont have any SC1/SC2 background, just started playing SC3 Battlefield did already start a good work on the following : SEA UNIT Graphics (2D) MAP Graphics (to be more 19th century oriented) I Feel he can help or advise for Programming as he already knows the SC engine. We still miss a "sound files" member and Maybe 3D sprites? What do you both think about Christophe I don't have any of these skills, but happy to help where I can - proof-reading, testing, suggestions for improvement (which of course the Mod creators have the right to ignore!) etc. If there's anything else I can help with, let me know I think the core tasks are quite well organized! Kirk is the boss: - Mod related decision maker - Map and country development - Map lettering - Scripting - OOB and unit naming - Unit development, placement and balancing - Manual - Applause reap in success and hold his head in case of failures SIPRES as main designer and Kirks Deputy: - Finalize all unit graphics - Customize the game menu graphics - Create / customize all necessary flags, badges and insignia - Backup for Kirk in all historical questions and what else he needs I would then be responsible for the following areas: - Naval unit sheets - Sea unit oriented (dummy) events - Customized resource sprites - Customized symbol sprites - Customized sound files (possibly music files and calligraphy font, if Hubert can fix the bugs) - Backup for Kirk with questions and problems regarding all scripts, troubleshooting, game balancing and whatever else may happen PS: I really think "3D" units in this mod would be dispensable. Our "2D" units combine the best of both presentations. A clear indication on the start screen (first Popup Event for strategic notes?), in the manual / readme and in the forum should be sufficient. My opinion... For my part, I see no need for 3D units if you have nice land counters (looking good so far - would love to see how the English look, though!) and the ship models that have been shown here
|