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RE: July 1st, 1942 - 4/29/2017 12:05:05 AM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
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quote:

ORIGINAL: Xargun

SW Pacific is very slow. Not much activity from the allies other than what looks like piling every unit he can into Port Moresby. Recon shows 24 units there; over 43k men, 655 guns and 755 AFVs. I have two divisions in the mountains east of there but don't think they will be enough to crack that. Need to rethink.

Have not spotted any allied activity in the Solomons.


So, what I would want to know is: has he bought out Ozzie units or US units to put into PM. Pretty big deal for me to know that. Important enough to do a sacrificial recon to know for sure.

I'm betting US, but ....

_____________________________

Pax

(in reply to Xargun)
Post #: 301
RE: June 28th, 1942 - 4/29/2017 12:33:13 AM   
Aurorus

 

Posts: 1314
Joined: 5/26/2014
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quote:

ORIGINAL: PaxMondo


quote:

ORIGINAL: Xargun

Here is the modified list of CVs I'm accelerating.


I don't know this mod, but I'm guessing that the Shinano is another Taiho class CV? If so, you've got the right mix.



The Shinano is actually a Yamata-class CV. 4 hulls of the Yamata class were built, but only two were used for the BBs. The 3rd was scapped for raw materials, and the 4th became the Shinano, which was rushed into service and sunk by a submarine because of faulty compartment seals that had not been properly tested or inspected in the rush to get the ship into the action.

(in reply to PaxMondo)
Post #: 302
RE: July 1st, 1942 - 4/29/2017 12:38:03 AM   
Aurorus

 

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Joined: 5/26/2014
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quote:

ORIGINAL: Xargun

SW Pacific is very slow. Not much activity from the allies other than what looks like piling every unit he can into Port Moresby. Recon shows 24 units there; over 43k men, 655 guns and 755 AFVs. I have two divisions in the mountains east of there but don't think they will be enough to crack that. Need to rethink.

Have not spotted any allied activity in the Solomons.




Here is an idea to consider. Land at Milne Bay, Woodlark Island, and Horn and build up the bases. This will cover the approaches to Moresby with LBA. With that many units there, he will eat through supply rapidly and need to resupply frequently. If you have the approaches covered with LBA, he will have to cover his supply convoys with CVs and that will give you an opportunity to get those U.S. CVs.

It will also cover your surface ships to bombard Moresby. Bombing and bombarding a large stack with multiple strikes causes every unit in the stack that participates in the action to use extra supply. This will help ensure that he needs to resupply.

< Message edited by Aurorus -- 4/29/2017 12:39:33 AM >

(in reply to Xargun)
Post #: 303
RE: July 1st, 1942 - 4/29/2017 12:39:03 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
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quote:

ORIGINAL: PaxMondo


quote:

ORIGINAL: Xargun

SW Pacific is very slow. Not much activity from the allies other than what looks like piling every unit he can into Port Moresby. Recon shows 24 units there; over 43k men, 655 guns and 755 AFVs. I have two divisions in the mountains east of there but don't think they will be enough to crack that. Need to rethink.

Have not spotted any allied activity in the Solomons.


So, what I would want to know is: has he bought out Ozzie units or US units to put into PM. Pretty big deal for me to know that. Important enough to do a sacrificial recon to know for sure.

I'm betting US, but ....


Now what makes you say that?

I am guessing that if they are Aussie they are worth destroying to severely weaken that group's pools...and to take them kind of off the board before they turn into veritable beasts. ?

(in reply to PaxMondo)
Post #: 304
RE: July 1st, 1942 - 4/29/2017 3:10:30 AM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
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quote:

ORIGINAL: Lowpe


quote:

ORIGINAL: PaxMondo


quote:

ORIGINAL: Xargun

SW Pacific is very slow. Not much activity from the allies other than what looks like piling every unit he can into Port Moresby. Recon shows 24 units there; over 43k men, 655 guns and 755 AFVs. I have two divisions in the mountains east of there but don't think they will be enough to crack that. Need to rethink.

Have not spotted any allied activity in the Solomons.


So, what I would want to know is: has he bought out Ozzie units or US units to put into PM. Pretty big deal for me to know that. Important enough to do a sacrificial recon to know for sure.

I'm betting US, but ....


Now what makes you say that?

I am guessing that if they are Aussie they are worth destroying to severely weaken that group's pools...and to take them kind of off the board before they turn into veritable beasts. ?


I agree, that is why I want to know before I go. If they are US, then I am undecided to go into PM

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Pax

(in reply to Lowpe)
Post #: 305
August 1st, 1942 - 5/7/2017 2:10:15 AM   
Xargun

 

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From: Near Columbus, Ohio
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Another month has passed and we are doing turns rather quickly - too quickly to keep up with the AAR. Luckily not a whole lot it happening on most of these turns.

On the morning of 2nd August, mini KB made a bold move and arrived ~200 miles SW of Calcutta -- her approach was perfect and completely undetected. But let me back up a week or two...
The Royal Navy finally made an appearance in July near Rangoon. My Netties at Rangoon have been growing bored looking for naval targets and most of the skilled torpedo pilots were ordered back home to be saved for later and ground pounder pilots were swapped in - as it is a rich ground target environment in Burma right now. So of course 2 days after I make the switch, the Royal Navy appeared off the coast of Rangoon. The pilots sortied with unknown weapons strapped to their planes and proceeded to attack. Not a single torpedo hit was scored against the cruiser force that appeared - but the threat caused the Royal Navy to retreat and cower in Calcutta Harbor.

So the RN stayed there for at least a week with my patrols spotting them nearly daily. So the mini KB was ordered forth from Singapore where several of the ships just finished their June 42 upgrades. The mini KB swung away from the coastline and approached from the ocean and achieved complete surprise. On the morning of 2nd August the pilots of the mini KB launched...





The British had a large CAP up (over 80 fighters) but they weren't ready for the attack and my planes made it though with few losses and attacked the RN fleet at anchor.

Morning Air attack on TF, near Calcutta at 52,37

Weather in hex: Clear sky

Raid detected at 110 NM, estimated altitude 21,000 feet.
Estimated time to target is 41 minutes

Japanese aircraft
A6M2 Zero x 56
B5N1 Kate x 10
B5N2 Kate x 42
D3A1 Val x 42

Allied aircraft
Hurricane IIb Trop x 32

Japanese aircraft losses
A6M2 Zero: 4 destroyed
B5N1 Kate: 2 damaged
B5N2 Kate: 4 damaged
B5N2 Kate: 2 destroyed by flak
D3A1 Val: 1 destroyed, 4 damaged
D3A1 Val: 1 destroyed by flak

Allied aircraft losses
Hurricane IIb Trop: 1 destroyed

Allied Ships
CL Ceres, Bomb hits 5, on fire, heavy damage
CA Exeter
CL Enterprise
CL Capetown, Bomb hits 4, heavy fires
CA Devonshire, Bomb hits 3, heavy fires, heavy damage
CL Dauntless, Bomb hits 1, on fire
CA Cornwall
DD Inconstant, Bomb hits 3, on fire
DD Hotspur, Bomb hits 1, on fire
DD Griffin, Bomb hits 1
DD Foxhound


Unfortunately the Kate pilots must have had too much Saki before take off as they all missed - not a single torpedo struck a target despite over 50 torpedos launched


The Divine Gods of Japan decided to give me a second wave in the PM phase

Afternoon Air attack on TF, near Calcutta at 52,37

Weather in hex: Moderate rain

Raid detected at 77 NM, estimated altitude 17,000 feet.
Estimated time to target is 28 minutes

Japanese aircraft
A6M2 Zero x 53
B5N2 Kate x 20
D3A1 Val x 27

Allied aircraft
Hurricane IIb Trop x 15

Japanese aircraft losses
A6M2 Zero: 5 destroyed
D3A1 Val: 1 damaged

Allied aircraft losses
Hurricane IIb Trop: 2 destroyed

Allied Ships
CA Exeter, Bomb hits 6
CA Cornwall, Bomb hits 1, on fire
CL Enterprise, Bomb hits 6, heavy fires, heavy damage

Only 20 torpedoes were carried in this attack but they all missed as well.

Overall a lot of 250kg hits on the British Cruisers and DDs. Even though nothing sunk most of those ships will be in repair yards for a while. Over all a very good day for the IJN.



Attachment (1)

< Message edited by Xargun -- 5/7/2017 2:15:08 AM >

(in reply to PaxMondo)
Post #: 306
August 2nd, 1942 - 5/7/2017 2:25:08 AM   
Xargun

 

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Joined: 2/14/2004
From: Near Columbus, Ohio
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It is now August 6th and a couple nights of port bombing at Calcutta netted a couple more 250kg hits on CA Devonshire and Exeter at the cost of a few Netties.

The allies have made an appearance in the SW Pacific with the landing and taking of Tulagi. I had paradropped into Tulagi a few days earlier to secure the island and I was surprised when the allies showed up in force. I have counted at least 3 separate invasion TFs with minor ships in support - nothing bigger than APDs and DDs in the invasion fleets. Patrols spotted at least 2 allied Carriers a few hexes North of Tulagi - pilots claimed CVLs but not sure - only some SBDs were confirmed spotted and a patrol plane was lost to CAP - so possible CVLs (if the allies have any at this stage).

After 2 days of unloading the allies shock attacked.


Allied Shock attack

Attacking force 2083 troops, 47 guns, 11 vehicles, Assault Value = 92

Defending force 30 troops, 1 guns, 0 vehicles, Assault Value = 1

Allied adjusted assault: 114

Japanese adjusted defense: 1

Allied assault odds: 114 to 1 (fort level 0)

Allied forces CAPTURE Tulagi !!!

Combat modifiers
Defender: terrain(+)
Attacker: shock(+)

Japanese ground losses:
22 casualties reported
Squads: 5 destroyed, 0 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 1 (1 destroyed, 0 disabled)
Units destroyed 1

Assaulting units:
58th (Sep) Infantry Regiment
24th (Sep) Infantry Rgt /1
21st Base Group
369th Coast AA Regiment
176th Construction Regiment
13th MAG
22nd MAG /1

Defending units:
1st Raiding Rgt /2


My 2 CVs at Truk were not in position to do anything as their 3 friends have not returned from Japan and their July 42 upgrades. 2-3 more days before the 5 main CVs are back together and able to foray south. It will probably be too late, but I may do it anyways to see if I can pick up any stragglers. I believe Mr Kane believes the bulk of my CVs are in the Indian Ocean right now, so I may be able to catch him off guard.

On brighter news.. my first R&D factory has fully repaired and is now researching the Ki-100-I Tony !!!! The others are nowhere near repaired so I'm happy about this lone factory. I have accelerated the A6M5c to 8/43 so far and it should arrive in a couple more months.


< Message edited by Xargun -- 5/7/2017 2:26:42 AM >

(in reply to Xargun)
Post #: 307
RE: August 2nd, 1942 - 5/7/2017 2:55:56 AM   
witpqs


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From: Argleton
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Well that's pretty close to historical time and place for an Allied offensive to start!

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Post #: 308
RE: August 2nd, 1942 - 5/7/2017 3:44:48 AM   
Xargun

 

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From: Near Columbus, Ohio
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quote:

ORIGINAL: witpqs

Well that's pretty close to historical time and place for an Allied offensive to start!


I've always wanted a good battle in the Solomons, but none of my previous opponents gave me one.. So maybe I will be in store for a good Solomon fight !!

(in reply to witpqs)
Post #: 309
RE: August 2nd, 1942 - 5/7/2017 3:50:52 AM   
Lowpe


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Joined: 2/25/2013
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quote:

ORIGINAL: Xargun


quote:

ORIGINAL: witpqs

Well that's pretty close to historical time and place for an Allied offensive to start!


I've always wanted a good battle in the Solomons, but none of my previous opponents gave me one.. So maybe I will be in store for a good Solomon fight !!


Looks like it. If he is hanging two days unloading you should be able to hit him next time.

(in reply to Xargun)
Post #: 310
RE: August 2nd, 1942 - 5/7/2017 4:14:23 AM   
PaxMondo


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_____________________________

Pax

(in reply to Lowpe)
Post #: 311
RE: August 2nd, 1942 - 5/8/2017 5:10:24 PM   
Xargun

 

Posts: 3690
Joined: 2/14/2004
From: Near Columbus, Ohio
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quote:

ORIGINAL: PaxMondo




I hope so :)

So Mr Kane keeps sweeping me at Magwe with a group of P-38E at max altitude. I can't see to do anything to stop this. He is killing 6+ pilots everytime he does this and my IJA fighter pools are running low of pilots. Any ideas on how to stop him? Even the armor on the Nicks seem to do nothing.


Morning Air attack on Magwe , at 57,47

Weather in hex: Clear sky

Raid detected at 38 NM, estimated altitude 38,550 feet.
Estimated time to target is 8 minutes

Japanese aircraft
Ki-43-Ic Oscar x 18
Ki-45 KAIa Nick x 13

Allied aircraft
P-38E Lightning x 24

Japanese aircraft losses
Ki-43-Ic Oscar: 2 destroyed
Ki-45 KAIa Nick: 3 destroyed

No Allied losses

Aircraft Attacking:
1 x P-38E Lightning sweeping at 34550 feet

CAP engaged:
64th Sentai with Ki-43-Ic Oscar (0 airborne, 12 on standby, 0 scrambling)
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 8000 , scrambling fighters between 8000 and 30940.
Time for all group planes to reach interception is 16 minutes
264th Sentai with Ki-45 KAIa Nick (0 airborne, 9 on standby, 0 scrambling)
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 7000 , scrambling fighters to 31190.
Time for all group planes to reach interception is 16 minutes

(in reply to PaxMondo)
Post #: 312
RE: August 2nd, 1942 - 5/8/2017 5:20:22 PM   
Aurorus

 

Posts: 1314
Joined: 5/26/2014
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quote:

ORIGINAL: Xargun


quote:

ORIGINAL: PaxMondo




I hope so :)

So Mr Kane keeps sweeping me at Magwe with a group of P-38E at max altitude. I can't see to do anything to stop this. He is killing 6+ pilots everytime he does this and my IJA fighter pools are running low of pilots. Any ideas on how to stop him? Even the armor on the Nicks seem to do nothing.


Morning Air attack on Magwe , at 57,47

Weather in hex: Clear sky

Raid detected at 38 NM, estimated altitude 38,550 feet.
Estimated time to target is 8 minutes

Japanese aircraft
Ki-43-Ic Oscar x 18
Ki-45 KAIa Nick x 13

Allied aircraft
P-38E Lightning x 24

Japanese aircraft losses
Ki-43-Ic Oscar: 2 destroyed
Ki-45 KAIa Nick: 3 destroyed

No Allied losses

Aircraft Attacking:
1 x P-38E Lightning sweeping at 34550 feet

CAP engaged:
64th Sentai with Ki-43-Ic Oscar (0 airborne, 12 on standby, 0 scrambling)
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 8000 , scrambling fighters between 8000 and 30940.
Time for all group planes to reach interception is 16 minutes
264th Sentai with Ki-45 KAIa Nick (0 airborne, 9 on standby, 0 scrambling)
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 7000 , scrambling fighters to 31190.
Time for all group planes to reach interception is 16 minutes





What altitude are you flying your CAP? Again, keep them in their best manuever bands. Don't try to match altitude. Also, you will lose fewer pilots at lower altitudes. Layer the CAP and keep the groups within climbing distance of one another: i.e. 3K apart. 2 layers is good; 3 layers is better. Use your most manueverable planes with pilots with good defense, especially in the lowest layer. When you get Tojo, use this plane for the high layer. It is your fastest plane and can sometimes catch the P-38s on a dive, if they have already gone after a lower layer plane, such as an Oscar.

Don't use Nicks. The armor is not much use againt P-38s, and Nicks are slow and unmanueverable. They are better against Heavy bombers or as escort fighters. The P-38 is the best air superiority fighter at this stage of the war. It will get kills at a 3 to 1 ratio or better. Layered CAP, staying in manuever bands, pilot quality and defense is key to mitigating the P-38. Also Tojo in a high layer will net some P-38s.

(in reply to Xargun)
Post #: 313
RE: August 2nd, 1942 - 5/8/2017 5:32:48 PM   
Aurorus

 

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You need more numbers if you want to challenge the P-38 in any serious way. You want to outnumber the P-38s by at least 2 to 1. Spread your CAP out a little more than 1 K difference and place Oscars on the bottom. What happens is that your CAP climbs to meet the sweep, and the Oscars are outclimbing the Nicks, which leaves both groups isolated and exposed.

< Message edited by Aurorus -- 5/8/2017 5:59:20 PM >

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Post #: 314
RE: August 2nd, 1942 - 5/8/2017 6:02:39 PM   
Aurorus

 

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One last thing. Be sure to have a good number of sound detectors at Magwe. You want to detect the P-38s as early as possible to get your standby aircraft off the runway and joining the on station aircraft as quickly as possible. Try to get that "time to intercept" of 16 minutes down. That will help to ensure that your planes are not getting destroyed piecemeal.

(in reply to Aurorus)
Post #: 315
RE: August 2nd, 1942 - 5/8/2017 6:33:02 PM   
Xargun

 

Posts: 3690
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From: Near Columbus, Ohio
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quote:

ORIGINAL: Aurorus

One last thing. Be sure to have a good number of sound detectors at Magwe. You want to detect the P-38s as early as possible to get your standby aircraft off the runway and joining the on station aircraft as quickly as possible. Try to get that "time to intercept" of 16 minutes down. That will help to ensure that your planes are not getting destroyed piecemeal.



I have my CAP at 7k and 9k - don't know which is assigned to who. I have CAP at 50% - if I go much higher fatigue starts to climb and he doesn't sweep daily so I can't just guess -- especially when his B17s in Calcutta like to show up every now and then to hit my oil there -- its the most exposed oil base I have.

I don't have any other 'qualified' fighter groups - the others in the area are low exp / skill groups mostly training. So its going to be hard to get quantity edge. I only have one group of Tojos right now - only 1 Factory (Size 30) producing the first Tojos (researching better models). I can try to bring that group into play and fill it with high skilled / exp pilots. But like I said I am running out of skilled fighter pilots.

I do have one sentai of Oscars flying CAP at Rangoon with about 20 pilots over 70 exp/skill but was waiting for a better plane than the Oscar before committing them.

If he was sweeping any other base than Magwe I would just stand down and let me sweep the empty skies... Maybe pack Magwe with AA units and stand down my fighters until I can get 60+ in the air at once ?

As for detection - I have two base forces there with the second radar upgrade - Tai chi 2 radars or something like that so Sound Detectors are phased out just about everywhere in the Empire now.

(in reply to Aurorus)
Post #: 316
RE: August 2nd, 1942 - 5/8/2017 8:20:01 PM   
Aurorus

 

Posts: 1314
Joined: 5/26/2014
Status: offline
quote:

ORIGINAL: Xargun

quote:

ORIGINAL: Aurorus

One last thing. Be sure to have a good number of sound detectors at Magwe. You want to detect the P-38s as early as possible to get your standby aircraft off the runway and joining the on station aircraft as quickly as possible. Try to get that "time to intercept" of 16 minutes down. That will help to ensure that your planes are not getting destroyed piecemeal.



I have my CAP at 7k and 9k - don't know which is assigned to who. I have CAP at 50% - if I go much higher fatigue starts to climb and he doesn't sweep daily so I can't just guess -- especially when his B17s in Calcutta like to show up every now and then to hit my oil there -- its the most exposed oil base I have.

I don't have any other 'qualified' fighter groups - the others in the area are low exp / skill groups mostly training. So its going to be hard to get quantity edge. I only have one group of Tojos right now - only 1 Factory (Size 30) producing the first Tojos (researching better models). I can try to bring that group into play and fill it with high skilled / exp pilots. But like I said I am running out of skilled fighter pilots.

I do have one sentai of Oscars flying CAP at Rangoon with about 20 pilots over 70 exp/skill but was waiting for a better plane than the Oscar before committing them.

If he was sweeping any other base than Magwe I would just stand down and let me sweep the empty skies... Maybe pack Magwe with AA units and stand down my fighters until I can get 60+ in the air at once ?

As for detection - I have two base forces there with the second radar upgrade - Tai chi 2 radars or something like that so Sound Detectors are phased out just about everywhere in the Empire now.




The little Tojo squadron that you start the game with? You can use that for high layer if you have a factory making more. I usually do not bother changing over a factory to make more of the prototype Tojos, but in PDU:on, it is a very good idea. If you have a 30 factory producing the prototype Tojos and you have some in the pool, Can you pay PPs to convert an Oscar or Nate squadron over to the prototype Tojo?

Running short of quality pilots at this point in the war bodes ill for Japan. Review you pilot training program. Do you have an 81+ exp pilot in every fighter training squadron? Are you training up defense by training in Strafe or low bombing? Do your training squadron commanders have decent leadership? And do you have enough squadrons training? Remember that it takes about 3 months in game to train a pilot well. You can shorten it to 2 months, but you will have poor defense, which, in the long run, causes a greater shortfall than if you train pilots the extra month to get better defense. So if you lose, say 100 pilots in a month, that is 300 planes that you need dedicated to training new pilots just to avoid a falloff: 200 if you shorten the training to 2 months.

Every squadron that can train fighter pilots that is stood down and not regaining fatigue or repairing aircraft should be either flying CAP over a rear base to gain experience or set to training.

One thing that you can do is to use bombers, all those Idas and Marys and Anns in Korea, to train additional fighter pilots if you are short. Use the Nates to train in Air skill only and then transfer the pilots over to the Anns or Maries to train in strafe or low bombing, to build up defense and experience.

You can even use transport planes, set to general training, to build up fighter pilot defense and experience. Set altitude to below 5K to improve the defense skill gains.

< Message edited by Aurorus -- 5/8/2017 8:28:14 PM >

(in reply to Xargun)
Post #: 317
RE: August 2nd, 1942 - 5/8/2017 8:36:41 PM   
Aurorus

 

Posts: 1314
Joined: 5/26/2014
Status: offline

quote:

ORIGINAL: Xargun


I have my CAP at 7k and 9k - don't know which is assigned to who. I have CAP at 50% - if I go much higher fatigue starts to climb and he doesn't sweep daily so I can't just guess -- especially when his B17s in Calcutta like to show up every now and then to hit my oil there -- its the most exposed oil base I have.




One of the tricks to CAP layering is the climb rate of the planes and detecting raids early. As the war goes on, and you adjust your CAP, always keep a close eye on the climb rates of your different fighters. As a general rule, planes with higher climb settings should be set in a lower layer, so that both layers arrive at a battle above them at the same time. Notice that the climb abilities of the Oscar IIa and the Tojo IIa are reversed from the 1C and the prototype. It is one of hte reasons that I am not a big fan of the Oscar IIa and believe that it makes for a better bomber than fighter. Also, as a general rule, you want faster fighters high, and more manueverable fighters low; canons high, machine guns low.

(in reply to Xargun)
Post #: 318
RE: August 2nd, 1942 - 5/8/2017 8:49:15 PM   
Xargun

 

Posts: 3690
Joined: 2/14/2004
From: Near Columbus, Ohio
Status: offline

quote:

ORIGINAL: Aurorus

quote:

ORIGINAL: Xargun

quote:

ORIGINAL: Aurorus

One last thing. Be sure to have a good number of sound detectors at Magwe. You want to detect the P-38s as early as possible to get your standby aircraft off the runway and joining the on station aircraft as quickly as possible. Try to get that "time to intercept" of 16 minutes down. That will help to ensure that your planes are not getting destroyed piecemeal.



I have my CAP at 7k and 9k - don't know which is assigned to who. I have CAP at 50% - if I go much higher fatigue starts to climb and he doesn't sweep daily so I can't just guess -- especially when his B17s in Calcutta like to show up every now and then to hit my oil there -- its the most exposed oil base I have.

I don't have any other 'qualified' fighter groups - the others in the area are low exp / skill groups mostly training. So its going to be hard to get quantity edge. I only have one group of Tojos right now - only 1 Factory (Size 30) producing the first Tojos (researching better models). I can try to bring that group into play and fill it with high skilled / exp pilots. But like I said I am running out of skilled fighter pilots.

I do have one sentai of Oscars flying CAP at Rangoon with about 20 pilots over 70 exp/skill but was waiting for a better plane than the Oscar before committing them.

If he was sweeping any other base than Magwe I would just stand down and let me sweep the empty skies... Maybe pack Magwe with AA units and stand down my fighters until I can get 60+ in the air at once ?

As for detection - I have two base forces there with the second radar upgrade - Tai chi 2 radars or something like that so Sound Detectors are phased out just about everywhere in the Empire now.




The little Tojo squadron that you start the game with? You can use that for high layer if you have a factory making more. I usually do not bother changing over a factory to make more of the prototype Tojos, but in PDU:on, it is a very good idea. If you have a 30 factory producing the prototype Tojos and you have some in the pool, Can you pay PPs to convert an Oscar or Nate squadron over to the prototype Tojo?

Running short of quality pilots at this point in the war bodes ill for Japan. Review you pilot training program. Do you have an 81+ exp pilot in every fighter training squadron? Are you training up defense by training in Strafe or low bombing? Do your training squadron commanders have decent leadership? And do you have enough squadrons training? Remember that it takes about 3 months in game to train a pilot well. You can shorten it to 2 months, but you will have poor defense, which, in the long run, causes a greater shortfall than if you train pilots the extra month to get better defense. So if you lose, say 100 pilots in a month, that is 300 planes that you need dedicated to training new pilots just to avoid a falloff: 200 if you shorten the training to 2 months.

Every squadron that can train fighter pilots that is stood down and not regaining fatigue or repairing aircraft should be either flying CAP over a rear base to gain experience or set to training.

One thing that you can do is to use bombers, all those Idas and Marys and Anns in Korea, to train additional fighter pilots if you are short. Use the Nates to train in Air skill only and then transfer the pilots over to the Anns or Maries to train in strafe or low bombing, to build up defense and experience.

You can even use transport planes, set to general training, to build up fighter pilot defense and experience. Set altitude to below 5K to improve the defense skill gains.


I have probably 60% of my air units on training right now - 100% in Manchukuo and 75% of them ones in Japan. I have a lot of pilots in the 60's exp / air skill but they will die in droves if I use them against the P-38. I have a lot in the 80+ area (which I'm saving for real fighters) so I'm kind of short in the 70 exp/skill range right now. My naval pilots are in better shape, so maybe I need to bring a Zero unit over here for a while.

I need to go through my backwater fighter units and transfer out the better pilots and backfill with 50-65 xp / skill level pilots and let them fly CAP for a few months over my rear oil fields and large ports (ie Palembang, Miri, Balikpapan, Tarakan, Singapore, etc...)

I just upgraded a Nate unit to IIa Tojos in China - I can easily buy him out and move him to Burma and fill him with good pilots. I also have the baby basic Tojo prototype unit - although they only have 6 planes left now.. I am waiting to upgrade them to IIa.

I'm hesitant to increase IIa Tojo production as in 6-8 months I'll have the IIc model online with 3 factories (90 per month) to replace the Oscars. I'll have the A6M5c in less time than that with 5 factories of those.

I just need a solution for 6-8 months of time.. Either I give up the oil in Magwe or find a solution.


(in reply to Aurorus)
Post #: 319
RE: August 2nd, 1942 - 5/8/2017 9:01:48 PM   
Aurorus

 

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quote:

ORIGINAL: Xargun


I just upgraded a Nate unit to IIa Tojos in China - I can easily buy him out and move him to Burma and fill him with good pilots. I also have the baby basic Tojo prototype unit - although they only have 6 planes left now.. I am waiting to upgrade them to IIa.





Ok... so the situation is not that serious. Note the climb rate on the Tojo IIa. It equal to the Oscar Ic: really a fine fighter aircraft. I have no idea why some players do not like the Tojo. The Japanese pilots did not like them either, however, because of poor visibility from the cockpit, and because their tactics had been designed for the manueverability of the Oscar.

If you send your Tojos over, try to have some Ics under them with good defense pilots, and try to ounumber the P-38s. No matter what you do against the P-38, if you do not outnumber it 2 to 1, it will achieve very high kill ratios. Because the climb rates are the same, I would just separate Tojo from Oscar by 2k or even just 1K if you are not seeing any "dives" on the P-38s at 2K separation.

(in reply to Xargun)
Post #: 320
RE: August 2nd, 1942 - 5/8/2017 9:07:36 PM   
Lowpe


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Actually, losing planes like that and protecting the oil, you are still better off economically. I suspect you pilots morale is pretty low.

You need to send lots and lots of fighters to Magwe...I try to always keep it stuffed to Max the day after I take it...and normally always put Zeroes there.

Also 7-10 AA units need to be there...some 10cm ones, some Regiments.

Plus 4 radar sets from Engineers plus the radar from the air regiments. Oh, construction units to max runways asap, and an HQa with 4 hex range.

< Message edited by Lowpe -- 5/8/2017 9:09:07 PM >

(in reply to Aurorus)
Post #: 321
RE: August 2nd, 1942 - 5/8/2017 9:22:01 PM   
Aurorus

 

Posts: 1314
Joined: 5/26/2014
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quote:

ORIGINAL: Lowpe

Actually, losing planes like that and protecting the oil, you are still better off economically. I suspect you pilots morale is pretty low.

You need to send lots and lots of fighters to Magwe...I try to always keep it stuffed to Max the day after I take it...and normally always put Zeroes there.

Also 7-10 AA units need to be there...some 10cm ones, some Regiments.

Plus 4 radar sets from Engineers plus the radar from the air regiments. Oh, construction units to max runways asap, and an HQa with 4 hex range.



I agree with most of this, except the part about Zeros. You am going to lose planes and pilots to the P-38. I don't like to lose naval pilots, because they are in shorter supply than army pilots. The AA gun units will help on early detection of the sweeps. I take a little different tack, however, which I am rather reluctant to divulge, since I will be up against the P-38 in a few months in my game against 821Bobo.

I will say observe that the P-38 is made for fighter sweeps. It is not a great CAP fighter, and few allied players use it for CAP. Also, it does not have the best range. Your Nicks and Oscars, without drop tanks, have a range equal to that of the P-38E with drop tanks: if you understand my meaning.


(in reply to Lowpe)
Post #: 322
August 1942 - Solomons - 5/8/2017 10:20:43 PM   
Xargun

 

Posts: 3690
Joined: 2/14/2004
From: Near Columbus, Ohio
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Emails with Mr Kane suggest we will indeed have a mini-game in the Solomons

I get the turn back and this happens...

Night Naval bombardment of Shortlands at 110,132

Allied Ships
CA Houston
CA Northampton
CA Indianapolis
CA Portland

Port hits 5
Port supply hits 1

CA Houston firing at Shortlands
CA Northampton firing at Shortlands
CA Indianapolis firing at Shortlands
CA Portland firing at Shortlands


Night Naval bombardment of Shortlands at 110,132

Allied Ships
CL Nashville
CL Phoenix
CL Boise
CL Honolulu
CL Helena
CL St. Louis

Port hits 32
Port supply hits 9

CL Nashville firing at Shortlands
CL Phoenix firing at Shortlands
CL Boise firing at Shortlands
CL Honolulu firing at Shortlands
CL Helena firing at Shortlands
CL St. Louis firing at Shortlands


So at least the USN is here in some force - his Carriers were still at Tulagi last turn since I lost a Betty to CAP and the airfield there was zero at the time.
Glad I moved my CVs down there from Japan a few turns ago. Fun times should be coming.. Looks like I need some surface assets so time to see whats at Truk and Babeldoab.

(in reply to Aurorus)
Post #: 323
RE: August 2nd, 1942 - 5/8/2017 11:32:01 PM   
Lowpe


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Joined: 2/25/2013
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quote:

ORIGINAL: Aurorus


quote:

ORIGINAL: Lowpe

Actually, losing planes like that and protecting the oil, you are still better off economically. I suspect you pilots morale is pretty low.

You need to send lots and lots of fighters to Magwe...I try to always keep it stuffed to Max the day after I take it...and normally always put Zeroes there.

Also 7-10 AA units need to be there...some 10cm ones, some Regiments.

Plus 4 radar sets from Engineers plus the radar from the air regiments. Oh, construction units to max runways asap, and an HQa with 4 hex range.



I agree with most of this, except the part about Zeros. You am going to lose planes and pilots to the P-38. I don't like to lose naval pilots, because they are in shorter supply than army pilots. The AA gun units will help on early detection of the sweeps. I take a little different tack, however, which I am rather reluctant to divulge, since I will be up against the P-38 in a few months in my game against 821Bobo.

I will say observe that the P-38 is made for fighter sweeps. It is not a great CAP fighter, and few allied players use it for CAP. Also, it does not have the best range. Your Nicks and Oscars, without drop tanks, have a range equal to that of the P-38E with drop tanks: if you understand my meaning.


Sorry not clear. Zeroes are you best 4E bomber killers till the 61d shows up. Nicks are good for deeper defense where no fighters an sweep. Oscars low, Zeroes middle, Tojo high. Low layered cap.

(in reply to Aurorus)
Post #: 324
August 11th, 1942 - 5/9/2017 12:44:53 AM   
Xargun

 

Posts: 3690
Joined: 2/14/2004
From: Near Columbus, Ohio
Status: offline
Not much is happening. I'm moving Oil, Fuel and Resources like crazy and moving men as they become available. I am still making some progress in China and below is a pic showing an IJA Artillery Attack on some hapless Chinese troops near Changsha.




Ground combat at 81,51 (near Changsha)

Japanese Bombardment attack

Attacking force 34740 troops, 703 guns, 566 vehicles, Assault Value = 884

Defending force 39467 troops, 151 guns, 0 vehicles, Assault Value = 1098

Allied ground losses:
343 casualties reported
Squads: 18 destroyed, 32 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 1 destroyed, 1 disabled

Assaulting units:
19th Division
29th Division
11th Ind.Art.Mortar Battalion
7th Ind.Hvy.Art. Battalion
13th Ind.Art.Mortar Battalion
Tonei Hvy Gun Regiment
5th Medium Field Artillery Regiment
2nd Medium Field Artillery Regiment
4th Ind.Hvy.Art. Battalion
3rd Hvy.Artillery Regiment
7th Medium Field Artillery Regiment
5th Ind.Hvy.Art Battalion
12th Ind.Art.Mortar Battalion
10th Mortar Battalion
71st Mountain Gun Regiment
Mongol Garrison Army
10th Mortar Battalion
9th Medium Field Artillery Regiment
2nd Hvy.Artillery Regiment
10th Medium Field Artillery Regiment
4th Ind. Mountain Gun Regiment
12th Army
4th Medium Field Artillery Regiment
6th Ind.Hvy.Art. Battalion
11th Ind.Hvy.Art Battalion
Botanko Hvy Gun Regiment
12th Ind.Hvy.Art Battalion

Defending units:
46th Chinese Corps
79th Chinese Corps
58th Chinese Corps
45th Chinese Corps
14th Construction Regiment
27th Group Army
29th Group Army


Attachment (1)

< Message edited by Xargun -- 5/9/2017 12:45:44 AM >

(in reply to Lowpe)
Post #: 325
Long Term Aircraft Plan - 5/9/2017 1:04:30 AM   
Xargun

 

Posts: 3690
Joined: 2/14/2004
From: Near Columbus, Ohio
Status: offline
I went through today and made a list of all the aircraft I will be using that I am NOT moving forward with R&D efforts. I have broken them down below:

Army:

Ki-44-IIa Tojo (Already in limited production - 30 / month)
Ki-46-III Dinah [Arrival 1/43]
Ki-49-II KAI Helen [Arrival 5/43]
Ki-45-KAId Nick [Arrival 4/44]


Navy:

G3M3 Nell (Already in production - 60 / month)
H6K4-L Mavis (Arrival 9/42 - next Month)
D4Y1 Judy (R&D efforts are repairing on this model but will target the Y3 or Y4 - Arrival 1/43]
[Still need to decide to produce the Y3 model with the 500kg bomb or wait another 9 months or so for the 800kg Y4 model]
H8K2 Emily (Arrival 4/43]
H8K2-L Emily (Arrival 7/43)
L2D2 Tabby (Arrival 9/43)
G5M2a Betty (Arrival 6/44)
C6N1 Myrt (Arrival 8/44)

All other models I will be using have at least 1 R&D factory assigned to it currently. Most of them are not built out to size 30 as I tend to repair them slowly as needed.



(in reply to PaxMondo)
Post #: 326
RE: Long Term Aircraft Plan - 5/9/2017 1:45:57 AM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline
Some very different arrival dates ...

_____________________________

Pax

(in reply to Xargun)
Post #: 327
RE: Long Term Aircraft Plan - 5/9/2017 2:21:17 AM   
Xargun

 

Posts: 3690
Joined: 2/14/2004
From: Near Columbus, Ohio
Status: offline

quote:

ORIGINAL: PaxMondo

Some very different arrival dates ...


Hope I wrote down the correct dates - playing Babes B. Dates are correct - just checked - except for H8K2 Emily - its 3/43 (I typed in the wrong date on the post, not my notes)

A6M5c Just advanced another month to 7/43 - should have it in Nov 42 for sure.

Another turn and more bombardment in China

Ground combat at 81,51 (near Changsha)

Japanese Bombardment attack

Attacking force 34737 troops, 703 guns, 566 vehicles, Assault Value = 884

Defending force 39167 troops, 151 guns, 0 vehicles, Assault Value = 1069

Allied ground losses:
357 casualties reported
Squads: 8 destroyed, 24 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 1 destroyed, 2 disabled
Guns lost 2 (1 destroyed, 1 disabled)


Not sure how long he will stay there and take that abuse. I have another 5 artillery units arriving in Changteh in another day or two to drive off the Chinese troops there.


(in reply to PaxMondo)
Post #: 328
RE: Long Term Aircraft Plan - 5/9/2017 2:28:11 AM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline
Never played, didn't know that the arrival dates had been changed so much from stock.

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Pax

(in reply to Xargun)
Post #: 329
RE: Long Term Aircraft Plan - 5/9/2017 2:32:00 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
2 months of the B29 without having the Nick D and those squadrons for coverage. You can use FB, the Dinah fighter is good too at night, but not ideal.


(in reply to PaxMondo)
Post #: 330
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