apbarog
Posts: 3769
Joined: 5/23/2002 Status: offline
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1 May 42 - Part Two Near Norfolk Island, I-26 spots 4 APDs headed south, and torpedoes APD Humphreys, sinking her. Near Isle of Pines, I-8 fires 2 torpedoes at DD Aylwin but misses. Battleships West Virginia and Maryland, with CL Adelaide and DDs bombard enemy troops at Noumea, causing 58 casualties. Battleship Revenge then did the same, causing 37 casualties. Nothing significant, but it's time to leave, so they might as well contribute. Then I-22 spots Revenge and escorts, and fires 8(!) torpedoes at Revenge, getting one hit. I guess that I'm lucky that only one hit. I've said it before, but those old slow battleships are just torpedo magnets. Revenge is SYS 17/FLOT 10-3/ENG 31-3/FIRE 0, so it will be ok, barring any more unfortunate encounters. Another big ship with a long trip to the shipyards. Near Efate, sub S-44 is spotted by a TF with BB Kirishima, CA Chikuma, CS Nisshin, and DDs. No hits on the sub. Then S-44 is spotted by another big TF, with BBs Hiei, Haruna, and Kongo, CA Maya, CL Oi, and 9 DDs. Again no hits on the sub, but no torpedoes fired either. RO-62 torpedoed the one cargo ship at Isle of Pines, xAK Don Isidro. The ship is badly damaged and a bit on fire. It will try to make it to Noumea, where it will certainly meet its final doom shortly. With daybreak, 34 Oscars sweep Noumea from Luganville. P-39s and P-40Es are on CAP, and more enemy are downed than friendly lost. Then 13 Nells arrive, with 68 Zeros either escorting or on LRCAP. The Zeros do well, but the Nells miss with all torpedoes. Then the fireworks really get started. As feared, KB has gotten within range of Noumea, setting up at Aurorus' favorite range of 7. Morning Air attack on TF, near Noumea at 115,160 Weather in hex: Light cloud Raid detected at 119 NM, estimated altitude 13,000 feet. Estimated time to target is 44 minutes Japanese aircraft A6M2 Zero x 54 B5N1 Kate x 18 B5N2 Kate x 51 D3A1 Val x 35 Allied aircraft P-39D Airacobra x 2 P-40E Warhawk x 2 Japanese aircraft losses B5N1 Kate: 1 destroyed by flak B5N2 Kate: 1 damaged D3A1 Val: 1 destroyed by flak Allied aircraft losses P-39D Airacobra: 1 destroyed P-40E Warhawk: 1 destroyed Allied Ships PC Pulaski, Bomb hits 4, and is sunk xAKL Sinabang, Torpedo hits 2, and is sunk DD Witte de With AM Kalgoorlie, Torpedo hits 1, and is sunk CL Durban, Bomb hits 3, Torpedo hits 1 CL St. Louis, Bomb hits 1, Torpedo hits 1 xAK Era, Bomb hits 1 xAKL Sipirok xAKL Luzon, Torpedo hits 1, and is sunk DD Dunlap CL Dragon xAKL Meroendoeng, Torpedo hits 2, and is sunk DD Van Ghent xAK Diamond head, Torpedo hits 2, and is sunk xAK Cardross, Bomb hits 5, heavy fires, heavy damage xAKL Mulubinda, Torpedo hits 1, and is sunk xAK Tuscaloosa City, Torpedo hits 1, on fire, heavy damage DD Preston Then another morning raid: Morning Air attack on TF, near Noumea at 115,160 Weather in hex: Light cloud Raid detected at 105 NM, estimated altitude 17,000 feet. Estimated time to target is 39 minutes Japanese aircraft A6M2 Zero x 27 B5N1 Kate x 6 B5N2 Kate x 26 D3A1 Val x 13 Japanese aircraft losses B5N1 Kate: 1 damaged B5N2 Kate: 1 damaged Allied Ships xAK Mormacrey, Bomb hits 6, Torpedo hits 1, and is sunk CL Durban, Torpedo hits 2, on fire, heavy damage KV Dundas, Bomb hits 1, on fire CL St. Louis CL Dragon And another big raid in the afternoon: Afternoon Air attack on TF, near Noumea at 115,160 Weather in hex: Partial cloud Raid detected at 115 NM, estimated altitude 17,000 feet. Estimated time to target is 49 minutes Japanese aircraft A6M2 Zero x 81 B5N1 Kate x 33 B5N2 Kate x 89 Allied aircraft P-39D Airacobra x 8 P-40E Warhawk x 15 Japanese aircraft losses A6M2 Zero: 1 destroyed B5N1 Kate: 2 damaged B5N2 Kate: 2 damaged Allied aircraft losses P-39D Airacobra: 2 destroyed P-40E Warhawk: 2 destroyed Allied Ships xAK Goulburn, Torpedo hits 3, and is sunk xAKL Boelongan, Torpedo hits 2, and is sunk CL Dragon, Torpedo hits 2, and is sunk DD Witte de With CL St. Louis, Torpedo hits 2, heavy damage xAK Tuscaloosa City, Torpedo hits 1, and is sunk xAK Ulooloo, Torpedo hits 1, and is sunk xAK Elisavet, Torpedo hits 3, and is sunk xAKL Corrimal xAKL Silindoeng, Torpedo hits 1, on fire, heavy damage DD Evertsen DD Van Ghent DD Drayton xAKL Escalante, Torpedo hits 1, on fire, heavy damage DD Preston xAK Aroona, Torpedo hits 2, and is sunk xAKL Siberoet xAKL Lepus, Torpedo hits 1, and is sunk xAK Crown City DMS Chandler, Torpedo hits 1, heavy damage xAKL James Cook DD Cummings xAKL Soerabaja, Torpedo hits 2, and is sunk DD Fanning A lot of ugliness here. Sunk ships include a light cruiser, an APD, a PC, an AM, 8 xAKLs and 8 xAKs. 2 badly damaged light cruisers (one US) disbanded at Noumea and will presumably be lost. Same for another xAKL and an xAK. I had decided to take the risk in order to get supply into Noumea, which was down to 4,000. It is now at 11,000. That is not great, but better than before. I won't say that the tradeoff was worth it, but it was necessary, in my opinion. A well defended Noumea isn't well defended with no supply. I do see enemy troop movement out of Noumea. Here's some damaged ship conditions. Revenge already mentioned. CL Durban SYS 17/FLOT 98-60/ENG 17-14/FIRE 0 Disbanded Noumea CL St. Louis SYS 7/FLOT 78-51/ENG 17-16/FIRE 0 Disbanded Noumea DMS Chandler SYS 22/FLOT 77-45/ENG 2-1/FIRE 0 Disbanded Noumea KV Dundas SYS 18/FLOT 20-11/ENG 2-0/0 Escorting cargo ships Now the dilemma. My first decision was whether or not to try to defend all the cargo ships still at Noumea, almost 30 of them. They are currently 7 hexes from KB, and the fastest can only move 6 hexes per day. KB will move 8 hexes at normal speed. This means if KB moves directly towards Noumea, these cargo ships cannot get out of KB's range no matter which direction they go. I could decide to let the cargo ships go on their own and hope for the best. I had said that I cannot lose my carriers. KB is danger close, but my carriers are far enough away that they can run to safety. My worry is that KB just came from Tulagi, and is undoubtedly nearly full of fuel. If I were the Japanese, I'd jump at the chance to chase down the Allied carriers. I'd run them full speed south and maybe catch the carriers, and certainly catch everything else seemingly running south. So I'm doing the unexpected. My cargo ships at Noumea will flee due west. Some will move 4 hexes, some 5. Allied carriers will boldly (or stupidly) move NW to cover these ships. They will be 5 hexes west of Noumea. If KB moves next to Noumea, we're going to have a carrier battle. If KB moves next to Koumac, and it's extra CAP, we're going to have a carrier battle. I'm guessing that KB is going to move south and stay out of range of a carrier battle. However, with this move, I'm accepting that a battle is very possible. If KB stays out of range, it's possible that a bombardment force could hit Noumea and then retire to Koumac, where it would be target for my carriers. Anything could happen tomorrow. It's going to be a sleepless night at Allied headquarters.
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