Canoerebel
Posts: 21100
Joined: 12/14/2002 From: Northwestern Georgia, USA Status: offline
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Late-game deciption/psy ops may be radically different from early game. In the latter, deception may be essential. In the former (late-game) it is often icing on the cake and can sometimes be detrimental, if the Allied player tip-toes around instead of moving fast with a powerful punch. Right now, I have about two or three weeks before my next major undertaking is ready. So the question I asked was, "What can I do during this interval to advance the Allied cause and/or possibly mislead Erik?" I came up with a few ideas that are synergistic. Basically, the invasion of Shimishura (and possibly other Kuriles) is meant to create a narrative that isn't quite true. It might not work, but it's not costing me anything nor delaying anything, so it's worth trying. In the game thus far, I think Allied deception worked twice - the first was meant to give Erik a thought that I was feinting towards NoPac. He picked up on a CVE or two north of the Aleutians and other scattered stuff that looked like bogus material. Perhaps that helped sell him on notions he was already working. For whatever reason, he didn't have NoPac garrisoned well and I think KB was posted far away. The second was the elaborate misdirection play during the last ingress movement, which I think left Erik thinking "all is normal" when, in fact, the Allies pulled a quick, complicated, and successful invasion of Wakkanai. I can't prove that my deciption contributed one bit, but I do know that Erik wasn't able to bring in reinforcements and that the base wasn't adequately defended. Erik has gotten me too. He's used his knowledge of my plat to launch a couple of surprise attacks on an egressing DS/Herd and a second egressing Herd. So I try to mix things up, but he's good enought o catch me from time to time.
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