Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Destroying Soviet formations in First winter?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> The War Room >> RE: Destroying Soviet formations in First winter? Page: <<   < prev  1 [2]
Login
Message << Older Topic   Newer Topic >>
RE: Destroying Soviet formations in First winter? - 11/13/2017 2:13:58 PM   
morvael


Posts: 11762
Joined: 9/8/2006
From: Poland
Status: offline

quote:

ORIGINAL: HardLuckYetAgain
German manpower loses >>>> than Soviet leader loses imo.


I'd still like to keep my best Soviet leaders in fighting shape.

(in reply to HardLuckYetAgain)
Post #: 31
RE: Destroying Soviet formations in First winter? - 11/13/2017 2:17:25 PM   
morvael


Posts: 11762
Joined: 9/8/2006
From: Poland
Status: offline

quote:

ORIGINAL: M60A3TTS


Also, nice to see 1,200 aircraft flying and nobody gets hurt. lol.



Please confirm which version of the game you're using, and what is the game version of scenario file.

(in reply to M60A3TTS)
Post #: 32
RE: Destroying Soviet formations in First winter? - 11/13/2017 3:00:25 PM   
HardLuckYetAgain


Posts: 6987
Joined: 2/5/2016
Status: offline

quote:

ORIGINAL: morvael


quote:

ORIGINAL: HardLuckYetAgain
So why do German Regiments seem to inflict substantial more losses than German Divisions in like situations?


Smaller units (brigade and smaller) get +1 initiative modifier to leader rolls (affect firefight, and reserve activation). Large units (corps) get -1 initiative modifier to leader rolls.


That +1 is having a "significant" firepower increase. Not to mention a serious defensive bonus. Taking hardly any casualties while inflicting 100's is win win for the Germans & M60's SS shows it.

_____________________________


(in reply to morvael)
Post #: 33
RE: Destroying Soviet formations in First winter? - 11/13/2017 3:02:09 PM   
M60A3TTS


Posts: 4014
Joined: 5/13/2011
Status: offline
I'm patched to the current version 1.11.01

If by game version of the scenario file you mean under what version was the scenario started, it was the previous one.

(in reply to morvael)
Post #: 34
RE: Destroying Soviet formations in First winter? - 11/13/2017 5:04:52 PM   
morvael


Posts: 11762
Joined: 9/8/2006
From: Poland
Status: offline

quote:

ORIGINAL: HardLuckYetAgain

That +1 is having a "significant" firepower increase. Not to mention a serious defensive bonus. Taking hardly any casualties while inflicting 100's is win win for the Germans & M60's SS shows it.


It was in the game forever, we even made it more Soviet friendly by removing penalty from Soviet tank and mechanised corps, as they were division sized units.

I guess Soviet players do not use economy of force and are thus penalised by the combat multipliers. But bonus higher rate of fire of German regiments make them expend ammo faster.

(in reply to HardLuckYetAgain)
Post #: 35
RE: Destroying Soviet formations in First winter? - 11/13/2017 5:06:00 PM   
morvael


Posts: 11762
Joined: 9/8/2006
From: Poland
Status: offline

quote:

ORIGINAL: M60A3TTS

I'm patched to the current version 1.11.01

If by game version of the scenario file you mean under what version was the scenario started, it was the previous one.


And your opponent?

Do you have saves to share, I would gladly examine them.

(in reply to M60A3TTS)
Post #: 36
RE: Destroying Soviet formations in First winter? - 11/13/2017 5:31:32 PM   
HardLuckYetAgain


Posts: 6987
Joined: 2/5/2016
Status: offline

quote:

ORIGINAL: morvael


quote:

ORIGINAL: HardLuckYetAgain

That +1 is having a "significant" firepower increase. Not to mention a serious defensive bonus. Taking hardly any casualties while inflicting 100's is win win for the Germans & M60's SS shows it.


It was in the game forever, we even made it more Soviet friendly by removing penalty from Soviet tank and mechanised corps, as they were division sized units.

I guess Soviet players do not use economy of force and are thus penalised by the combat multipliers. But bonus higher rate of fire of German regiments make them expend ammo faster.



Perfect! Found my antidote for these little suxxors :)

_____________________________


(in reply to morvael)
Post #: 37
RE: Destroying Soviet formations in First winter? - 11/13/2017 5:44:54 PM   
M60A3TTS


Posts: 4014
Joined: 5/13/2011
Status: offline

quote:

ORIGINAL: morvael


quote:

ORIGINAL: M60A3TTS

I'm patched to the current version 1.11.01

If by game version of the scenario file you mean under what version was the scenario started, it was the previous one.


And your opponent?

Do you have saves to share, I would gladly examine them.


It's the 8MP PBEM game going on in the AAR forum.

(in reply to morvael)
Post #: 38
RE: Destroying Soviet formations in First winter? - 11/13/2017 5:47:04 PM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline

quote:

ORIGINAL: M60A3TTS


quote:

ORIGINAL: morvael


quote:

ORIGINAL: M60A3TTS

I'm patched to the current version 1.11.01

If by game version of the scenario file you mean under what version was the scenario started, it was the previous one.


And your opponent?

Do you have saves to share, I would gladly examine them.


It's the 8MP PBEM game going on in the AAR forum.


Will message Morvael as suggested

(in reply to M60A3TTS)
Post #: 39
RE: Destroying Soviet formations in First winter? - 11/13/2017 7:13:34 PM   
morvael


Posts: 11762
Joined: 9/8/2006
From: Poland
Status: offline
Thanks, I will work on this tomorrow.

(in reply to Telemecus)
Post #: 40
RE: Destroying Soviet formations in First winter? - 11/13/2017 7:48:18 PM   
morvael


Posts: 11762
Joined: 9/8/2006
From: Poland
Status: offline

quote:

ORIGINAL: M60A3TTS
It's the 8MP PBEM game going on in the AAR forum.


You're pushing the game to its limits, and it goes crazy with the amount of battle reports. I will have to add some recycling of battle reports, so that only one recon per hex will be registered at most. That's why later it adds planes from multiple battles to one battle report. Sadly the design of the game is not flexible enough to handle such numbers (just like with reaching 32k aircraft, at least here it doesn't crash, but you're risking this all the time).

(in reply to M60A3TTS)
Post #: 41
RE: Destroying Soviet formations in First winter? - 11/13/2017 8:00:53 PM   
morvael


Posts: 11762
Joined: 9/8/2006
From: Poland
Status: offline
Negative CV will have the same source, this is probably value overriden by some other battle where it stored some helper data.

(in reply to morvael)
Post #: 42
RE: Destroying Soviet formations in First winter? - 11/13/2017 11:02:20 PM   
M60A3TTS


Posts: 4014
Joined: 5/13/2011
Status: offline

quote:

ORIGINAL: morvael


quote:

ORIGINAL: M60A3TTS
It's the 8MP PBEM game going on in the AAR forum.


You're pushing the game to its limits, and it goes crazy with the amount of battle reports. I will have to add some recycling of battle reports, so that only one recon per hex will be registered at most. That's why later it adds planes from multiple battles to one battle report. Sadly the design of the game is not flexible enough to handle such numbers (just like with reaching 32k aircraft, at least here it doesn't crash, but you're risking this all the time).



Well if you can convince Telemecus to stop attacking, that should solve the problem. He won't listen to me. Go figure.

(in reply to morvael)
Post #: 43
RE: Destroying Soviet formations in First winter? - 11/13/2017 11:47:40 PM   
charlie0311

 

Posts: 941
Joined: 12/20/2013
Status: offline
Nobody listens to me either.

< Message edited by charlie0311 -- 11/13/2017 11:48:11 PM >

(in reply to M60A3TTS)
Post #: 44
RE: Destroying Soviet formations in First winter? - 11/14/2017 11:02:01 AM   
Telemecus


Posts: 4689
Joined: 3/20/2016
Status: offline
quote:

ORIGINAL: M60A3TTS
quote:

ORIGINAL: morvael
You're pushing the game to its limits, and it goes crazy with the amount of battle reports. I will have to add some recycling of battle reports, so that only one recon per hex will be registered at most. That's why later it adds planes from multiple battles to one battle report. Sadly the design of the game is not flexible enough to handle such numbers (just like with reaching 32k aircraft, at least here it doesn't crash, but you're risking this all the time).

Well if you can convince Telemecus to stop attacking, that should solve the problem. He won't listen to me. Go figure.

I think the weather can be very convincing!

(in reply to M60A3TTS)
Post #: 45
RE: Destroying Soviet formations in First winter? - 11/14/2017 11:11:44 AM   
morvael


Posts: 11762
Joined: 9/8/2006
From: Poland
Status: offline
Well, maybe at least you could limit recon spamming. They are major source of battle data saturation.

(in reply to Telemecus)
Post #: 46
RE: Destroying Soviet formations in First winter? - 11/28/2017 7:57:59 PM   
Crackaces


Posts: 3858
Joined: 7/9/2011
Status: offline

quote:

ORIGINAL: morvael

Well, maybe at least you could limit recon spamming. They are major source of battle data saturation.


It could be done in the game maybe? For example, provide an interception bonus for Recon flying to a hex (area?) > 3 or something like that .. when the recon planes are shot down .. I would bet the negative reinforcement loop will stop the behavior. :)

_____________________________

"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"

(in reply to morvael)
Post #: 47
Page:   <<   < prev  1 [2]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> The War Room >> RE: Destroying Soviet formations in First winter? Page: <<   < prev  1 [2]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.907