Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Generated Campaign Problem?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> Generated Campaign Problem? Page: [1]
Login
Message << Older Topic   Newer Topic >>
Generated Campaign Problem? - 6/6/2001 11:15:00 AM   
Rover

 

Posts: 79
Joined: 5/29/2000
Status: offline
While playing about the seventh game of a WWII generated campaign as Germany (V5.01) I received a defend scenario holding all the victory hexes with the Soviets attacking during 7/41. It was a river crossing during which I noted the Soviets hardly used any artillery available and no smoke (this has already been noted elsewhere but thought I'd mention it). The reason I'm writing is after it was over I was curious why I only saw infantry in the attack. Checked the post battlefield review and it turned out the Soviets had quite a number of tanks but they never moved. The game ended on about turn 13 so they had plenty of time. I clicked on a few to see if I could figure anything out and noticed they all had orders set to advance to 0,0. Seems like they should have moved (all to the one corner square which wouldn't have made much sense in the real world) but they didn't. I just double checked and all the infantry units were also set to advance to 0,0 but they moved. Thanks R

_____________________________

Post #: 1
- 6/6/2001 5:17:00 PM   
Uglykid

 

Posts: 14
Joined: 4/12/2001
From: Helsinki, Finland
Status: offline
Maybe the river crossing was the reason why tanks didnt move? I mean if there werent any bridges, they thought there is no reason to move, because they cannot cross the river?

_____________________________

Im not crazy - I am Animator

(in reply to Rover)
Post #: 2
- 6/6/2001 8:48:00 PM   
Rover

 

Posts: 79
Joined: 5/29/2000
Status: offline
Actually the randomly generated map was cool because it included two bridges (covered by my 88's of course). Yep... real mystery on this one how orders for infantry and armor are the same and infantry moves but armor doesn't...

_____________________________


(in reply to Rover)
Post #: 3
- 6/6/2001 8:52:00 PM   
Warrior


Posts: 1808
Joined: 11/2/2000
From: West Palm Beach, FL USA
Status: offline
Out of fuel and waiting for resupply.

_____________________________

Retreat is NOT an option.



(in reply to Rover)
Post #: 4
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> Generated Campaign Problem? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.093