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[WAD] Mouse auto focus

 
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[WAD] Mouse auto focus - 5/10/2018 7:41:32 PM   
Mordwand

 

Posts: 17
Joined: 10/29/2015
Status: offline
Hello all... quick question.
A few updates back, one of the UI user-requested tweaks in the changelog was to do with 'Auto-focus on main map and secondary windows when mouse cursor enters them'. If I understand this change correctly, it doesn't seem to be working for me (ie. I still have to click on main map/ secondary windows to 'activate' them for zooming/ scrolling purposes). I've since updated to 1.14.3, but still have same issue.
I know I'm probably missing something blindingly obvious, but any suggestions would be much appreciated.

< Message edited by Dimitris -- 5/11/2018 9:25:33 AM >
Post #: 1
RE: Mouse auto focus - 5/10/2018 8:09:41 PM   
zakblood


Posts: 22687
Joined: 10/4/2012
Status: offline
might help the developers to post a report so they can see what you have and offer advice accordingly

How to get a DirectX Diagnostic file:

1. click on "START"
2. click "run"
3. type in "dxdiag" and click "OK"
4. check through the tabs and perform all tests
5. click "Save all Information..." and save the text file to a location of your choice

We prefer that DxDiag files be posted as message attachments rather than pasted into the body of the post.

once the report has been made, just attach it to your post with first adding the file to a zip, which is then permitted to attach to the forum

(in reply to Mordwand)
Post #: 2
RE: Mouse auto focus - 5/10/2018 8:26:32 PM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
Status: offline
Hi,

The concept of the change was initially that when the mouse moved to a window, the window would gain focus even without any click action. This was meant to fix the long-standing "have to click twice on a non-focused window, once to give focus to it and the second one for the actual action" issue.

However, we found out that this caused a number of other issues (e.g. windows abruptly jumping in front of others and hiding them).

So we modified the behavior. Now, simply moving the mouse cursor to an unfocused window will not automatically focus it. Clicking on any UI element on the window, however, will both focus it and also perform the desired action. This addresses the original issue without the unintended consequences of the initial tweak.

If you have encountered a case where this behavior is creating a usability problem, please describe it in as much detail as possible so that we can try to recreate and investigate it.

Thanks!



_____________________________


(in reply to zakblood)
Post #: 3
RE: Mouse auto focus - 5/11/2018 9:23:53 AM   
Mordwand

 

Posts: 17
Joined: 10/29/2015
Status: offline
Thanks for the replies, gents. Single-clicking to activate windows/ main screen is no big deal in the grand scheme of this wonderful game. I can live with it

(in reply to Dimitris)
Post #: 4
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