Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Next project news?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Strategic Command Series >> Strategic Command WWII War in Europe >> Next project news? Page: [1] 2   next >   >>
Login
Message << Older Topic   Newer Topic >>
Next project news? - 6/28/2018 1:10:22 AM   
Raptor341

 

Posts: 66
Joined: 6/17/2018
Status: offline
Any information on what the next Fury Games project is going to be?

Raptor341
Post #: 1
RE: Next project news? - 6/28/2018 1:42:50 AM   
KorutZelva

 

Posts: 1492
Joined: 2/4/2017
Status: offline
Strategic Command: Dating Simulator


(in reply to Raptor341)
Post #: 2
RE: Next project news? - 6/28/2018 1:52:16 AM   
Taxman66


Posts: 1665
Joined: 3/19/2008
From: Columbia, MD. USA
Status: offline
That's easy....

Q: Do you play Strategic Command? (Y/N)
A1 (Q = N): You may proceed to Attempt to find a date.
A2 (Q = Y): You are too busy playing to find a date.
A (All): You decide if this result meets your own victory conditions.


_____________________________

"Part of the $10 million I spent on gambling, part on booze and part on women. The rest I spent foolishly." - George Raft

(in reply to KorutZelva)
Post #: 3
RE: Next project news? - 6/28/2018 2:03:41 AM   
KorutZelva

 

Posts: 1492
Joined: 2/4/2017
Status: offline
quote:

ORIGINAL: Taxman66

That's easy....

Q: Do you play Strategic Command? (Y/N)
A1 (Q = N): You may proceed to Attempt to find a date.
A2 (Q = Y): You are too busy playing to find a date.
A (All): You decide if this result meets your own victory conditions.



I always 2 chits in 'cheesy pick-up line' but conventional wisdom indicate to prioritise research in 'rhythmic dancing'.

(in reply to Taxman66)
Post #: 4
RE: Next project news? - 6/28/2018 10:07:30 AM   
PvtBenjamin

 

Posts: 1066
Joined: 5/6/2017
Status: offline
KZ I'm starting to worry that you are drinking and foruming

_____________________________


(in reply to KorutZelva)
Post #: 5
RE: Next project news? - 6/28/2018 12:17:21 PM   
KorutZelva

 

Posts: 1492
Joined: 2/4/2017
Status: offline

quote:

ORIGINAL: PvtBenjamin

KZ I'm starting to worry that you are drinking and foruming


if only... if only...

(in reply to PvtBenjamin)
Post #: 6
RE: Next project news? - 6/28/2018 5:02:13 PM   
Christolos


Posts: 953
Joined: 4/24/2014
From: Montreal, Canada
Status: offline

quote:

ORIGINAL: Raptor341

Any information on what the next Fury Games project is going to be?

Raptor341

I'm praying and hoping it will be a Pacific War version of SC3!

C

_____________________________

“Excellence is never an accident. It is always the result of high intention, sincere effort, and intelligent execution; it represents the wise choice of many alternatives - choice, not chance, determines your destiny.”

-Aristotle-

(in reply to Raptor341)
Post #: 7
RE: Next project news? - 6/28/2018 5:20:37 PM   
PvtBenjamin

 

Posts: 1066
Joined: 5/6/2017
Status: offline

quote:

ORIGINAL: Christolos


quote:

ORIGINAL: Raptor341

Any information on what the next Fury Games project is going to be?

Raptor341

I'm praying and hoping it will be a Pacific War version of SC3!

C






Global version for me

_____________________________


(in reply to Christolos)
Post #: 8
RE: Next project news? - 6/28/2018 9:51:40 PM   
Raptor341

 

Posts: 66
Joined: 6/17/2018
Status: offline
I've been using the SC series since SC The Great War. I bought the STEAM classic version of SC Global Conflict (AoD/AoC) but I found that while the Global map was nice the scale was too small, even with the improvements in map size of AoD.

Ideally, I'd be very interested in a Global version of SC3 that does not sacrifice too much in the way of scale. It means it's going to be a huge map but that's ok. Corp/Divisional level.

And it goes without saying that an SC3 version of The Great War would be very well received.

On a side note, a fictional Cold War gone hot scenario could also fit for a global map version of SC.

Cheers,

Raptor341

(in reply to PvtBenjamin)
Post #: 9
RE: Next project news? - 6/28/2018 10:53:43 PM   
FF_1079


Posts: 87
Joined: 12/26/2007
From: Bluffton, South Carolina
Status: offline
I'll chime in and say that either the Pacific or the Global would be awesome and a day one buy for me.

_____________________________

Fondly remembers SSI's "Clash of Steel"

(in reply to Raptor341)
Post #: 10
RE: Next project news? - 6/30/2018 8:17:27 AM   
TheGreatRadish

 

Posts: 121
Joined: 1/21/2006
Status: offline
Both the great war and global would be welcome in my book. I don't mind which way round particularly (perhaps a very slight bias towards global), I just hope we get them both at some point.

A Great War version wouldn't need too much map work done (global on the current scale is a massive job, I'm sure) and I believe that Bill is especially fond of that setting, so I wouldn't be at all surprised if that's what is next. I think we're all looking forward to finding out

(in reply to FF_1079)
Post #: 11
RE: Next project news? - 7/1/2018 12:18:31 AM   
DonCzirr


Posts: 464
Joined: 10/3/2014
Status: offline
I'd like to see more of the Weapons and Warfare type of offerings but now on the new engine - limited turn /smaller scale battles in all theaters.


_____________________________

Man schlägt jemanden mit der Faust und nicht mit gespreizten Fingern !

https://www.facebook.com/profile.php?id=100032812112896

(in reply to TheGreatRadish)
Post #: 12
RE: Next project news? - 7/1/2018 3:15:12 PM   
nnason


Posts: 502
Joined: 3/4/2016
From: Washington DC Metro Area
Status: offline
All,
SC is a strategic game so more tech/economic/political/large theaters (All WWII) would be great. More until types fine also. If you want smaller scale I think Operational Art of War would be a good choice.

_____________________________

Live Long and Prosper,
Noah Nason
LTC Field Artillery
US Army Retired

(in reply to DonCzirr)
Post #: 13
RE: Next project news? - 7/1/2018 11:31:41 PM   
James Taylor

 

Posts: 638
Joined: 2/8/2002
From: Corpus Christi, Texas
Status: offline
Give me an apparent/projected system of "lines of communication and supply" that is defendable and interruptible in the Pac with naval units that have multiple auto settings like air units.

_____________________________

SeaMonkey

(in reply to nnason)
Post #: 14
RE: Next project news? - 7/3/2018 1:02:53 AM   
YohanTM


Posts: 114
Joined: 9/30/2013
Status: offline
My dream DLC is a fictitious WWII technology level game that would use Hubert's fantastic engine and have variable setup for from 2-4 players. It WOULD NOT be based on Earth.

The sides would each have their own strengths and weaknesses and for 3 player would likely be 2 smaller sides against 1 evil empire.

The WWII era is a perfect balance of weaponry. By going to an ahistorical country set you get away from all the baggage of everyone’s interpretation of what each country/unit should have been doing and what is “wrong” with the game.

Maybe one day…

(in reply to James Taylor)
Post #: 15
RE: Next project news? - 7/3/2018 1:58:24 PM   
Uncle Lumpy


Posts: 158
Joined: 7/1/2005
Status: offline
My two cents worth, for what ever it's worth. Given the title of the game ends in "War In Europe," I'll go out on a limb and guess at some point (wait for it) we will also see "War In the Pacific." Seriously, there are so many options with this system and engine, I would probably be happy with what ever they come out with.

_____________________________

I once heard there was a garage, which some said was air tight.

(in reply to YohanTM)
Post #: 16
RE: Next project news? - 7/3/2018 10:35:00 PM   
Birdw


Posts: 196
Joined: 3/21/2007
Status: offline
I'm hoping the next project is a global one. I loved playing Global in SC2


_____________________________

Birdman

It's just like shooting squirrels, only these squirrels have guns

(in reply to Uncle Lumpy)
Post #: 17
RE: Next project news? - 7/4/2018 1:46:15 PM   
Hubert Cater

 

Posts: 5199
Joined: 7/22/2013
Status: offline
Just wanted to say a quick thanks for your interest everyone and that we do hope to have some news soon enough on the next project. We hope everyone will enjoy it as much as this last one and from the feedback and guesses above, we suspect most of you will be

_____________________________


(in reply to Birdw)
Post #: 18
RE: Next project news? - 7/4/2018 6:14:48 PM   
nnason


Posts: 502
Joined: 3/4/2016
From: Washington DC Metro Area
Status: offline
Hubert,
You are welcome. Happy 4th!!
And I also would like to see 4 player SC. Two on each side.


< Message edited by nnason -- 7/4/2018 6:15:15 PM >


_____________________________

Live Long and Prosper,
Noah Nason
LTC Field Artillery
US Army Retired

(in reply to Hubert Cater)
Post #: 19
RE: Next project news? - 7/5/2018 1:49:14 AM   
Raptor341

 

Posts: 66
Joined: 6/17/2018
Status: offline
Multiplayer (2+) PBEM games would be ideal, I'd very much like to see that.

(in reply to nnason)
Post #: 20
RE: Next project news? - 7/6/2018 10:34:00 PM   
RJL5188


Posts: 170
Joined: 11/27/2010
Status: offline
needs Pacific War next then combine the two into Global!

_____________________________

"Remember. This is a military operation. They NEVER go according to plan." ---Gen. Beck to Col. Stauffenberg (VALKYRIE)

(in reply to Raptor341)
Post #: 21
RE: Next project news? - 7/6/2018 11:10:40 PM   
James Taylor

 

Posts: 638
Joined: 2/8/2002
From: Corpus Christi, Texas
Status: offline
Same MO for SC2, why mess with success.

I'm sure there will be some features and bugs that will need to be addressed in the scope of naval warfare that is predominant in the Pac.

Then once those are hashed out we'll get global.

_____________________________

SeaMonkey

(in reply to RJL5188)
Post #: 22
RE: Next project news? - 7/16/2018 1:49:49 PM   
Hartmann301

 

Posts: 213
Joined: 12/7/2016
From: USA
Status: offline
SC2 Assault on Communism....please!

< Message edited by Hartmann301 -- 7/16/2018 1:50:36 PM >

(in reply to James Taylor)
Post #: 23
RE: Next project news? - 7/16/2018 10:27:41 PM   
xwormwood


Posts: 1149
Joined: 8/28/2000
From: Bremen, Germany
Status: offline

quote:

ORIGINAL: Hubert Cater

Just wanted to say a quick thanks for your interest everyone and that we do hope to have some news soon enough on the next project. We hope everyone will enjoy it as much as this last one and from the feedback and guesses above, we suspect most of you will be


Oh boy. OH BOY!

Now i can't sleep tonight, thinking about what might be coming next.
Let it be WW1. Let it be Cold War. Let it be a Global Map. Let it be a PTO Game. Let it be a Lord of th Rings Game. Let it be Civil War Game. Let it be a Napoleonic Game. Let it be a Roman Empire Game. Let it be a Crusade Game. Let it be a SC3 add-on.

Oh, so many possiblities, and all sound awesome!



_____________________________

"You will be dead, so long as you refuse to die" (George MacDonald)

(in reply to Hubert Cater)
Post #: 24
RE: Next project news? - 7/27/2018 4:21:29 PM   
DonCzirr


Posts: 464
Joined: 10/3/2014
Status: offline

quote:

ORIGINAL: nnason

All,
SC is a strategic game so more tech/economic/political/large theaters (All WWII) would be great. More until types fine also. If you want smaller scale I think Operational Art of War would be a good choice.



I don't agree. This franchise has handled smaller scale operations quite well historically.

I am playing their Weapons and Warfare / Pacific Theater games that were re-released by Slitherine.

Both are very well done and entertaining.

I guess we all want to see all that they accomplished with the earlier engines brought into the new system. (I want global and Pacific as well)

As Hubert mentions above - it seems that plans are in the works - we just need to wait for the official news.

Until then ... I am off to take back North Africa against those evil Brits in SC Weapons and Warfare


_____________________________

Man schlägt jemanden mit der Faust und nicht mit gespreizten Fingern !

https://www.facebook.com/profile.php?id=100032812112896

(in reply to nnason)
Post #: 25
RE: Next project news? - 7/27/2018 8:11:00 PM   
Birdw


Posts: 196
Joined: 3/21/2007
Status: offline
I've always wanted to see AH Blizkrieg done in the SC series. Seems like it would be fairly easy to do - for someone smarter than me :)


_____________________________

Birdman

It's just like shooting squirrels, only these squirrels have guns

(in reply to YohanTM)
Post #: 26
RE: Next project news? - 7/28/2018 6:52:06 AM   
Titan

 

Posts: 482
Joined: 8/28/2000
From: new Zealand
Status: offline
Global war at with this scale would be perfecto for me, and starts in 1933 or 36 with a slower build up to confict with a abit of posturing before hand would be fun

(in reply to Birdw)
Post #: 27
RE: Next project news? - 8/1/2018 12:29:27 PM   
elxaime

 

Posts: 304
Joined: 11/3/2004
Status: offline
This is an excellent game design. Although I lose far more than I win, it is pretty addictive. Look forward to the expansion into new realms.

(in reply to Titan)
Post #: 28
RE: Next project news? - 8/1/2018 12:54:21 PM   
Trump2016

 

Posts: 41
Joined: 8/24/2013
Status: offline
War in the East 1941-1944


(in reply to elxaime)
Post #: 29
RE: Next project news? - 8/2/2018 1:55:32 AM   
demyansk


Posts: 2840
Joined: 2/20/2008
Status: offline
How to prosecute Kankles?

(in reply to Trump2016)
Post #: 30
Page:   [1] 2   next >   >>
All Forums >> [New Releases from Matrix Games] >> Strategic Command Series >> Strategic Command WWII War in Europe >> Next project news? Page: [1] 2   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.594